A simple Playground demonstration on how to a) load an Apple IIGS 320x200 graphic file with a file type and auxiliary type of $C1 and $0000, b) extract data from the loaded file and use the information to instantiate a raw bitmap which can be used by macOS to create a CGImage object, c) create an instance of NSImage from the CGImage object, and, d) display the NSImage object in a Playground view. Requirements: Written in Swift 3.x later Xcode 8.x or later