mirror of
https://github.com/trudnai/Steve2.git
synced 2025-02-22 05:29:05 +00:00
Added iOS platform
This commit is contained in:
parent
76ad2cfc59
commit
16cc896c0c
@ -12,6 +12,14 @@
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@ -92,6 +114,20 @@
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@ -452,11 +611,38 @@
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SWIFT_VERSION = 5.0;
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@ -969,6 +1340,33 @@
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32BFFB5222EACC630003B53F /* Build configuration list for PBXProject "A2Mac" */ = {
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@ -9,6 +9,11 @@
|
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<key>orderHint</key>
|
<key>orderHint</key>
|
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<integer>0</integer>
|
<integer>0</integer>
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</dict>
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|
<key>A2iOS.xcscheme_^#shared#^_</key>
|
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|
<dict>
|
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|
<key>orderHint</key>
|
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|
<integer>4</integer>
|
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|
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<key>Debug.xcscheme</key>
|
<key>Debug.xcscheme</key>
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<dict>
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<dict>
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<key>orderHint</key>
|
<key>orderHint</key>
|
||||||
|
37
A2iOS/AppDelegate.swift
Normal file
37
A2iOS/AppDelegate.swift
Normal file
@ -0,0 +1,37 @@
|
|||||||
|
//
|
||||||
|
// AppDelegate.swift
|
||||||
|
// A2iOS
|
||||||
|
//
|
||||||
|
// Created by Tamas Rudnai on 2/17/20.
|
||||||
|
// Copyright © 2020 GameAlloy. All rights reserved.
|
||||||
|
//
|
||||||
|
|
||||||
|
import UIKit
|
||||||
|
|
||||||
|
@UIApplicationMain
|
||||||
|
class AppDelegate: UIResponder, UIApplicationDelegate {
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
|
||||||
|
// Override point for customization after application launch.
|
||||||
|
return true
|
||||||
|
}
|
||||||
|
|
||||||
|
// MARK: UISceneSession Lifecycle
|
||||||
|
|
||||||
|
func application(_ application: UIApplication, configurationForConnecting connectingSceneSession: UISceneSession, options: UIScene.ConnectionOptions) -> UISceneConfiguration {
|
||||||
|
// Called when a new scene session is being created.
|
||||||
|
// Use this method to select a configuration to create the new scene with.
|
||||||
|
return UISceneConfiguration(name: "Default Configuration", sessionRole: connectingSceneSession.role)
|
||||||
|
}
|
||||||
|
|
||||||
|
func application(_ application: UIApplication, didDiscardSceneSessions sceneSessions: Set<UISceneSession>) {
|
||||||
|
// Called when the user discards a scene session.
|
||||||
|
// If any sessions were discarded while the application was not running, this will be called shortly after application:didFinishLaunchingWithOptions.
|
||||||
|
// Use this method to release any resources that were specific to the discarded scenes, as they will not return.
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
|
|
98
A2iOS/Assets.xcassets/AppIcon.appiconset/Contents.json
Normal file
98
A2iOS/Assets.xcassets/AppIcon.appiconset/Contents.json
Normal file
@ -0,0 +1,98 @@
|
|||||||
|
{
|
||||||
|
"images" : [
|
||||||
|
{
|
||||||
|
"idiom" : "iphone",
|
||||||
|
"size" : "20x20",
|
||||||
|
"scale" : "2x"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"idiom" : "iphone",
|
||||||
|
"size" : "20x20",
|
||||||
|
"scale" : "3x"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"idiom" : "iphone",
|
||||||
|
"size" : "29x29",
|
||||||
|
"scale" : "2x"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"idiom" : "iphone",
|
||||||
|
"size" : "29x29",
|
||||||
|
"scale" : "3x"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"idiom" : "iphone",
|
||||||
|
"size" : "40x40",
|
||||||
|
