mirror of
https://github.com/trudnai/Steve2.git
synced 2024-12-22 21:29:50 +00:00
b67c69a660
- Better sound in Game Mode: It would not shut off the sound system, therefore no "Fade In" or "Soft Start" effect by OpenAL
1183 lines
41 KiB
Swift
1183 lines
41 KiB
Swift
//
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// ViewController.swift
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// A2Mac
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//
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// Created by Tamas Rudnai on 7/25/19.
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// Copyright © 2019 GameAlloy. All rights reserved.
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//
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import Cocoa
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import AVFoundation
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let K : Double = 1000.0
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let M : Double = (K * K)
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let G : Double = (M * K)
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let T : Double = (G * K)
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let KB : Double = 1024.0
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let MB : Double = (KB * KB)
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let GB : Double = (MB * KB)
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let TB : Double = (GB * KB)
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let colorWhite = NSColor.init( red:0.9296875, green:0.9296875, blue:0.9296875, alpha: 1 )
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let colorGreen = NSColor.init( red:0.16796875, green:0.84375, blue:0.2890625, alpha: 1 )
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let colorOrange = NSColor.init( red:1, green:0.38671875, blue:0.0078125, alpha: 1 )
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var monoColor = colorGreen;
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var spk_up: AVAudioPlayer?
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var spk_dn: AVAudioPlayer?
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@_cdecl("ViewController_spk_up_play")
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func spk_up_play() {
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spk_up?.stop()
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spk_dn?.stop()
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spk_up?.play()
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}
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@_cdecl("ViewController_spk_dn_play")
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func spk_dn_play() {
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spk_up?.stop()
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spk_dn?.stop()
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spk_dn?.play()
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}
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//#if METAL_YES
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//import Metal
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//#endif
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class ViewController: NSViewController {
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@IBOutlet weak var displayField: NSTextField!
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@IBOutlet weak var display: NSTextFieldCell!
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@IBOutlet weak var speedometer: NSTextFieldCell!
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@IBOutlet weak var lores: LoRes!
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@IBOutlet weak var hires: HiRes!
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@IBOutlet weak var splashScreen: NSView!
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@IBOutlet weak var scanLines: NSImageView!
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var CRTMonitor = false
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var ColorMonitor = true
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var Keyboard2Joystick = true
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var Mouse2Joystick = false
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var MouseInterface = true
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// static let charConvStr : String =
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// "@🄰🄱🄲🄳🄴🄵🄶🄷🄸🄹🄺🄻🄼🄽🄾🄿🅀🅁🅂🅃🅄🅅🅆🅇🅈🅉[\\]^_ !\"#$%&'()*+,-./0123456789:;<=>?" +
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// "@🅰🅱🅲🅳🅴🅵🅶🅷🅸🅹🅺🅻🅼🅽🅾🅿🆀🆁🆂🆃🆄🆅🆆🆇🆈🆉[\\]^_⬛︎!\"#$%&'()*+,-./0123456789:;<=>?" + // FL
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// "@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_ !\"#$%&'()*+,-./0123456789:;<=>?" +
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// "@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_`abcdefghijklmnopqrstuvwxyz{|}~?"
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// static let charConvStr : String =
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// "@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_ !\"#$%&'()*+,-./0123456789:;<=>?" +
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// "@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_░!\"#$%&'()*+,-./0123456789:;<=>?" + // FL
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// "@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_\u{E0A0}!\"#$%&'()*+,-./0123456789:;<=>?" +
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// "@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_`abcdefghijklmnopqrstuvwxyz{|}~?"
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// static let charConvStr : String =
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// "\u{E140}\u{E141}\u{E142}\u{E143}\u{E144}\u{E145}\u{E146}\u{E147}\u{E148}\u{E149}\u{E14A}\u{E14B}\u{E14C}\u{E14D}\u{E14E}\u{E14F}\u{E150}\u{E151}\u{E152}\u{E153}\u{E154}\u{E155}\u{E156}\u{E157}\u{E158}\u{E159}\u{E15A}\u{E15B}\u{E15C}\u{E15D}\u{E15E}\u{E15F}\u{E120}\u{E121}\u{E122}\u{E123}\u{E124}\u{E125}\u{E126}\u{E127}\u{E128}\u{E129}\u{E12A}\u{E12B}\u{E12C}\u{E12D}\u{E12E}\u{E12F}\u{E130}\u{E131}\u{E132}\u{E133}\u{E134}\u{E135}\u{E136}\u{E137}\u{E138}\u{E139}\u{E13A}\u{E13B}\u{E13C}\u{E13D}\u{E13E}\u{E13F}" +
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// "@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_░!\"#$%&'()*+,-./0123456789:;<=>?" + // FL
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// "@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_\u{E0A0}!\"#$%&'()*+,-./0123456789:;<=>?" +
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// "@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_`abcdefghijklmnopqrstuvwxyz{|}~?"
