Steve2/A2MacUITests/A2MacUITests.swift

50 lines
1.8 KiB
Swift
Raw Normal View History

2019-07-26 05:51:36 +00:00
//
// A2MacUITests.swift
// A2MacUITests
//
// Created by Tamas Rudnai on 7/25/19.
// Copyright © 2019, 2020 Tamas Rudnai. All rights reserved.
2020-07-13 17:10:33 +00:00
//
// This file is part of Steve ][ -- The Apple ][ Emulator.
//
// Steve ][ is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Steve ][ is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Steve ][. If not, see <https://www.gnu.org/licenses/>.
2019-07-26 05:51:36 +00:00
//
import XCTest
class A2MacUITests: XCTestCase {
override func setUp() {
// Put setup code here. This method is called before the invocation of each test method in the class.
// In UI tests it is usually best to stop immediately when a failure occurs.
continueAfterFailure = false
// UI tests must launch the application that they test. Doing this in setup will make sure it happens for each test method.
XCUIApplication().launch()
// In UI tests its important to set the initial state - such as interface orientation - required for your tests before they run. The setUp method is a good place to do this.
}
override func tearDown() {
// Put teardown code here. This method is called after the invocation of each test method in the class.
}
func testExample() {
// Use recording to get started writing UI tests.
// Use XCTAssert and related functions to verify your tests produce the correct results.
}
}