mirror of
https://github.com/trudnai/Steve2.git
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add26cffc0
- Effort to make sound smoother on higher frequencies
801 lines
28 KiB
Swift
801 lines
28 KiB
Swift
//
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// ViewController.swift
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// A2Mac
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//
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// Created by Tamas Rudnai on 7/25/19.
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// Copyright © 2019 GameAlloy. All rights reserved.
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//
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import Cocoa
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import AVFoundation
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let K : Double = 1000.0
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let M : Double = (K * K)
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let G : Double = (M * K)
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let T : Double = (G * K)
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let KB : Double = 1024.0
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let MB : Double = (KB * KB)
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let GB : Double = (MB * KB)
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let TB : Double = (GB * KB)
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var spk_up: AVAudioPlayer?
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var spk_dn: AVAudioPlayer?
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@_cdecl("ViewController_spk_up_play")
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func spk_up_play() {
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spk_up?.stop()
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spk_dn?.stop()
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spk_up?.play()
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}
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@_cdecl("ViewController_spk_dn_play")
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func spk_dn_play() {
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spk_up?.stop()
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spk_dn?.stop()
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spk_dn?.play()
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}
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#if METAL_YES
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import Metal
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#endif
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class ViewController: NSViewController {
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@IBOutlet weak var displayField: NSTextField!
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@IBOutlet weak var display: NSTextFieldCell!
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@IBOutlet weak var speedometer: NSTextFieldCell!
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@IBOutlet weak var hires: HiRes!
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@IBOutlet weak var splashScreen: NSImageView!
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// static let charConvStr : String =
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// "@🄰🄱🄲🄳🄴🄵🄶🄷🄸🄹🄺🄻🄼🄽🄾🄿🅀🅁🅂🅃🅄🅅🅆🅇🅈🅉[\\]^_ !\"#$%&'()*+,-./0123456789:;<=>?" +
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// "@🅰🅱🅲🅳🅴🅵🅶🅷🅸🅹🅺🅻🅼🅽🅾🅿🆀🆁🆂🆃🆄🆅🆆🆇🆈🆉[\\]^_⬛︎!\"#$%&'()*+,-./0123456789:;<=>?" + // FL
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// "@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_ !\"#$%&'()*+,-./0123456789:;<=>?" +
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// "@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_`abcdefghijklmnopqrstuvwxyz{|}~?"
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// static let charConvStr : String =
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// "@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_ !\"#$%&'()*+,-./0123456789:;<=>?" +
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// "@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_░!\"#$%&'()*+,-./0123456789:;<=>?" + // FL
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// "@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_\u{E0A0}!\"#$%&'()*+,-./0123456789:;<=>?" +
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// "@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_`abcdefghijklmnopqrstuvwxyz{|}~?"
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// static let charConvStr : String =
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// "\u{E140}\u{E141}\u{E142}\u{E143}\u{E144}\u{E145}\u{E146}\u{E147}\u{E148}\u{E149}\u{E14A}\u{E14B}\u{E14C}\u{E14D}\u{E14E}\u{E14F}\u{E150}\u{E151}\u{E152}\u{E153}\u{E154}\u{E155}\u{E156}\u{E157}\u{E158}\u{E159}\u{E15A}\u{E15B}\u{E15C}\u{E15D}\u{E15E}\u{E15F}\u{E120}\u{E121}\u{E122}\u{E123}\u{E124}\u{E125}\u{E126}\u{E127}\u{E128}\u{E129}\u{E12A}\u{E12B}\u{E12C}\u{E12D}\u{E12E}\u{E12F}\u{E130}\u{E131}\u{E132}\u{E133}\u{E134}\u{E135}\u{E136}\u{E137}\u{E138}\u{E139}\u{E13A}\u{E13B}\u{E13C}\u{E13D}\u{E13E}\u{E13F}" +
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// "@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_░!\"#$%&'()*+,-./0123456789:;<=>?" + // FL
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// "@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_\u{E0A0}!\"#$%&'()*+,-./0123456789:;<=>?" +
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// "@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_`abcdefghijklmnopqrstuvwxyz{|}~?"