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static let charConvStrFlashOff : String =
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"\u{E140}\u{E141}\u{E142}\u{E143}\u{E144}\u{E145}\u{E146}\u{E147}\u{E148}\u{E149}\u{E14A}\u{E14B}\u{E14C}\u{E14D}\u{E14E}\u{E14F}\u{E150}\u{E151}\u{E152}\u{E153}\u{E154}\u{E155}\u{E156}\u{E157}\u{E158}\u{E159}\u{E15A}\u{E15B}\u{E15C}\u{E15D}\u{E15E}\u{E15F}\u{E120}\u{E121}\u{E122}\u{E123}\u{E124}\u{E125}\u{E126}\u{E127}\u{E128}\u{E129}\u{E12A}\u{E12B}\u{E12C}\u{E12D}\u{E12E}\u{E12F}\u{E130}\u{E131}\u{E132}\u{E133}\u{E134}\u{E135}\u{E136}\u{E137}\u{E138}\u{E139}\u{E13A}\u{E13B}\u{E13C}\u{E13D}\u{E13E}\u{E13F}" +
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"@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_ !\"#$%&'()*+,-./0123456789:;<=>?" + // FL
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"@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_ !\"#$%&'()*+,-./0123456789:;<=>?" +
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"@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_`abcdefghijklmnopqrstuvwxyz{|}~\u{007F}"
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static let charConvStrFlashOn : String =
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"\u{E140}\u{E141}\u{E142}\u{E143}\u{E144}\u{E145}\u{E146}\u{E147}\u{E148}\u{E149}\u{E14A}\u{E14B}\u{E14C}\u{E14D}\u{E14E}\u{E14F}\u{E150}\u{E151}\u{E152}\u{E153}\u{E154}\u{E155}\u{E156}\u{E157}\u{E158}\u{E159}\u{E15A}\u{E15B}\u{E15C}\u{E15D}\u{E15E}\u{E15F}\u{E120}\u{E121}\u{E122}\u{E123}\u{E124}\u{E125}\u{E126}\u{E127}\u{E128}\u{E129}\u{E12A}\u{E12B}\u{E12C}\u{E12D}\u{E12E}\u{E12F}\u{E130}\u{E131}\u{E132}\u{E133}\u{E134}\u{E135}\u{E136}\u{E137}\u{E138}\u{E139}\u{E13A}\u{E13B}\u{E13C}\u{E13D}\u{E13E}\u{E13F}" +
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"\u{E140}\u{E141}\u{E142}\u{E143}\u{E144}\u{E145}\u{E146}\u{E147}\u{E148}\u{E149}\u{E14A}\u{E14B}\u{E14C}\u{E14D}\u{E14E}\u{E14F}\u{E150}\u{E151}\u{E152}\u{E153}\u{E154}\u{E155}\u{E156}\u{E157}\u{E158}\u{E159}\u{E15A}\u{E15B}\u{E15C}\u{E15D}\u{E15E}\u{E15F}\u{E120}\u{E121}\u{E122}\u{E123}\u{E124}\u{E125}\u{E126}\u{E127}\u{E128}\u{E129}\u{E12A}\u{E12B}\u{E12C}\u{E12D}\u{E12E}\u{E12F}\u{E130}\u{E131}\u{E132}\u{E133}\u{E134}\u{E135}\u{E136}\u{E137}\u{E138}\u{E139}\u{E13A}\u{E13B}\u{E13C}\u{E13D}\u{E13E}\u{E13F}" +
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"@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_ !\"#$%&'()*+,-./0123456789:;<=>?" +
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"@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_`abcdefghijklmnopqrstuvwxyz{|}~\u{007F}"
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static let charConvTblFlashOn = Array( charConvStrFlashOn )
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static let charConvTblFlashOff = Array( charConvStrFlashOff )
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static var charConvTbl = charConvTblFlashOn
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static var romFileName = "Apple2e_Enhanced.rom";
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static let textLineOfs : [Int] = [
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0x000, 0x080, 0x100, 0x180, 0x200, 0x280, 0x300, 0x380, 0x028, 0x0A8, 0x128, 0x1A8,
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0x228, 0x2A8, 0x328, 0x3A8, 0x050, 0x0D0, 0x150, 0x1D0, 0x250, 0x2D0, 0x350, 0x3D0
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]
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func dialogOK(title: String, text: String) {
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let alert = NSAlert()
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alert.messageText = title
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alert.informativeText = text
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alert.alertStyle = .warning
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alert.addButton(withTitle: "OK")
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alert.runModal()
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// return alert.runModal() == .alertFirstButtonReturn
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}
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@objc func chk_woz_load(err : Int32) {
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switch (err) {
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case WOZ_ERR_OK:
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break
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case WOZ_ERR_FILE_NOT_FOUND:
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dialogOK(title: "Error Loading Disk Image", text: "File Not Found!")
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break
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case WOZ_ERR_NOT_WOZ_FILE:
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dialogOK(title: "Error Loading Disk Image", text: "File is not a WOZ image!")
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break
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case WOZ_ERR_BAD_CHUNK_HDR, WOZ_ERR_BAD_DATA:
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dialogOK(title: "Error Loading Disk Image", text: "Malformed WOZ image!")
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break
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default:
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dialogOK(title: "Error Loading Disk Image", text: "Unknown Error! (\(err))" )
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break
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}
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}
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var workItem : DispatchWorkItem? = nil;
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@IBAction func Power(_ sender: Any) {
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upd.suspend()
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cpuState = cpuState_inited;
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//------------------------------------------------------------
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// Animated Splash Screen fade out and (Text) Monitor fade in
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hires.isHidden = true
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displayField.alphaValue = 0
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displayField.isHidden = false
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splashScreen.alphaValue = 1
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splashScreen.isHidden = false
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DispatchQueue.main.asyncAfter(deadline: .now() + 0.5) {
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NSAnimationContext.runAnimationGroup({ (context) in
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context.duration = 0.5
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// Use the value you want to animate to (NOT the starting value)
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self.displayField.animator().alphaValue = 1
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self.splashScreen.animator().alphaValue = 0
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},
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completionHandler:{ () -> Void in
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self.displayField.alphaValue = 1
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self.splashScreen.isHidden = true
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})
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m6502_ColdReset( Bundle.main.resourcePath! + "/rom/", ViewController.romFileName )
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cpuState = cpuState_running;
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self.upd.resume()
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}
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//------------------------------------------------------------
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#if SPEEDTEST
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if ( workItem != nil ) {
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workItem!.cancel();
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workItem = nil;
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}
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else {
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workItem = DispatchWorkItem {
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DispatchQueue.global(qos: .userInteractive).async {
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// DispatchQueue.global(qos: .userInitiated).async {
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// DispatchQueue.global(qos: .background).async {
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tst6502()
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}
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}
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DispatchQueue.global().async(execute: workItem!);
