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Efforts to adjust Screen Wrapping right at the launch
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@ -1811,7 +1811,7 @@ Gw
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<rect key="frame" x="0.0" y="0.0" width="1152" height="736"/>
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<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
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<subviews>
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<textView editable="NO" selectable="NO" importsGraphics="NO" richText="NO" verticallyResizable="NO" baseWritingDirection="leftToRight" findStyle="bar" allowsCharacterPickerTouchBarItem="NO" textCompletion="NO" id="ccC-Wu-3za" userLabel="Text Display" customClass="DisplayView" customModule="Steve___" customModuleProvider="target">
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<textView editable="NO" selectable="NO" drawsBackground="NO" importsGraphics="NO" richText="NO" verticallyResizable="NO" baseWritingDirection="leftToRight" findStyle="bar" allowsCharacterPickerTouchBarItem="NO" textCompletion="NO" id="ccC-Wu-3za" userLabel="Text Display" customClass="DisplayView" customModule="Steve___" customModuleProvider="target">
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<rect key="frame" x="0.0" y="-512" width="1152" height="768"/>
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<autoresizingMask key="autoresizingMask" flexibleMinX="YES" widthSizable="YES" flexibleMaxX="YES" flexibleMinY="YES" heightSizable="YES" flexibleMaxY="YES"/>
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<color key="textColor" name="textColor" catalog="System" colorSpace="catalog"/>
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@ -2368,6 +2368,7 @@ Gw
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<connections>
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<outlet property="scanlinesView" destination="dGn-a4-c1t" id="eqJ-YB-9cU"/>
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<outlet property="textDisplay" destination="ccC-Wu-3za" id="PB1-X7-azr"/>
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<outlet property="textDisplayScroller" destination="ss1-M1-nGn" id="q4m-aP-Io6"/>
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</connections>
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</view>
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<connections>
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@ -25,6 +25,7 @@ import Cocoa
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class MonitorView: NSView {
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@IBOutlet weak var textDisplayScroller: DisplayScrollView!
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@IBOutlet var textDisplay: DisplayView!
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@IBOutlet weak var scanlinesView: NSImageView!
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@ -43,6 +44,8 @@ class MonitorView: NSView {
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}
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func adjustTextDisplaySize() {
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textDisplayScroller.updateConstraints()
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var textFrameSize = frame.size
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if textDisplay_width_diff == nil {
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@ -92,7 +95,10 @@ class MonitorView: NSView {
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// BUGFIX: I am not sure why but if I do not adjust the frame and bounds size
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// couple of times, Cocoa miscalculates them
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if let textDisplay = textDisplay {
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for _ in 0...15 {
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textDisplay.setFrameSize(textFrameSize)
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textDisplay.setBoundsSize(MonitorView.textViewBounds)
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DispatchQueue.main.async() {
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// for _ in 0...15 {
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textDisplay.setFrameSize(textFrameSize)
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// textDisplay.setBoundsSize(MonitorView.textViewBounds)
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// textDisplay.setFrameSize(scanlinesView.frame.size)
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@ -1734,7 +1734,9 @@ class ViewController: NSViewController {
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textDisplay.setSelectedRange(NSRange())
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textDisplay.window?.makeFirstResponder(self)
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monitorView.adjustTextDisplaySize()
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DispatchQueue.main.asyncAfter(deadline: .now() + 0.1) {
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self.monitorView.adjustTextDisplaySize()
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}
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}
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