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static let charConvStrFlashOff : String =
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"\u{E140}\u{E141}\u{E142}\u{E143}\u{E144}\u{E145}\u{E146}\u{E147}\u{E148}\u{E149}\u{E14A}\u{E14B}\u{E14C}\u{E14D}\u{E14E}\u{E14F}\u{E150}\u{E151}\u{E152}\u{E153}\u{E154}\u{E155}\u{E156}\u{E157}\u{E158}\u{E159}\u{E15A}\u{E15B}\u{E15C}\u{E15D}\u{E15E}\u{E15F}\u{E120}\u{E121}\u{E122}\u{E123}\u{E124}\u{E125}\u{E126}\u{E127}\u{E128}\u{E129}\u{E12A}\u{E12B}\u{E12C}\u{E12D}\u{E12E}\u{E12F}\u{E130}\u{E131}\u{E132}\u{E133}\u{E134}\u{E135}\u{E136}\u{E137}\u{E138}\u{E139}\u{E13A}\u{E13B}\u{E13C}\u{E13D}\u{E13E}\u{E13F}" +
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"@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_ !\"#$%&'()*+,-./0123456789:;<=>?" + // FL
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"@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_ !\"#$%&'()*+,-./0123456789:;<=>?" +
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"@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_`abcdefghijklmnopqrstuvwxyz{|}~\u{007F}"
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static let charConvStrFlashOn : String =
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"\u{E140}\u{E141}\u{E142}\u{E143}\u{E144}\u{E145}\u{E146}\u{E147}\u{E148}\u{E149}\u{E14A}\u{E14B}\u{E14C}\u{E14D}\u{E14E}\u{E14F}\u{E150}\u{E151}\u{E152}\u{E153}\u{E154}\u{E155}\u{E156}\u{E157}\u{E158}\u{E159}\u{E15A}\u{E15B}\u{E15C}\u{E15D}\u{E15E}\u{E15F}\u{E120}\u{E121}\u{E122}\u{E123}\u{E124}\u{E125}\u{E126}\u{E127}\u{E128}\u{E129}\u{E12A}\u{E12B}\u{E12C}\u{E12D}\u{E12E}\u{E12F}\u{E130}\u{E131}\u{E132}\u{E133}\u{E134}\u{E135}\u{E136}\u{E137}\u{E138}\u{E139}\u{E13A}\u{E13B}\u{E13C}\u{E13D}\u{E13E}\u{E13F}" +
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"\u{E140}\u{E141}\u{E142}\u{E143}\u{E144}\u{E145}\u{E146}\u{E147}\u{E148}\u{E149}\u{E14A}\u{E14B}\u{E14C}\u{E14D}\u{E14E}\u{E14F}\u{E150}\u{E151}\u{E152}\u{E153}\u{E154}\u{E155}\u{E156}\u{E157}\u{E158}\u{E159}\u{E15A}\u{E15B}\u{E15C}\u{E15D}\u{E15E}\u{E15F}\u{E120}\u{E121}\u{E122}\u{E123}\u{E124}\u{E125}\u{E126}\u{E127}\u{E128}\u{E129}\u{E12A}\u{E12B}\u{E12C}\u{E12D}\u{E12E}\u{E12F}\u{E130}\u{E131}\u{E132}\u{E133}\u{E134}\u{E135}\u{E136}\u{E137}\u{E138}\u{E139}\u{E13A}\u{E13B}\u{E13C}\u{E13D}\u{E13E}\u{E13F}" +
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"@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_ !\"#$%&'()*+,-./0123456789:;<=>?" +
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"@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_`abcdefghijklmnopqrstuvwxyz{|}~\u{007F}"
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static let charConvTblFlashOn = Array( charConvStrFlashOn )
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static let charConvTblFlashOff = Array( charConvStrFlashOff )
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static var charConvTbl = charConvTblFlashOn
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static var romFileName = "Apple2e_Enhanced.rom";
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let textLineOfs : [Int] = [
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0x000, 0x080, 0x100, 0x180, 0x200, 0x280, 0x300, 0x380, 0x028, 0x0A8, 0x128, 0x1A8,
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0x228, 0x2A8, 0x328, 0x3A8, 0x050, 0x0D0, 0x150, 0x1D0, 0x250, 0x2D0, 0x350, 0x3D0
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]
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var workItem : DispatchWorkItem? = nil;
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@IBAction func Power(_ sender: Any) {
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upd.suspend()
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halted = true
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//------------------------------------------------------------
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// Animated Splash Screen fade out and (Text) Monitor fade in
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hires.isHidden = true
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displayField.alphaValue = 0
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displayField.isHidden = false
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splashScreen.alphaValue = 1
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splashScreen.isHidden = false
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DispatchQueue.main.asyncAfter(deadline: .now() + 0.5) {
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NSAnimationContext.runAnimationGroup({ (context) in
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context.duration = 0.5
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// Use the value you want to animate to (NOT the starting value)
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self.displayField.animator().alphaValue = 1
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self.splashScreen.animator().alphaValue = 0
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},
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completionHandler:{ () -> Void in
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self.displayField.alphaValue = 1
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self.splashScreen.isHidden = true
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})
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m6502_ColdReset( Bundle.main.resourcePath, ViewController.romFileName )
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self.halted = false
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self.upd.resume()
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}
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//------------------------------------------------------------
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#if SPEEDTEST
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if ( workItem != nil ) {
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workItem!.cancel();
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workItem = nil;
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}
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else {
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workItem = DispatchWorkItem {
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DispatchQueue.global(qos: .userInteractive).async {
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// DispatchQueue.global(qos: .userInitiated).async {
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// DispatchQueue.global(qos: .background).async {
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tst6502()
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}
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}
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DispatchQueue.global().async(execute: workItem!);
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}
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#else
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#endif