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}
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#else
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#endif
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}
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@IBAction func Reset(_ sender: Any) {
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// m6502.interrupt = SOFTRESET;
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// let saved_frm_set = clk_6502_per_frm_set;
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// clk_6502_per_frm_set = 0
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// clk_6502_per_frm_max = 0
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// // wait for 1 ms to allow the simulation to halt
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// usleep(10000);
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softReset()
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// clk_6502_per_frm_set = saved_frm_set
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}
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static let textPage1Addr = 0x400
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static let textPage2Addr = 0x800
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static let textBufferSize = 0x400
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// static only needed to be able to initialize things
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static let textLines = 24
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static let textCols = 40
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static let lineEndChars = 1
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// these are needed to be able to easy access to these constants from instances
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let textLines = ViewController.textLines
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let textCols = ViewController.textCols
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let lineEndChars = ViewController.lineEndChars
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var frameCnt = 0
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// let spaceChar : Character = "\u{E17F}"
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// let blockChar : Character = "\u{E07F}"
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// static let spaceChar : Character = " "
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// static let blockChar : Character = "░"
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// static var flashingSpace : Character = " "
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let ramBufferPointer = UnsafeRawBufferPointer(start: MEM, count: 64 * 1024)
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static let textPage1Pointer = UnsafeRawBufferPointer(start: MEM + textPage1Addr, count: textBufferSize)
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static let textPage2Pointer = UnsafeRawBufferPointer(start: MEM + textPage2Addr, count: textBufferSize)
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static let textIntBufferPointer = UnsafeRawBufferPointer(start: RAM + textPage1Addr, count: textBufferSize)
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static let textAuxBufferPointer = UnsafeRawBufferPointer(start: AUX + textPage1Addr, count: textBufferSize)
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// TODO: Render text screen in native C
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// static let textScreen = UnsafeMutableRawPointer(mutating: testText)
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var textBufferPointer = textPage1Pointer
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static let textArraySize = textLines * (textCols + lineEndChars) + textCols * 2
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var txtClear = [Character](repeating: " ", count: textArraySize * 2)
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var txtArr = [Character](repeating: " ", count: textArraySize * 2)
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var s = String()
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func HexDump() {
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var txt : String = ""
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for y in 0...textLines - 1 {
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txt += String(format: "%04X: ", y * 16)
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for x in 0...15 {
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let byte = ramBufferPointer[ y * 16 + x ]
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let chr = String(format: "%02X ", byte)
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txt += chr
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}
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txt += "\n"
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}
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DispatchQueue.main.async {
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self.display.stringValue = txt
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self.speedometer.stringValue = String(format: "%0.3lf MHz", mhz);
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}
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}
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// AppleScript Keycodes
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let leftArrowKey = 123
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let rightArrowKey = 124
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let upArrowKey = 126
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let downArrowKey = 125
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var ddd = 9;
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override var acceptsFirstResponder: Bool {
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return true
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}
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override func keyDown(with event: NSEvent) {
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if ( cpuMode == cpuMode_eco ) {
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cpuState = cpuState_running;
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upd.resume()
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}
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// print("keyDown")
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// for i in 0...65536 {
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// ddd = Int(event.keyCode) + i
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// }
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// ddd = ddd * 2
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// switch event.modifierFlags.intersection(.deviceIndependentFlagsMask) {
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// case [.command] where event.characters == "l",
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// [.command, .shift] where event.characters == "l":
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// print("command-l or command-shift-l")
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// default:
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// break
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// }
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// print( "key = " + (event.charactersIgnoringModifiers ?? ""))
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// print( "\ncharacter = " + (event.characters ?? ""))
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if event.modifierFlags.contains(.command) { // .shift, .option, .control ...
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if let chars = event.charactersIgnoringModifiers {
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switch chars {
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case "v":
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print("CMD + V")
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let pasteBoard = NSPasteboard.general
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if let str = pasteBoard.string( forType: .string ) {
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print("PASTED:", str)
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DispatchQueue.global(qos: .background).async {
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for char in str.uppercased() {
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if let ascii = char.asciiValue {
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kbdInput(ascii)
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}
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}
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}
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}
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default:
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super.keyDown(with: event)
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break
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}
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}
