tudnai
eea48cb7a0
Mark disks as write protected
2020-06-12 07:29:14 -07:00
tudnai
c88a7a33a8
Disk acceleration is turned off by default
2020-06-12 07:15:06 -07:00
tudnai
3f38d61bf6
Named values for the OpenAL arrays
2020-06-11 23:37:18 -07:00
tudnai
b5b555a04b
Renamed Disk SFX files
2020-06-11 23:19:03 -07:00
tudnai
6f78b92344
Disk Sound Effect enable button
2020-06-11 23:16:26 -07:00
tudnai
3ef337771b
Disk Accelerator enable soft switch
2020-06-11 22:44:53 -07:00
tudnai
ccf53fa6a6
Default speed acceleration was accidentally turned off
2020-06-11 22:39:14 -07:00
tudnai
96ae85ec71
- Fixed disk sfx buffer initialization error
...
- disk sfx only allowed at lower speed
2020-06-11 22:38:03 -07:00
tudnai
2dc3040dc5
Sample Rate adjusted back to original, so pitch is a bit more realistic
2020-06-11 22:08:48 -07:00
tudnai
f09a78c0c8
All SFX moved to one queue buffer array
2020-06-11 21:53:53 -07:00
tudnai
9e6aebeaa8
Floppy Disk Drive Sound Effects
2020-06-11 18:29:26 -07:00
tudnai
3d8f8f3faf
Do not generate debug output file by default
2020-06-11 14:50:51 -07:00
tudnai
25d4ca31fd
Disk read optimization
2020-06-11 14:50:07 -07:00
tudnai
bc2ab8512d
- Moved to SRGB color space so colors will actually match with one used by StoryBoard and GIMP
...
- Render function from Update
2020-06-10 17:48:37 -07:00
tudnai
93fce5e51c
load sfx function
2020-06-09 00:54:36 -07:00
tudnai
55bb6b5fd5
Few bugfixes
2020-06-09 00:54:06 -07:00
tudnai
145ee55a4d
Faster disk io
2020-06-09 00:22:33 -07:00
tudnai
a73fb79792
- Adjusted disk accelerator (back to 2 frames)
...
- Removed some debug prints
- Adjusted speaker extra buffer
2020-06-08 21:12:40 -07:00
tudnai
f2f725b8c5
- Speed up disk read
...
- Less overshot with accelerated disk read
- woz_LoadTrack to see where are the sectors
- Removed some unused code
2020-06-08 20:52:10 -07:00
tudnai
23bc243a1b
Disk magnet management moved from mmio.h to disk.c
2020-06-06 21:09:00 -07:00
tudnai
bfc010901c
KIL instruction renamed to HLT
2020-06-06 20:19:44 -07:00
tudnai
68a57a4e67
Removed old test code, no longer needed
2020-06-06 13:26:16 -07:00
tudnai
81a929a889
Undocumented instructions
2020-06-06 13:19:29 -07:00
tudnai
16aa7a8d69
Added few undocumented instructions
2020-06-05 23:20:32 -07:00
tudnai
71348d606d
- Removed some debug prints
...
- Renamed an addressing function
2020-06-05 23:18:39 -07:00
tudnai
b6873a3136
Added a comment
2020-06-05 23:17:12 -07:00
tudnai
469da345f4
6502_pure renamed to 6502_vanilla
2020-06-05 17:12:15 -07:00
tudnai
0aa6098846
- Default ROM is //e, instead of Enhanced version
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- WOZ file load error handling
- Only place filename to recents when load was successful
2020-06-04 11:37:35 -07:00
tudnai
697fc3171d
- Joystick On / Off from UI
...
- Aux Memory switches
- Open any files using Open File Dialog
2020-06-02 10:10:18 -07:00
tudnai
b9efc3e009
- True Virtual ][ style logging so we can compare logs easier
...
- Fix: RAM Expansion Card now works
2020-05-28 12:37:32 -07:00
tudnai
f79be51bb1
- Mouse Button / Paddle 3 is inverted
...
- Reset Paddle / Joystick / Mouse buttons
2020-05-28 09:35:17 -07:00
tudnai
add26cffc0
- Added UI Control over Disk Acceleration
...
- Effort to make sound smoother on higher frequencies
2020-05-27 19:12:28 -07:00
tudnai
17927f4ab0
Turn off disk acceleration immediately when there is a sound
2020-05-27 17:27:11 -07:00
tudnai
d008094078
- Fixed RAM expansion handling w/Bank switching
2020-05-27 17:16:49 -07:00
tudnai
e18173605b
- Fixed 80 col rendering issue
...
- Interestingly speed bumped up a bit too
2020-05-26 21:13:31 -07:00
tudnai
0e1fc3e44b
Adjusted edge curves, it gives us better sound, closer to original...
2020-05-25 20:53:42 -07:00
tudnai
5a0a23f048
Added Merlin Assembler versions for testing
2020-05-25 19:34:33 -07:00
tudnai
c5f16cd15a
Display Text Page 2
2020-05-24 21:04:34 -07:00
tudnai
7758fe3c33
- Adjustable edge curve
...
- Better speaker flip-flop simulation
2020-05-24 13:07:34 -07:00
tudnai
ab120dc459
- Keyboard 2 Mouse
...
- FPS set back to 30
- 16 bit PCM
- Smoother speaker level fade out
- Faster keyboard poll query -- This is for checking only, should be either removed or the entire ioRead should based on binary search, whatever is faster
2020-05-24 12:14:09 -07:00
tudnai
4773c534f1
- foundation for the predictive input controller
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- 60 FPS for better joystick reposne
2020-05-21 22:09:57 -07:00
tudnai
26341faff2
Mouse 2 JoyStick
2020-05-20 22:22:44 -07:00
tudnai
1b4985d3c8
First implementation of Game Controller (Joystick / Paddle)
2020-05-20 09:56:35 -07:00
tudnai
9871cb3886
Adjusted Audio Play
2020-05-17 22:08:23 -07:00
tudnai
bde4c4d941
- spkr_switch renamed to spkr_toggle and moved to speaker.c
...
- Also some minor tweaks and cosmetics
2020-05-17 19:32:45 -07:00
tudnai
ae5d8211fb
Fixed hang when Power On pressed multiple times
2020-05-17 18:31:41 -07:00
tudnai
c8f09f878d
- Reducing Clicks and Humps on the Speaker
2020-05-17 16:01:15 -07:00
tudnai
846df28a07
Code cleanup and unsuccessfully trying to fix alSourcePlay issues
2020-05-17 13:48:35 -07:00
tudnai
cf23cc7983
Sound works
2020-05-17 07:49:05 -07:00
tudnai
aaf7c0ca83
Exponential signal edges for speaker
2020-05-13 20:40:54 -07:00