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// A2iOSUITests.swift
// A2iOSUITests
// Created by Tamas Rudnai on 2/17/20.
// Copyright © 2019, 2020 Tamas Rudnai. All rights reserved.
// This file is part of Steve ][ -- The Apple ][ Emulator.
// Steve ][ is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
// Steve ][ is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// GNU General Public License for more details.
// You should have received a copy of the GNU General Public License
// along with Steve ][. If not, see <>.
import XCTest
class A2iOSUITests: XCTestCase {
override func setUp() {
// Put setup code here. This method is called before the invocation of each test method in the class.
// In UI tests it is usually best to stop immediately when a failure occurs.
continueAfterFailure = false
// In UI tests its important to set the initial state - such as interface orientation - required for your tests before they run. The setUp method is a good place to do this.
override func tearDown() {
// Put teardown code here. This method is called after the invocation of each test method in the class.
func testExample() {
// UI tests must launch the application that they test.
let app = XCUIApplication()
// Use recording to get started writing UI tests.
// Use XCTAssert and related functions to verify your tests produce the correct results.
func testLaunchPerformance() {
if #available(macOS 10.15, iOS 13.0, tvOS 13.0, *) {
// This measures how long it takes to launch your application.
measure(metrics: [XCTOSSignpostMetric.applicationLaunch]) {