// // main.c // 6502 // // Created by Tamas Rudnai on 7/14/19. // Copyright © 2019, 2020 Tamas Rudnai. All rights reserved. // // This file is part of Steve ][ -- The Apple ][ Emulator. // // Steve ][ is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // Steve ][ is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with Steve ][. If not, see . // // Documentations: // // http://nesdev.com/6502_cpu.txt // http://www.oxyron.de/html/opcodes02.html // https://macgui.com/kb/article/46 // https://www.masswerk.at/6502/6502_instruction_set.html // #define CLK_WAIT #include #include #include #include #include #include "6502.h" #include "speaker.h" void ViewController_spk_up_play(void); void ViewController_spk_dn_play(void); volatile cpuMode_s cpuMode = cpuMode_normal; volatile cpuState_s cpuState = cpuState_unknown; #include "../util/common.h" #define SOFTRESET_VECTOR 0x3F2 #define NMI_VECTOR 0xFFFA #define RESET_VECTOR 0xFFFC #define IRQ_VECTOR 0xFFFE const unsigned long long int iterations = G; unsigned long long int inst_cnt = 0; unsigned int video_fps_divider = DEF_VIDEO_DIV; unsigned int fps = DEFAULT_FPS; const double default_MHz_6502 = 1.023; // 2 * M; // 4 * M; // 8 * M; // 16 * M; // 128 * M; // 256 * M; // 512 * M; const double iigs_MHz_6502 = 2.8; const double iicplus_MHz_6502 = 4; const double startup_MHz_6502 = 32; double MHz_6502 = default_MHz_6502; unsigned long long clk_6502_per_frm = FRAME_INIT( default_MHz_6502 ); unsigned long long clk_6502_per_frm_set = FRAME_INIT( default_MHz_6502 ); unsigned long long clk_6502_per_frm_max_sound = 4 * FRAME_INIT( default_MHz_6502 ); unsigned long long clk_6502_per_frm_max = 0; unsigned long long tick_per_sec = G; unsigned long long tick_6502_per_sec = 0; //INLINE unsigned long long rdtsc(void) //{ // unsigned hi, lo; // __asm__ __volatile__ ("rdtsc" : "=a"(lo), "=d"(hi) ); // return ( (unsigned long long)lo) | ( ((unsigned long long)hi) << 32 ); //} m6502_t m6502 = { 0, // A 0, // X 0, // Y 0, // C 0, // Z 0, // I 0, // D 0, // B 0, // res 0, // V 0, // N 0, // PC 0, // SP 0, // clktime 0, // clklast 0, // trace 0, // step 0, // brk 0, // rts 0, // bra 0, // bra_true 0, // bra_false 0, // compile HALT, // IF }; disassembly_t disassembly; #include "../util/disassembler.h" #include "../dev/mem/mmio.h" INLINE void set_flags_N( const uint8_t test ) { m6502.N = BITTEST(test, 7); } INLINE void set_flags_V( const uint8_t test ) { m6502.V = BITTEST(test, 6); } INLINE void set_flags_Z( const uint8_t test ) { m6502.Z = test == 0; } INLINE void set_flags_C( const int16_t test ) { m6502.C = test >= 0; } INLINE void set_flags_NZ( const uint8_t test ) { set_flags_N(test); set_flags_Z(test); } INLINE void set_flags_NV( const uint8_t test ) { set_flags_N(test); set_flags_V(test); } INLINE void set_flags_NVZ( const uint8_t test ) { set_flags_NZ(test); set_flags_V(test); } INLINE void set_flags_NZC( const int16_t test ) { set_flags_NZ(test); set_flags_C(test); } typedef struct { uint8_t L; uint8_t H; } bytes_t; /** Instruction Implementations !!!! `his has to be here!!! This idea is that "INLINE" would work only if it is located in the same source file -- hence the