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}
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else {
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#if FUNCTIONTEST
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#else
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let keyCode = Int(event.keyCode)
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switch keyCode {
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case leftArrowKey:
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// print("LEFT", ddd);
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if ( Keyboard2Joystick ) {
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// Keyboard 2 JoyStick (Game Controller / Paddle)
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pdl_valarr[0] = 0
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}
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kbdInput(0x08)
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case rightArrowKey:
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// print("RIGHT")
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// Keyboard 2 JoyStick (Game Controller / Paddle)
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if ( Keyboard2Joystick ) {
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pdl_valarr[0] = 1
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}
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kbdInput(0x15)
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case downArrowKey:
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// print("DOWN")
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// Keyboard 2 JoyStick (Game Controller / Paddle)
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if ( Keyboard2Joystick ) {
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pdl_valarr[1] = 1
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}
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else {
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kbdInput(0x0B)
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}
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case upArrowKey:
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// print("UP")
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// Keyboard 2 JoyStick (Game Controller / Paddle)
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if ( Keyboard2Joystick ) {
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pdl_valarr[1] = 0
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}
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else {
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kbdInput(0x0A)
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}
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default:
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// print("keycode: %d", keyCode)
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if let chars = event.characters {
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let char = chars.uppercased()[chars.startIndex]
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if let ascii = char.asciiValue {
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kbdInput(ascii)
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}
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}
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}
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#endif
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}
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|
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}
|
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|
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var savedVideoMode = videoMode_t.init()
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|
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|
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override func keyUp(with event: NSEvent) {
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// print("keyUp")
|
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// switch event.modifierFlags.intersection(.deviceIndependentFlagsMask) {
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// case [.command] where event.characters == "l",
|
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// [.command, .shift] where event.characters == "l":
|
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// print("command-l or command-shift-l")
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// default:
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// break
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// }
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// print( "key = " + (event.charactersIgnoringModifiers ?? ""))
|
||
// print( "\ncharacter = " + (event.characters ?? ""))
|
||
|
||
#if FUNCTIONTEST
|
||
#else
|
||
let keyCode = Int(event.keyCode)
|
||
switch keyCode {
|
||
case leftArrowKey:
|
||
// kbdInput(0x08)
|
||
// setIO(0xC064, 127);
|
||
// print("left")
|
||
// Keyboard 2 JoyStick (Game Controller / Paddle)
|
||
pdl_valarr[0] = 0.5
|
||
|
||
case rightArrowKey:
|
||
// kbdInput(0x15)
|
||
// setIO(0xC064, 128);
|
||
// print("right")
|
||
// Keyboard 2 JoyStick (Game Controller / Paddle)
|
||
pdl_valarr[0] = 0.5
|
||
|
||
case downArrowKey:
|
||
// kbdInput(0x0B)
|
||
// setIO(0xC065, 127);
|
||
// print("down")
|
||
// Keyboard 2 JoyStick (Game Controller / Paddle)
|
||
pdl_valarr[1] = 0.5
|
||
|
||
case upArrowKey:
|
||
// kbdInput(0x0A)
|
||
// setIO(0xC065, 128);
|
||
// print("up")
|
||
// Keyboard 2 JoyStick (Game Controller / Paddle)
|
||
pdl_valarr[1] = 0.5
|
||
|
||
default:
|
||
// print("keycode: %d", keyCode)
|
||
// if let chars = event.characters {
|
||
// let char = chars.uppercased()[chars.startIndex]
|
||
// if let ascii = char.asciiValue {
|
||
// kbdInput(ascii)
|
||
// }
|
||
// }
|
||
break
|
||
}
|
||
#endif
|
||
|
||
kbdUp()
|
||
|
||
}
|
||
|
||
override func flagsChanged(with event: NSEvent) {
|
||
switch event.modifierFlags.intersection(.deviceIndependentFlagsMask) {
|
||
case [.shift]:
|
||
setIO(0xC061, 0)
|
||
setIO(0xC062, 0)
|
||
setIO(0xC063, 0) // inverted (bit 7: not pressed)
|
||
// print("shift key is pressed")
|
||
// case [.control]:
|
||
// print("control key is pressed")
|
||
case [.option] :
|
||
setIO(0xC061, 1 << 7)
|
||
setIO(0xC062, 0)
|
||
setIO(0xC063, 1 << 7) // inverted (bit 7: not pressed)
|
||
// print("option key is pressed")
|
||
case [.command]:
|
||
// print("Command key is pressed")
|
||
setIO(0xC061, 0)
|
||
setIO(0xC062, 1 << 7)
|
||
setIO(0xC063, 1 << 7) // inverted (bit 7: not pressed)
|
||
// case [.control, .shift]:
|
||
// print("control-shift keys are pressed")
|
||
case [.option, .shift]:
|
||
setIO(0xC061, 1 << 7)
|
||
setIO(0xC062, 0)
|
||
setIO(0xC063, 0) // inverted (bit 7: not pressed)
|
||
// print("option-shift keys are pressed")
|
||
case [.command, .shift]:
|
||
setIO(0xC061, 0)
|
||
setIO(0xC062, 1 << 7)
|
||
setIO(0xC063, 0) // inverted (bit 7: not pressed)
|
||
// print("command-shift keys are pressed")
|
||
// case [.control, .option]:
|
||
// print("control-option keys are pressed")
|
||
// case [.control, .command]:
|
||
// print("control-command keys are pressed")
|
||
case [.option, .command]:
|
||
setIO(0xC061, 1 << 7)
|
||
setIO(0xC062, 1 << 7)
|
||
setIO(0xC063, 1 << 7) // inverted (bit 7: not pressed)
|
||
// print("option-command keys are pressed")
|
||
// case [.shift, .control, .option]:
|
||
// print("shift-control-option keys are pressed")
|
||
// case [.shift, .control, .command]:
|
||
// print("shift-control-command keys are pressed")
|
||
// case [.control, .option, .command]:
|
||
// print("control-option-command keys are pressed")
|
||
case [.shift, .command, .option]:
|
||
setIO(0xC061, 1 << 7)
|
||
setIO(0xC062, 1 << 7)
|
||
setIO(0xC063, 0); // inverted (bit 7: not pressed)
|
||
// print("shift-command-option keys are pressed")
|
||
// case [.shift, .control, .option, .command]:
|
||
// print("shift-control-option-command keys are pressed")
|
||
// case [.function]:
|
||
// print("function key is pressed")
|
||
// case [.capsLock]:
|
||
// print("capsLock key is pressed")
|
||
default:
|
||
setIO(0xC061, 0)
|
||
setIO(0xC062, 0)
|
||
setIO(0xC063, 1 << 7) // inverted (bit 7: not pressed)
|
||
// print("no modifier keys are pressed")
|
||
}
|
||
}
|
||
|
||
|
||
|
||
|
||
var was = 0;
|
||
|
||
var currentVideoMode = videoMode
|
||
var lastFrameTime = CACurrentMediaTime() as Double
|
||
var frameCounter : UInt32 = 0
|
||
var clkCounter : Double = 0
|
||
|
||
var mouseLocation = NSPoint.zero
|
||
|
||
var shadowTxt : String = ""
|
||
|
||
|
||
func Render() {
|
||
|
||
frameCnt += 1
|
||
|
||
if ( frameCnt == fps / 2 ) {
|
||
ViewController.charConvTbl = ViewController.charConvTblFlashOn
|
||
}
|
||
else if ( frameCnt >= fps ) {
|
||
ViewController.charConvTbl = ViewController.charConvTblFlashOff
|
||
frameCnt = 0
|
||
}
|
||
|
||
// Rendering is happening in the main thread, which has two implications:
|
||
// 1. We can update UI elements
|
||
// 2. it is independent of the simulation, de that is running in the background thread while we are busy with rendering...
