mirror of
https://github.com/Pixinn/Rgb2Hires.git
synced 2024-06-02 22:41:33 +00:00
288 lines
8.2 KiB
C++
288 lines
8.2 KiB
C++
#include <filesystem>
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#include <stdexcept>
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#include <iostream>
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#include <chrono>
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#include <SDL.h>
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#include "Picture.h"
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#include "Display.h"
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using namespace std;
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namespace RgbToHires
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{
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namespace Display
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{
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//! @brief Output the colors from a 14-dot block
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void UpdateHiResRGBCell(const int x, const uint8_t* pLineAddr, rgba8Bits_t* pOut);
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std::unique_ptr<Screen> ComputeRgbBuffer(const uint8_t* hires);
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Window* Window::S_pInstance = nullptr;
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Window::~Window()
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{
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if (_pThread != nullptr) {
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if (_pThread->joinable()) {
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_stopFileSurvey.store(true);
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_pThread->join();
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}
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delete _pThread;
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}
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if (_pTexture != nullptr) {
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SDL_DestroyTexture(_pTexture);
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}
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if (_pRenderer != nullptr) {
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SDL_DestroyRenderer(_pRenderer);
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}
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if (_pWindow != nullptr) {
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SDL_DestroyWindow(_pWindow);
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}
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SDL_Quit();
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}
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Window* Window::GetInstance()
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{
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if (S_pInstance == nullptr) {
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S_pInstance = new Window;
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S_pInstance->init();
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}
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return S_pInstance;
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}
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bool Window::init()
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{
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// init
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if (SDL_Init(SDL_INIT_VIDEO) != 0) {
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sdlError("cannot initialise the preview window.");
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}
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SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "0"); // nearest neighbor
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// window
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_pWindow = SDL_CreateWindow("Preview", SDL_WINDOWPOS_UNDEFINED,
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SDL_WINDOWPOS_UNDEFINED,
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560 * SCALE,
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384 * SCALE,
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SDL_WINDOW_SHOWN
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);
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if (_pWindow == nullptr) {
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sdlError("cannot initialise the preview window.");
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}
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// renderer
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_pRenderer = SDL_CreateRenderer(_pWindow, -1, SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC);
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if (_pRenderer == nullptr) {
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sdlError("cannot initialise the preview window.");
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}
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// texture
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_pTexture = SDL_CreateTexture(_pRenderer, SDL_PIXELFORMAT_BGR888, SDL_TEXTUREACCESS_STATIC, 560, 384);
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if (_pTexture == nullptr) {
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sdlError("cannot initialise the preview window.");
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}
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return true;
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}
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void Window::sdlError(const std::string& msg)
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{
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throw std::runtime_error{ "Error: " + msg };
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}
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void Window::display(const std::string& path, const uint8_t* hiresblob)
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{
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{
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auto pViewport = ComputeRgbBuffer(hiresblob);
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SDL_UpdateTexture(_pTexture, nullptr, pViewport->data(), sizeof(rgba8Bits_t) * 560);
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SDL_RenderClear(_pRenderer);
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SDL_RenderCopy(_pRenderer, _pTexture, NULL, NULL);
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SDL_RenderPresent(_pRenderer);
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}
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// launch thread to survey file modifications
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_pThread = new std::thread([this, path] { // freed in ~Window()
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auto timeModified = std::filesystem::last_write_time(path);
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while (!this->_stopFileSurvey.load())
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{
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std::this_thread::sleep_for(std::chrono::milliseconds(200));
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const bool isImgModified(timeModified != std::filesystem::last_write_time(path));
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if (isImgModified) {
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timeModified = std::filesystem::last_write_time(path);
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this->_isFileModified.store(isImgModified);
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}
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}
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});
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_pThread->detach();
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// event loop
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SDL_Event e;
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while (true)
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{
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if (_isFileModified.load())
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{
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// update hires image
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const auto imageRgb = Magick::Image{ path };
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auto imageQuantized = ImageQuantized{ imageRgb };
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const auto imageHiRes = Picture{ imageQuantized };
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// rgb conversion from hires data
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auto pViewport = ComputeRgbBuffer(imageHiRes.getBlob()->data());
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// update the display with rgb data
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SDL_UpdateTexture(_pTexture, nullptr, pViewport->data(), sizeof(rgba8Bits_t) * 560);
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SDL_RenderClear(_pRenderer);
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SDL_RenderCopy(_pRenderer, _pTexture, NULL, NULL);
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SDL_RenderPresent(_pRenderer);
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}
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if (SDL_WaitEventTimeout(&e, 250))
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{
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if (e.type == SDL_QUIT) { break; }
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}
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}
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}
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void SdlError(const std::string& error,
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SDL_Window* const pWindow = nullptr,
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SDL_Renderer* const pRenderer = nullptr
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)
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{
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std::cout << "Error: " << error << '\n';
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if (pRenderer != nullptr) {
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SDL_DestroyRenderer(pRenderer);
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}
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if (pWindow != nullptr) {
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SDL_DestroyWindow(pWindow);
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}
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SDL_Quit();
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exit(1);
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}
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constexpr std::array<rgba8Bits_t, 7> Palette = {
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rgba8Bits_t{0x00,0x00,0x00, 0xFF}, // black
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rgba8Bits_t{0xFF,0xFF,0xFF, 0xFF}, // white
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rgba8Bits_t{0x07,0xA8,0xE0, 0xFF}, // blue
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rgba8Bits_t{0xF9,0x56,0x1D, 0xFF}, // orange
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rgba8Bits_t{0x43,0xC8,0x00, 0xFF}, // green
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rgba8Bits_t{0xBB,0x36,0xFF, 0xFF}, // violet
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rgba8Bits_t{0x80,0x80,0x80, 0xFF} // dummy as AppleWin's code can overflow :( (no time to correct it)
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};
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//===========================================================================
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// RGB videocards HGR
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//! @details Adapted from AppleWin: https://github.com/AppleWin/AppleWin
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//! A 14-dot block is used to draw a 7-pixel block (2 * 3.5-pixel blocks)
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//! Each dot of a 3.5-pixel block can be delayed so we draw on 2 subdots.
