Virtu/Virtu/Xna/Jellyfish.Virtu.Xna.csproj
Sean Fausett acd7892436 Cosmetic changes.
Fixed some code analysis warnings.
Dropped Extended Strongly Typed Resource Generator dependency.

--HG--
extra : convert_revision : svn%3Affd33b8c-2492-42e0-bdc5-587b920b7d6d/trunk%4035615
2009-12-11 09:12:31 +00:00

265 lines
10 KiB
XML

<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="3.5">
<PropertyGroup>
<ProjectGuid>{F72C1068-E6F3-4A6C-A404-F88626B43B7C}</ProjectGuid>
<ProjectTypeGuids>{6D335F3A-9D43-41b4-9D22-F6F17C4BE596};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
<OutputType>WinExe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Jellyfish.Virtu</RootNamespace>
<AssemblyName>Jellyfish.Virtu</AssemblyName>
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
<XnaFrameworkVersion>v3.1</XnaFrameworkVersion>
<XnaPlatform>Windows</XnaPlatform>
<XnaCrossPlatformGroupID>5624fafb-e097-4935-a2af-35fe579b07ca</XnaCrossPlatformGroupID>
<ApplicationIcon>Properties\AppleIcon.ico</ApplicationIcon>
<Thumbnail>Properties\AppleThumbnail.png</Thumbnail>
<PublishUrl>publish\</PublishUrl>
<Install>true</Install>
<InstallFrom>Disk</InstallFrom>
<UpdateEnabled>false</UpdateEnabled>
<UpdateMode>Foreground</UpdateMode>
<UpdateInterval>7</UpdateInterval>
<UpdateIntervalUnits>Days</UpdateIntervalUnits>
<UpdatePeriodically>false</UpdatePeriodically>
<UpdateRequired>false</UpdateRequired>
<MapFileExtensions>true</MapFileExtensions>
<ApplicationRevision>0</ApplicationRevision>
<ApplicationVersion>1.0.0.%2a</ApplicationVersion>
<IsWebBootstrapper>false</IsWebBootstrapper>
<UseApplicationTrust>false</UseApplicationTrust>
<BootstrapperEnabled>true</BootstrapperEnabled>
<SignAssembly>false</SignAssembly>
<AssemblyOriginatorKeyFile>..\..\Jellyfish.snk</AssemblyOriginatorKeyFile>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\</OutputPath>
<DefineConstants>TRACE;DEBUG;WINDOWS;CODE_ANALYSIS</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<NoStdLib>true</NoStdLib>
<UseVSHostingProcess>false</UseVSHostingProcess>
<PlatformTarget>x86</PlatformTarget>
<XnaCompressContent>false</XnaCompressContent>
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
<NoWarn>
</NoWarn>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\</OutputPath>
<DefineConstants>TRACE;WINDOWS;CODE_ANALYSIS</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<NoStdLib>true</NoStdLib>
<UseVSHostingProcess>false</UseVSHostingProcess>
<PlatformTarget>x86</PlatformTarget>
<XnaCompressContent>true</XnaCompressContent>
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
<NoWarn>
</NoWarn>
</PropertyGroup>
<ItemGroup>
<Reference Include="Microsoft.Xna.Framework, Version=3.1.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d" />
<Reference Include="Microsoft.Xna.Framework.Game, Version=3.1.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d" />
<Reference Include="mscorlib">
<Private>False</Private>
</Reference>
<Reference Include="System">
<Private>False</Private>
</Reference>
<Reference Include="System.Data" />
<Reference Include="System.Xml">
<Private>False</Private>
</Reference>
<Reference Include="System.Core">
<RequiredTargetFramework>3.5</RequiredTargetFramework>
<Private>False</Private>
</Reference>
<Reference Include="System.Xml.Linq">
<RequiredTargetFramework>3.5</RequiredTargetFramework>
<Private>False</Private>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="..\Cassette.cs">
<Link>Core\Cassette.cs</Link>
</Compile>
<Compile Include="..\Cpu.cs">
<Link>Core\Cpu.cs</Link>
</Compile>
<Compile Include="..\CpuData.cs">
<Link>Core\CpuData.cs</Link>
</Compile>
<Compile Include="..\Disk525.cs">
<Link>Core\Disk525.cs</Link>
</Compile>
<Compile Include="..\DiskDsk.cs">
<Link>Core\DiskDsk.cs</Link>
</Compile>
<Compile Include="..\DiskII.cs">
<Link>Core\DiskII.cs</Link>
</Compile>
<Compile Include="..\DiskNib.cs">
<Link>Core\DiskNib.cs</Link>
</Compile>
<Compile Include="..\Drive525.cs">
<Link>Core\Drive525.cs</Link>
</Compile>
<Compile Include="..\GamePort.cs">
<Link>Core\GamePort.cs</Link>
</Compile>
<Compile Include="..\GlobalSuppressions.cs">
<Link>GlobalSuppressions.cs</Link>
</Compile>
<Compile Include="..\Keyboard.cs">
<Link>Core\Keyboard.cs</Link>
</Compile>
<Compile Include="..\Machine.cs">
<Link>Core\Machine.cs</Link>