|
||
DispatchQueue.main.sync {
|
||
var txt : String = ""
|
||
|
||
var fromLines = 0
|
||
var toLines = self.textLines
|
||
|
||
if videoMode.text == 0 {
|
||
if videoMode.mixed == 1 {
|
||
fromLines = toLines - 4
|
||
}
|
||
else {
|
||
toLines = 0
|
||
}
|
||
}
|
||
|
||
self.txtArr = self.txtClear
|
||
|
||
// render an empty space to eiminate displaying text portion of the screen covered by graphics
|
||
let charDisposition = videoMode.col80 == 0 ? 1 : 2
|
||
for y in 0 ..< fromLines {
|
||
self.txtArr[ y * (self.textCols * charDisposition + self.lineEndChars) + self.textCols * charDisposition] = "\n"
|
||
}
|
||
|
||
// 40 col
|
||
if videoMode.col80 == 0 {
|
||
if MEMcfg.txt_page_2 == 0 {
|
||
self.textBufferPointer = ViewController.textPage1Pointer
|
||
}
|
||
else {
|
||
self.textBufferPointer = ViewController.textPage2Pointer
|
||
}
|
||
// render the rest of the text screen
|
||
for y in fromLines ..< toLines {
|
||
for x in 0 ..< self.textCols {
|
||
let byte = self.textBufferPointer[ ViewController.textLineOfs[y] + x ]
|
||
let idx = Int(byte);
|
||
let chr = ViewController.charConvTbl[idx]
|
||
|
||
self.txtArr[ y * (self.textCols + self.lineEndChars) + x ] = chr
|
||
}
|
||
|
||
self.txtArr[ y * (self.textCols + self.lineEndChars) + self.textCols ] = "\n"
|
||
}
|
||
}
|
||
// 80 col
|
||
else {
|
||
let auxPage = ( MEMcfg.is_80STORE == 1 ) && ( MEMcfg.txt_page_2 == 1 )
|
||
|
||
let textIntBuffer = auxPage ? ViewController.textIntBufferPointer : ViewController.textPage1Pointer
|
||
let textAuxBuffer = auxPage ? ViewController.textPage1Pointer : ViewController.textAuxBufferPointer
|
||
|
||
// render the rest of the text screen
|
||
for y in fromLines ..< toLines {
|
||
for x in 0 ..< self.textCols {
|
||
let byte = textIntBuffer[ ViewController.textLineOfs[y] + x ]
|
||
let idx = Int(byte);
|
||
let chr = ViewController.charConvTbl[idx]
|
||
|
||
self.txtArr[ y * (self.textCols * 2 + self.lineEndChars) + x * 2 + 1] = chr
|
||
|
||
let byte2 = textAuxBuffer[ ViewController.textLineOfs[y] + x ]
|
||
let idx2 = Int(byte2);
|
||
let chr2 = ViewController.charConvTbl[idx2]
|
||
|
||
self.txtArr[ y * (self.textCols * 2 + self.lineEndChars) + x * 2] = chr2
|
||
}
|
||
|
||
self.txtArr[ y * (self.textCols * 2 + self.lineEndChars) + self.textCols * 2] = "\n"
|
||
}
|
||
}
|
||
|
||
|
||
txt = String(self.txtArr)
|
||
|
||
// TODO: Render text Screen in native C
|
||
// txt = String(bytesNoCopy: ViewController.textScreen!, length: 10, encoding: .ascii, freeWhenDone: false) ?? "HMM"
|
||
|
||
if videoMode.col80 != self.currentVideoMode.col80 {
|
||
self.currentVideoMode.col80 = videoMode.col80
|
||
|
||
if let fontSize = self.display.font?.pointSize {
|
||
if videoMode.col80 == 1 {
|
||
self.display.font = NSFont(name: "PRNumber3", size: fontSize)
|
||
}
|
||
else {
|
||
self.display.font = NSFont(name: "PrintChar21", size: fontSize)
|
||
}
|
||
}
|
||
}
|
||
|
||
if ( self.shadowTxt != txt ) {
|
||
self.shadowTxt = txt
|
||
self.display.stringValue = txt
|
||
}
|
||
// self.display.stringValue = "testing\nit\nout"
|
||
|
||
if ( (mhz < 1.5) && (mhz != floor(mhz)) ) {
|
||
self.speedometer.stringValue = String(format: "%0.3lf MHz", mhz);
|
||
}
|
||
else {
|
||
self.speedometer.stringValue = String(format: "%0.1lf MHz", mhz);
|
||
}
|
||
// else {
|
||
// self.speedometer.stringValue = String(format: "%.0lf MHz", mhz);
|
||
// }
|
||
|
||
#if HIRES
|
||
|
||
// only refresh graphics view when needed (aka not in text mode)
|
||
if ( videoMode.text == 0 ) {
|
||
if ( videoMode.hires == 0 ) {
|
||
// when we change video mode, buffer needs to be cleared to avoid artifacts
|
||
if ( self.savedVideoMode.text == 1 )
|
||
|| ( self.savedVideoMode.mixed != videoMode.mixed )
|
||
|| ( self.savedVideoMode.hires != videoMode.hires )
|
||
{
|
||
self.lores.clearScreen()
|
||
self.lores.isHidden = false
|
||
self.hires.isHidden = true
|
||
}
|
||
|
||
self.lores.Render()
|
||
}
|
||
else {
|
||
// when we change video mode, buffer needs to be cleared to avoid artifacts
|
||
if ( self.savedVideoMode.text == 1 )
|
||
|| ( self.savedVideoMode.mixed != videoMode.mixed )
|
||
|| ( self.savedVideoMode.hires != videoMode.hires )
|
||
{
|
||
self.hires.clearScreen()
|
||
self.hires.isHidden = false
|
||
self.lores.isHidden = true
|
||
}
|
||
|
||
hires.Render()
|
||
}
|
||
}
|
||
else if ( self.savedVideoMode.text == 0 ) {
|
||
// we just switched from grahics to text
|
||
self.lores.isHidden = true
|
||
self.hires.isHidden = true
|
||
}
|
||
|
||
self.savedVideoMode = videoMode
|
||
|
||
#endif
|
||
|
||
// stream speaker from a separate thread from the simulation
|
||
// TODO: Do we need to do this from here?
