tudnai
4751c59fad
Better Disk SFX
2020-06-26 23:24:01 -07:00
tudnai
8a94024636
Play / Pause / Stop / Reset menus connected
2020-06-25 20:23:08 -07:00
tudnai
73078e1a9e
Save, SaveAs
2020-06-25 19:52:23 -07:00
tudnai
5374c8f035
Fixed WOZ file save
2020-06-25 16:33:15 -07:00
tudnai
34bd53d9be
Disk Save
2020-06-25 16:23:20 -07:00
tudnai
b67c69a660
- Mouse clicks to Joystick button
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- Better sound in Game Mode: It would not shut off the sound system, therefore no "Fade In" or "Soft Start" effect by OpenAL
2020-06-24 21:05:55 -07:00
tudnai
72930227f4
- Fixed Game Mode Speaker Simulation
2020-06-23 22:59:20 -07:00
tudnai
ec2617c7ae
Game mode selectable from UI
2020-06-22 19:23:41 -07:00
tudnai
c467b8223c
- Trace Enabler from UI
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- Disk optimization tweaks
- Disk Drive selector
- Aux Memory handling fix
2020-06-19 15:16:27 -07:00
tudnai
7f6ade463b
- Disk Write!!!
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- Some Debug code
- Super low power ECO mode
2020-06-18 15:14:54 -07:00
tudnai
0ebc75c931
- CPU Mode from UI
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- Scan Lines (CRT Monitor) mode from UI
- Echo Mode (pauses machine when just waiting for keyboard input)
2020-06-17 09:46:17 -07:00
tudnai
e6e43df201
Clean up woz_read()
2020-06-13 20:21:31 -07:00
tudnai
e414e13ad4
Hertz to MHz
2020-06-13 20:13:20 -07:00
tudnai
eea48cb7a0
Mark disks as write protected
2020-06-12 07:29:14 -07:00
tudnai
c88a7a33a8
Disk acceleration is turned off by default
2020-06-12 07:15:06 -07:00
tudnai
3f38d61bf6
Named values for the OpenAL arrays
2020-06-11 23:37:18 -07:00
tudnai
b5b555a04b
Renamed Disk SFX files
2020-06-11 23:19:03 -07:00
tudnai
6f78b92344
Disk Sound Effect enable button
2020-06-11 23:16:26 -07:00
tudnai
3ef337771b
Disk Accelerator enable soft switch
2020-06-11 22:44:53 -07:00
tudnai
ccf53fa6a6
Default speed acceleration was accidentally turned off
2020-06-11 22:39:14 -07:00
tudnai
96ae85ec71
- Fixed disk sfx buffer initialization error
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- disk sfx only allowed at lower speed
2020-06-11 22:38:03 -07:00
tudnai
2dc3040dc5
Sample Rate adjusted back to original, so pitch is a bit more realistic
2020-06-11 22:08:48 -07:00
tudnai
f09a78c0c8
All SFX moved to one queue buffer array
2020-06-11 21:53:53 -07:00
tudnai
9e6aebeaa8
Floppy Disk Drive Sound Effects
2020-06-11 18:29:26 -07:00
tudnai
25d4ca31fd
Disk read optimization
2020-06-11 14:50:07 -07:00
tudnai
bc2ab8512d
- Moved to SRGB color space so colors will actually match with one used by StoryBoard and GIMP
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- Render function from Update
2020-06-10 17:48:37 -07:00
tudnai
93fce5e51c
load sfx function
2020-06-09 00:54:36 -07:00
tudnai
55bb6b5fd5
Few bugfixes
2020-06-09 00:54:06 -07:00
tudnai
145ee55a4d
Faster disk io
2020-06-09 00:22:33 -07:00
tudnai
a73fb79792
- Adjusted disk accelerator (back to 2 frames)
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- Removed some debug prints
- Adjusted speaker extra buffer
2020-06-08 21:12:40 -07:00
tudnai
f2f725b8c5
- Speed up disk read
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- Less overshot with accelerated disk read
- woz_LoadTrack to see where are the sectors
- Removed some unused code
2020-06-08 20:52:10 -07:00
tudnai
23bc243a1b
Disk magnet management moved from mmio.h to disk.c
2020-06-06 21:09:00 -07:00
tudnai
71348d606d
- Removed some debug prints
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- Renamed an addressing function
2020-06-05 23:18:39 -07:00
tudnai
b6873a3136
Added a comment
2020-06-05 23:17:12 -07:00
tudnai
0aa6098846
- Default ROM is //e, instead of Enhanced version
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- WOZ file load error handling
- Only place filename to recents when load was successful
2020-06-04 11:37:35 -07:00
tudnai
697fc3171d
- Joystick On / Off from UI
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- Aux Memory switches
- Open any files using Open File Dialog
2020-06-02 10:10:18 -07:00
tudnai
b9efc3e009
- True Virtual ][ style logging so we can compare logs easier
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- Fix: RAM Expansion Card now works
2020-05-28 12:37:32 -07:00
tudnai
add26cffc0
- Added UI Control over Disk Acceleration
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- Effort to make sound smoother on higher frequencies
2020-05-27 19:12:28 -07:00
tudnai
17927f4ab0
Turn off disk acceleration immediately when there is a sound
2020-05-27 17:27:11 -07:00
tudnai
d008094078
- Fixed RAM expansion handling w/Bank switching
2020-05-27 17:16:49 -07:00
tudnai
e18173605b
- Fixed 80 col rendering issue
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- Interestingly speed bumped up a bit too
2020-05-26 21:13:31 -07:00
tudnai
0e1fc3e44b
Adjusted edge curves, it gives us better sound, closer to original...
2020-05-25 20:53:42 -07:00
tudnai
c5f16cd15a
Display Text Page 2
2020-05-24 21:04:34 -07:00
tudnai
7758fe3c33
- Adjustable edge curve
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- Better speaker flip-flop simulation
2020-05-24 13:07:34 -07:00
tudnai
ab120dc459
- Keyboard 2 Mouse
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- FPS set back to 30
- 16 bit PCM
- Smoother speaker level fade out
- Faster keyboard poll query -- This is for checking only, should be either removed or the entire ioRead should based on binary search, whatever is faster
2020-05-24 12:14:09 -07:00
tudnai
4773c534f1
- foundation for the predictive input controller
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- 60 FPS for better joystick reposne
2020-05-21 22:09:57 -07:00
tudnai
26341faff2
Mouse 2 JoyStick
2020-05-20 22:22:44 -07:00
tudnai
1b4985d3c8
First implementation of Game Controller (Joystick / Paddle)
2020-05-20 09:56:35 -07:00
tudnai
9871cb3886
Adjusted Audio Play
2020-05-17 22:08:23 -07:00
tudnai
bde4c4d941
- spkr_switch renamed to spkr_toggle and moved to speaker.c
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- Also some minor tweaks and cosmetics
2020-05-17 19:32:45 -07:00