Fixed rendering issues in FullScreen mode

This commit is contained in:
tudnai 2021-11-12 23:04:10 -08:00
parent e750244355
commit 3df6b93c9c

View File

@ -191,7 +191,7 @@ class HiRes: NSView {
func refreshChanged( blockSize : Int ) {
// refresh changed block only
let screenBlockMargin = 12 / blockSize
let screenBlockMargin = 14 / blockSize
let blockScreenWidth = CGFloat(frame.width) / CGFloat(HiRes.blockCols) * CGFloat(blockSize)
let blockScreenHeigth = CGFloat(frame.height) / CGFloat(HiRes.blockRows)
@ -211,7 +211,7 @@ class HiRes: NSView {
}
}
}
// let pixelTrail = 2 // maybe too fast?
// let pixelTrail = 1.5