include... **/ INLINE flags_t getFlags() { flags_t f = { m6502.C != 0, // Carry Flag m6502.Z != 0, // Zero Flag m6502.I != 0, // Interrupt Flag m6502.D != 0, // Decimal Flag m6502.B != 0, // B Flag m6502.res != 0, // reserved -- should be always 1 m6502.V != 0, // Overflow Flag ??? m6502.N != 0, // Negative Flag }; return f; } INLINE void setFlags( uint8_t byte ) { flags_t flags = { .SR = byte }; m6502.C = flags.C; // Carry Flag m6502.Z = flags.Z; // Zero Flag m6502.I = flags.I; // Interrupt Flag m6502.D = flags.D; // Decimal Flag m6502.B = flags.B; // B Flag m6502.res = flags.res; // reserved -- should be always 1 m6502.V = flags.V; // Overflow Flag ??? m6502.N = flags.N; // Negative Flag } #include "6502_instructions.h" INLINE int m6502_Step() { #ifdef DEBUG___ switch ( m6502.PC ) { case 0xC600: printf("DISK...\n"); break; case 0xC62F: printf("DISK IO...\n"); break; default: break; } switch ( m6502.PC ) { case 0xE000: dbgPrintf("START...\n"); break; case 0xF168: dbgPrintf("START...\n"); break; case 0xF16B: dbgPrintf("START...\n"); break; case 0xF195: // RAM size init dbgPrintf("START...\n"); break; default: break; } #endif disNewInstruction(); switch ( fetch() ) { #include "6502_std.h" // standard instructions #include "6502_C.h" // 65"C"02 extended instructions default: dbgPrintf("%04X: Unimplemented Instruction 0x%02X\n", m6502.PC -1, memread( m6502.PC -1 )); return 2; } return 2; } unsigned long long ee = 0; unsigned long long dd = 0; // nanosec does not work very well for some reason struct timespec tim = { 0, 400L }; double mips = 0; double mhz = 0; unsigned long long epoch = 0; unsigned int clkfrm = 0; void interrupt_IRQ() { m6502.PC = memread16(IRQ_VECTOR); // TODO: PUSH things onto stack? } void interrupt_NMI() { m6502.PC = memread16(NMI_VECTOR); // TODO: PUSH things onto stack? } void hardReset() { m6502.PC = memread16(RESET_VECTOR); // make sure it will be a cold reset... memwrite(0x3F4, 0); m6502.SP = 0xFF; // N V - B D I Z C // 0 0 1 0 0 1 0 1 setFlags(0x25); } void softReset() { // m6502.PC = memread16(SOFTRESET_VECTOR); m6502.PC = memread16( RESET_VECTOR ); m6502.SP = 0xFF; // N V - B D I Z C // 0 0 1 0 0 1 0 1 setFlags(0x25); spkr_stopAll(); } void m6502_Run() { // init time //#ifdef CLK_WAIT // unsigned long long elpased = (unsigned long long)-1LL; //#endif #ifdef SPEEDTEST for ( inst_cnt = 0; inst_cnt < iterations ; inst_cnt++ ) #elif defined( CLK_WAIT ) // we clear the clkfrm from ViewController Update() // we will also use this to pause the simulation if not finished by the end of the frame for ( clk_6502_per_frm_max = clk_6502_per_frm; clkfrm < clk_6502_per_frm_max ; clkfrm += m6502_Step() ) #else // this is for max speed only -- WARNING! It works only if simulation runs in a completely different thread from the Update() for ( ; ; ) #endif { // TODO: clkfrm is already increamented!!! printDisassembly(outdev); #ifdef INTERRUPT_CHECK_PER_STEP if ( m6502.IF ) { switch (m6502.interrupt) { case HALT: // CPU is haletd, nothing to do here... return; case IRQ: interrupt_IRQ(); break; case NMI: interrupt_NMI(); break; case HARDRESET: hardReset(); break; case SOFTRESET: