tudnai
b9efc3e009
- True Virtual ][ style logging so we can compare logs easier
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- Fix: RAM Expansion Card now works
2020-05-28 12:37:32 -07:00
tudnai
add26cffc0
- Added UI Control over Disk Acceleration
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- Effort to make sound smoother on higher frequencies
2020-05-27 19:12:28 -07:00
tudnai
17927f4ab0
Turn off disk acceleration immediately when there is a sound
2020-05-27 17:27:11 -07:00
tudnai
d008094078
- Fixed RAM expansion handling w/Bank switching
2020-05-27 17:16:49 -07:00
tudnai
e18173605b
- Fixed 80 col rendering issue
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- Interestingly speed bumped up a bit too
2020-05-26 21:13:31 -07:00
tudnai
0e1fc3e44b
Adjusted edge curves, it gives us better sound, closer to original...
2020-05-25 20:53:42 -07:00
tudnai
c5f16cd15a
Display Text Page 2
2020-05-24 21:04:34 -07:00
tudnai
7758fe3c33
- Adjustable edge curve
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- Better speaker flip-flop simulation
2020-05-24 13:07:34 -07:00
tudnai
ab120dc459
- Keyboard 2 Mouse
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- FPS set back to 30
- 16 bit PCM
- Smoother speaker level fade out
- Faster keyboard poll query -- This is for checking only, should be either removed or the entire ioRead should based on binary search, whatever is faster
2020-05-24 12:14:09 -07:00
tudnai
4773c534f1
- foundation for the predictive input controller
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- 60 FPS for better joystick reposne
2020-05-21 22:09:57 -07:00
tudnai
26341faff2
Mouse 2 JoyStick
2020-05-20 22:22:44 -07:00
tudnai
1b4985d3c8
First implementation of Game Controller (Joystick / Paddle)
2020-05-20 09:56:35 -07:00
tudnai
9871cb3886
Adjusted Audio Play
2020-05-17 22:08:23 -07:00
tudnai
bde4c4d941
- spkr_switch renamed to spkr_toggle and moved to speaker.c
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- Also some minor tweaks and cosmetics
2020-05-17 19:32:45 -07:00
tudnai
ae5d8211fb
Fixed hang when Power On pressed multiple times
2020-05-17 18:31:41 -07:00
tudnai
c8f09f878d
- Reducing Clicks and Humps on the Speaker
2020-05-17 16:01:15 -07:00
tudnai
846df28a07
Code cleanup and unsuccessfully trying to fix alSourcePlay issues
2020-05-17 13:48:35 -07:00
tudnai
cf23cc7983
Sound works
2020-05-17 07:49:05 -07:00
tudnai
aaf7c0ca83
Exponential signal edges for speaker
2020-05-13 20:40:54 -07:00
tudnai
82e07b5652
Make sound louder and cleaner
2020-05-10 15:38:42 -07:00
tudnai
ca2f023c8c
- Improved sound quality
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- Eliminating sound playing when there was no speaker toggling in a frame
2020-05-10 15:30:29 -07:00
tudnai
b746b1ee5c
Speaker sound buffer to generate perfect square waves
2020-05-10 10:54:34 -07:00
tudnai
cf2325e6fa
Speaker - First implementation
2020-05-09 23:40:37 -07:00
tudnai
7b51c83da2
- Initial ROM acceleration removed from the Power Cycle to have a better feeling of a retro computer
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- Improved Power Cycle animation
2020-05-09 14:40:42 -07:00
tudnai
bfb226d415
Speed improvements to 1300MHz
2020-05-08 19:47:19 -07:00
tudnai
c996f0ce14
Immediate value should be 8 bit
2020-05-07 13:21:43 -07:00
tudnai
572977f5f8
Disk adjustment magic numbers lifted out as variables so it will be easier to remember them and adjust them
2020-05-06 20:49:15 -07:00
tudnai
49a9dff6da
Adjusted Disk properties to work with the new instruction clock counter
2020-05-06 20:07:09 -07:00
tudnai
386d3ea979
Speed bumped to 1244MHz!
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Fixed CPU initialization
2020-05-06 16:07:19 -07:00
tudnai
961708373c
- Speed improvements
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- Keyboard Up
- HiRes optimized (battery save) refresh / Refresh by blocks that modified
2020-05-05 08:35:57 -07:00
tudnai
b993009859
Slight speed improvements
2020-05-04 13:52:52 -07:00
tudnai
368dd13309
- Fixed disk acceleration algorithm
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- Some tiny speed optimizations
2020-05-02 22:04:22 -07:00
tudnai
e18bc9653e
- Removed some dead code
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- Disk accelerator reset moved to a function
- Some tiny speed optimizations
2020-05-02 21:26:24 -07:00
tudnai
040ee3af43
Fixed Text Page switching
2020-05-02 10:36:21 -07:00
tudnai
54a02f3ea1
Milestone! GHz reached! & Removing large files
2020-05-01 23:35:17 -07:00
tudnai
424a65e074
Shadow memory direct access for all instructions & flags promoted to uint8_t instead of bitfield
2020-05-01 21:52:51 -07:00
tudnai
1b2cf4d74e
Page Table removed
2020-05-01 19:33:14 -07:00
tudnai
7e6ea1dc32
Getting rid of Page Table
2020-05-01 19:24:09 -07:00
tudnai
ef6ae3ccc5
Shadow memory kinda works
2020-05-01 18:56:30 -07:00
tudnai
315e1aec12
Started to come alive
2020-05-01 14:43:41 -07:00
tudnai
fc32252815
Further steps to implement Shadow Memory
2020-04-30 19:33:59 -07:00
tudnai
1b95e22568
Bugfixes merged from Master
2020-04-30 12:01:35 -07:00
tudnai
016a132ba7
Merge branch 'master'
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Conflicts:
src/cpu/6502.c
src/dev/mem/mmio.h
2020-04-30 11:49:52 -07:00
tudnai
5443d91fc7
Fixed Reset issues on //e
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Performance enhancements
2020-04-30 07:26:46 -07:00
tudnai
a70937b321
First steps for the Shadow Memory implementation
2020-04-29 19:58:03 -07:00
tudnai
53f81555ea
- Removed 16K LC RAM -- using 64K AUX to emulate it
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- Removed 12K ROM -- using 16K ROM to emulate it
2020-04-29 16:18:27 -07:00
tudnai
f56a2cb8c6
Speed bump (2x)
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- Precise MHz measurements
2020-04-29 15:35:54 -07:00
tudnai
deb6373f18
Code polishing
2020-04-27 20:32:58 -07:00
tudnai
d786f4a594
Fixed bad commit with the io address checking and super slowness
2020-04-27 12:27:57 -07:00
tudnai
72dc8dfa99
Fixed PR#3 initialization issue (added support for text mode query)
2020-04-27 11:58:38 -07:00