|
||
// spkr_update()
|
||
|
||
// Mouse 2 JoyStick (Game Controller / Paddle)
|
||
mouseLocation = view.window!.mouseLocationOutsideOfEventStream
|
||
|
||
if ( Mouse2Joystick ) {
|
||
pdl_prevarr[0] = pdl_valarr[0]
|
||
pdl_valarr[0] = Double(mouseLocation.x / (displayField.frame.width) )
|
||
pdl_diffarr[0] = pdl_valarr[0] - pdl_prevarr[0]
|
||
|
||
pdl_prevarr[1] = pdl_valarr[1]
|
||
pdl_valarr[1] = 1 - Double(mouseLocation.y / (displayField.frame.height) )
|
||
pdl_diffarr[1] = pdl_valarr[1] - pdl_prevarr[1]
|
||
}
|
||
|
||
if ( MouseInterface ) {
|
||
pdl_prevarr[2] = pdl_valarr[2]
|
||
pdl_valarr[2] = Double(mouseLocation.x / (displayField.frame.width) )
|
||
pdl_diffarr[2] = pdl_valarr[2] - pdl_prevarr[2]
|
||
|
||
pdl_prevarr[3] = pdl_valarr[3]
|
||
pdl_valarr[3] = 1 - Double(mouseLocation.y / (displayField.frame.height) )
|
||
pdl_diffarr[3] = pdl_valarr[3] - pdl_prevarr[3]
|
||
}
|
||
}
|
||
}
|
||
|
||
|
||
override func mouseDown(with event: NSEvent) {
|
||
if ( Mouse2Joystick ) {
|
||
setIO(0xC061, 1 << 7)
|
||
}
|
||
}
|
||
|
||
override func mouseUp(with event: NSEvent) {
|
||
if ( Mouse2Joystick ) {
|
||
setIO(0xC061, 0)
|
||
}
|
||
}
|
||
|
||
override func rightMouseDown(with event: NSEvent) {
|
||
if ( Mouse2Joystick ) {
|
||
setIO(0xC062, 1 << 7)
|
||
}
|
||
}
|
||
|
||
override func rightMouseUp(with event: NSEvent) {
|
||
if ( Mouse2Joystick ) {
|
||
setIO(0xC062, 0)
|
||
}
|
||
}
|
||
|
||
override func otherMouseDown(with event: NSEvent) {
|
||
if ( Mouse2Joystick ) {
|
||
setIO(0xC063, 0) // inverted (bit 7: 0 = pressed)
|
||
}
|
||
}
|
||
|
||
override func otherMouseUp(with event: NSEvent) {
|
||
if ( Mouse2Joystick ) {
|
||
setIO(0xC063, 1 << 7) // inverted (bit 7: 1 = not pressed)
|
||
}
|
||
}
|
||
|
||
|
||
func Input() {
|
||
// Mouse 2 JoyStick (Game Controller / Paddle)
|
||
mouseLocation = view.window!.mouseLocationOutsideOfEventStream
|
||
|
||
if ( Mouse2Joystick ) {
|
||
pdl_prevarr[0] = pdl_valarr[0]
|
||
pdl_valarr[0] = Double(mouseLocation.x / (displayField.frame.width) )
|
||
pdl_diffarr[0] = pdl_valarr[0] - pdl_prevarr[0]
|
||
|
||
pdl_prevarr[1] = pdl_valarr[1]
|
||
pdl_valarr[1] = 1 - Double(mouseLocation.y / (displayField.frame.height) )
|
||
pdl_diffarr[1] = pdl_valarr[1] - pdl_prevarr[1]
|
||
}
|
||
|
||
if ( MouseInterface ) {
|
||
pdl_prevarr[2] = pdl_valarr[2]
|
||
pdl_valarr[2] = Double(mouseLocation.x / (displayField.frame.width) )
|
||
pdl_diffarr[2] = pdl_valarr[2] - pdl_prevarr[2]
|
||
|
||
pdl_prevarr[3] = pdl_valarr[3]
|
||
pdl_valarr[3] = 1 - Double(mouseLocation.y / (displayField.frame.height) )
|
||
pdl_diffarr[3] = pdl_valarr[3] - pdl_prevarr[3]
|
||
}
|
||
}
|
||
|
||
|
||
func Update() {
|
||
switch cpuState {
|
||
case cpuState_running:
|
||
clkCounter += Double(clkfrm)
|
||
// we start a new frame from here, so CPU is running even while rendering
|
||
clkfrm = 0
|
||
|
||
frameCounter += 1
|
||
|
||
if ( frameCounter % fps == 0 ) {
|
||
let currentTime = CACurrentMediaTime() as Double
|
||
let elpasedTime = currentTime - lastFrameTime
|
||
lastFrameTime = currentTime
|
||
mhz = Double( clkCounter ) / (elpasedTime * M);
|
||
clkCounter = 0
|
||
}
|
||
|
||
#if SPEEDTEST
|
||
#else
|
||
|
||
// poll input devices like mouse and joystick
|
||
Input()
|
||
|
||
// run some code
|
||
m6502_Run()
|
||
|
||
// video rendering
|
||
if ( frameCounter % video_fps_divider == 0 ) {
|
||
Render()
|
||
}
|
||
|
||
#endif
|
||
|
||
break
|
||
|
||
case cpuState_halting:
|
||
cpuState = cpuState_halted
|
||
|
||
// clkCounter += Double(clkfrm)
|
||
// // we start a new frame from here, so CPU is running even while rendering
|
||
// clkfrm = 0
|
||
//
|
||
// frameCounter += 1
|
||
//
|
||
// if ( frameCounter % fps == 0 ) {
|
||
// let currentTime = CACurrentMediaTime() as Double
|
||
// let elpasedTime = currentTime - lastFrameTime
|
||
// lastFrameTime = currentTime
|
||
// mhz = Double( clkCounter ) / (elpasedTime * M);
|
||
// clkCounter = 0
|
||
// }
|
||
//
|
||
// #if SPEEDTEST
|
||
// #else
|
||
//
|
||
// // poll input devices like mouse and joystick
|
||
// Input()
|
||
//
|
||
// // run some code
|
||
// m6502_Run()
|
||
//
|
||
// video rendering
|
||
// if ( frameCounter % 5 == 0 ) {
|
||
Render()
|
||
// }
|
||
|
||
// #endif
|
||
|
||
break
|
||
|
||
case cpuState_halted:
|
||
upd.suspend()
|
||
break
|
||
|
||
default:
|
||
break
|
||
}
|
||
|
||
}
|
||
|
||
|
||