softReset(); break; default: break; } m6502.IF = 0; } #endif // INTERRUPT_CHECK_PER_STEP } // TODO: WHat if we dynamically reduce or increace CPU speed? m6502.clktime += clk_6502_per_frm; if( diskAccelerator_count ) { if( --diskAccelerator_count <= 0 ) { // make sure we only adjust clock once to get back to normal diskAccelerator_count = 0; clk_6502_per_frm = clk_6502_per_frm_set; } } // play the entire sound buffer for this frame spkr_update(); // this will take care of turning off disk motor sound when time is up spkr_update_disk_sfx(); } void read_rom( const char * bundlePath, const char * filename, uint8_t * rom, const uint16_t addr ) { char fullPath[256]; strcpy( fullPath, bundlePath ); strcat( fullPath, "/"); strcat( fullPath, filename ); FILE * f = fopen(fullPath, "rb"); if (f == NULL) { perror("Failed to read ROM: "); return; } fseek(f, 0L, SEEK_END); uint16_t flen = ftell(f); fseek(f, 0L, SEEK_SET); fread( rom + addr, 1, flen, f); fclose(f); } size_t getFileSize ( const char * fullPath ) { FILE * f = fopen(fullPath, "rb"); if (f == NULL) { perror("Failed to read ROM: "); return 0; } fseek(f, 0L, SEEK_END); size_t flen = ftell(f); fseek(f, 0L, SEEK_SET); fclose(f); return flen; } void rom_loadFile( const char * bundlePath, const char * filename ) { char fullPath[256]; strcpy( fullPath, bundlePath ); strcat( fullPath, "/"); strcat( fullPath, filename ); size_t flen = getFileSize(fullPath); if ( flen == 0 ) { return; // there was an error } else if ( flen == 16 * KB ) { read_rom( bundlePath, filename, Apple2_16K_ROM, 0); memcpy(Apple2_64K_MEM + 0xC000, Apple2_16K_ROM, 16 * KB); } else if ( flen == 12 * KB ) { read_rom( bundlePath, filename, Apple2_16K_ROM, 0x1000); memcpy(Apple2_64K_MEM + 0xD000, Apple2_16K_ROM + 0x1000, 12 * KB); } } void openLog() { #ifdef DISASSEMBLER outdev = fopen("/Users/trudnai/Library/Containers/com.gamealloy.A2Mac/Data/disassembly_new.log", "w+"); #endif // for DEBUG ONLY!!! -- use stdout if could not create log file // if (outdev == NULL) { // outdev = stdout; // } } void closeLog() { if ( ( outdev ) && ( outdev != stdout ) && ( outdev != stderr ) ) { fclose(outdev); } } void m6502_ColdReset( const char * bundlePath, const char * romFileName ) { inst_cnt = 0; spkr_init(); clk_6502_per_frm = clk_6502_per_frm_max = clk_6502_per_frm_set = 0; // wait 100ms to be sure simulation has been halted usleep(100000); // printf("Bundlepath: %s\n", bundlePath); // epoch = rdtsc(); // sleep(1); // unsigned long long e = rdtsc(); // tick_per_sec = e - epoch; // tick_6502_per_sec = tick_per_sec / MHz_6502; resetMemory(); #ifdef FUNCTIONTEST read_rom( bundlePath, "6502_functional_test.bin", Apple2_64K_RAM, 0); memcpy(Apple2_64K_MEM, Apple2_64K_RAM, 65536); m6502.PC = 0x400; #else // Apple ][+ ROM rom_loadFile(bundlePath, romFileName); // Disk ][ ROM in Slot 6 read_rom( bundlePath, "DISK_II_C600.ROM", Apple2_64K_RAM, 0xC600); memcpy(Apple2_64K_MEM + 0xC600, Apple2_64K_RAM + 0xC600, 0x100); // read_rom( "/Users/trudnai/Library/Containers/com.gamealloy.A2Mac/Data/", "DISK_II_C600.ROM", Apple2_64K_MEM, 0xC600); m6502.A = m6502.X = m6502.Y = 0xFF; // reset vector m6502.SP = 0xFF; //-3; // N V - B D I Z