"scale" : "2x"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"idiom" : "iphone",
|
||||||
|
"size" : "40x40",
|
||||||
|
"scale" : "3x"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"idiom" : "iphone",
|
||||||
|
"size" : "60x60",
|
||||||
|
"scale" : "2x"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"idiom" : "iphone",
|
||||||
|
"size" : "60x60",
|
||||||
|
"scale" : "3x"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"idiom" : "ipad",
|
||||||
|
"size" : "20x20",
|
||||||
|
"scale" : "1x"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"idiom" : "ipad",
|
||||||
|
"size" : "20x20",
|
||||||
|
"scale" : "2x"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"idiom" : "ipad",
|
||||||
|
"size" : "29x29",
|
||||||
|
"scale" : "1x"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"idiom" : "ipad",
|
||||||
|
"size" : "29x29",
|
||||||
|
"scale" : "2x"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"idiom" : "ipad",
|
||||||
|
"size" : "40x40",
|
||||||
|
"scale" : "1x"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"idiom" : "ipad",
|
||||||
|
"size" : "40x40",
|
||||||
|
"scale" : "2x"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"idiom" : "ipad",
|
||||||
|
"size" : "76x76",
|
||||||
|
"scale" : "1x"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"idiom" : "ipad",
|
||||||
|
"size" : "76x76",
|
||||||
|
"scale" : "2x"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"idiom" : "ipad",
|
||||||
|
"size" : "83.5x83.5",
|
||||||
|
"scale" : "2x"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"idiom" : "ios-marketing",
|
||||||
|
"size" : "1024x1024",
|
||||||
|
"scale" : "1x"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"info" : {
|
||||||
|
"version" : 1,
|
||||||
|
"author" : "xcode"
|
||||||
|
}
|
||||||
|
}
|
6
A2iOS/Assets.xcassets/Contents.json
Normal file
6
A2iOS/Assets.xcassets/Contents.json
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
{
|
||||||
|
"info" : {
|
||||||
|
"version" : 1,
|
||||||
|
"author" : "xcode"
|
||||||
|
}
|
||||||
|
}
|
25
A2iOS/Base.lproj/LaunchScreen.storyboard
Normal file
25
A2iOS/Base.lproj/LaunchScreen.storyboard
Normal file
@ -0,0 +1,25 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
|
||||||
|
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="13122.16" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" useTraitCollections="YES" useSafeAreas="YES" colorMatched="YES" initialViewController="01J-lp-oVM">
|
||||||
|
<dependencies>
|
||||||
|
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="13104.12"/>
|
||||||
|
<capability name="Safe area layout guides" minToolsVersion="9.0"/>
|
||||||
|
<capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
|
||||||
|
</dependencies>
|
||||||
|
<scenes>
|
||||||
|
<!--View Controller-->
|
||||||
|
<scene sceneID="EHf-IW-A2E">
|
||||||
|
<objects>
|
||||||
|
<viewController id="01J-lp-oVM" sceneMemberID="viewController">
|
||||||
|
<view key="view" contentMode="scaleToFill" id="Ze5-6b-2t3">
|
||||||
|
<rect key="frame" x="0.0" y="0.0" width="375" height="667"/>
|
||||||
|
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
|
||||||
|
<color key="backgroundColor" xcode11CocoaTouchSystemColor="systemBackgroundColor" cocoaTouchSystemColor="whiteColor"/>
|
||||||
|
<viewLayoutGuide key="safeArea" id="6Tk-OE-BBY"/>
|
||||||
|
</view>
|
||||||
|
</viewController>
|
||||||
|
<placeholder placeholderIdentifier="IBFirstResponder" id="iYj-Kq-Ea1" userLabel="First Responder" sceneMemberID="firstResponder"/>
|
||||||
|
</objects>
|
||||||
|
<point key="canvasLocation" x="53" y="375"/>
|
||||||
|
</scene>
|
||||||
|
</scenes>
|
||||||
|
</document>
|
24
A2iOS/Base.lproj/Main.storyboard
Normal file
24
A2iOS/Base.lproj/Main.storyboard
Normal file
@ -0,0 +1,24 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="13122.16" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" useTraitCollections="YES" useSafeAreas="YES" colorMatched="YES" initialViewController="BYZ-38-t0r">
|
||||||
|
<dependencies>
|
||||||
|
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="13104.12"/>
|
||||||