// func FromBuf(ptr: UnsafeMutablePointer<UInt8>, length len: Int) -> String? {
|
||
// // convert the bytes using the UTF8 encoding
|
||
// if let theString = NSString(bytes: ptr, length: len, encoding: NSUTF8StringEncoding) {
|
||
// return theString as String
|
||
// } else {
|
||
// return nil // the bytes aren't valid UTF8
|
||
// }
|
||
// }
|
||
|
||
|
||
var upd = RepeatingTimer(timeInterval: 1)
|
||
|
||
static var current : ViewController? = nil
|
||
|
||
func newUpdateTimer( timeInterval : Double ) {
|
||
upd.kill()
|
||
upd = RepeatingTimer(timeInterval: timeInterval)
|
||
upd.eventHandler = {
|
||
self.Update()
|
||
}
|
||
upd.resume()
|
||
}
|
||
|
||
override func viewDidLoad() {
|
||
super.viewDidLoad()
|
||
|
||
ViewController.current = self
|
||
|
||
hires.clearScreen();
|
||
|
||
spkr_load_sfx( Bundle.main.resourcePath! + "/sfx" )
|
||
|
||
let woz_err = woz_loadFile( Bundle.main.resourcePath! + "/dsk/Apple DOS 3.3 January 1983.woz" )
|
||
chk_woz_load(err: woz_err)
|
||
|
||
//view.frame = CGRect(origin: CGPoint(), size: NSScreen.main!.visibleFrame.size)
|
||
|
||
// createHiRes()
|
||
|
||
self.displayField.scaleUnitSquare(to: NSSize(width: 1, height: 1))
|
||
|
||
// NSEvent.removeMonitor(NSEvent.EventType.flagsChanged)
|
||
// NSEvent.addLocalMonitorForEvents(matching: .flagsChanged) {
|
||
// self.flagsChanged(with: $0)
|
||
// return $0
|
||
// }
|
||
|
||
// NSEvent.removeMonitor(NSEvent.EventType.keyDown)
|
||
NSEvent.addLocalMonitorForEvents(matching: .keyDown) {
|
||
// print("keyDown event")
|
||
self.keyDown(with: $0)
|
||
return nil
|
||
// return $0
|
||
}
|
||
NSEvent.addLocalMonitorForEvents(matching: .keyUp) {
|
||
// print("keyUp event")
|
||
self.keyUp(with: $0)
|
||
return nil
|
||
// return $0
|
||
}
|
||
|
||
displayField.maximumNumberOfLines = textLines
|
||
displayField.preferredMaxLayoutWidth = displayField.frame.width
|
||
|
||
// DispatchQueue.main.asyncAfter(deadline: .now() + 1/fps, execute: {
|
||
// self.update()
|
||
// })
|
||
|
||
// #if FUNCTIONTEST
|
||
// #else
|
||
// DispatchQueue.global(qos: .background).async {
|
||
// self.update()
|
||
// }
|
||
|
||
// upd.eventHandler = {
|
||
// self.Update()
|
||
// }
|
||
// upd.resume()
|
||
|
||
newUpdateTimer( timeInterval: 1 / Double(fps) )
|
||
|
||
// #endif
|
||
}
|
||
|
||
|
||
|
||
func setCPUClockSpeed( freq : Double ) {
|
||
MHz_6502 = freq
|
||
clk_6502_per_frm = UInt64( MHz_6502 * M / Double(fps) )
|
||
clk_6502_per_frm_set = clk_6502_per_frm
|
||
}
|
||
|
||
@IBAction func speedSelected(_ sender: NSButton) {
|
||
if ( sender.title == "MAX" ) {
|
||
setCPUClockSpeed(freq: 1600)
|
||
}
|
||
else if let freq = Double( sender.title ) {
|
||
setCPUClockSpeed(freq: freq)
|
||
|
||
|
||
// TODO: Probably this is not the best way to deal with the problem: To make sound continous independent of FPS and Freq
|
||
|
||
// spkr_extra_buf = Int32( 780 / fps )
|
||
spkr_extra_buf = 0
|
||
|
||
switch freq {
|
||
case 2.0:
|
||
// spkr_extra_buf = Int32( Double(spkr_extra_buf) * 2.961538461538462 ) // normally it should come up as 77, but this way it is calculated with FPS
|
||
spkr_extra_buf = 50
|
||
break
|
||
|
||
case 4.0:
|
||
// spkr_extra_buf = Int32( Double(spkr_extra_buf) * 1.346153846153846 ) // normally it should come up as 35, but this way it is calculated with FPS
|
||
spkr_extra_buf = 8
|
||
break
|
||
|
||
default:
|
||
// spkr_extra_buf = Int32( 780 / fps ) // normally it should come up as 26, but this way it is calculated with FPS
|
||
spkr_extra_buf = 0
|
||
break
|
||
}
|
||
|
||
SoundGap.integerValue = Int(spkr_extra_buf)
|
||
}
|
||
|
||
}
|
||
|
||
|
||
func setSimulationMode( mode : String ) {
|
||
switch ( mode ) {
|
||
case "Eco":
|
||
cpuMode = cpuMode_eco
|
||
|
||
fps = DEFAULT_FPS
|
||
video_fps_divider = DEF_VIDEO_DIV
|
||
break
|
||
|
||
case "Game":
|
||
cpuMode = cpuMode_game
|
||
cpuState = cpuState_running
|
||
|
||
fps = GAME_FPS
|
||
video_fps_divider = GAME_VIDEO_DIV
|
||
break
|
||
|
||
default:
|
||
cpuMode = cpuMode_normal
|
||
cpuState = cpuState_running
|
||
|
||
fps = DEFAULT_FPS
|
||
video_fps_divider = DEF_VIDEO_DIV
|
||
break
|
||
}
|
||
|
||
spkr_fps_divider = fps / spkr_fps
|
||
spkr_play_timeout = 8 * spkr_fps_divider
|
||
|
||
// spkr_buf_size = spkr_sample_rate * 2 / spkr_fps
|
||
newUpdateTimer( timeInterval: 1 / Double(fps) )
|
||
setCPUClockSpeed(freq: MHz_6502)
|
||
|
||
// TODO: Better way to deal with speaker!!!