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}
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@IBAction func Reset(_ sender: Any) {
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// m6502.interrupt = SOFTRESET;
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// let saved_frm_set = clk_6502_per_frm_set;
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// clk_6502_per_frm_set = 0
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// clk_6502_per_frm_max = 0
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// // wait for 1 ms to allow the simulation to halt
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// usleep(10000);
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softReset()
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// clk_6502_per_frm_set = saved_frm_set
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}
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static let textPage1Addr = 0x400
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static let textPage2Addr = 0x800
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static let textBufferSize = 0x400
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// static only needed to be able to initialize things
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static let textLines = 24
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static let textCols = 40
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static let lineEndChars = 1
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// these are needed to be able to easy access to these constants from instances
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let textLines = ViewController.textLines
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let textCols = ViewController.textCols
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let lineEndChars = ViewController.lineEndChars
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var frameCnt = 0
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// let spaceChar : Character = "\u{E17F}"
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// let blockChar : Character = "\u{E07F}"
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// static let spaceChar : Character = " "
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// static let blockChar : Character = "░"
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// static var flashingSpace : Character = " "
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let ramBufferPointer = UnsafeRawBufferPointer(start: MEM, count: 64 * 1024)
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static let textPage1Pointer = UnsafeRawBufferPointer(start: MEM + textPage1Addr, count: textBufferSize)
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static let textPage2Pointer = UnsafeRawBufferPointer(start: MEM + textPage2Addr, count: textBufferSize)
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static let textIntBufferPointer = UnsafeRawBufferPointer(start: RAM + textPage1Addr, count: textBufferSize)
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static let textAuxBufferPointer = UnsafeRawBufferPointer(start: AUX + textPage1Addr, count: textBufferSize)
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var textBufferPointer = textPage1Pointer
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static let textArraySize = textLines * (textCols + lineEndChars) + textCols * 2
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var txtClear = [Character](repeating: " ", count: textArraySize * 2)
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var txtArr = [Character](repeating: " ", count: textArraySize * 2)
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var s = String()
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func HexDump() {
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var txt : String = ""
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for y in 0...textLines - 1 {
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txt += String(format: "%04X: ", y * 16)
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for x in 0...15 {
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let byte = ramBufferPointer[ y * 16 + x ]
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let chr = String(format: "%02X ", byte)
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txt += chr
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}
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txt += "\n"
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}
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DispatchQueue.main.async {
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self.display.stringValue = txt
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self.speedometer.stringValue = String(format: "%0.3lf MHz", mhz);
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}
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}
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// AppleScript Keycodes
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let leftArrowKey = 123
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let rightArrowKey = 124
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let upArrowKey = 126
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let downArrowKey = 125
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var ddd = 9;
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override var acceptsFirstResponder: Bool {
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return true
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}
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override func keyDown(with event: NSEvent) {
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print("keyDown")
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// for i in 0...65536 {
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// ddd = Int(event.keyCode) + i
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// }
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// ddd = ddd * 2
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// switch event.modifierFlags.intersection(.deviceIndependentFlagsMask) {
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// case [.command] where event.characters == "l",
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// [.command, .shift] where event.characters == "l":
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// print("command-l or command-shift-l")
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// default:
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// break
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// }
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// print( "key = " + (event.charactersIgnoringModifiers ?? ""))
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// print( "\ncharacter = " + (event.characters ?? ""))
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if event.modifierFlags.contains(.command) { // .shift, .option, .control ...
