/************************************************************************/ /* KEGS: Apple //gs Emulator */ /* Copyright 2002 by Kent Dickey */ /* */ /* This code is covered by the GNU GPL */ /* */ /* The KEGS web page is kegs.sourceforge.net */ /* You may contact the author at: kadickey@alumni.princeton.edu */ /************************************************************************/ const char rcsid_win32snd_driver_c[] = "@(#)$KmKId: win32snd_driver.c,v 1.5 2002-11-19 03:09:59-05 kadickey Exp $"; #include "../src/defc.h" #include "../src/sound.h" # include # include //extern int Verbose; //extern int g_audio_rate; unsigned int __stdcall child_sound_loop_win32(void *param); void check_wave_error(int res, char *str); #define NUM_WAVE_HEADERS 8 #ifndef __CYGWIN__ HWAVEOUT g_wave_handle = NULL; // OG Default value must be set WAVEHDR g_wavehdr[NUM_WAVE_HEADERS]; #endif //extern int g_audio_enable; extern word32 *g_sound_shm_addr; // extern int g_preferred_rate; int g_win32snd_buflen = 0x1000; void x_snd_init(word32 *shmaddr) { // printf("win32snd_init\n"); // child_sound_loop(-1, -1, shmaddr); return; } // OG Added global to free the dedicated win32 sound memory byte *bptr = NULL; // OG shut win32 sound resources void x_snd_shutdown() { if (g_wave_handle) { MMRESULT res = waveOutReset(g_wave_handle); if (res!=MMSYSERR_NOERROR ) printf("waveOutReset Failed"); res = waveOutClose(g_wave_handle); if (res!=MMSYSERR_NOERROR ) printf("waveOutClose Failed"); g_wave_handle=NULL; } // OG Free dedicated sound memory if (bptr) { free(bptr); bptr = NULL; } } void CALLBACK handle_wav_snd(HWAVEOUT hwo, UINT uMsg, DWORD_PTR dwInstance, DWORD_PTR dwParam1, DWORD_PTR dwParam2) { LPWAVEHDR lpwavehdr; /* Only service "buffer done playing messages */ if(uMsg == WOM_DONE) { lpwavehdr = (LPWAVEHDR)dwParam1; if(lpwavehdr->dwFlags == (WHDR_DONE | WHDR_PREPARED)) { lpwavehdr->dwUser = FALSE; } } return; } void check_wave_error(int res, char *str) { TCHAR buf[256]; if(res == MMSYSERR_NOERROR) { return; } waveOutGetErrorText(res, &buf[0], sizeof(buf)); printf("%s: %s\n", str, buf); x_exit(1); } void x_snd_child_init() { WAVEFORMATEX wavefmt; WAVEOUTCAPS caps; // OG Moved as global variable (to rename) // byte *bptr; int bits_per_sample, channels, block_align; int blen; int res; int i; memset(&wavefmt, 0, sizeof(WAVEFORMATEX)); wavefmt.wFormatTag = WAVE_FORMAT_PCM; #ifndef UNDER_CE bits_per_sample = 16; wavefmt.nSamplesPerSec = g_sound.g_audio_rate; #else bits_per_sample = 16; wavefmt.nSamplesPerSec = 12000; #endif channels = 2; wavefmt.wBitsPerSample = bits_per_sample; wavefmt.nChannels = channels; block_align = channels * (bits_per_sample / 8); wavefmt.nBlockAlign = block_align; wavefmt.nAvgBytesPerSec = block_align * g_sound.g_audio_rate; res = waveOutOpen(&g_wave_handle, WAVE_MAPPER, &wavefmt, 0, 0, WAVE_FORMAT_QUERY); if(res != MMSYSERR_NOERROR) { printf("Cannot open audio device\n"); g_sound.g_audio_enable = 0; return; } res = waveOutOpen(&g_wave_handle, WAVE_MAPPER, &wavefmt, (DWORD_PTR)handle_wav_snd, 0, CALLBACK_FUNCTION | WAVE_ALLOWSYNC); if(res != MMSYSERR_NOERROR) { printf("Cannot register audio\n"); g_sound.g_audio_enable = 0; return; } g_sound.g_audio_rate = wavefmt.nSamplesPerSec; blen = (SOUND_SHM_SAMP_SIZE * 4 * 2) / NUM_WAVE_HEADERS; g_win32snd_buflen = blen; bptr = (byte*)malloc(blen * NUM_WAVE_HEADERS); // OG Added cast if(bptr == NULL) { printf("Unabled to allocate sound buffer\n"); x_exit(1); } for(i = 0; i < NUM_WAVE_HEADERS; i++) { memset(&g_wavehdr[i], 0, sizeof(WAVEHDR)); g_wavehdr[i].dwUser = FALSE; g_wavehdr[i].lpData = (LPSTR)&(bptr[i*blen]); // OG Added cast g_wavehdr[i].dwBufferLength = blen; g_wavehdr[i].dwFlags = 0; g_wavehdr[i].dwLoops = 0; res = waveOutPrepareHeader(g_wave_handle, &g_wavehdr[i], sizeof(WAVEHDR)); check_wave_error(res, "waveOutPrepareHeader"); } res = waveOutGetDevCaps((UINT_PTR)g_wave_handle, &caps, sizeof(caps)); check_wave_error(res, "waveOutGetDevCaps"); printf("Using %s\n", caps.szPname); printf(" Bits per Sample = %d. Channels = %d\n", wavefmt.wBitsPerSample, wavefmt.nChannels); printf(" Sampling rate = %d, avg_bytes_per_sec = %d\n", (int)wavefmt.nSamplesPerSec, (int)wavefmt.nAvgBytesPerSec); set_audio_rate(g_sound.g_audio_rate); } void win32_send_audio2(byte *ptr, int size) { int found; int res; int i; found = 0; for(i = 0; i < NUM_WAVE_HEADERS; i++) { if(g_wavehdr[i].dwUser == FALSE) { found = 1; break; } } if(!found) { /* all audio buffers busy, just get out */ return; } memcpy(g_wavehdr[i].lpData, ptr, size); g_wavehdr[i].dwBufferLength = size; g_wavehdr[i].dwUser = TRUE; res = waveOutWrite(g_wave_handle, &g_wavehdr[i], sizeof(g_wavehdr)); check_wave_error(res, "waveOutWrite"); return; } int x_snd_send_audio(byte *ptr, int in_size) { int size; int tmpsize; size = in_size; while(size > 0) { tmpsize = size; if(size > g_win32snd_buflen) { tmpsize = g_win32snd_buflen; } win32_send_audio2(ptr, tmpsize); ptr += tmpsize; size = size - tmpsize; } return in_size; } word32* x_sound_allocate(int size) { word32 *shmaddr; shmaddr = (word32*)malloc(size); memset(shmaddr, 0, size); return shmaddr; } void x_sound_free(word32* _mem) { if (_mem) free(_mem); } void x_async_sound_init() { } void x_async_snd_shutdown() { }