C // 0 0 1 0 0 1 0 0 setFlags(0x24); m6502.IF = 0; // memory size //*((uint16_t*)(&RAM[0x73])) = 0xC000; m6502.PC = memread16( RESET_VECTOR ); #endif uint8_t counter[] = { // 1 * COUNTER2 // 2 // 3 ORG $1000 // 4 SCREEN EQU $400 // 5 HOME EQU $FC58 // 6 DIGITS EQU $06 // 7 ZERO EQU $B0 // 8 CARRY EQU $BA // 9 RDKEY EQU $FD0C //10 // I have placed NOP to keep addresses 0xA0, 0x09, 0xEA, //11 LDY #$09 ; NOP 0x84, 0x06, //12 STY #DIGITS 0xEA, 0xEA, //13 NOP NOP 0xEA, 0xEA, 0xEA, //14 NOP NOP NOP 0xA6, 0x06, //15 LDY DIGITS 0xA9, 0xB0, //16 CLEAR LDA #ZERO 0x99, 0x00, 0x04, //17 STA SCREEN,Y 0x88, //18 DEY 0x10, 0xF8, //19 BPL CLEAR 0xA4, 0x06, //20 START LDY DIGITS 0x20, 0x36, 0x10, //21 ONES JSR INC 0xB9, 0x00, 0x04, //22 LDA SCREEN,Y 0xC9, 0xBA, //23 CMP #CARRY 0xD0, 0xF6, //24 BNE ONES 0xA9, 0xB0, //25 NEXT LDA #ZERO 0x99, 0x00, 0x04, //26 STA SCREEN,Y 0x88, //27 DEY 0x30, 0x0D, //28 BMI END 0x20, 0x36, 0x10, //29 JSR INC 0xB9, 0x00, 0x04, //30 LDA SCREEN,Y 0xC9, 0xBA, //31 CMP #CARRY 0xD0, 0xE2, //32 BNE START 0x4C, 0x20, 0x10, //33 JMP NEXT 0x60, //34 END RTS 0xB9, 0x00, 0x04, //36 INC LDA SCREEN,Y 0xAA, //37 TAX 0xE8, //38 INX 0x8A, //39 TXA 0x99, 0x00, 0x04, //40 STA SCREEN,Y 0x60, //41 RTS }; uint8_t counter_fast[] = { // 1 * COUNTER2 // 2 // 3 ORG $1000 // 4 SCREEN EQU $400 // 5 HOME EQU $FC58 // 6 DIGITS EQU $06 // 7 ZERO EQU $B0 // 8 CARRY EQU $BA // 9 RDKEY EQU $FD0C //10 // I have placed NOP to keep addresses 0xA0, 0x06, // 00 LDY #$09 0x84, 0x06, // 02 STY #DIGITS 0xA6, 0x06, // 04 LDY DIGITS 0xA9, 0xB0, // 06 CLEAR LDA #ZERO 0x99, 0x00, 0x04, // 08 STA SCREEN,Y 0x88, // 0B DEY 0x10, 0xF8, // 0C BPL CLEAR 0xA6, 0x06, // 0E START LDX DIGITS 0xA9, 0xBA, // 10 LDA #CARRY 0xFE, 0x00, 0x04, // 12 ONES INC SCREEN,X 0xDD, 0x00, 0x04, // 15 CMP SCREEN,X 0xD0, 0xF8, // 18 BNE ONES 0xA9, 0xB0, // 1A NEXT LDA #ZERO 0x9D, 0x00, 0x04, // 1C STA SCREEN,X 0xCA, // 1F DEX 0x30, 0x0C, // 20 BMI END 0xFE, 0x00, 0x04, // 22 INC SCREEN,X 0xBD, 0x00, 0x04, // 25 LDA SCREEN,X 0xC9, 0xBA, // 28 CMP #CARRY 0xD0, 0xE2, // 2A BNE START 0xF0, 0xEC, // 2C BEQ NEXT 0x60, // 2E END RTS }; // set the default speed clk_6502_per_frm_set = clk_6502_per_frm = FRAME(default_MHz_6502); // Initialize Paddle / Game Controller / Joystick / Mouse Buttons setIO(0xC061, 0); setIO(0xC062, 0); setIO(0xC063, 1 << 7); // inverted (bit 7: not pressed) } void tst6502() { // insert code here... printf("6502\n"); m6502_ColdReset( "", "" ); // clock_t start = clock(); // epoch = rdtsc(); m6502_Run(); // clock_t end = clock(); // double execution_time = ((double) (end - start)) / CLOCKS_PER_SEC; #ifdef SPEEDTEST unsigned long long end = rdtsc(); unsigned long long elapsed = end - epoch; double execution_time = (double)elapsed / tick_per_sec; double mips = inst_cnt / (execution_time * M); double mhz = m6502.clktime / (execution_time * M); printf("clk:%llu Elpased time: (%llu / %u / %llu), %.3lfs (%.3lf MIPS, %.3lf MHz)\n", iterations *3, tick_per_sec, MHz_6502, tick_6502_per_sec, execution_time, mips, mhz); // printf(" dd:%llu ee:%llu nn:%llu\n", dd, ee, ee - dd); #endif } int ___main(int argc, const char * argv[]) { tst6502(); return 0; }