2020-08-20 00:26:44 +00:00
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//
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// SlotViewController.h
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2020-08-30 03:24:49 +00:00
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// Ample
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2020-08-20 00:26:44 +00:00
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//
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// Created by Kelvin Sherlock on 8/18/2020.
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// Copyright © 2020 Kelvin Sherlock. All rights reserved.
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//
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#import <Cocoa/Cocoa.h>
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NS_ASSUME_NONNULL_BEGIN
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@interface SlotViewController : NSViewController
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@property (nonatomic) NSString *model;
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2020-08-20 03:19:12 +00:00
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@property (nonatomic) NSDictionary *machine;
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2020-08-20 00:26:44 +00:00
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2020-08-20 03:19:12 +00:00
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@property NSString *memory;
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@property NSUInteger memoryBytes;
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2020-08-20 00:26:44 +00:00
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@property NSString *sl0;
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@property NSString *sl1;
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@property NSString *sl2;
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@property NSString *sl3;
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@property NSString *sl4;
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@property NSString *sl5;
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@property NSString *sl6;
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@property NSString *sl7;
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@property NSString *rs232;
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@property NSString *aux;
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@property NSString *exp;
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@property NSString *gameio;
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@property NSString *printer;
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@property NSString *modem;
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2020-08-20 03:19:12 +00:00
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@property NSSize resolution;
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@property NSArray *args;
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2020-08-25 04:35:40 +00:00
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@property NSDictionary *media;
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2020-08-20 00:26:44 +00:00
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//-(void)setMachine: (NSDictionary *)machine;
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2020-08-20 03:19:12 +00:00
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- (IBAction)menuChanged:(id)sender;
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- (IBAction)memoryMenuChanged:(id)sender;
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2020-08-30 02:24:48 +00:00
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-(IBAction)resetSlots: (id)sender;
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2020-08-20 00:26:44 +00:00
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@end
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NS_ASSUME_NONNULL_END
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