2013-11-06 06:11:27 +00:00
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/*
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* Apple // emulator for *nix
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*
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* This software package is subject to the GNU General Public License
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* version 2 or later (your choice) as published by the Free Software
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* Foundation.
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*
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* THERE ARE NO WARRANTIES WHATSOEVER.
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*
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*/
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// HACK NOTE: DO NOT REFACTOR (yet) ...
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// OK this is more hackish than it needs to be because it's attempting to mimic a DirectSound backend ...Oh God, Why?...
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// Here I must confess that because of general ignorance of the mockingboard and other soundcard code at this time,
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// there is a need to track any changes/fixes implemented in AppleWin...
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2014-01-23 04:42:34 +00:00
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#include "common.h"
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#include "audio/soundcore-openal.h"
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#include "audio/alhelpers.h"
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2013-11-06 06:11:27 +00:00
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static long OpenALCreateSoundBuffer(ALBufferParamsStruct *params, ALSoundBufferStruct **soundbuf_struct, void *extra_data);
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static long OpenALDestroySoundBuffer(ALSoundBufferStruct **soundbuf_struct);
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2013-11-16 21:43:10 +00:00
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typedef struct ALVoices {
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const ALuint source;
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ALVoice *voice;
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UT_hash_handle hh;
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} ALVoices;
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static ALVoices *voices = NULL;
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2013-11-06 06:11:27 +00:00
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// ----------------------------------------------------------------------------
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2013-11-16 21:43:10 +00:00
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// uthash of OpenAL buffers
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2013-11-06 06:11:27 +00:00
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static ALPlayBuf *PlaylistEnqueue(ALVoice *voice, ALuint bytes)
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{
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ALPlayBuf *node = voice->avail_buffers;
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if (node == NULL)
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{
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ERRLOG("OOPS, sound playback overflow!");
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return NULL;
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}
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//LOG("Really enqueing OpenAL buffer %u", node->bufid);
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ALPlayBuf *node2 = NULL;
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HASH_FIND_INT(voice->queued_buffers, &node->bufid, node2);
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if (node2 != NULL)
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{
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ERRLOG("OOPS, confused ... ALPlayBuf already added!");
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return NULL;
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}
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// remove from list / place on hash
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voice->avail_buffers = node->_avail_next;
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node->_avail_next = NULL;
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HASH_ADD_INT(voice->queued_buffers, bufid, node);
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node->bytes = bytes;
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voice->_queued_total_bytes += node->bytes;
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voice->index = 0;
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assert(voice->_queued_total_bytes > 0);
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#if 0
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ALPlayBuf *tmp = voice->queued_buffers;
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unsigned int count = HASH_COUNT(voice->queued_buffers);
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LOG("\t(numqueued: %d)", count);
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for (unsigned int i = 0; i < count; i++, tmp = tmp->hh.next)
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{
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LOG("\t(bufid : %u)", tmp->bufid);
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}
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#endif
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return node;
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}
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static ALPlayBuf *PlaylistGet(ALVoice *voice, ALuint bufid)
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{
