Steve2/A2Mac/ViewController.swift

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Swift
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//
// ViewController.swift
// A2Mac
//
// Created by Tamas Rudnai on 7/25/19.
// Copyright © 2019 GameAlloy. All rights reserved.
//
import Cocoa
class ViewController: NSViewController {
@IBOutlet weak var display: NSTextFieldCell!
@IBOutlet weak var speedometer: NSTextFieldCell!
// static let charConvStr : String =
// "@🄰🄱🄲🄳🄴🄵🄶🄷🄸🄹🄺🄻🄼🄽🄾🄿🅀🅁🅂🅃🅄🅅🅆🅇🅈🅉[\\]^_ !\"#$%&'()*+,-./0123456789:;<=>?" +
// "@🅰🅱🅲🅳🅴🅵🅶🅷🅸🅹🅺🅻🅼🅽🅾🅿🆀🆁🆂🆃🆄🆅🆆🆇🆈🆉[\\]^_!\"#$%&'()*+,-./0123456789:;<=>?" + // FL
// "@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_ !\"#$%&'()*+,-./0123456789:;<=>?" +
// "@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_`abcdefghijklmnopqrstuvwxyz{|}~?"
static let charConvStr : String =
"@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_ !\"#$%&'()*+,-./0123456789:;<=>?" +
"@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_░!\"#$%&'()*+,-./0123456789:;<=>?" + // FL
"@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_ !\"#$%&'()*+,-./0123456789:;<=>?" +
"@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_`abcdefghijklmnopqrstuvwxyz{|}~?"
static let charConvTbl = Array( charConvStr )
let textLineOfs : [Int] = [
0x000, 0x080, 0x100, 0x180, 0x200, 0x280, 0x300, 0x380, 0x028, 0x0A8, 0x128, 0x1A8,
0x228, 0x2A8, 0x328, 0x3A8, 0x050, 0x0D0, 0x150, 0x1D0, 0x250, 0x2D0, 0x350, 0x3D0
]
var workItem : DispatchWorkItem? = nil;
@IBAction func Power(_ sender: Any) {
// if ( workItem != nil ) {
// workItem!.cancel();
// workItem = nil;
// }
// else {
// workItem = DispatchWorkItem {
// DispatchQueue.global(qos: .userInteractive).async {
//// DispatchQueue.global(qos: .userInitiated).async {
//// DispatchQueue.global(qos: .background).async {
// tst6502()
// }
// }
// DispatchQueue.global().async(execute: workItem!);
// }
m6502_Reset()
}
@IBAction func Reset(_ sender: Any) {
// let resetPointer = UnsafeRawBufferPointer(start: &RAM + 0x3F2, count: 2)
// let ral = UInt16(resetPointer[0])
// let rah = UInt16(resetPointer[1])
// let resetAddr = rah << 8 + ral
//
// let hex = String(resetAddr, radix: 16, uppercase: true)
// print("reset to:\(hex)\n")
// m6502.pc = resetAddr
m6502.interrupt = SOFTRESET;
}
override func keyDown(with event: NSEvent) {
// switch event.modifierFlags.intersection(.deviceIndependentFlagsMask) {
// case [.command] where event.characters == "l",
// [.command, .shift] where event.characters == "l":
// print("command-l or command-shift-l")
// default:
// break
// }
// print( "key = " + (event.charactersIgnoringModifiers ?? ""))
// print( "\ncharacter = " + (event.characters ?? ""))
#if FUNCTIONTEST
#else
if let chars = event.characters {
let char = chars.uppercased()[chars.startIndex]
if let code = char.asciiValue {
var A2code = code | 0x80
switch ( code ) {
case 13:
A2code = 141
break
default:
break
}
// print("keycode: \(code) --> \(A2code)")
let kbdPointer = UnsafeMutableRawBufferPointer(start: &RAM + 0xC000, count: 1)
kbdPointer[0] = A2code
}
}
#endif
}
override func flagsChanged(with event: NSEvent) {
// switch event.modifierFlags.intersection(.deviceIndependentFlagsMask) {
// case [.shift]:
// print("shift key is pressed")
// case [.control]:
// print("control key is pressed")