</Compile>
<Compile Include="..\MachineComponent.cs">
<Link>Core\MachineComponent.cs</Link>
</Compile>
<Compile Include="..\MachineEvents.cs">
<Link>Core\MachineEvents.cs</Link>
</Compile>
<Compile Include="..\MachineSettings.cs">
<Link>Core\MachineSettings.cs</Link>
</Compile>
<Compile Include="..\Memory.cs">
<Link>Core\Memory.cs</Link>
</Compile>
<Compile Include="..\MemoryData.cs">
<Link>Core\MemoryData.cs</Link>
</Compile>
<Compile Include="..\Properties\SR.Designer.cs">
<Link>Properties\SR.Designer.cs</Link>
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
<DependentUpon>SR.resx</DependentUpon>
</Compile>
<Compile Include="..\Services\AudioService.cs">
<Link>Services\AudioService.cs</Link>
</Compile>
<Compile Include="..\Services\GamePortService.cs">
<Link>Services\GamePortService.cs</Link>
</Compile>
<Compile Include="..\Services\KeyboardService.cs">
<Link>Services\KeyboardService.cs</Link>
</Compile>
<Compile Include="..\Services\MachineService.cs">
<Link>Services\MachineService.cs</Link>
</Compile>
<Compile Include="..\Services\MachineServices.cs">
<Link>Services\MachineServices.cs</Link>
</Compile>
<Compile Include="..\Services\StorageService.cs">
<Link>Services\StorageService.cs</Link>
</Compile>
<Compile Include="..\Services\VideoService.cs">
<Link>Services\VideoService.cs</Link>
</Compile>
<Compile Include="..\Speaker.cs">
<Link>Core\Speaker.cs</Link>
</Compile>
<Compile Include="..\Video.cs">
<Link>Core\Video.cs</Link>
</Compile>
<Compile Include="..\VideoData.cs">
<Link>Core\VideoData.cs</Link>
</Compile>
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="MainApp.cs" />
<Compile Include="MainGame.cs" />
<Compile Include="Services\XnaAudioService.cs" />
<Compile Include="Services\XnaGamePortService.cs" />
<Compile Include="Services\XnaKeyboardService.cs" />
<Compile Include="Services\XnaStorageService.cs" />
<Compile Include="Services\XnaVideoService.cs" />
</ItemGroup>
<ItemGroup>
<NestedContentProject Include="Content\Content.contentproj">
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<Visible>False</Visible>
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</ItemGroup>
<ItemGroup>
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<ProductName>.NET Framework Client Profile</ProductName>
<Install>false</Install>
</BootstrapperPackage>
<BootstrapperPackage Include="Microsoft.Net.Framework.2.0">
<Visible>False</Visible>
<ProductName>.NET Framework 2.0 %28x86%29</ProductName>
<Install>false</Install>
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<ProductName>.NET Framework 3.0 %28x86%29</ProductName>
<Install>false</Install>
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<ProductName>.NET Framework 3.5</ProductName>
<Install>false</Install>
</BootstrapperPackage>
<BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
<Visible>False</Visible>
<ProductName>.NET Framework 3.5 SP1</ProductName>
<Install>true</Install>
</BootstrapperPackage>
<BootstrapperPackage Include="Microsoft.Windows.Installer.3.1">
<Visible>False</Visible>
<ProductName>Windows Installer 3.1</ProductName>
<Install>true</Install>
</BootstrapperPackage>
<BootstrapperPackage Include="Microsoft.Xna.Framework.3.1">
<Visible>False</Visible>
<ProductName>Microsoft XNA Framework Redistributable 3.1</ProductName>
<Install>true</Install>
</BootstrapperPackage>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="..\Properties\SR.resx">
<Link>Properties\SR.resx</Link>
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>SR.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
<ItemGroup>
<Resource Include="..\Roms\AppleIIe.rom">
<Link>Roms\AppleIIe.rom</Link>
</Resource>
<Resource Include="..\Roms\DiskII.rom">
<Link>Roms\DiskII.rom</Link>
</Resource>
</ItemGroup>
<ItemGroup>
<CodeAnalysisDictionary Include="..\CustomDictionary.xml">
<Link>CustomDictionary.xml</Link>
</CodeAnalysisDictionary>
<Content Include="Properties\AppleIcon.ico" />
<Content Include="Properties\AppleThumbnail.png" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\Library\Xna\Jellyfish.Library.Xna.csproj">
<Project>{E246958B-EAD8-48E9-844B-54718C952869}</Project>
<Name>Jellyfish.Library.Xna</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\Microsoft.Xna.GameStudio.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>