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ALPlayBuf *node = NULL;
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HASH_FIND_INT(voice->queued_buffers, &bufid, node);
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return node;
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}
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static void PlaylistDequeue(ALVoice *voice, ALPlayBuf *node)
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{
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//LOG("Dequeing OpenAL buffer %u", node->bufid);
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// remove from hash / place on list
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HASH_DEL(voice->queued_buffers, node); // remove from hash
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node->_avail_next = voice->avail_buffers;
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voice->avail_buffers = node;
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voice->_queued_total_bytes -= node->bytes;
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assert(voice->_queued_total_bytes >= 0);
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node->bytes = 0;
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#if 0
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ALPlayBuf *tmp = voice->queued_buffers;
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unsigned int count = HASH_COUNT(voice->queued_buffers);
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LOG("\t(numqueued: %d)", count);
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for (unsigned int i = 0; i < count; i++, tmp = tmp->hh.next)
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{
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LOG("\t(bufid : %u)", tmp->bufid);
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}
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#endif
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}
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// ----------------------------------------------------------------------------
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long SoundSystemCreate(const char *sound_device, SoundSystemStruct **sound_struct)
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{
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assert(*sound_struct == NULL);
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2013-11-16 21:43:10 +00:00
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assert(voices == NULL);
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2013-11-06 06:11:27 +00:00
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ALCcontext *ctx = NULL;
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do {
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if ((ctx = InitAL()) == NULL)
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{
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ERRLOG("OOPS, OpenAL initialize failed");
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break;
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}
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if (alIsExtensionPresent("AL_SOFT_buffer_samples"))
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{
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LOG("AL_SOFT_buffer_samples supported, good!");
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}
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else
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{
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LOG("WARNING - AL_SOFT_buffer_samples extension not supported... Proceeding anyway...");
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}
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if ((*sound_struct = malloc(sizeof(SoundSystemStruct))) == NULL)
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{
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ERRLOG("OOPS, Not enough memory");
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break;
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}
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(*sound_struct)->implementation_specific = ctx;
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2015-06-07 17:52:58 +00:00
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(*sound_struct)->CreateSoundBuffer = (int (*)(DSBUFFERDESC *, LPDIRECTSOUNDBUFFER *, void *))OpenALCreateSoundBuffer;
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(*sound_struct)->DestroySoundBuffer = (int (*)(LPDIRECTSOUNDBUFFER *))OpenALDestroySoundBuffer;
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2013-11-06 06:11:27 +00:00
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return 0;
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} while(0);
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// ERRQUIT
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if (*sound_struct)
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{
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2014-09-07 02:47:59 +00:00
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FREE(*sound_struct);
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2013-11-06 06:11:27 +00:00
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}
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return -1;
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}
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long SoundSystemDestroy(SoundSystemStruct **sound_struct)
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{
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// ugly assumption : this sets the extern g_lpDS ...
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assert(*sound_struct != NULL);
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ALCcontext *ctx = (ALCcontext*) (*sound_struct)->implementation_specific;
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assert(ctx != NULL);