|
<capability name="Safe area layout guides" minToolsVersion="9.0"/>
|
||||||
|
<capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
|
||||||
|
</dependencies>
|
||||||
|
<scenes>
|
||||||
|
<!--View Controller-->
|
||||||
|
<scene sceneID="tne-QT-ifu">
|
||||||
|
<objects>
|
||||||
|
<viewController id="BYZ-38-t0r" customClass="ViewController" customModuleProvider="target" sceneMemberID="viewController">
|
||||||
|
<view key="view" contentMode="scaleToFill" id="8bC-Xf-vdC">
|
||||||
|
<rect key="frame" x="0.0" y="0.0" width="375" height="667"/>
|
||||||
|
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
|
||||||
|
<color key="backgroundColor" xcode11CocoaTouchSystemColor="systemBackgroundColor" cocoaTouchSystemColor="whiteColor"/>
|
||||||
|
<viewLayoutGuide key="safeArea" id="6Tk-OE-BBY"/>
|
||||||
|
</view>
|
||||||
|
</viewController>
|
||||||
|
<placeholder placeholderIdentifier="IBFirstResponder" id="dkx-z0-nzr" sceneMemberID="firstResponder"/>
|
||||||
|
</objects>
|
||||||
|
</scene>
|
||||||
|
</scenes>
|
||||||
|
</document>
|
64
A2iOS/Info.plist
Normal file
64
A2iOS/Info.plist
Normal file
@ -0,0 +1,64 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||||
|
<plist version="1.0">
|
||||||
|
<dict>
|
||||||
|
<key>CFBundleDevelopmentRegion</key>
|
||||||
|
<string>$(DEVELOPMENT_LANGUAGE)</string>
|
||||||
|
<key>CFBundleExecutable</key>
|
||||||
|
<string>$(EXECUTABLE_NAME)</string>
|
||||||
|
<key>CFBundleIdentifier</key>
|
||||||
|
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
|
||||||
|
<key>CFBundleInfoDictionaryVersion</key>
|
||||||
|
<string>6.0</string>
|
||||||
|
<key>CFBundleName</key>
|
||||||
|
<string>$(PRODUCT_NAME)</string>
|
||||||
|
<key>CFBundlePackageType</key>
|
||||||
|
<string>$(PRODUCT_BUNDLE_PACKAGE_TYPE)</string>
|
||||||
|
<key>CFBundleShortVersionString</key>
|
||||||
|
<string>1.0</string>
|
||||||
|
<key>CFBundleVersion</key>
|
||||||
|
<string>1</string>
|
||||||
|
<key>LSRequiresIPhoneOS</key>
|
||||||
|
<true/>
|
||||||
|
<key>UIApplicationSceneManifest</key>
|
||||||
|
<dict>
|
||||||
|
<key>UIApplicationSupportsMultipleScenes</key>
|
||||||
|
<false/>
|
||||||
|
<key>UISceneConfigurations</key>
|
||||||
|
<dict>
|
||||||
|
<key>UIWindowSceneSessionRoleApplication</key>
|
||||||
|
<array>
|
||||||
|
<dict>
|
||||||
|
<key>UISceneConfigurationName</key>
|
||||||
|
<string>Default Configuration</string>
|
||||||
|
<key>UISceneDelegateClassName</key>
|
||||||
|
<string>$(PRODUCT_MODULE_NAME).SceneDelegate</string>
|
||||||
|
<key>UISceneStoryboardFile</key>
|
||||||
|
<string>Main</string>
|
||||||
|
</dict>
|
||||||
|
</array>
|
||||||
|
</dict>
|
||||||
|
</dict>
|
||||||
|
<key>UILaunchStoryboardName</key>
|
||||||
|
<string>LaunchScreen</string>
|
||||||
|
<key>UIMainStoryboardFile</key>
|
||||||
|
<string>Main</string>
|
||||||
|
<key>UIRequiredDeviceCapabilities</key>
|
||||||
|
<array>
|
||||||
|
<string>armv7</string>
|
||||||
|
</array>
|
||||||
|
<key>UISupportedInterfaceOrientations</key>
|
||||||
|
<array>
|
||||||
|
<string>UIInterfaceOrientationPortrait</string>
|
||||||
|
<string>UIInterfaceOrientationLandscapeLeft</string>
|
||||||
|
<string>UIInterfaceOrientationLandscapeRight</string>
|
||||||
|
</array>
|
||||||
|
<key>UISupportedInterfaceOrientations~ipad</key>
|
||||||
|
<array>
|
||||||
|
<string>UIInterfaceOrientationPortrait</string>
|
||||||
|
<string>UIInterfaceOrientationPortraitUpsideDown</string>
|
||||||
|
<string>UIInterfaceOrientationLandscapeLeft</string>
|
||||||
|
<string>UIInterfaceOrientationLandscapeRight</string>
|
||||||
|
</array>
|
||||||
|
</dict>
|
||||||
|
</plist>
|
53
A2iOS/SceneDelegate.swift
Normal file
53
A2iOS/SceneDelegate.swift
Normal file
@ -0,0 +1,53 @@
|
|||||||
|
//
|
||||||
|
// SceneDelegate.swift
|
||||||
|
// A2iOS
|
||||||
|
//
|
||||||
|
// Created by Tamas Rudnai on 2/17/20.
|
||||||
|
// Copyright © 2020 GameAlloy. All rights reserved.
|
||||||
|
//
|
||||||
|
|
||||||
|
import UIKit
|
||||||
|
|
||||||
|
class SceneDelegate: UIResponder, UIWindowSceneDelegate {
|
||||||
|
|
||||||
|
var window: UIWindow?
