2013-12-14 18:49:15 +00:00
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Apple //ix
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==========
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2014-12-07 21:41:00 +00:00
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Apple2ix is an Apple //e emulator written primarily in C and x86 assembly language with a smattering of Objective-C
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(Cocoa port). Apple2ix is derived from the apple2-emul-linux project originally coded in the mid 90's.
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2013-12-14 18:49:15 +00:00
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Project Goals
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-------------
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2014-12-12 01:45:06 +00:00
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The project seeks to be portable across a wide range of modern POSIX systems including MacOSX, desktop Linux/BSD, iOS,
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2014-12-07 22:24:27 +00:00
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and Android.
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2014-12-07 21:41:00 +00:00
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2014-12-07 22:24:27 +00:00
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As of December 2014, the emulator runs on MacOSX 10.9+ and Debian GNU/Linux, and mobile ports are currently on the
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2014-12-07 21:41:00 +00:00
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drawing board.
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Mac Package
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-----------
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2014-12-07 22:14:25 +00:00
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![Apple2Mac](https://raw.github.com/mauiaaron/apple2/master/docs/Apple2Mac.png "Apple2Mac")
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2014-12-12 01:23:21 +00:00
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A binary package for Macintosh is available at [deadc0de.org](http://deadc0de.org/Apple2Mac/Apple2Mac-0.9.dmg)
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Size : 10240000 (10MB)
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SHASUM : 81f2d55c2daaa0d3f9b33af9b50f69f6789738bf
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2014-12-12 01:18:01 +00:00
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2014-12-12 01:23:21 +00:00
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Alt Size : 76820480 (75MB)
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ALTSUM : 488a40d7f1187bcfd16d0045258f606a95f448cb
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2014-12-07 21:41:00 +00:00
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Linux Package
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2013-12-14 18:49:15 +00:00
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-------------
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2014-12-07 22:24:27 +00:00
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At the moment consists of `./configure --prefix=...`, `make`, `make install` ;-) You will need GCC or Clang compiler
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and other tools as determined by the `configure` script.
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2013-12-14 18:49:15 +00:00
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2014-12-07 22:14:25 +00:00
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![Apple //ix](https://raw.github.com/mauiaaron/apple2/master/docs/Apple2ix.png "Apple //ix")
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2014-12-07 21:41:00 +00:00
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Project Tech
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------------
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2013-12-14 18:49:15 +00:00
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2014-12-07 22:24:27 +00:00
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* C language for the majority of the project (still the most portable/reliable language after all these years ;-)
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2014-12-07 21:41:00 +00:00
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* Assembly language for 65c02 CPU tightloop
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2014-12-07 21:52:22 +00:00
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* Extensive tests for 65c02 CPU, Apple //e VM, and display (expected framebuffer output)
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* OpenGLES 2.x graphics
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* OpenAL audio (emulated speaker and emulated Mockingboard/Phasor soundcards)
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* Objective-C and Cocoa APIs (Mac/iOS variant)
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2014-12-07 21:41:00 +00:00
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![DOS 3.3](https://raw.github.com/mauiaaron/apple2/master/docs/DOS33.png "DOS 3.3 Applesoft BASIC and //e monitor")
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2013-12-14 19:15:27 +00:00
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2013-12-14 18:49:15 +00:00
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Semi-Ordered TODO
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-----------------
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2014-12-07 21:41:00 +00:00
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* Proper VBL timing
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* ProDOS-order Disk Images
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* ARM assembly/ABI variant (in prep for mobile)
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2014-12-21 22:10:48 +00:00
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* OpenGL shaders/tricks for style (various screen artifacts) and functionality (Disk ][ status overlays, etc)
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2014-12-07 21:41:00 +00:00
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* iOS port
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* Android NDK port
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* Emulator save/restore and image compatibility with AppleWin
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* Other feature parity with AppleWin
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* Improved debugger routines
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2014-12-07 21:52:22 +00:00
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* Emscripten/web frontend?
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2013-12-14 19:15:27 +00:00
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