activegs-ios/kegs/Src/async_event.cpp

209 lines
5.3 KiB
C++

/*
ActiveGS, Copyright 2004-2016 Olivier Goguel, https://github.com/ogoguel/ActiveGS
Based on Kegs, Copyright 2004 Kent Dickey, https://kegs.sourceforge.net
This code is covered by the GNU GPL licence
*/
#include <math.h>
#include "defc.h"
#include "adb.h"
#include "async_event.h"
#include "sim65816.h"
#include "SaveState.h"
extern void x_check_system_input_events();
extern void x_update_modifiers(word32);
s_async_event g_async_event;
void reset_async_event()
{
g_async_event.max_event_key = 0;
g_async_event.cur_event_key = 0;
g_async_event.unstacking_events = 0;
}
void add_event_delay()
{
g_async_event.mac_events[g_async_event.max_event_key].type = DELAY;
g_async_event.max_event_key = (g_async_event.max_event_key+1)%MAX_MAC_EVENT_KEYS;
}
void add_event_key(int _key,int _isup)
{
// printf("ADDING %X (%d)\n",_key,_isup);
#ifdef MAC
// Remap 0x7b-0x7e to 0x3b-0x3e (arrow keys on new mac keyboards)
if(_key >= 0x7b && _key <= 0x7e) {
_key = _key - 0x40;
}
#endif
#ifdef ACTIVEGS
if (r_sim65816.get_state()==IN_PAUSE)
{
g_savestate.handleKey(_key,_isup);
return ;
}
#endif
if (r_sim65816.get_state()!=RUNNING) return ;
g_async_event.mac_events[g_async_event.max_event_key].key = _key;
g_async_event.mac_events[g_async_event.max_event_key].isup = _isup;
g_async_event.mac_events[g_async_event.max_event_key].type = KEY;
g_async_event.max_event_key = (g_async_event.max_event_key+1)%MAX_MAC_EVENT_KEYS;
}
/*
void x_add_event_key(int _key, int _up)
{
add_event_key(_key,_up);
}
*/
extern int is_mouse_used_by_host();
void simulate_space_event()
{
if (g_adb.g_simulate_space)
{
// regarde si la souris a été lu depuis 1s => simule un appui barre espace
if (!is_mouse_used_by_host()) //g_last_c027_read < ( g_vbl_count - 60 ) )
{
printf("Simulate KEY (%X)\n",g_adb.g_simulate_space);
add_event_key(g_adb.g_simulate_space,0);
add_event_key(g_adb.g_simulate_space,1);
}
}
}
void add_event_mouse(int _x,int _y, int _state, int _button)
{
if (r_sim65816.get_state()!=RUNNING) return ;
g_async_event.mac_events[g_async_event.max_event_key].x = _x;
g_async_event.mac_events[g_async_event.max_event_key].y = _y;
g_async_event.mac_events[g_async_event.max_event_key].state = _state;
g_async_event.mac_events[g_async_event.max_event_key].button = _button;
g_async_event.mac_events[g_async_event.max_event_key].type = MOUSE;
g_async_event.max_event_key = (g_async_event.max_event_key+1)%MAX_MAC_EVENT_KEYS;
}
void add_event_modifier(unsigned int _mod)
{
/*
static int lastmod = 0;
if (_mod != lastmod)
printf("newmod:%x\n",_mod);
lastmod = _mod;
*/
if (r_sim65816.get_state()!=RUNNING) return ;
g_async_event.mac_events[g_async_event.max_event_key].mod = _mod;
g_async_event.mac_events[g_async_event.max_event_key].type = MODIFIERS;
g_async_event.max_event_key = (g_async_event.max_event_key+1)%MAX_MAC_EVENT_KEYS;
}
void check_input_events()
{
x_check_system_input_events();
g_async_event.unstacking_events = 1;
#define MAX_STACK 100
int nbstack = 0;
int stacks[MAX_STACK];
while(g_async_event.cur_event_key!=g_async_event.max_event_key)
{
int i = g_async_event.cur_event_key;
switch(g_async_event.mac_events[i].type)
{
case DELAY:
// skip event
g_async_event.cur_event_key = (g_async_event.cur_event_key+1)%MAX_MAC_EVENT_KEYS;
g_async_event.unstacking_events = 0;
return;
case MODIFIERS:
x_update_modifiers( g_async_event.mac_events[i].mod);
break;
case KEY:
{
// regarde si on a déjà pushé l'évement dans cette frame
int k = g_async_event.mac_events[i].key;
int delayed=0;
for(int s = 0;s<nbstack;s++)
{
if (k==stacks[s])
{
delayed=1;
break;
}
}
if (delayed || nbstack==MAX_STACK)
{
// printf("delayed kbd event\n");
g_async_event.unstacking_events = 0;
return;
}
#ifdef _DEBUG
// printf("### (vbl:%d) key %x %d\n",g_sim65816.g_vbl_count,g_async_event.mac_events[i].key, g_async_event.mac_events[i].isup);
#endif
stacks[nbstack++]=k;
adb_physical_key_update( g_async_event.mac_events[i].key, g_async_event.mac_events[i].isup);
break;
}
case MOUSE:
// Pas besoin delayer les events : géré par le systeme
/*
if (g_async_event.mac_events[i].button>0) // -1 means warp pointer
{
int s = g_async_event.mac_events[i].state & mac_events[i].button;
int nblastvbl = g_vbl_count - g_input_last_vbl;
if (nblastvbl<0)
{
printf("alert !!!");
}
if ( nblastvbl <= 1 && s!= g_last_button_state )
{
printf("delaying mouse event %d,%d (%d) (%d)\n",g_async_event.mac_events[i].x,mac_events[i].y,s,nblastvbl);
g_async_event.unstacking_events = 0;
return;
}
g_input_last_vbl = g_vbl_count ;
g_last_button_state = s;
}
*/
update_mouse( g_async_event.mac_events[i].x ,
g_async_event.mac_events[i].y ,
g_async_event.mac_events[i].state ,
g_async_event.mac_events[i].button) ;
break;
}
g_async_event.cur_event_key = (g_async_event.cur_event_key+1)%MAX_MAC_EVENT_KEYS;
}
g_async_event.unstacking_events = 0;
}