|
||||||
|
|
||||||
|
|
||||||
|
func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) {
|
||||||
|
// Use this method to optionally configure and attach the UIWindow `window` to the provided UIWindowScene `scene`.
|
||||||
|
// If using a storyboard, the `window` property will automatically be initialized and attached to the scene.
|
||||||
|
// This delegate does not imply the connecting scene or session are new (see `application:configurationForConnectingSceneSession` instead).
|
||||||
|
guard let _ = (scene as? UIWindowScene) else { return }
|
||||||
|
}
|
||||||
|
|
||||||
|
func sceneDidDisconnect(_ scene: UIScene) {
|
||||||
|
// Called as the scene is being released by the system.
|
||||||
|
// This occurs shortly after the scene enters the background, or when its session is discarded.
|
||||||
|
// Release any resources associated with this scene that can be re-created the next time the scene connects.
|
||||||
|
// The scene may re-connect later, as its session was not neccessarily discarded (see `application:didDiscardSceneSessions` instead).
|
||||||
|
}
|
||||||
|
|
||||||
|
func sceneDidBecomeActive(_ scene: UIScene) {
|
||||||
|
// Called when the scene has moved from an inactive state to an active state.
|
||||||
|
// Use this method to restart any tasks that were paused (or not yet started) when the scene was inactive.
|
||||||
|
}
|
||||||
|
|
||||||
|
func sceneWillResignActive(_ scene: UIScene) {
|
||||||
|
// Called when the scene will move from an active state to an inactive state.
|
||||||
|
// This may occur due to temporary interruptions (ex. an incoming phone call).
|
||||||
|
}
|
||||||
|
|
||||||
|
func sceneWillEnterForeground(_ scene: UIScene) {
|
||||||
|
// Called as the scene transitions from the background to the foreground.
|
||||||
|
// Use this method to undo the changes made on entering the background.
|
||||||
|
}
|
||||||
|
|
||||||
|
func sceneDidEnterBackground(_ scene: UIScene) {
|
||||||
|
// Called as the scene transitions from the foreground to the background.
|
||||||
|
// Use this method to save data, release shared resources, and store enough scene-specific state information
|
||||||
|
// to restore the scene back to its current state.
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
|
|
20
A2iOS/ViewController.swift
Normal file
20
A2iOS/ViewController.swift
Normal file
@ -0,0 +1,20 @@
|
|||||||
|
//
|
||||||
|
// ViewController.swift
|
||||||
|
// A2iOS
|
||||||
|
//
|
||||||
|
// Created by Tamas Rudnai on 2/17/20.
|
||||||
|
// Copyright © 2020 GameAlloy. All rights reserved.
|
||||||
|
//
|
||||||
|
|
||||||
|
import UIKit
|
||||||
|
|
||||||
|
class ViewController: UIViewController {
|
||||||
|
|
||||||
|
override func viewDidLoad() {
|
||||||
|
super.viewDidLoad()
|
||||||
|
// Do any additional setup after loading the view.
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
|
|
34
A2iOSTests/A2iOSTests.swift
Normal file
34
A2iOSTests/A2iOSTests.swift
Normal file
@ -0,0 +1,34 @@
|
|||||||
|
//
|
||||||
|
// A2iOSTests.swift
|
||||||
|
// A2iOSTests
|
||||||
|
//
|
||||||
|
// Created by Tamas Rudnai on 2/17/20.
|
||||||
|
// Copyright © 2020 GameAlloy. All rights reserved.
|
||||||
|
//
|
||||||
|
|
||||||
|
import XCTest
|
||||||
|
@testable import A2iOS
|
||||||
|
|
||||||
|
class A2iOSTests: XCTestCase {
|
||||||
|
|
||||||
|
override func setUp() {
|
||||||
|
// Put setup code here. This method is called before the invocation of each test method in the class.
|
||||||
|
}
|
||||||
|
|
||||||
|
override func tearDown() {
|
||||||
|
// Put teardown code here. This method is called after the invocation of each test method in the class.
|
||||||
|
}
|
||||||
|
|
||||||
|
func testExample() {
|
||||||
|
// This is an example of a functional test case.
|
||||||
|
// Use XCTAssert and related functions to verify your tests produce the correct results.
|
||||||
|
}
|
||||||
|
|
||||||
|
func testPerformanceExample() {
|
||||||
|
// This is an example of a performance test case.
|
||||||
|
self.measure {
|
||||||
|
// Put the code you want to measure the time of here.
