Steve2/A2Mac/AppDelegate.swift
2024-01-06 07:11:52 -08:00

171 lines
5.7 KiB
Swift

//
// AppDelegate.swift
// Steve ][
//
// Created by Tamas Rudnai on 7/25/19.
// Copyright © 2019, 2020 Tamas Rudnai. All rights reserved.
//
// This file is part of Steve ][ -- The Apple ][ Emulator.
//
// Steve ][ is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Steve ][ is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Steve ][. If not, see <https://www.gnu.org/licenses/>.
//
import Cocoa
import Foundation
@NSApplicationMain
class AppDelegate: NSObject, NSApplicationDelegate {
static var current : AppDelegate?
var preferencesController : PreferencesWindowController?
func applicationShouldTerminateAfterLastWindowClosed(_ sender: NSApplication) -> Bool {
return true
}
@IBAction func ROM_Selected(_ sender: NSMenuItem) {
if let menuIdentifier = sender.identifier {
// rom_loadFile( Bundle.main.resourcePath, menuIdentifier.rawValue + ".rom" )
ViewController.romFileName = menuIdentifier.rawValue + ".rom"
// print("Resource Path: " + Bundle.main.resourcePath!)
m6502_ColdReset( Bundle.main.resourcePath! + "/rom/", ViewController.romFileName )
}
}
@IBAction func Disk1_Selected(_ sender: NSMenuItem) {
if let menuIdentifier = sender.identifier {
let woz_err = woz_loadFile( Bundle.main.resourcePath! + "/dsk/" + menuIdentifier.rawValue + ".woz" )
ViewController.shared?.chk_woz_load(err: woz_err)
woz_flags.image_file_readonly = 1
}
}
func applicationDidFinishLaunching(_ aNotification: Notification) {
// Insert code here to initialize your application
AppDelegate.current = self
}
func applicationWillTerminate(_ aNotification: Notification) {
// Insert code here to tear down your application
}
@IBAction func selectAnImageFromFile(sender: AnyObject) {
ViewController.shared?.openDiskImageDialog()
}
func application(_ sender: NSApplication, openFile filename: String) -> Bool {
ViewController.shared?.openDiskImage(url: URL(fileURLWithPath: filename))
return true;
}
@IBAction func openFile(_ sender: NSMenuItem) {
ViewController.shared?.openDiskImageDialog()
}
@IBAction func saveFile(_ sender: NSMenuItem) {
ViewController.shared?.saveFile()
}
@IBAction func saveFileAs(_ sender: NSMenuItem) {
ViewController.shared?.saveFileAs()
}
@IBAction func Cheat_Wavy_Navy_Vitroy(_ sender: Any) {
ViewController.shared?.Cheat_Wavy_Navy_Victory()
}
@IBAction func Cheat_Wavy_Navy_Add_3_Ships(_ sender: Any) {
ViewController.shared?.Cheat_Wavy_Navy_Add_3_Ships()
}
@IBAction func Cheat_Wavy_Navy_Never_Lose(_ menuItem: NSMenuItem) {
menuItem.state = (ViewController.shared?.Cheat_Wavy_Navy_Never_Lose())!
}
@IBAction func Cheat_Wavy_Navy_Lose_To_Win(_ menuItem: NSMenuItem) {
menuItem.state = (ViewController.shared?.Cheat_Wavy_Navy_Lose_To_Win())!
}
@IBOutlet weak var MenuItem_Cheat: NSMenuItem!
@IBOutlet weak var MenuItem_Hard_Hat_Mack: NSMenuItem!
@IBOutlet weak var MenuItem_Hard_Hat_Mack_Add_3_Macks: NSMenuItem!
func Cheat_Menu() {
// print("Cheat_Menu Menu")
let ships = ViewController.shared?.Get_Hard_Hat_Mack()
MenuItem_Hard_Hat_Mack_Add_3_Macks.title = String(format: "Add 3 Macks (%d)", ships!)
}
@IBAction func Cheat_Hard_Hat_Mack(_ menuItem: NSMenuItem) {
print("Cheat_Hard_Hat_Mack SubMenu")
let ships = ViewController.shared?.Get_Hard_Hat_Mack()
MenuItem_Hard_Hat_Mack_Add_3_Macks.title = String(format: "Add 3 Macks (%d)", ships!)
}
@IBAction func Cheat_Hard_Hat_Mack_Add_3_Macks(_ menuItem: NSMenuItem) {
let _ = ViewController.shared?.Cheat_Hard_Hat_Mack(add: 3)
}
@IBAction func Cheat_Hard_Hat_Mack_Never_Lose(_ menuItem: NSMenuItem) {
menuItem.state = (ViewController.shared?.Cheat_Hard_Hat_Mack_Never_Lose())!
}
@IBAction func showPreferences(_ sender: NSMenuItem) {
if ( preferencesController == nil ) {
let storyboard = NSStoryboard(name: NSStoryboard.Name("Preferences"), bundle: nil)
preferencesController = storyboard.instantiateInitialController() as? PreferencesWindowController
}
}
@IBAction func PowerOn(_ sender: Any) {
ViewController.shared?.PowerOn(sender)
}
@IBAction func Pause(_ sender: Any) {
ViewController.shared?.Pause(sender)
}
@IBAction func PowerOff(_ sender: Any) {
ViewController.shared?.PowerOff(sender)
}
@IBAction func ColdReset(_ sender: Any) {
ViewController.shared?.Reset(sender)
}
@IBAction func WarmReset(_ sender: Any) {
ViewController.shared?.Reset(sender)
}
@IBAction func DebugContinue(_ sender: Any) {
DebuggerWindowController.shared?.ContinuePauseButton(sender)
}
@IBAction func DebugStepOver(_ sender: Any) {
DebuggerWindowController.shared?.Step_Over(sender)
}
@IBAction func DebugStepIn(_ sender: Any) {
DebuggerWindowController.shared?.Step_In(sender)
}
@IBAction func DebugStepOut(_ sender: Any) {
DebuggerWindowController.shared?.Step_Out(sender)
}
}