DebuggerWindowController

This commit is contained in:
tudnai 2022-10-25 14:18:31 -07:00
parent 08834ee59d
commit d6323ee902
3 changed files with 6479 additions and 31 deletions

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@ -219,6 +219,9 @@
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@ -730,6 +733,7 @@
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@ -1174,6 +1178,7 @@
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32439F7222ECD8AC0077AAE0 /* A2Mac-Bridging-Header.h */,
32E3126C24AC033A00E61891 /* ToolBarController.swift */,
32C823392908822E0018438F /* DebuggerWindowController.swift */,
3267641724BCC9A5000BEA11 /* COPYING */,
3277D7A2273C603600749544 /* DisplayScrollView.swift */,
3268B96F27DBD219003FBDCC /* convert_spkr_buf_to_wav.py */,
@ -1620,6 +1625,7 @@
files = (
32799F7A264B1A5700255669 /* DisplayView.swift in Sources */,
32799F7B264B1A5700255669 /* AppDelegate.swift in Sources */,
32C82356290888C50018438F /* DebuggerWindowController.swift in Sources */,
32799F7C264B1A5700255669 /* ToolBarController.swift in Sources */,
32799F7D264B1A5700255669 /* PreferencesViewController.swift in Sources */,
32BCCCFC2650D275002151C5 /* 6502.c in Sources */,
@ -1627,6 +1633,7 @@
32799F80264B1A5700255669 /* dsk2woz.c in Sources */,
32799F81264B1A5700255669 /* disk.c in Sources */,
3268B97B27DE7D6B003FBDCC /* disassembler.c in Sources */,
32C82360290888D10018438F /* CheatMenu.swift in Sources */,
32100AB52877AB8600D894EE /* scsi.c in Sources */,
32C6996727C548C900D0F25D /* Shaders.metal in Sources */,
32799F82264B1A5700255669 /* woz.c in Sources */,
@ -1676,6 +1683,7 @@
327B75D729064FDC00A86A71 /* DebuggerViewController.swift in Sources */,
32C4532E233345430000EBA1 /* MonitorView.swift in Sources */,
3277D7A3273C603600749544 /* DisplayScrollView.swift in Sources */,
32C8233A2908822E0018438F /* DebuggerWindowController.swift in Sources */,
32A6AB1B266B19680023257A /* hires.c in Sources */,
);
runOnlyForDeploymentPostprocessing = 0;

