mirror of
https://github.com/trudnai/Steve2.git
synced 2024-12-30 14:29:56 +00:00
Named values for the OpenAL arrays
This commit is contained in:
parent
b5b555a04b
commit
3f38d61bf6
@ -52,13 +52,21 @@ const char* al_err_str(ALenum err) {
|
||||
ALCdevice *dev = NULL;
|
||||
ALCcontext *ctx = NULL;
|
||||
|
||||
ALuint spkr_src [4] = { 0, 0, 0, 0 };
|
||||
|
||||
int spkr_level = SPKR_LEVEL_ZERO;
|
||||
|
||||
|
||||
#define BUFFER_COUNT 256
|
||||
#define SOURCES_COUNT 1
|
||||
#define BUFFER_COUNT 64
|
||||
#define SOURCES_COUNT 4
|
||||
|
||||
enum {
|
||||
SPKR_SRC_GAME_SFX = 0,
|
||||
SPKR_SRC_DISK_MOTOR_SFX,
|
||||
SPKR_SRC_DISK_ARM_SFX,
|
||||
SPKR_SRC_DISK_IOERR_SFX,
|
||||
};
|
||||
|
||||
ALuint spkr_src [SOURCES_COUNT] = { 0, 0, 0, 0 };
|
||||
|
||||
ALuint spkr_buffers[BUFFER_COUNT];
|
||||
ALuint spkr_disk_motor_buf = 0;
|
||||
@ -162,13 +170,13 @@ void spkr_init() {
|
||||
al_check_error();
|
||||
|
||||
// Set-up sound source and play buffer
|
||||
alGenSources(4, spkr_src);
|
||||
alGenSources(SOURCES_COUNT, spkr_src);
|
||||
al_check_error();
|
||||
alSourcei(spkr_src[0], AL_LOOPING, AL_FALSE);
|
||||
alSourcei(spkr_src[SPKR_SRC_GAME_SFX], AL_LOOPING, AL_FALSE);
|
||||
al_check_error();
|
||||
alSourcef(spkr_src[0], AL_ROLLOFF_FACTOR, 0);
|
||||
alSourcef(spkr_src[SPKR_SRC_GAME_SFX], AL_ROLLOFF_FACTOR, 0);
|
||||
al_check_error();
|
||||
alSource3f(spkr_src[0], AL_POSITION, 0.0, 8.0, 0.0);
|
||||
alSource3f(spkr_src[SPKR_SRC_GAME_SFX], AL_POSITION, 0.0, 8.0, 0.0);
|
||||
al_check_error();
|
||||
alListener3f(AL_POSITION, 0.0, 0.0, 0.0);
|
||||
al_check_error();
|
||||
@ -177,11 +185,11 @@ void spkr_init() {
|
||||
|
||||
|
||||
// Set-up disk motor sound source and play buffer
|
||||
alSourcei(spkr_src[1], AL_LOOPING, AL_TRUE);
|
||||
alSourcei(spkr_src[SPKR_SRC_DISK_MOTOR_SFX], AL_LOOPING, AL_TRUE);
|
||||
al_check_error();
|
||||
alSourcef(spkr_src[1], AL_ROLLOFF_FACTOR, 0);
|
||||
alSourcef(spkr_src[SPKR_SRC_DISK_MOTOR_SFX], AL_ROLLOFF_FACTOR, 0);
|
||||
al_check_error();
|
||||
alSource3f(spkr_src[1], AL_POSITION, 0.0, 8.0, 0.0);
|
||||
alSource3f(spkr_src[SPKR_SRC_DISK_MOTOR_SFX], AL_POSITION, 0.0, 8.0, 0.0);
|
||||
al_check_error();
|
||||
alListener3f(AL_POSITION, 0.0, 0.0, 0.0);
|
||||
al_check_error();
|
||||
@ -190,11 +198,11 @@ void spkr_init() {
|
||||
|
||||
|
||||
// Set-up disk arm sound source and play buffer
|
||||
alSourcei(spkr_src[2], AL_LOOPING, AL_FALSE);
|
||||
alSourcei(spkr_src[SPKR_SRC_DISK_ARM_SFX], AL_LOOPING, AL_FALSE);
|
||||
al_check_error();
|
||||
alSourcef(spkr_src[2], AL_ROLLOFF_FACTOR, 0);