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(*sound_struct)->implementation_specific = NULL;
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2014-09-07 02:47:59 +00:00
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FREE(*sound_struct);
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2013-11-06 06:11:27 +00:00
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CloseAL();
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return 0;
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}
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long SoundSystemEnumerate(char ***device_list, const int limit)
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{
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assert(*device_list == NULL);
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*device_list = malloc(sizeof(char*)*2);
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(*device_list)[0] = strdup("unused-by-OpenAL");
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unsigned int num_devices = 1;
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(*device_list)[num_devices] = NULL; // sentinel
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return num_devices;
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}
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2013-11-16 21:43:10 +00:00
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// pause all audio
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long SoundSystemPause()
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{
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ALVoices *vnode = NULL;
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ALVoices *tmp = NULL;
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int err = 0;
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HASH_ITER(hh, voices, vnode, tmp) {
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alSourcePause(vnode->source);
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err = alGetError();
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if (err != AL_NO_ERROR)
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{
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ERRLOG("OOPS, Failed to pause source : 0x%08x", err);
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}
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}
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return 0;
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}
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long SoundSystemUnpause()
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{
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ALVoices *vnode = NULL;
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ALVoices *tmp = NULL;
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int err = 0;
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HASH_ITER(hh, voices, vnode, tmp) {
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alSourcePlay(vnode->source);
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err = alGetError();
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if (err != AL_NO_ERROR)
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{
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ERRLOG("OOPS, Failed to pause source : 0x%08x", err);
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}
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}
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return 0;
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}
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2013-11-06 06:11:27 +00:00
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// ----------------------------------------------------------------------------
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/* Destroys a voice object, deleting the source and buffers. No error handling
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* since these calls shouldn't fail with a properly-made voice object. */
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static void DeleteVoice(ALVoice *voice)
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{
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alDeleteSources(1, &voice->source);
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if (alGetError() != AL_NO_ERROR)
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{
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ERRLOG("OOPS, Failed to delete source");
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}
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if (voice->data)
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{
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2014-09-07 02:47:59 +00:00
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FREE(voice->data);
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2013-11-06 06:11:27 +00:00
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}
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ALPlayBuf *node = NULL;
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2014-10-25 18:38:28 +00:00
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ALPlayBuf *tmp = NULL;
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HASH_ITER(hh, voice->queued_buffers, node, tmp) {
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PlaylistDequeue(voice, node);
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}
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2013-11-06 06:11:27 +00:00
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while (voice->avail_buffers)
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{
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node = voice->avail_buffers;
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alDeleteBuffers(1, &node->bufid);
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if (alGetError() != AL_NO_ERROR)
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{
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ERRLOG("OOPS, Failed to delete object IDs");
