Steve2/src/dev/audio/speaker.h
tudnai bde4c4d941 - spkr_switch renamed to spkr_toggle and moved to speaker.c
- Also some minor tweaks and cosmetics
2020-05-17 19:32:45 -07:00

39 lines
782 B
C

//
// speaker.h
// A2Mac
//
// Created by Tamas Rudnai on 5/9/20.
// Copyright © 2020 GameAlloy. All rights reserved.
//
#ifndef speaker_h
#define speaker_h
#include <stdio.h>
#define SPKR_LEVEL_MIN 0
#define SPKR_LEVEL_MAX 255
#define SPKR_LEVEL_ZERO ( SPKR_LEVEL_MIN + SPKR_LEVEL_MAX / 2 )
extern const unsigned spkr_sample_rate;
extern const unsigned spkr_buf_size;
extern const int spkr_fps;
extern char spkr_samples [];
extern unsigned spkr_sample_idx;
extern int spkr_level;
extern int freeBuffers;
extern unsigned spkr_extra_buf;
extern const unsigned spkr_play_timeout;
extern unsigned spkr_play_time;
extern void spkr_init(void);
extern void spkr_exit(void);
extern void spkr_update(void);
extern void spkr_toggle(void);
#endif /* speaker_h */