|
||||
alSourcef(spkr_src[SPKR_SRC_DISK_ARM_SFX], AL_ROLLOFF_FACTOR, 0);
|
||||
al_check_error();
|
||||
alSource3f(spkr_src[2], AL_POSITION, 0.0, 8.0, 0.0);
|
||||
alSource3f(spkr_src[SPKR_SRC_DISK_ARM_SFX], AL_POSITION, 0.0, 8.0, 0.0);
|
||||
al_check_error();
|
||||
alListener3f(AL_POSITION, 0.0, 0.0, 0.0);
|
||||
al_check_error();
|
||||
@ -203,11 +211,11 @@ void spkr_init() {
|
||||
|
||||
|
||||
// Set-up disk io error sound source and play buffer
|
||||
alSourcei(spkr_src[3], AL_LOOPING, AL_FALSE);
|
||||
alSourcei(spkr_src[SPKR_SRC_DISK_IOERR_SFX], AL_LOOPING, AL_FALSE);
|
||||
al_check_error();
|
||||
alSourcef(spkr_src[3], AL_ROLLOFF_FACTOR, 0);
|
||||
alSourcef(spkr_src[SPKR_SRC_DISK_IOERR_SFX], AL_ROLLOFF_FACTOR, 0);
|
||||
al_check_error();
|
||||
alSource3f(spkr_src[3], AL_POSITION, 0.0, 8.0, 0.0);
|
||||
alSource3f(spkr_src[SPKR_SRC_DISK_IOERR_SFX], AL_POSITION, 0.0, 8.0, 0.0);
|
||||
al_check_error();
|
||||
alListener3f(AL_POSITION, 0.0, 0.0, 0.0);
|
||||
al_check_error();
|
||||
@ -224,8 +232,8 @@ void spkr_init() {
|
||||
|
||||
// Dealloc OpenAL
|
||||
void spkr_exit() {
|
||||
if ( spkr_src[0] ) {
|
||||
alSourceStop( spkr_src[0] );
|
||||
if ( spkr_src[SPKR_SRC_GAME_SFX] ) {
|
||||
alSourceStop( spkr_src[SPKR_SRC_GAME_SFX] );
|
||||
|
||||
ALCdevice *dev = NULL;
|
||||
ALCcontext *ctx = NULL;
|
||||
@ -334,13 +342,13 @@ int spkr_unqueue( ALuint src ) {
|
||||
void spkr_update() {
|
||||
if ( spkr_play_time ) {
|
||||
// free up unused buffers
|
||||
freeBuffers += spkr_unqueue( spkr_src[0] );
|
||||
freeBuffers += spkr_unqueue( spkr_src[SPKR_SRC_GAME_SFX] );
|
||||
freeBuffers = clamp( 1, freeBuffers, BUFFER_COUNT );
|
||||
|
||||
if ( freeBuffers ) {
|
||||
|
||||
ALenum state;
|
||||
alGetSourcei( spkr_src[0], AL_SOURCE_STATE, &state );
|
||||
alGetSourcei( spkr_src[SPKR_SRC_GAME_SFX], AL_SOURCE_STATE, &state );
|
||||
// al_check_error();
|
||||
|
||||
if ( --spkr_play_time == 0 ) {
|
||||
@ -364,7 +372,7 @@ void spkr_update() {
|
||||
freeBuffers--;
|
||||
alBufferData(spkr_buffers[freeBuffers], AL_FORMAT_STEREO16, spkr_samples, spkr_sample_idx * sizeof(spkr_samples[0]), spkr_sample_rate);
|
||||
al_check_error();
|
||||
alSourceQueueBuffers(spkr_src[0], 1, &spkr_buffers[freeBuffers]);
|
||||
alSourceQueueBuffers(spkr_src[SPKR_SRC_GAME_SFX], 1, &spkr_buffers[freeBuffers]);
|
||||
al_check_error();
|
||||
}
|
||||
}
|
||||
@ -372,13 +380,13 @@ void spkr_update() {
|
||||
freeBuffers--;
|
||||
alBufferData(spkr_buffers[freeBuffers], AL_FORMAT_STEREO16, spkr_samples, (spkr_buf_size + spkr_extra_buf) * sizeof(spkr_samples[0]), spkr_sample_rate);
