apple2ix/Android/jni/androidkeys.c

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/*
* Apple // emulator for *ix
*
* This software package is subject to the GNU General Public License
* version 3 or later (your choice) as published by the Free Software
* Foundation.
*
* Copyright 2015 Aaron Culliney
*
*/
#include "common.h"
#include "androidkeys.h"
// Codepaths for Bluetooth or other HID keyboards attached to an Android device.
// For OpenGL emulated touchscreen keyboard, see gltouchkbd.c
static inline bool _is_shifted(int metaState) {
return (metaState & META_SHIFT_MASK);
}
static inline bool _is_ctrl(int metaState) {
return (metaState & META_CTRL_LEFT_ON) || (metaState & META_CTRL_RIGHT_ON);
}
void android_keycode_to_emulator(int keyCode, int metaState, bool pressed) {
int key = -1;
bool isASCII = true;
do {
if ((keyCode >= KEYCODE_NUMPAD_0) && (keyCode <= KEYCODE_NUMPAD_9)) {
key = keyCode - ASCII_NUMPAD_0_OFFSET;
break;
} else if ((keyCode >= KEYCODE_A) && (keyCode <= KEYCODE_Z)) {
key = caps_lock || _is_shifted(metaState) ? (keyCode + ASCII_UCASE_OFFSET) : (keyCode + ASCII_LCASE_OFFSET);
break;
} else if ((keyCode >= KEYCODE_F1) && (keyCode <= KEYCODE_F12)) {
isASCII = false;
key = keyCode - FN_OFFSET;
break;
}
switch (keyCode) {
case KEYCODE_BUTTON_A:
case KEYCODE_BUTTON_X:
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case KEYCODE_BUTTON_L1:
joydriver_setButton0Pressed(pressed);
return;
case KEYCODE_BUTTON_B:
case KEYCODE_BUTTON_Y:
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case KEYCODE_BUTTON_R1:
joydriver_setButton1Pressed(pressed);
return;
}
switch (keyCode) {
case KEYCODE_0:
key = _is_shifted(metaState) ? ')' : keyCode + ASCII_0_OFFSET;
break;
case KEYCODE_1:
key = _is_shifted(metaState) ? '!' : keyCode + ASCII_0_OFFSET;
break;
case KEYCODE_2:
key = _is_shifted(metaState) ? '@' : keyCode + ASCII_0_OFFSET;
break;
case KEYCODE_3:
key = _is_shifted(metaState) ? '#' : keyCode + ASCII_0_OFFSET;
break;
case KEYCODE_4:
key = _is_shifted(metaState) ? '$' : keyCode + ASCII_0_OFFSET;
break;
case KEYCODE_5:
key = _is_shifted(metaState) ? '%' : keyCode + ASCII_0_OFFSET;
break;
case KEYCODE_6:
key = _is_shifted(metaState) ? '^' : keyCode + ASCII_0_OFFSET;
break;
case KEYCODE_7:
key = _is_shifted(metaState) ? '&' : keyCode + ASCII_0_OFFSET;
break;
case KEYCODE_8:
key = _is_shifted(metaState) ? '*' : keyCode + ASCII_0_OFFSET;
break;
case KEYCODE_9:
key = _is_shifted(metaState) ? '(' : keyCode + ASCII_0_OFFSET;
break;
case KEYCODE_APOSTROPHE:
key = _is_shifted(metaState) ? '"' : '\'';
break;
case KEYCODE_AT:
key = '@';
break;
case KEYCODE_BACKSLASH:
key = _is_shifted(metaState) ? '|' : '\\';
break;
case KEYCODE_COMMA:
key = _is_shifted(metaState) ? '<' : ',';
break;
case KEYCODE_EQUALS:
key = _is_shifted(metaState) ? '+' : '=';
break;
