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- White reduced to get a better retro feeling
- HiRes Color restoration adjusted so no more green stuff in Donkey Kong
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@ -837,7 +837,7 @@
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@@@@@@@@@@@@@@@@@@22@@@@@@@@@@@@@@@@@@@@
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@@@@@@@@@@@@@@@@@@23@@@@@@@@@@@@@@@@@@@@
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@@@@@@@@@@@@@@@@@@24@@@@@@@@@@@@@@@@@@@@</string>
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<color key="textColor" name="systemGreenColor" catalog="System" colorSpace="catalog"/>
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<color key="textColor" red="0.93333333333333335" green="0.93333333333333335" blue="0.93333333333333335" alpha="1" colorSpace="custom" customColorSpace="sRGB"/>
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<color key="backgroundColor" name="textBackgroundColor" catalog="System" colorSpace="catalog"/>
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</textFieldCell>
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</textField>
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@ -483,7 +483,7 @@ class HiRes: NSView {
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let color_black : UInt32 = 0x00000000;
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let color_white : UInt32 = 0xFFFFFFFF;
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let color_white : UInt32 = 0xEEEEEEEE;
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let color_purple : UInt32 = 0xFFBB11EE;
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let color_green : UInt32 = 0xFF0BA212;
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let color_blue : UInt32 = 0xFF1166EE;
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@ -503,18 +503,6 @@ class HiRes: NSView {
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// HiRes.typedPointer[colorAddr + 1] = color_black;
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case 0x02: // green
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if (prev == 0x02) ||
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(prev == 0x06) ||
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(prev == 0x03) || (prev == 0x07) ||
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(prev == 0x00) || (prev == 0x04) ||
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(prev == 0x04)
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{
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HiRes.typedPointer[colorAddr] = color_green;
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}
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// else {
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// HiRes.typedPointer[colorAddr] = color_black;
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// }
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// reducing color bleeding
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if (prev == 0x01) ||
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(prev == 0x05)
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@ -522,6 +510,7 @@ class HiRes: NSView {
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// HiRes.typedPointer[colorAddr + 1] = color_black;
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}
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else {
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HiRes.typedPointer[colorAddr] = color_green;
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HiRes.typedPointer[colorAddr + 1] = color_green;
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}
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@ -539,18 +528,17 @@ class HiRes: NSView {
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// HiRes.typedPointer[colorAddr + 1] = color_black;
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case 0x06: // orange
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// do we need to extend the color?
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if (prev == 0x06) ||
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(prev == 0x03) || (prev == 0x07)
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// reducing color bleeding
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if (prev == 0x01) ||
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(prev == 0x05)
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{
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HiRes.typedPointer[colorAddr] = color_orange;
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// HiRes.typedPointer[colorAddr + 1] = color_black;
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}
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else {
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// HiRes.typedPointer[colorAddr] = color_black;
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HiRes.typedPointer[colorAddr] = color_orange;
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HiRes.typedPointer[colorAddr + 1] = color_orange;
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}
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HiRes.typedPointer[colorAddr + 1] = color_orange;
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case 0x07: // white 2
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HiRes.typedPointer[colorAddr] = color_white;
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HiRes.typedPointer[colorAddr + 1] = color_white;
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@ -574,9 +562,9 @@ class HiRes: NSView {
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// purple adjustment -- followed by white
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else if (prev == 0x01) && (
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(pixel == 0x01) || (pixel == 0x03) ||
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(pixel == 0x07) || (pixel == 0x00) ||
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(pixel == 0x04)
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(pixel == 0x01) ||
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(pixel == 0x03) || (pixel == 0x07) || // white
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(pixel == 0x00) || (pixel == 0x04) // black
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) {
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// was the previous purple pixel promoted to white or is it still purple?
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if ( HiRes.pixels[pixelAddr - 8 + R] == 0xBB ) {
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@ -584,13 +572,18 @@ class HiRes: NSView {
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}
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}
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// blue adjustment
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// blue adjustment -- followed by white
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else if (prev == 0x05) && (
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(pixel == 0x05) ||
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(pixel == 0x03) || (pixel == 0x07)
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(pixel == 0x03) || (pixel == 0x07) || // white
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(pixel == 0x00) || (pixel == 0x04) // black
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) {
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HiRes.typedPointer[colorAddr - 1] = color_blue;
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// was the previous purple pixel promoted to white or is it still purple?
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if ( HiRes.pixels[pixelAddr - 8 + R] == 0x11 ) {
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HiRes.typedPointer[colorAddr - 1] = color_blue;
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}
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}
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}
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@ -657,7 +650,7 @@ class HiRes: NSView {
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prev = pixel
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}
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let pixel = blockH7 | ( (block >> (3 * 2)) & 3 )
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let pixel = (blockL7 | blockH7) | ( (block >> (3 * 2)) & 3 )
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hiresColorPixel(pixelAddr: pixelAddr, pixel: pixel, prev: prev )
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pixelAddr += 8
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prev = pixel
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