|
||||
al_check_error();
|
||||
alSourceQueueBuffers(spkr_src[0], 1, &spkr_buffers[freeBuffers]);
|
||||
alSourceQueueBuffers(spkr_src[SPKR_SRC_GAME_SFX], 1, &spkr_buffers[freeBuffers]);
|
||||
al_check_error();
|
||||
}
|
||||
|
||||
switch (state) {
|
||||
case AL_PAUSED:
|
||||
alSourcePlay(spkr_src[0]);
|
||||
alSourcePlay(spkr_src[SPKR_SRC_GAME_SFX]);
|
||||
break;
|
||||
|
||||
case AL_PLAYING:
|
||||
@ -386,8 +394,8 @@ void spkr_update() {
|
||||
break;
|
||||
|
||||
default:
|
||||
alSourcePlay(spkr_src[0]);
|
||||
alSourcePause(spkr_src[0]);
|
||||
alSourcePlay(spkr_src[SPKR_SRC_GAME_SFX]);
|
||||
alSourcePause(spkr_src[SPKR_SRC_GAME_SFX]);
|
||||
break;
|
||||
}
|
||||
|
||||
@ -491,7 +499,7 @@ void spkr_stop_sfx( ALuint src ) {
|
||||
|
||||
void spkr_play_disk_motor() {
|
||||
if ( ( disk_sfx_enabled ) && ( clk_6502_per_frm <= iicplus_MHz_6502 / fps ) ) {
|
||||
spkr_play_sfx( spkr_src[1], diskmotor_sfx, diskmotor_sfx_len );
|
||||
spkr_play_sfx( spkr_src[SPKR_SRC_DISK_MOTOR_SFX], diskmotor_sfx, diskmotor_sfx_len );
|
||||
}
|
||||
}
|
||||
|
||||
@ -505,7 +513,7 @@ void spkr_stop_disk_motor( int time ) {
|
||||
void spkr_play_disk_arm() {
|
||||
if ( ( disk_sfx_enabled ) && ( clk_6502_per_frm <= iicplus_MHz_6502 / fps ) ) {
|
||||
if ( spkr_play_disk_ioerr_time == 0 ) {
|
||||
spkr_play_sfx( spkr_src[2], diskarm_sfx, diskarm_sfx_len );
|
||||
spkr_play_sfx( spkr_src[SPKR_SRC_DISK_ARM_SFX], diskarm_sfx, diskarm_sfx_len );
|
||||
spkr_play_disk_arm_time = 2;
|
||||
}
|
||||
}
|
||||
@ -514,7 +522,7 @@ void spkr_play_disk_arm() {
|
||||
|
||||
void spkr_play_disk_ioerr() {
|
||||
if ( ( disk_sfx_enabled ) && ( clk_6502_per_frm <= iicplus_MHz_6502 / fps ) ) {
|
||||
spkr_playqueue_sfx( spkr_src[3], diskioerr_sfx, diskioerr_sfx_len);
|
||||
spkr_playqueue_sfx( spkr_src[SPKR_SRC_DISK_IOERR_SFX], diskioerr_sfx, diskioerr_sfx_len);
|
||||
spkr_play_disk_ioerr_time = 4;
|
||||
}
|
||||
}
|
||||
@ -539,8 +547,8 @@ void spkr_update_disk_sfx() {
|
||||
}
|
||||
}
|
||||
|
||||
update_disk_sfx( &spkr_play_disk_motor_time, spkr_src[1] );
|
||||
update_disk_sfx( &spkr_play_disk_arm_time, spkr_src[2] );
|
||||
update_disk_sfx( &spkr_play_disk_motor_time, spkr_src[SPKR_SRC_DISK_MOTOR_SFX] );
|
||||
update_disk_sfx( &spkr_play_disk_arm_time, spkr_src[SPKR_SRC_DISK_ARM_SFX] );
|
||||
|
||||
// we do not need to stop playing,
|
||||
// however, counter needed to eliminate arm movement noise while in io error
|
||||
|
Loading…
Reference in New Issue
Block a user