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@ -0,0 +1,335 @@
//
// ToolBarController.swift
// Steve ][
//
// Created by Tamas Rudnai on 6/30/20.
// Copyright © 2019, 2020 Tamas Rudnai. All rights reserved.
//
// This file is part of Steve ][ -- The Apple ][ Emulator.
//
// Steve ][ is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Steve ][ is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Steve ][. If not, see <https://www.gnu.org/licenses/>.
//
import Cocoa
class DebuggerToolBarController: NSWindowController, NSWindowDelegate {
static var current : DebuggerToolBarController? = nil
required init?(coder: NSCoder) {
super.init(coder: coder)
DebuggerToolBarController.current = self
}
func window(_ window: NSWindow, willUseFullScreenPresentationOptions proposedOptions: NSApplication.PresentationOptions = []) -> NSApplication.PresentationOptions {
return [.autoHideToolbar, .autoHideMenuBar, .fullScreen]
}
var sideBarWidth = CGFloat()
func setDisplaySize(
leading: CGFloat,
trailing: CGFloat,
top: CGFloat,
bottom: CGFloat,
sidePanelSize: CGFloat,
sidePanelHidden: Bool
) {
if let view = window?.contentView {
for constraint in view.constraints {
switch constraint.identifier {
case "Display Background Trailing":
constraint.constant = sidePanelSize
case "Display Margin Leading":
constraint.constant = leading
case "Display Margin Trailing":
constraint.constant = trailing
case "Display Margin Top":
constraint.constant = top
case "Display Margin Bottom":
constraint.constant = bottom
default:
continue
}
}
for subview in view.subviews {
if subview.identifier?.rawValue == "Side Panel" {
subview.isHidden = sidePanelHidden
}
}
}
}
func setDisplayFullscreen() {
print("setDisplayFullscreen")
setDisplaySize(
leading: 0,
trailing: 0,
top: 0,
bottom: 0,
sidePanelSize: 0,
sidePanelHidden: true
)
}
func setDisplayWindowed() {
print("setDisplayWindowed")
setDisplaySize(
leading: 11,
trailing: -11,
top: 16,
bottom: -16,
sidePanelSize: 136,
sidePanelHidden: false
)
}
func windowWillEnterFullScreen(_ notification: Notification) {
setDisplayFullscreen()
}
func windowWillExitFullScreen(_ notification: Notification) {
setDisplayWindowed()
}
override func windowDidLoad() {
let isWindowFullscreen = window?.styleMask.contains(.fullSizeContentView) ?? false
if isWindowFullscreen {
window?.toggleFullScreen(self)
}
}
@IBAction func Continue(_ sender: Any) {
switch cpuState {
case cpuState_inited, cpuState_unknown:
ViewController.current?.PowerOn(sender)
default:
ViewController.current?.PowerOff(sender)
}
}
@IBAction func Step_Over(_ sender: Any) {
switch cpuState {
case cpuState_halted:
ViewController.current?.Pause(sender)
case cpuState_running:
ViewController.current?.Pause(sender)
default:
break
}
}
@IBAction func Reset(_ sender: Any) {
ViewController.current?.Reset(sender)
}
@IBAction func SelectAll(_ sender: Any) {
// ViewController.current?.displayField.currentEditor()?.selectAll(nil)
// ViewController.current?.displayField.selectText(nil)
ViewController.current?.textDisplay.setSelectedRange(NSRange())
}
@IBAction func SetBreakPoint(_ sender: Any) {
ViewController.current?.Copy()
}
@IBAction func DisableBreakPoint(_ sender: Any) {
ViewController.current?.Paste()
}
@IBAction func Green(_ sender: Any) {
// print("NSToolbarItem:", sender.tag)
ViewController.current?.MonoMonitorChange(color: "Green")
}
@IBAction func Amber(_ sender: Any) {
// print("NSToolbarItem:", sender.tag)
ViewController.current?.MonoMonitorChange(color: "Amber")
}
@IBAction func White(_ sender: Any) {
// print("NSToolbarItem:", sender.tag)
ViewController.current?.MonoMonitorChange(color: "White")
}
@IBAction func Color(_ sender: Any) {
ViewController.current?.ColorMonitorSelector(color: true)
}
@IBOutlet weak var SpeedSelector: NSToolbarItem!
@IBAction func SpeedSelected(_ slider: NSSliderCell) {
switch slider.intValue {
case 1:
ViewController.current?.setCPUClockSpeed(freq: 0.25)
SpeedSelector.label = "0.25 MHz"
case 2:
ViewController.current?.setCPUClockSpeed(freq: 0.5)
SpeedSelector.label = "0.5 MHz"
case 4:
ViewController.current?.setCPUClockSpeed(freq: 1.5)
SpeedSelector.label = "1.5 MHz"
case 5:
ViewController.current?.setCPUClockSpeed(freq: 2)
SpeedSelector.label = "2 MHz"
case 6:
ViewController.current?.setCPUClockSpeed(freq: 2.8)
SpeedSelector.label = "2.8 MHz"
case 7:
ViewController.current?.setCPUClockSpeed(freq: 4)
SpeedSelector.label = "4 MHz"
case 8:
ViewController.current?.setCPUClockSpeed(freq: 10)
SpeedSelector.label = "10 MHz"
case 9:
ViewController.current?.setCPUClockSpeed(freq: 100)
SpeedSelector.label = "100 MHz"
case 10:
ViewController.current?.setCPUClockSpeed(freq: 2000)
SpeedSelector.label = "MAX Speed"
default:
ViewController.current?.setCPUClockSpeed(freq: 14.31818 / 14.0)
SpeedSelector.label = "1.023 MHz"
}
}
@IBAction func Mute(_ sender: Any) {
spkr_mute()
}
@IBAction func VolDn(_ sender: Any) {
spkr_vol_dn()
}
@IBAction func VolUp(_ sender: Any) {
spkr_vol_up()
}
@IBAction func GamePort(_ sender: NSPopUpButton) {
switch sender.selectedItem?.tag {
case 1: // "Keyboard -> Joystick"
if let state = ViewController.current?.Keyboard2Joystick {
ViewController.current?.Keyboard2Joystick = !state
sender.selectedItem?.state = state ? .off : .on
}
break
case 2: // "Mouse -> Joystick"
if let state = ViewController.current?.Mouse2Joystick {
ViewController.current?.Mouse2Joystick = !state
sender.selectedItem?.state = state ? .off : .on
ViewController.current?.mouseCursor(hide: !state)
}
break
case 3: // "Mouse Enabled"
if let state = ViewController.current?.MouseInterface {
ViewController.current?.MouseInterface = !state
sender.selectedItem?.state = state ? .off : .on
}
break
default:
break
}
}
@IBOutlet weak var MouseToJoystickMenuItem: NSMenuItem!
@IBAction func DiskOptions(_ sender: NSPopUpButton) {
switch sender.selectedItem?.tag {
case 1: // "Quick Disk"
if diskAccelerator_enabled == 0 {
diskAccelerator_enabled = 1;
}
else {
diskAccelerator_enabled = 0;
}
sender.selectedItem?.state = diskAccelerator_enabled == 1 ? .on : .off
break
case 2: // "Disk Sound"
if disk_sfx_enabled == 0 {
disk_sfx_enabled = 1;
}
else {
disk_sfx_enabled = 0;
}
sender.selectedItem?.state = disk_sfx_enabled == 1 ? .on : .off
break
case 3: // "Write Enabled"
break
default:
break
}
}
@IBAction func CPUMode(_ sender: NSPopUpButton) {
switch sender.selectedItem?.tag {
case 1: // "Normal Mode"
ViewController.current?.setSimulationMode( mode: "Normal" )
for i in sender.itemArray {
i.state = .off
}
sender.selectedItem?.state = .on
break
case 2: // "Eco Mode"
ViewController.current?.setSimulationMode( mode: "Eco" )
for i in sender.itemArray {
i.state = .off
}
sender.selectedItem?.state = .on
break
case 3: // "Write Enabled"
ViewController.current?.setSimulationMode( mode: "Game" )
for i in sender.itemArray {
i.state = .off
}
sender.selectedItem?.state = .on
break
default:
break
}
}
@IBAction func CRTModeOnOff(_ sender: NSButton) {
ViewController.current?.CRTMonitorOnOff(sender)
}
}