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}
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2014-10-25 18:38:28 +00:00
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voice->avail_buffers = node->_avail_next;
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FREE(node);
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2013-11-06 06:11:27 +00:00
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}
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memset(voice, 0, sizeof(*voice));
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2014-10-25 18:38:28 +00:00
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FREE(voice);
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2013-11-06 06:11:27 +00:00
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}
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/* Creates a new voice object, and allocates the needed OpenAL source and
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* buffer objects. Error checking is simplified for the purposes of this
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* example, and will cause an abort if needed. */
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static ALVoice *NewVoice(ALBufferParamsStruct *params)
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{
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ALVoice *voice = NULL;
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do {
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voice = calloc(1, sizeof(*voice));
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if (voice == NULL)
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{
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ERRLOG("OOPS, Out of memory!");
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break;
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}
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ALuint buffers[OPENAL_NUM_BUFFERS];
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alGenBuffers(OPENAL_NUM_BUFFERS, buffers);
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if (alGetError() != AL_NO_ERROR)
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{
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ERRLOG("OOPS, Could not create buffers");
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break;
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}
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alGenSources(1, &voice->source);
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if (alGetError() != AL_NO_ERROR)
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{
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ERRLOG("OOPS, Could not create source");
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break;
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}
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// Set parameters so mono sources play out the front-center speaker and won't distance attenuate.
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alSource3i(voice->source, AL_POSITION, 0, 0, -1);
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if (alGetError() != AL_NO_ERROR)
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{
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ERRLOG("OOPS, Could not set AL_POSITION source parameter");
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break;
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}
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alSourcei(voice->source, AL_SOURCE_RELATIVE, AL_TRUE);
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if (alGetError() != AL_NO_ERROR)
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{
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ERRLOG("OOPS, Could not set AL_SOURCE_RELATIVE source parameter");
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break;
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}
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alSourcei(voice->source, AL_ROLLOFF_FACTOR, 0);
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if (alGetError() != AL_NO_ERROR)
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{
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ERRLOG("OOPS, Could not set AL_ROLLOFF_FACTOR source parameter");
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break;
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}
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#if 0
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alSourcei(voice->source, AL_STREAMING, AL_TRUE);
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if (alGetError() != AL_NO_ERROR)
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{
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ERRLOG("OOPS, Could not set AL_STREAMING source parameter");
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break;
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}
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#endif
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voice->avail_buffers = NULL;
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for (unsigned int i=0; i<OPENAL_NUM_BUFFERS; i++)
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{
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ALPlayBuf immutableNode = { .bufid = buffers[i] };
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ALPlayBuf *node = calloc(1, sizeof(ALPlayBuf));
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if (!node)
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{
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ERRLOG("OOPS, Not enough memory");
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break;
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}
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memcpy(node, &immutableNode, sizeof(ALPlayBuf));
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node->_avail_next = voice->avail_buffers;
