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Speaker Fade Slope
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@ -29,11 +29,13 @@
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#include "woz.h"
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#ifdef DISASSEMBLER
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#define INSTR INLINE static
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#else
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#define INSTR INLINE static
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#endif
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//#ifdef DISASSEMBLER
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//#define INSTR INLINE static
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//#else
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//#define INSTR INLINE static
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//#endif
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#define INSTR static
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#define CRYSTAL_MHZ 14.31818 // NTSC version (original)
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#define DEFAULT_MHZ_6502 (CRYSTAL_MHZ / 14) // 1.023 MHz
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@ -230,13 +232,14 @@ extern double mhz;
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#define DEFAULT_FPS 60U
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#define DEF_VIDEO_DIV 2U
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#define DEF_SPKR_DIV 2U
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#define DEF_SPKR_DIV 1U
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#define DEF_DRV_LED_DIV 4U
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#define ECO_VIDEO_DIV 4U
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#define GAME_FPS 60U // 180U // 480U
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#define GAME_VIDEO_DIV 1U // (GAME_FPS / DEFAULT_FPS)
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#define GAME_FPS 600U // 180U // 480U
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#define GAME_VIDEO_DIV 10U // (GAME_FPS / DEFAULT_FPS)
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#define GAME_SPKR_DIV 10U
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extern unsigned int video_fps_divider;
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extern unsigned int fps;
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