|
||
spkr_play_timeout = 8 * video_fps_divider
|
||
}
|
||
|
||
|
||
@IBAction func setCPUMode(_ sender: NSButton) {
|
||
setSimulationMode(mode: sender.title )
|
||
}
|
||
|
||
@IBOutlet weak var SoundGap: NSTextFieldCell!
|
||
|
||
@IBAction func SoundGapChanged(_ sender: NSStepper) {
|
||
SoundGap.integerValue = sender.integerValue
|
||
spkr_extra_buf = Int32( sender.integerValue )
|
||
}
|
||
|
||
@IBAction func CRTMonitorOnOff(_ sender: NSButton) {
|
||
CRTMonitor = sender.state == .on
|
||
scanLines.isHidden = !CRTMonitor
|
||
hires.RenderFullScreen()
|
||
}
|
||
|
||
@IBAction func ColorMonitorOnOff(_ sender: NSButton) {
|
||
ColorMonitor = sender.state == .on
|
||
hires.RenderFullScreen()
|
||
|
||
if ( ColorMonitor ) {
|
||
display.textColor = colorWhite // .white
|
||
}
|
||
else {
|
||
display.textColor = colorGreen // .green
|
||
}
|
||
}
|
||
|
||
@IBAction func MonitorChange(_ sender: NSButton) {
|
||
switch sender.title {
|
||
case "White Mono":
|
||
ColorMonitor = false
|
||
monoColor = colorWhite
|
||
hires.monoColor = hires.color_white
|
||
|
||
case "Green Mono":
|
||
ColorMonitor = false
|
||
monoColor = colorGreen
|
||
hires.monoColor = hires.color_green
|
||
|
||
case "Amber Mono":
|
||
ColorMonitor = false
|
||
monoColor = colorOrange
|
||
hires.monoColor = hires.color_orange
|
||
|
||
default:
|
||
ColorMonitor = true
|
||
monoColor = colorWhite
|
||
}
|
||
|
||
display.textColor = monoColor
|
||
hires.RenderFullScreen()
|
||
}
|
||
|
||
@IBAction func Keyboard2JoystickOnOff(_ sender: NSButton) {
|
||
Keyboard2Joystick = sender.state == .on
|
||
}
|
||
|
||
@IBAction func Mouse2JoystickOnOff(_ sender: NSButton) {
|
||
Mouse2Joystick = sender.state == .on
|
||
}
|
||
|
||
@IBAction func MouseOnOff(_ sender: NSButton) {
|
||
MouseInterface = sender.state == .on
|
||
}
|
||
|
||
@IBAction func QuickDisk(_ sender: NSButton) {
|
||
if sender.state == .on {
|
||
diskAccelerator_enabled = 1;
|
||
}
|
||
else {
|
||
diskAccelerator_enabled = 0;
|
||
}
|
||
}
|
||
|
||
@IBAction func DiskSound(_ sender: NSButton) {
|
||
if sender.state == .on {
|
||
disk_sfx_enabled = 1;
|
||
}
|
||
else {
|
||
disk_sfx_enabled = 0;
|
||
}
|
||
}
|
||
|
||
|
||
@objc func openDiskImage() {
|
||
let openPanel = NSOpenPanel()
|
||
openPanel.title = "Disk Image"
|
||
openPanel.allowsMultipleSelection = false
|
||
openPanel.canChooseDirectories = false
|
||
openPanel.canCreateDirectories = false
|
||
openPanel.canChooseFiles = true
|
||
openPanel.allowedFileTypes = ["dsk","do","po","nib", "woz"]
|
||
|
||
openPanel.begin { (result) -> Void in
|
||
if result == NSApplication.ModalResponse.OK {
|
||
print("file:", openPanel.url!.path)
|
||
//Do what you will
|
||
//If there's only one URL, surely 'openPanel.URL'
|
||
//but otherwise a for loop works
|
||
|
||
if let filePath = openPanel.url?.path {
|
||
let woz_err = woz_loadFile( filePath )
|
||
|
||
if woz_err == WOZ_ERR_OK {
|
||
NSDocumentController.shared.noteNewRecentDocumentURL(URL(fileURLWithPath: filePath))
|
||
}
|
||
else {
|
||
self.chk_woz_load(err: woz_err)
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
|
||
@IBAction func openDocument(_ sender: Any?) {
|
||
openDiskImage()
|
||
}
|
||
|
||
@IBAction func traceEnable(_ sender: NSButton) {
|
||
switch sender.state {
|
||
case .on:
|
||
m6502.dbgLevel.trace = 1
|
||
openLog()
|
||
|
||
default:
|
||
m6502.dbgLevel.trace = 0
|
||
closeLog()
|
||
}
|
||
}
|
||
|
||
}
|
||
|