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//! 28 subdots = 14 dots = 7 pixels (in 2 * 3.5-pixel blocks)
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//! @param x Vertical position of the 14-dot block
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//! @param pLineAddr pointer to the start of the line
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//! @param pOut pointer to the 28-subdot block to draw
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void UpdateHiResRGBCell(const int x, const uint8_t* pLineAddr, rgba8Bits_t* pOut)
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{
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const int xpixel = x * 14;
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int xoffset = x & 1; // offset to start of the 2 bytes
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pLineAddr -= xoffset;
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// We need all 28 bits because each pixel needs a three bit evaluation
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uint8_t byteval1 = (x < 2 ? 0 : *(pLineAddr - 1));
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uint8_t byteval2 = *pLineAddr;
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uint8_t byteval3 = *(pLineAddr + 1);
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uint8_t byteval4 = (x >= 38 ? 0 : *(pLineAddr + 2));
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// all 28 bits chained
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uint32_t dwordval = (byteval1 & 0x7F) | ((byteval2 & 0x7F) << 7) | ((byteval3 & 0x7F) << 14) | ((byteval4 & 0x7F) << 21);
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// Extraction of 14 color pixels
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rgba8Bits_t colors[14];
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int idxColor = 0;
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uint32_t dwordval_tmp = dwordval;
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dwordval_tmp = dwordval_tmp >> 7;
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bool offset = (byteval2 & 0x80) ? true : false;
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for (int i = 0; i < 14; i++)
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{
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if (i == 7) offset = (byteval3 & 0x80) ? true : false;
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idxColor = dwordval_tmp & 0x3;
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// Two cases because AppleWin's palette is in a strange order
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if (offset)
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colors[i] = Palette[1 + idxColor];
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else
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colors[i] = Palette[6 - idxColor];
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if (i % 2) dwordval_tmp >>= 2;
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}
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// Black and White
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rgba8Bits_t bw[2];
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bw[0] = Palette[0];
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bw[1] = Palette[1];
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constexpr uint32_t mask = 0x01C0; // 00|000001 1|1000000
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constexpr uint32_t chck1 = 0x0140; // 00|000001 0|1000000
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constexpr uint32_t chck2 = 0x0080; // 00|000000 1|0000000
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// HIRES render in RGB works on a pixel-basis (1-bit data in framebuffer)
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// The pixel can be 'color', if it makes a 101 or 010 pattern with the two neighbour bits
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// In all other cases, it's black if 0 and white if 1
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// The value of 'color' is defined on a 2-bits basis
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if (xoffset)
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{
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// Second byte of the 14 pixels block
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dwordval = dwordval >> 7;
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xoffset = 7;
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}
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for (int i = xoffset; i < xoffset + 7; i++)
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{
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if (((dwordval & mask) == chck1) || ((dwordval & mask) == chck2))
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{
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// Color pixel
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*(pOut) = colors[i];
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*(pOut + 1) = *(pOut);
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pOut += 2;
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}
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else
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{
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// B&W pixel
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*(pOut) = bw[(dwordval & chck2 ? 1 : 0)];
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*(pOut + 1) = *(pOut);
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pOut += 2;
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}
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// Next pixel
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dwordval = dwordval >> 1;
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}
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}
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std::unique_ptr<Screen> ComputeRgbBuffer(const uint8_t* hires)
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{
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// Getting a RGB framebuffer
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// Converting line per line, pixel-block per pixel-block
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auto pViewport = make_unique<Screen>();
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auto itLine = std::begin(*pViewport);
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for (const auto lineBlockOffset : LineAdresses)
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{
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for (const auto lineOffset : LineOffsets)
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{
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const uint8_t* pHires = hires + lineBlockOffset + lineOffset; // interleaved HIRES source line
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for (std::size_t x = 0; x < itLine->size(); ++x)
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{
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auto& block = (*itLine)[x];
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UpdateHiResRGBCell(static_cast<int>(x), pHires++, block.data());
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}
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*(itLine + 1) = *itLine; // Doubling the destination lines
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itLine += 2; // Next dest line
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}
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}
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return pViewport;
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}
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}
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}
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