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Adjusted edge curves, it gives us better sound, closer to original...
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@ -161,7 +161,7 @@ void spkr_toggle() {
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// how smooth we want the speeker to decay, so we will hear no pops and crackles
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// 0.9 gives you a kind of saw wave at 1KHz (beep)
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// 0.7 is better, but Xonix gives you a bit distorted speech and Donkey Kong does not sound the same
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fadeLevel *= 0.64;
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fadeLevel *= 0.16;
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}
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spkr_level = SPKR_LEVEL_MIN;
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}
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@ -178,7 +178,7 @@ void spkr_toggle() {
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// how smooth we want the speeker to decay, so we will hear no pops and crackles
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// 0.9 gives you a kind of saw wave at 1KHz (beep)
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// 0.7 is better, but Xonix gives you a bit distorted speech and Donkey Kong does not sound the same
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fadeLevel *= 0.64;
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fadeLevel *= 0.32;
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}
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spkr_level = SPKR_LEVEL_MAX;
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}
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