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voice->avail_buffers = node;
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}
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2014-10-25 17:18:22 +00:00
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voice->rate = (ALuint)params->lpwfxFormat->nSamplesPerSec;
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2013-11-06 06:11:27 +00:00
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// Emulator supports only mono and stereo
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if (params->lpwfxFormat->nChannels == 2)
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{
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2014-10-12 17:31:10 +00:00
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voice->format = AL_FORMAT_STEREO16;
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2013-11-06 06:11:27 +00:00
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}
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else
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{
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2014-10-12 17:31:10 +00:00
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voice->format = AL_FORMAT_MONO16;
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2013-11-06 06:11:27 +00:00
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}
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/* Allocate enough space for the temp buffer, given the format */
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2014-10-25 17:18:22 +00:00
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voice->buffersize = (ALsizei)params->dwBufferBytes;
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2013-11-06 06:11:27 +00:00
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voice->data = malloc(voice->buffersize);
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if (voice->data == NULL)
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{
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ERRLOG("OOPS, Error allocating %d bytes", voice->buffersize);
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break;
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}
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LOG("\tRate : 0x%08x", voice->rate);
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LOG("\tFormat : 0x%08x", voice->format);
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LOG("\tbuffersize : %d", voice->buffersize);
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return voice;
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} while(0);
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// ERR
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if (voice)
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{
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DeleteVoice(voice);
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}
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return NULL;
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}
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// ----------------------------------------------------------------------------
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static long ALGetVolume(void *_this, long *volume)
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{
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LOG("ALGetVolume ...");
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if (volume)
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|
{
|
|
|
|
*volume = 0;
|
|
|
|
}
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
static long ALSetVolume(void *_this, long volume)
|
|
|
|
{
|
|
|
|
LOG("ALSetVolume ...");
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
static long ALStop(void *_this)
|
|
|
|
{
|
|
|
|
LOG("ALStop ...");
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
static long ALRestore(void *_this)
|
|
|
|
{
|
|
|
|
LOG("ALRestore ...");
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
static long ALPlay(void *_this, unsigned long reserved1, unsigned long reserved2, unsigned long flags)
|
|
|
|
{
|
|
|
|
LOG("ALPlay ...");
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
2014-10-25 17:18:22 +00:00
|
|
|
static int _ALProcessPlayBuffers(ALVoice *voice, ALuint *bytes_queued)
|
2013-11-06 06:11:27 +00:00
|
|
|
{
|
|
|
|
ALint processed = 0;
|
|
|
|
int err = 0;
|
2015-03-10 04:03:37 +00:00
|
|
|
*bytes_queued = 0;
|
|
|
|
|
2013-11-06 06:11:27 +00:00
|
|
|
alGetSourcei(voice->source, AL_BUFFERS_PROCESSED, &processed);
|
|
|
|
if ((err = alGetError()) != AL_NO_ERROR)
|
|
|
|
{
|
|
|
|
ERRLOG("OOPS, error in checking processed buffers : 0x%08x", err);
|
|
|
|
return err;
|
|
|
|
}
|
|
|
|
|
|
|
|
if ((processed == 0) && (HASH_COUNT(voice->queued_buffers) >= OPENAL_NUM_BUFFERS))
|
|
|
|
{
|
2013-11-18 00:10:52 +00:00
|
|
|
//LOG("All audio buffers processing...");
|
2013-11-06 06:11:27 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
while (processed > 0)
|
|
|
|
{
|
|
|
|
--processed;
|
|
|
|
ALuint bufid = 0;
|
|
|
|
alSourceUnqueueBuffers(voice->source, 1, &bufid);
|
|
|
|
if ((err = alGetError()) != AL_NO_ERROR)
|
|
|
|
{
|
|
|
|
ERRLOG("OOPS, OpenAL error dequeuing buffer : 0x%08x", err);
|
|
|
|
return err;
|
|
|
|
}
|
|
|
|
|
|
|
|
//LOG("Attempting to dequeue %u ...", bufid);
|
|
|
|
ALPlayBuf *node = PlaylistGet(voice, bufid);
|
|
|
|
if (!node)
|
|
|
|
{
|
|
|
|
ERRLOG("OOPS, OpenAL bufid %u not found in playlist...", bufid);
|
|
|
|
ALPlayBuf *tmp = voice->queued_buffers;
|
|
|
|
unsigned int count = HASH_COUNT(voice->queued_buffers);
|
|
|
|
LOG("\t(numqueued: %d)", count);
|
|
|
|
for (unsigned int i = 0; i < count; i++, tmp = tmp->hh.next)
|
|
|
|
{
|
|
|
|
LOG("\t(bufid : %u)", tmp->bufid);
|
|
|
|
}
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
PlaylistDequeue(voice, node);
|
|
|
|
}
|
|
|
|
|
|
|
|
ALint play_offset = 0;
|
|
|
|
alGetSourcei(voice->source, AL_BYTE_OFFSET, &play_offset);