// case [.option] :
// print("option key is pressed")
// case [.command]:
// print("Command key is pressed")
// case [.control, .shift]:
// print("control-shift keys are pressed")
// case [.option, .shift]:
// print("option-shift keys are pressed")
// case [.command, .shift]:
// print("command-shift keys are pressed")
// case [.control, .option]:
// print("control-option keys are pressed")
// case [.control, .command]:
// print("control-command keys are pressed")
// case [.option, .command]:
// print("option-command keys are pressed")
// case [.shift, .control, .option]:
// print("shift-control-option keys are pressed")
// case [.shift, .control, .command]:
// print("shift-control-command keys are pressed")
// case [.control, .option, .command]:
// print("control-option-command keys are pressed")
// case [.shift, .command, .option]:
// print("shift-command-option keys are pressed")
// case [.shift, .control, .option, .command]:
// print("shift-control-option-command keys are pressed")
// default:
// print("no modifier keys are pressed")
// }
}
let textBaseAddr = 0x400
let textBufferSize = 0x400
let textLines = 24
let textCols = 40
var frameCnt = 0
let spaceChar : Character = " "
let blockChar : Character = ""
var flashingSpace : Character = " "
let textBufferPointer = UnsafeRawBufferPointer(start: &RAM + 0x400, count: 0x400)
var txtArr = [Character](repeating: " ", count: 0x400)
var s = String()
func Update() {
m6502_Run()
frameCnt += 1
if ( frameCnt == 15 ) {
flashingSpace = blockChar
}
else if ( frameCnt >= 30 ) {
flashingSpace = spaceChar
frameCnt = 0
}
var txt : String = ""
for y in 0...textLines-1 {
// let textAddr = textBaseAddr + textLineOfs[y]
for x in 0...textCols-1 {
let byte = textBufferPointer[ textLineOfs[y] + x ]
let idx = Int(byte);
var chr = ViewController.charConvTbl[idx]
// is it a cursor? (slashing space)
if ( chr == blockChar ) {
chr = flashingSpace
}
// print("byte \(index): \(chr)")
// txt = txt + "\(chr)"
txtArr[ y * (textCols+1) + x ] = chr
}
// for (_, byte) in textBufferPointer.enumerated() {
// let idx = Int(byte);
// var chr = ViewController.charConvTbl[idx]
// // is it a cursor? (slashing space)
// if ( chr == blockChar ) {
// chr = flashingSpace
// }
// // print("byte \(index): \(chr)")
// txt = txt + "\(chr)"
// }
// txt = txt + "\n"
txtArr[ y * (textCols+1) + textCols ] = "\n"
}
// txtArr[ textLines * (textCols+1) + textCols ] = "\0"
txt = String(txtArr)
DispatchQueue.main.async {
self.display.stringValue = txt;
self.speedometer.stringValue = String(format: "%0.3lf MHz", mhz);
}
}
// func FromBuf(ptr: UnsafeMutablePointer<UInt8>, length len: Int) -> String? {
// // convert the bytes using the UTF8 encoding
// if let theString = NSString(bytes: ptr, length: len, encoding: NSUTF8StringEncoding) {
// return theString as String
// } else {
// return nil // the bytes aren't valid UTF8
// }
// }
let upd = RepeatingTimer(timeInterval: 1/30)
override func viewDidLoad() {
super.viewDidLoad()
// DispatchQueue.main.asyncAfter(deadline: .now() + 1/30, execute: {
// self.update()
// })
// #if FUNCTIONTEST
// #else
// DispatchQueue.global(qos: .background).async {
// self.update()
// }
upd.eventHandler = {
self.Update()
}
upd.resume()
// #endif
}
override var representedObject: Any? {
didSet {
// Update the view, if already loaded.
}
}
}