From 1c7c0d36481c24d3681c6a2df190b897e79f93cc Mon Sep 17 00:00:00 2001 From: Tamas Rudnai Date: Sun, 26 Jul 2020 17:35:23 -0700 Subject: [PATCH] Update README.md Changed 'simulating' to 'emulating' --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index cba22b5..764a314 100644 --- a/README.md +++ b/README.md @@ -13,7 +13,7 @@ Steve \]\[ was introduce at [KansasFest 2020](https://www.kansasfest.org) (Journ Original goal of the project was to find out how fast Apple ][ would be in today's technologies. The original Apple ][ was introduced in 1977, including Integer BASIC and Assembler Monitor functions. Later on the BASIC interpreter was replaced by Microsoft's AppleSoft BASIC, and the hardware design went through on several iterations. Most models were using a variant of [6502](https://en.wikipedia.org/wiki/MOS_Technology_6502) CPU at a clock speeed of 1.023 MHz. Looking at it 40 years later it seems like impossible to do anything on those computers, however, at that time Apple ][ was the state of the art technology. People used it for text processing, the very first spreadsheet app was written on it, and of course games, many many games. Some notable titles include Karateka, Prince of Persia and Castle of Wolfeinstein. This latter one evolved to Doom on the PC platform. -At 1.023 MHz operation speed was limited. Just an example of it, if you wrote a BASIC program to count from 1 to 65536 printing out the number at each iterations, it takes about 31 minutes. The very same simulating Apple ][ at 1.3 GHz takes only 2 seconds. +At 1.023 MHz operation speed was limited. Just an example of it, if you wrote a BASIC program to count from 1 to 65536 printing out the number at each iterations, it takes about 31 minutes. The very same emulating Apple ][ at 1.3 GHz takes only 2 seconds. **Main Features of Steve ][**