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if let chars = event.charactersIgnoringModifiers {
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switch chars {
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case "v":
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print("CMD + V")
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let pasteBoard = NSPasteboard.general
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if let str = pasteBoard.string( forType: .string ) {
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print("PASTED:", str)
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DispatchQueue.global(qos: .background).async {
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for char in str.uppercased() {
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if let ascii = char.asciiValue {
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kbdInput(ascii)
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}
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}
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}
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}
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default:
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break
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}
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}
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}
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else {
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#if FUNCTIONTEST
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#else
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let keyCode = Int(event.keyCode)
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switch keyCode {
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case leftArrowKey:
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kbdInput(0x08)
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// setIO(0xC064, 0);
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print("LEFT", ddd);
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// Keyboard 2 JoyStick (Game Controller / Paddle)
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pdl_valarr[0] = 0
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case rightArrowKey:
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kbdInput(0x15)
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// setIO(0xC064, 255);
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print("RIGHT")
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// Keyboard 2 JoyStick (Game Controller / Paddle)
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pdl_valarr[0] = 1
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case downArrowKey:
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// kbdInput(0x0B)
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// setIO(0xC065, 255);
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print("DOWN")
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// Keyboard 2 JoyStick (Game Controller / Paddle)
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pdl_valarr[1] = 1
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case upArrowKey:
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// kbdInput(0x0A)
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// setIO(0xC065, 0);
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print("UP")
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// Keyboard 2 JoyStick (Game Controller / Paddle)
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pdl_valarr[1] = 0
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default:
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// print("keycode: %d", keyCode)
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if let chars = event.characters {
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let char = chars.uppercased()[chars.startIndex]
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if let ascii = char.asciiValue {
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kbdInput(ascii)
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}
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}
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}
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#endif
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}
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}
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var savedVideoMode = videoMode_t.init()
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override func keyUp(with event: NSEvent) {
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print("keyUp")
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// switch event.modifierFlags.intersection(.deviceIndependentFlagsMask) {
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// case [.command] where event.characters == "l",
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// [.command, .shift] where event.characters == "l":
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// print("command-l or command-shift-l")
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// default:
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// break
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// }
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// print( "key = " + (event.charactersIgnoringModifiers ?? ""))
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// print( "\ncharacter = " + (event.characters ?? ""))
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#if FUNCTIONTEST
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#else
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let keyCode = Int(event.keyCode)
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switch keyCode {
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case leftArrowKey:
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// kbdInput(0x08)
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// setIO(0xC064, 127);
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print("left")
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// Keyboard 2 JoyStick (Game Controller / Paddle)
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pdl_valarr[0] = 0.5
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case rightArrowKey:
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// kbdInput(0x15)
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// setIO(0xC064, 128);
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print("right")
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// Keyboard 2 JoyStick (Game Controller / Paddle)
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pdl_valarr[0] = 0.5
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case downArrowKey:
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// kbdInput(0x0B)
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// setIO(0xC065, 127);
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print("down")
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// Keyboard 2 JoyStick (Game Controller / Paddle)
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pdl_valarr[1] = 0.5
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case upArrowKey:
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// kbdInput(0x0A)
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// setIO(0xC065, 128);
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print("up")
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// Keyboard 2 JoyStick (Game Controller / Paddle)
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pdl_valarr[1] = 0.5
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default:
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// print("keycode: %d", keyCode)
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// if let chars = event.characters {
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// let char = chars.uppercased()[chars.startIndex]
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// if let ascii = char.asciiValue {
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// kbdInput(ascii)
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// }
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// }
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break
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}
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#endif
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kbdUp()
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}
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override func flagsChanged(with event: NSEvent) {
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switch event.modifierFlags.intersection(.deviceIndependentFlagsMask) {
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case [.shift]:
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print("shift key is pressed")
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case [.control]:
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print("control key is pressed")
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case [.option] :
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setIO(0xC061, 1 << 7);
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print("option key is pressed")
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case [.command]:
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print("Command key is pressed")
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setIO(0xC062, 1 << 7);
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case [.control, .shift]:
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print("control-shift keys are pressed")
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case [.option, .shift]:
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print("option-shift keys are pressed")
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case [.command, .shift]:
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print("command-shift keys are pressed")
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case [.control, .option]:
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print("control-option keys are pressed")
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case [.control, .command]:
|
||
print("control-command keys are pressed")
|
||
case [.option, .command]:
|
||
print("option-command keys are pressed")
|
||
case [.shift, .control, .option]:
|
||
print("shift-control-option keys are pressed")
|
||
case [.shift, .control, .command]:
|
||
print("shift-control-command keys are pressed")
|
||
case [.control, .option, .command]:
|
||
print("control-option-command keys are pressed")
|
||
case [.shift, .command, .option]:
|
||
print("shift-command-option keys are pressed")
|
||
case [.shift, .control, .option, .command]:
|
||
print("shift-control-option-command keys are pressed")
|
||
case [.function]:
|
||
print("function key is pressed")
|
||
case [.capsLock]:
|
||
print("capsLock key is pressed")
|
||
default:
|
||
setIO(0xC061, 0);
|
||
setIO(0xC062, 0);
|
||
print("no modifier keys are pressed")
|
||
}
|
||
}
|
||
|
||
|
||
|
||
|
||
var was = 0;
|
||
|
||
var currentVideoMode = videoMode
|
||
var lastFrameTime = CACurrentMediaTime() as Double
|
||
var frameCounter : UInt32 = 0
|
||
var clkCounter : Double = 0
|
||
let fpsHalf = fps / 2
|
||
|
||
var halted = true;
|
||
|
||
var mouseLocation = NSPoint.zero
|
||
|
||
var shadowTxt : String = ""
|
||
|
||
func Update() {
|
||
// clk_6502_per_frm_max = 0
|
||
|
||
|
||
|
||
clkCounter += Double(clkfrm)
|
||
// we start a new frame from here, so CPU is running even while rendering
|
||
clkfrm = 0
|
||
|
||
frameCounter += 1
|
||
|
||
if ( frameCounter % fps == 0 ) {
|
||
let currentTime = CACurrentMediaTime() as Double
|
||
let elpasedTime = currentTime - lastFrameTime
|
||
lastFrameTime = currentTime
|
||
mhz = Double( clkCounter ) / (elpasedTime * M);
|
||
clkCounter = 0
|
||
}
|
||
|
||
// render()
|
||
// hires.compute()
|
||
|
||
// HexDump()
|
||
// return
|
||
|
||
frameCnt += 1
|
||
|
||
if ( frameCnt == fpsHalf ) {
|
||
// flashingSpace = blockChar
|
||
ViewController.charConvTbl = ViewController.charConvTblFlashOn
|
||
}
|
||
else if ( frameCnt >= fps ) {
|
||
// flashingSpace = spaceChar
|
||
ViewController.charConvTbl = ViewController.charConvTblFlashOff
|
||
frameCnt = 0
|
||
}
|
||
|
||
// Rendering is happening in the main thread, which has two implications:
|
||
// 1. We can update UI elements
|
||
// 2. it is independent of the simulation, de that is running in the background thread while we are busy with rendering...