|
|
|
|
if ((err = alGetError()) != AL_NO_ERROR)
|
|
|
|
{
|
|
|
|
ERRLOG("OOPS, alGetSourcei AL_BYTE_OFFSET : 0x%08x", err);
|
|
|
|
return err;
|
|
|
|
}
|
2013-12-19 04:57:49 +00:00
|
|
|
assert((play_offset >= 0)/* && (play_offset < voice->buffersize)*/);
|
2013-11-06 06:11:27 +00:00
|
|
|
|
|
|
|
long q = voice->_queued_total_bytes/* + voice->index*/ - play_offset;
|
2015-03-10 04:03:37 +00:00
|
|
|
|
|
|
|
if (q >= 0) {
|
|
|
|
*bytes_queued = (ALuint)q;
|
|
|
|
}
|
2013-11-06 06:11:27 +00:00
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
// returns queued+working sound buffer size in bytes
|
|
|
|
static long ALGetPosition(void *_this, unsigned long *bytes_queued, unsigned long *unused_write_cursor)
|
|
|
|
{
|
|
|
|
ALVoice *voice = (ALVoice*)_this;
|
|
|
|
*bytes_queued = 0;
|
2015-01-31 21:57:10 +00:00
|
|
|
if (unused_write_cursor)
|
|
|
|
{
|
|
|
|
*unused_write_cursor = 0;
|
|
|
|
}
|
2013-11-06 06:11:27 +00:00
|
|
|
|
|
|
|
ALuint queued = 0;
|
|
|
|
int err = _ALProcessPlayBuffers(voice, &queued);
|
|
|
|
if (err)
|
|
|
|
{
|
|
|
|
return err;
|
|
|
|
}
|
|
|
|
static int last_queued = 0;
|
|
|
|
if (queued != last_queued)
|
|
|
|
{
|
|
|
|
last_queued = queued;
|
|
|
|
//LOG("OpenAL bytes queued : %u", queued);
|
|
|
|
}
|
|
|
|
|
|
|
|
*bytes_queued = queued + voice->index;
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
// DS->Lock()
|
|
|
|
static long ALBegin(void *_this, unsigned long unused, unsigned long write_bytes, void **audio_ptr1, unsigned long *audio_bytes1, void **unused_audio_ptr2, unsigned long *unused_audio_bytes2, unsigned long flags_unused)
|
|
|
|
{
|
|
|
|
ALVoice *voice = (ALVoice*)_this;
|
|
|
|
|
|
|
|
if (unused_audio_ptr2)
|
|
|
|
{
|
|
|
|
*unused_audio_ptr2 = NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (write_bytes == 0)
|
|
|
|
{
|
|
|
|
write_bytes = voice->buffersize;
|
|
|
|
}
|
|
|
|
|
2013-11-18 00:10:52 +00:00
|
|
|
ALuint bytes_queued = 0;
|
|
|
|
int err = _ALProcessPlayBuffers(voice, &bytes_queued);
|
|
|
|
if (err)
|
|
|
|
{
|
|
|
|
return err;
|
|
|
|
}
|
|
|
|
|
|
|
|
if ((bytes_queued == 0) && (voice->index == 0))
|
|
|
|
{
|
|
|
|
LOG("Buffer underrun ... queuing quiet samples ...");
|
|
|
|
int quiet_size = voice->buffersize>>2/* 1/4 buffer */;
|
|
|
|
memset(voice->data, 0x0, quiet_size);
|
|
|
|
voice->index += quiet_size;
|
|
|
|
}
|
|
|
|
else if (bytes_queued + voice->index < (voice->buffersize>>3)/* 1/8 buffer */)
|
|
|
|
{
|
|
|
|
LOG("Potential underrun ...");
|
|
|
|
}
|
|
|
|
|
2013-11-06 06:11:27 +00:00
|
|
|
ALsizei remaining = voice->buffersize - voice->index;
|
|
|
|
if (write_bytes > remaining)
|
|
|
|
{
|
|
|
|
write_bytes = remaining;
|
|
|
|
}
|
|
|
|
|
|
|
|
*audio_ptr1 = voice->data+voice->index;
|
|
|
|
*audio_bytes1 = write_bytes;
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
2014-10-25 17:18:22 +00:00
|
|
|
static int _ALSubmitBufferToOpenAL(ALVoice *voice)
|
2013-11-06 06:11:27 +00:00
|
|
|
{
|
2015-01-31 21:57:10 +00:00
|
|
|
int err = 0;
|
2013-11-06 06:11:27 +00:00
|
|
|
|
|
|
|
ALPlayBuf *node = PlaylistEnqueue(voice, voice->index);
|
|
|
|
if (!node)
|
|
|
|
{
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
//LOG("Enqueing OpenAL buffer %u (%u bytes)", node->bufid, node->bytes);
|
2014-10-12 17:31:10 +00:00
|
|
|
alBufferData(node->bufid, voice->format, voice->data, node->bytes, voice->rate);
|
|
|
|
|
2013-11-06 06:11:27 +00:00
|
|
|
if ((err = alGetError()) != AL_NO_ERROR)
|
|
|
|
{
|
|
|
|
PlaylistDequeue(voice, node);
|
2014-10-12 17:31:10 +00:00
|
|
|
ERRLOG("OOPS, Error alBufferData : 0x%08x", err);
|
2013-11-06 06:11:27 +00:00
|
|
|
return err;
|
|
|
|
}
|
|
|
|
|
|
|
|
alSourceQueueBuffers(voice->source, 1, &node->bufid);
|
|
|
|
if ((err = alGetError()) != AL_NO_ERROR)
|
|
|
|
{
|
|
|
|
PlaylistDequeue(voice, node);
|
|
|
|
ERRLOG("OOPS, Error buffering data : 0x%08x", err);
|
|
|
|
return err;
|
|
|
|
}
|
|
|
|
|
2013-11-18 00:10:52 +00:00
|
|
|
ALint state = 0;
|
|
|
|
alGetSourcei(voice->source, AL_SOURCE_STATE, &state);
|
|
|
|
if ((err = alGetError()) != AL_NO_ERROR)
|
|
|
|
{
|
|
|
|
ERRLOG("OOPS, Error checking source state : 0x%08x", err);
|
|
|
|
return err;
|
|
|
|
}
|
2013-11-06 06:11:27 +00:00
|
|
|
if ((state != AL_PLAYING) && (state != AL_PAUSED))
|
|
|
|
{
|
2013-11-18 00:10:52 +00:00
|
|
|
// 2013/11/17 NOTE : alSourcePlay() is expensive and causes audio artifacts, only invoke if needed
|
2013-11-06 06:11:27 +00:00
|
|
|
LOG("Restarting playback (was 0x%08x) ...", state);
|
|
|
|
alSourcePlay(voice->source);
|
|
|
|
if ((err = alGetError()) != AL_NO_ERROR)
|
|
|
|
{
|
|
|
|
LOG("Error starting playback : 0x%08x", err);
|
|
|
|
return err;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
// DS->Unlock()
|
|
|
|
static long ALCommit(void *_this, void *unused_audio_ptr1, unsigned long audio_bytes1, void *unused_audio_ptr2, unsigned long unused_audio_bytes2)
|
|
|
|
{
|
|
|
|
ALVoice *voice = (ALVoice*)_this;
|
|
|
|
int err = 0;
|
|
|
|
|
|
|
|
ALuint bytes_queued = 0;
|
|
|
|
err = _ALProcessPlayBuffers(voice, &bytes_queued);
|
|
|
|
if (err)
|
|
|
|
{
|
|
|
|
return err;
|
|
|
|
}
|
|
|
|
|
|
|
|
voice->index += audio_bytes1;
|
|
|
|
|
2013-11-18 00:10:52 +00:00
|
|
|
while (voice->index > voice->buffersize)
|
2013-11-06 06:11:27 +00:00
|
|
|
{
|
2013-11-18 00:10:52 +00:00
|
|
|
// hopefully this is DEADC0DE or we've overwritten voice->data buffer ...
|
2013-11-06 06:11:27 +00:00
|
|
|
ERRLOG("OOPS, overflow in queued sound data");
|
2013-11-18 00:10:52 +00:00
|
|
|
assert(false);
|
2013-11-06 06:11:27 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
if (bytes_queued >= (voice->buffersize>>2)/*quarter buffersize*/)
|
|
|
|
{
|
|
|
|
// keep accumulating data into working buffer
|
|
|
|
return 0;
|
|
|
|
}
|
2013-11-18 00:10:52 +00:00
|
|
|
|
2013-11-06 06:11:27 +00:00
|
|
|
if (HASH_COUNT(voice->queued_buffers) >= (OPENAL_NUM_BUFFERS))
|
|
|
|
{
|
2013-11-18 00:10:52 +00:00
|
|
|
//LOG("no free audio buffers"); // keep accumulating ...