case KEYCODE_GRAVE:
key = _is_shifted(metaState) ? '~' : '`';
break;
case KEYCODE_LEFT_BRACKET:
key = _is_shifted(metaState) ? '{' : '[';
break;
case KEYCODE_MINUS:
key = _is_shifted(metaState) ? '_' : '-';
break;
case KEYCODE_NUMPAD_ADD:
key = '+';
break;
case KEYCODE_NUMPAD_COMMA:
key = ',';
break;
case KEYCODE_NUMPAD_DIVIDE:
key = '/';
break;
case KEYCODE_NUMPAD_DOT:
key = '.';
break;
case KEYCODE_NUMPAD_EQUALS:
key = '=';
break;
case KEYCODE_NUMPAD_LEFT_PAREN:
key = '(';
break;
case KEYCODE_NUMPAD_RIGHT_PAREN:
key = ')';
break;
case KEYCODE_NUMPAD_MULTIPLY:
key = '*';
break;
case KEYCODE_NUMPAD_SUBTRACT:
key = '-';
break;
case KEYCODE_PERIOD:
key = _is_shifted(metaState) ? '>' : '.';
break;
case KEYCODE_PLUS:
key = '+';
break;
case KEYCODE_POUND:
key = '#';
break;
case KEYCODE_RIGHT_BRACKET:
key = _is_shifted(metaState) ? '}' : ']';
break;
case KEYCODE_SEMICOLON:
key = _is_shifted(metaState) ? ':' : ';';
break;
case KEYCODE_SLASH:
key = _is_shifted(metaState) ? '?' : '/';
break;
case KEYCODE_SPACE:
key = ' ';
break;
case KEYCODE_STAR:
key = '*';
break;
default:
break;
}
if (key != -1) {
break;
}
// META
isASCII = false;
switch (keyCode) {
case KEYCODE_DPAD_LEFT:
key = SCODE_L;
break;
case KEYCODE_DPAD_RIGHT:
key = SCODE_R;
break;
case KEYCODE_DPAD_DOWN:
key = SCODE_D;
break;
case KEYCODE_DPAD_UP:
key = SCODE_U;
break;
case KEYCODE_DPAD_CENTER:
key = SCODE_HOME;
break;
case KEYCODE_PAGE_UP:
key = SCODE_PGUP;
break;
case KEYCODE_PAGE_DOWN:
key = SCODE_PGDN;
break;
case KEYCODE_INSERT:
key = SCODE_INS;
break;
case KEYCODE_SHIFT_LEFT:
key = SCODE_L_SHIFT;
break;
case KEYCODE_SHIFT_RIGHT:
key = SCODE_R_SHIFT;
break;
case KEYCODE_CTRL_LEFT:
key = SCODE_L_CTRL;
break;
case KEYCODE_CTRL_RIGHT:
key = SCODE_R_CTRL;
break;
case KEYCODE_ALT_LEFT:
case KEYCODE_META_LEFT:
key = SCODE_L_ALT;
break;
case KEYCODE_ALT_RIGHT:
case KEYCODE_META_RIGHT:
key = SCODE_R_ALT;
break;
case KEYCODE_BREAKPAUSE:
key = SCODE_BRK;
break;
case KEYCODE_CAPS_LOCK:
caps_lock = (metaState & META_CAPS_LOCK_ON);
return;
case KEYCODE_DEL:
key = SCODE_L;// DEL is prolly not what they meant =P
break;
case KEYCODE_ENTER:
key = SCODE_RET;
break;
case KEYCODE_TAB:
key = SCODE_TAB;
break;
case KEYCODE_ESC:
key = SCODE_ESC;
break;
default:
break;
}
} while (0);
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if (key < 0) {
return;
}
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//LOG("keyCode:%08x -> key:%02x ('%c') metaState:%08x", keyCode, key, key, metaState);
if (isASCII && _is_ctrl(metaState)) {
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key = keys_ascii2Scancode(key);
keys_handleInput(key, /*is_pressed:*/true, /*is_ascii:*/false);
isASCII = false;
pressed = false;
}
assert(key < 0x80);
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keys_handleInput(key, pressed, isASCII);
}