|
||
DispatchQueue.main.sync {
|
||
var txt : String = ""
|
||
|
||
var fromLines = 0
|
||
var toLines = self.textLines
|
||
|
||
if videoMode.text == 0 {
|
||
if videoMode.mixed == 1 {
|
||
fromLines = toLines - 4
|
||
}
|
||
else {
|
||
toLines = 0
|
||
}
|
||
}
|
||
|
||
self.txtArr = self.txtClear
|
||
|
||
// render an empty space to eiminate displaying text portion of the screen covered by graphics
|
||
let charDisposition = videoMode.col80 == 0 ? 1 : 2
|
||
for y in 0 ..< fromLines {
|
||
self.txtArr[ y * (self.textCols * charDisposition + self.lineEndChars) + self.textCols * charDisposition] = "\n"
|
||
}
|
||
|
||
|
||
// 40 col
|
||
if videoMode.col80 == 0 {
|
||
if MEMcfg.txt_page_2 == 0 {
|
||
self.textBufferPointer = ViewController.textPage1Pointer
|
||
}
|
||
else {
|
||
self.textBufferPointer = ViewController.textPage2Pointer
|
||
}
|
||
// render the rest of the text screen
|
||
for y in fromLines ..< toLines {
|
||
for x in 0 ..< self.textCols {
|
||
let byte = self.textBufferPointer[ self.textLineOfs[y] + x ]
|
||
let idx = Int(byte);
|
||
let chr = ViewController.charConvTbl[idx]
|
||
|
||
self.txtArr[ y * (self.textCols + self.lineEndChars) + x ] = chr
|
||
}
|
||
|
||
self.txtArr[ y * (self.textCols + self.lineEndChars) + self.textCols ] = "\n"
|
||
}
|
||
}
|
||
// 80 col
|
||
else {
|
||
let auxPage = ( MEMcfg.is_80STORE == 1 ) && ( MEMcfg.txt_page_2 == 1 )
|
||
|
||
let textIntBuffer = auxPage ? ViewController.textIntBufferPointer : ViewController.textPage1Pointer
|
||
let textAuxBuffer = auxPage ? ViewController.textPage1Pointer : ViewController.textAuxBufferPointer
|
||
|
||
// render the rest of the text screen
|
||
for y in fromLines ..< toLines {
|
||
for x in 0 ..< self.textCols {
|
||
let byte = textIntBuffer[ self.textLineOfs[y] + x ]
|
||
let idx = Int(byte);
|
||
let chr = ViewController.charConvTbl[idx]
|
||
|
||
self.txtArr[ y * (self.textCols * 2 + self.lineEndChars) + x * 2 + 1] = chr
|
||
|
||
let byte2 = textAuxBuffer[ self.textLineOfs[y] + x ]
|
||
let idx2 = Int(byte2);
|
||
let chr2 = ViewController.charConvTbl[idx2]
|
||
|
||
self.txtArr[ y * (self.textCols * 2 + self.lineEndChars) + x * 2] = chr2
|
||
}
|
||
|
||
self.txtArr[ y * (self.textCols * 2 + self.lineEndChars) + self.textCols * 2] = "\n"
|
||
}
|
||
}
|
||
|
||
|
||
txt = String(self.txtArr)
|
||
|
||
if videoMode.col80 != self.currentVideoMode.col80 {
|
||
self.currentVideoMode.col80 = videoMode.col80
|
||
|
||
if let fontSize = self.display.font?.pointSize {
|
||
if videoMode.col80 == 1 {
|
||
self.display.font = NSFont(name: "PRNumber3", size: fontSize)
|
||
}
|
||
else {
|
||
self.display.font = NSFont(name: "PrintChar21", size: fontSize)
|
||
}
|
||
}
|
||
}
|
||
|
||
if ( self.shadowTxt != txt ) {
|
||
self.shadowTxt = txt