|
2013-11-06 06:11:27 +00:00
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
// ---------------------------
|
|
|
|
// Submit working buffer to OpenAL
|
|
|
|
|
2013-11-18 00:10:52 +00:00
|
|
|
err = _ALSubmitBufferToOpenAL(voice);
|
2013-11-06 06:11:27 +00:00
|
|
|
if (err)
|
|
|
|
{
|
|
|
|
return err;
|
|
|
|
}
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
// HACK Part I : done once for mockingboard that has semiauto repeating phonemes ...
|
|
|
|
static long ALCommitStaticBuffer(void *_this, unsigned long audio_bytes1)
|
|
|
|
{
|
|
|
|
ALVoice *voice = (ALVoice*)_this;
|
2014-10-25 17:18:22 +00:00
|
|
|
voice->replay_index = (ALsizei)audio_bytes1;
|
2013-11-06 06:11:27 +00:00
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
// HACK Part II : replay mockingboard phoneme ...
|
|
|
|
static long ALReplay(void *_this)
|
|
|
|
{
|
|
|
|
ALVoice *voice = (ALVoice*)_this;
|
|
|
|
voice->index = voice->replay_index;
|
|
|
|
|
|
|
|
int err = 0;
|
|
|
|
|
2013-11-18 00:10:52 +00:00
|
|
|
err = _ALSubmitBufferToOpenAL(voice);
|
2013-11-06 06:11:27 +00:00
|
|
|
if (err)
|
|
|
|
{
|
|
|
|
return err;
|
|
|
|
}
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
static long ALGetStatus(void *_this, unsigned long *status)
|
|
|
|
{
|
|
|
|
ALVoice* voice = (ALVoice*)_this;
|
|
|
|
|
|
|
|
int err = 0;
|
|
|
|
ALint state = 0;
|
|
|
|
alGetSourcei(voice->source, AL_SOURCE_STATE, &state);
|
|
|
|
if ((err = alGetError()) != AL_NO_ERROR)
|
|
|
|
{
|
|
|
|
ERRLOG("OOPS, Error checking source state : 0x%08x", err);
|
|
|
|
return err;
|
|
|
|
}
|
|
|
|
|
2013-11-18 00:10:52 +00:00
|
|
|
if ((state == AL_PLAYING) || (state == AL_PAUSED))
|
2013-11-06 06:11:27 +00:00
|
|
|
{
|
|
|
|
*status = DSBSTATUS_PLAYING;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
*status = _DSBSTATUS_NOTPLAYING;
|
|
|
|
}
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
static long OpenALCreateSoundBuffer(ALBufferParamsStruct *params, ALSoundBufferStruct **soundbuf_struct, void *extra_data)
|
|
|
|
{
|
|
|
|
LOG("OpenALCreateSoundBuffer ...");
|
|
|
|
assert(*soundbuf_struct == NULL);
|
|
|
|
|
|
|
|
const SoundSystemStruct *sound_struct = (SoundSystemStruct*)extra_data;
|
|
|
|
ALCcontext *ctx = (ALCcontext*)(sound_struct->implementation_specific);
|
|
|
|
assert(ctx != NULL);
|
|
|
|
|
|
|
|
ALVoice *voice = NULL;
|
|
|
|
|
|
|
|
do {
|
|
|
|
|
|
|
|
if ((voice = NewVoice(params)) == NULL)
|
|
|
|
{
|
|
|
|
ERRLOG("OOPS, Cannot create new voice");
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
2013-11-16 21:43:10 +00:00
|
|
|
ALVoices immutableNode = { .source = voice->source };
|
|
|
|
ALVoices *vnode = calloc(1, sizeof(ALVoices));
|
|
|
|
if (!vnode)
|
|
|
|
{
|
|
|
|
ERRLOG("OOPS, Not enough memory");
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