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
22
A2iOSTests/Info.plist
Normal file
22
A2iOSTests/Info.plist
Normal file
@ -0,0 +1,22 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||||
|
<plist version="1.0">
|
||||||
|
<dict>
|
||||||
|
<key>CFBundleDevelopmentRegion</key>
|
||||||
|
<string>$(DEVELOPMENT_LANGUAGE)</string>
|
||||||
|
<key>CFBundleExecutable</key>
|
||||||
|
<string>$(EXECUTABLE_NAME)</string>
|
||||||
|
<key>CFBundleIdentifier</key>
|
||||||
|
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
|
||||||
|
<key>CFBundleInfoDictionaryVersion</key>
|
||||||
|
<string>6.0</string>
|
||||||
|
<key>CFBundleName</key>
|
||||||
|
<string>$(PRODUCT_NAME)</string>
|
||||||
|
<key>CFBundlePackageType</key>
|
||||||
|
<string>$(PRODUCT_BUNDLE_PACKAGE_TYPE)</string>
|
||||||
|
<key>CFBundleShortVersionString</key>
|
||||||
|
<string>1.0</string>
|
||||||
|
<key>CFBundleVersion</key>
|
||||||
|
<string>1</string>
|
||||||
|
</dict>
|
||||||
|
</plist>
|
43
A2iOSUITests/A2iOSUITests.swift
Normal file
43
A2iOSUITests/A2iOSUITests.swift
Normal file
@ -0,0 +1,43 @@
|
|||||||
|
//
|
||||||
|
// A2iOSUITests.swift
|
||||||
|
// A2iOSUITests
|
||||||
|
//
|
||||||
|
// Created by Tamas Rudnai on 2/17/20.
|
||||||
|
// Copyright © 2020 GameAlloy. All rights reserved.
|
||||||
|
//
|
||||||
|
|
||||||
|
import XCTest
|
||||||
|
|
||||||
|
class A2iOSUITests: XCTestCase {
|
||||||
|
|
||||||
|
override func setUp() {
|
||||||
|
// Put setup code here. This method is called before the invocation of each test method in the class.
|
||||||
|
|
||||||
|
// In UI tests it is usually best to stop immediately when a failure occurs.
|
||||||
|
continueAfterFailure = false
|
||||||
|
|
||||||
|
// In UI tests it’s important to set the initial state - such as interface orientation - required for your tests before they run. The setUp method is a good place to do this.
|
||||||
|
}
|
||||||
|
|
||||||
|
override func tearDown() {
|
||||||
|
// Put teardown code here. This method is called after the invocation of each test method in the class.
|
||||||
|
}
|
||||||
|
|
||||||
|
func testExample() {
|
||||||
|
// UI tests must launch the application that they test.
|
||||||
|
let app = XCUIApplication()
|
||||||
|
app.launch()
|
||||||
|
|
||||||
|
// Use recording to get started writing UI tests.
|
||||||
|
// Use XCTAssert and related functions to verify your tests produce the correct results.
|
||||||
|
}
|
||||||
|
|
||||||
|
func testLaunchPerformance() {
|
||||||
|
if #available(macOS 10.15, iOS 13.0, tvOS 13.0, *) {
|
||||||
|
// This measures how long it takes to launch your application.
|
||||||
|
measure(metrics: [XCTOSSignpostMetric.applicationLaunch]) {
|
||||||
|
XCUIApplication().launch()
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
22
A2iOSUITests/Info.plist
Normal file
22
A2iOSUITests/Info.plist
Normal file
@ -0,0 +1,22 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||||
|
<plist version="1.0">
|
||||||
|
<dict>
|
||||||
|
<key>CFBundleDevelopmentRegion</key>
|
||||||
|
<string>$(DEVELOPMENT_LANGUAGE)</string>
|
||||||
|
<key>CFBundleExecutable</key>
|
||||||
|
<string>$(EXECUTABLE_NAME)</string>
|
||||||
|
<key>CFBundleIdentifier</key>
|
||||||
|
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
|
||||||
|
<key>CFBundleInfoDictionaryVersion</key>
|
||||||
|
<string>6.0</string>
|
||||||
|
<key>CFBundleName</key>
|
||||||
|
<string>$(PRODUCT_NAME)</string>
|
||||||
|
<key>CFBundlePackageType</key>
|
||||||
|
<string>$(PRODUCT_BUNDLE_PACKAGE_TYPE)</string>
|
||||||
|
<key>CFBundleShortVersionString</key>
|
||||||
|
<string>1.0</string>
|
||||||
|
<key>CFBundleVersion</key>
|
||||||
|
<string>1</string>
|
||||||
|
</dict>
|
||||||
|
</plist>
|
Loading…
x
Reference in New Issue
Block a user