|
||
self.display.stringValue = txt
|
||
}
|
||
// self.display.stringValue = "testing\nit\nout"
|
||
|
||
if ( (mhz < 1.5) && (mhz != floor(mhz)) ) {
|
||
self.speedometer.stringValue = String(format: "%0.3lf MHz", mhz);
|
||
}
|
||
else {
|
||
self.speedometer.stringValue = String(format: "%0.1lf MHz", mhz);
|
||
}
|
||
// else {
|
||
// self.speedometer.stringValue = String(format: "%.0lf MHz", mhz);
|
||
// }
|
||
|
||
#if HIRES
|
||
|
||
// only refresh graphics view when needed (aka not in text mode)
|
||
if ( videoMode.text == 0 ) {
|
||
// when we change video mode, buffer needs to be cleared to avoid artifacts
|
||
if ( self.savedVideoMode.text == 1 )
|
||
|| ( self.savedVideoMode.mixed != videoMode.mixed )
|
||
{
|
||
self.hires.clearScreen()
|
||
self.hires.isHidden = false
|
||
}
|
||
|
||
self.hires.Update()
|
||
}
|
||
else if ( self.savedVideoMode.text == 0 ) {
|
||
// we just switched from grahics to text
|
||
self.hires.isHidden = true
|
||
}
|
||
|
||
self.savedVideoMode = videoMode
|
||
|
||
#endif
|
||
|
||
// stream speaker from a separate thread from the simulation
|
||
// TODO: Do we need to do this from here?
|
||
// spkr_update()
|
||
|
||
}
|
||
|
||
|
||
#if SPEEDTEST
|
||
#else
|
||
if ( !halted ) {
|
||
// // Mouse 2 JoyStick (Game Controller / Paddle)
|
||
// mouseLocation = view.window!.mouseLocationOutsideOfEventStream
|
||
//
|
||
// pdl_prevarr[0] = pdl_valarr[0]
|
||
// pdl_valarr[0] = Double(mouseLocation.x / (displayField.frame.width) )
|
||
// pdl_diffarr[0] = pdl_valarr[0] - pdl_prevarr[0]
|
||
//
|
||
// pdl_prevarr[1] = pdl_valarr[1]
|
||
// pdl_valarr[1] = 1 - Double(mouseLocation.y / (displayField.frame.height) )
|
||
// pdl_diffarr[1] = pdl_valarr[1] - pdl_prevarr[1]
|
||
|
||
m6502_Run()
|
||
}
|
||
#endif
|
||
|
||
|
||
}
|
||
|
||
|
||
// func FromBuf(ptr: UnsafeMutablePointer<UInt8>, length len: Int) -> String? {
|
||
// // convert the bytes using the UTF8 encoding
|
||
// if let theString = NSString(bytes: ptr, length: len, encoding: NSUTF8StringEncoding) {
|
||
// return theString as String
|
||
// } else {
|
||
// return nil // the bytes aren't valid UTF8
|
||
// }
|
||
// }
|
||
|
||
|
||
let upd = RepeatingTimer(timeInterval: 1/Double(fps))
|
||
|
||
|
||
override func viewDidLoad() {
|
||
super.viewDidLoad()
|
||
|
||
hires.clearScreen();
|
||
|
||
woz_loadFile( Bundle.main.resourcePath, "Apple DOS 3.3 January 1983.woz" )
|
||
|
||
let spk_up_path = Bundle.main.path(forResource: "spk_up", ofType:"wav")!
|
||
let spk_up_url = URL(fileURLWithPath: spk_up_path)
|
||
do {
|
||
spk_up = try AVAudioPlayer(contentsOf: spk_up_url)
|
||
// spk_up?.play()
|
||
} catch {
|
||
// couldn't load file :(
|
||
}
|
||
|
||
let spk_dn_path = Bundle.main.path(forResource: "spk_dn", ofType:"wav")!