memcpy(vnode, &immutableNode, sizeof(ALVoices));
|
|
|
|
vnode->voice = voice;
|
|
|
|
HASH_ADD_INT(voices, source, vnode);
|
|
|
|
|
2013-11-06 06:11:27 +00:00
|
|
|
if ((*soundbuf_struct = malloc(sizeof(ALSoundBufferStruct))) == NULL)
|
|
|
|
{
|
|
|
|
ERRLOG("OOPS, Not enough memory");
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
(*soundbuf_struct)->_this = voice;
|
2015-06-07 18:50:45 +00:00
|
|
|
(*soundbuf_struct)->SetVolume = (int (*)(void *, long))ALSetVolume;
|
2015-06-07 17:52:58 +00:00
|
|
|
(*soundbuf_struct)->GetVolume = (int (*)(void *, LPLONG))ALGetVolume;
|
|
|
|
(*soundbuf_struct)->GetCurrentPosition = (int (*)(void *, LPDWORD, LPDWORD))ALGetPosition;
|
|
|
|
(*soundbuf_struct)->Stop = (int (*)(void *))ALStop;
|
|
|
|
(*soundbuf_struct)->Restore = (int (*)(void *))ALRestore;
|
2015-06-07 18:47:57 +00:00
|
|
|
(*soundbuf_struct)->Play = (int (*)(void *, unsigned long, unsigned long, unsigned long))ALPlay;
|
|
|
|
(*soundbuf_struct)->Lock = (int (*)(void *, unsigned long, unsigned long, LPVOID *, LPDWORD, LPVOID *, LPDWORD, unsigned long))ALBegin;
|
|
|
|
(*soundbuf_struct)->Unlock = (int (*)(void *, LPVOID, unsigned long, LPVOID, unsigned long))ALCommit;
|
2015-06-07 17:52:58 +00:00
|
|
|
(*soundbuf_struct)->GetStatus = (int (*)(void *, LPDWORD))ALGetStatus;
|
2013-11-06 06:11:27 +00:00
|
|
|
|
|
|
|
// mockingboard-specific hacks
|
2015-06-07 18:47:57 +00:00
|
|
|
(*soundbuf_struct)->UnlockStaticBuffer = (int (*)(void *, unsigned long))ALCommitStaticBuffer;
|
2015-06-07 17:52:58 +00:00
|
|
|
(*soundbuf_struct)->Replay = (int (*)(void *))ALReplay;
|
2013-11-06 06:11:27 +00:00
|
|
|
|
|
|
|
return 0;
|
|
|
|
} while(0);
|
|
|
|
|
|
|
|
if (*soundbuf_struct)
|
|
|
|
{
|
|
|
|
OpenALDestroySoundBuffer(soundbuf_struct);
|
|
|
|
}
|
|
|
|
else if (voice)
|
|
|
|
{
|
|
|
|
DeleteVoice(voice);
|
|
|
|
}
|
|
|
|
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
static long OpenALDestroySoundBuffer(ALSoundBufferStruct **soundbuf_struct)
|
|
|
|
{
|
2014-12-21 21:51:45 +00:00
|
|
|
if (!*soundbuf_struct) {
|
|
|
|
// already dealloced
|
|
|
|
return 0;
|
|
|
|
}
|
2013-11-06 06:11:27 +00:00
|
|
|
LOG("OpenALDestroySoundBuffer ...");
|
|
|
|
ALVoice *voice = (*soundbuf_struct)->_this;
|
2013-11-16 21:43:10 +00:00
|
|
|
ALint source = voice->source;
|
|
|
|
|
2013-11-06 06:11:27 +00:00
|
|
|
DeleteVoice(voice);
|
2013-11-16 21:43:10 +00:00
|
|
|
|
|
|
|
ALVoices *vnode = NULL;
|
|
|
|
HASH_FIND_INT(voices, &source, vnode);
|
2014-10-25 18:38:28 +00:00
|
|
|
if (vnode) {
|
|
|
|
HASH_DEL(voices, vnode);
|
|
|
|
FREE(vnode);
|
|
|
|
}
|
2013-11-16 21:43:10 +00:00
|
|
|
|
2014-09-07 02:47:59 +00:00
|
|
|
FREE(*soundbuf_struct);
|
2013-11-06 06:11:27 +00:00
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|