|
||
let spk_dn_url = URL(fileURLWithPath: spk_dn_path)
|
||
do {
|
||
spk_dn = try AVAudioPlayer(contentsOf: spk_dn_url)
|
||
// spk_up?.play()
|
||
} catch {
|
||
// couldn't load file :(
|
||
}
|
||
|
||
|
||
|
||
|
||
//view.frame = CGRect(origin: CGPoint(), size: NSScreen.main!.visibleFrame.size)
|
||
|
||
// createHiRes()
|
||
|
||
self.displayField.scaleUnitSquare(to: NSSize(width: 1, height: 1))
|
||
|
||
// NSEvent.removeMonitor(NSEvent.EventType.flagsChanged)
|
||
// NSEvent.addLocalMonitorForEvents(matching: .flagsChanged) {
|
||
// self.flagsChanged(with: $0)
|
||
// return $0
|
||
// }
|
||
|
||
// NSEvent.removeMonitor(NSEvent.EventType.keyDown)
|
||
NSEvent.addLocalMonitorForEvents(matching: .keyDown) {
|
||
// print("keyDown event")
|
||
self.keyDown(with: $0)
|
||
return nil
|
||
// return $0
|
||
}
|
||
NSEvent.addLocalMonitorForEvents(matching: .keyUp) {
|
||
// print("keyUp event")
|
||
self.keyUp(with: $0)
|
||
return nil
|
||
// return $0
|
||
}
|
||
|
||
displayField.maximumNumberOfLines = textLines
|
||
displayField.preferredMaxLayoutWidth = displayField.frame.width
|
||
|
||
// DispatchQueue.main.asyncAfter(deadline: .now() + 1/fps, execute: {
|
||
// self.update()
|
||
// })
|
||
|
||
// #if FUNCTIONTEST
|
||
// #else
|
||
// DispatchQueue.global(qos: .background).async {
|
||
// self.update()
|
||
// }
|
||
|
||
upd.eventHandler = {
|
||
self.Update()
|
||
}
|
||
upd.resume()
|
||
// #endif
|
||
}
|
||
|
||
|
||
|
||
func setCPUClockSpeed( freq : Double ) {
|
||
MHz_6502 = UInt64(freq * M)
|
||
clk_6502_per_frm = MHz_6502 / UInt64(fps)
|
||
clk_6502_per_frm_set = clk_6502_per_frm
|
||
}
|
||
|
||
@IBAction func speedSelected(_ sender: NSButton) {
|
||
if ( sender.title == "MAX" ) {
|
||
setCPUClockSpeed(freq: 1600)
|
||
}
|
||
else if let freq = Double( sender.title ) {
|
||
setCPUClockSpeed(freq: freq)
|
||
|
||
|
||
// TODO: Probably this is not the best way to deal with the problem: To make sound continous independent of FPS and Freq
|
||
|
||
spkr_extra_buf = 780 / fps
|
||
|
||
switch freq {
|
||
case 2.0:
|
||
spkr_extra_buf = UInt32( Double(spkr_extra_buf) * 2.961538461538462 ) // normally it should come up as 77, but this way it is calculated with FPS
|
||
break
|
||
|
||
case 4.0:
|
||
spkr_extra_buf = UInt32( Double(spkr_extra_buf) * 1.346153846153846 ) // normally it should come up as 35, but this way it is calculated with FPS
|
||
break
|
||
|
||
default:
|
||
spkr_extra_buf = 780 / fps // normally it should come up as 26, but this way it is calculated with FPS
|
||
break
|
||
}
|
||
|
||
SoundGap.integerValue = Int(spkr_extra_buf)
|
||
}
|
||
|
||
}
|
||
|
||
|
||
@IBOutlet weak var SoundGap: NSTextFieldCell!
|
||
|
||
@IBAction func SoundGapChanged(_ sender: NSStepper) {
|
||
SoundGap.integerValue = sender.integerValue
|
||
spkr_extra_buf = UInt32( sender.integerValue )
|
||
}
|
||
|
||
@IBAction func QuickDisk(_ sender: NSButton) {
|
||
if sender.state == .on {
|
||
diskAccelerator_speed = Int32( 25 * M / Double(fps) )
|
||
}
|
||
else {
|
||
diskAccelerator_speed = 0
|
||
}
|
||
}
|
||
|
||
}
|
||
|