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78 lines
2.1 KiB
Mathematica
78 lines
2.1 KiB
Mathematica
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/*
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* Copyright (c) 2007 Dave Dribin
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*
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation
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* files (the "Software"), to deal in the Software without
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* restriction, including without limitation the rights to use, copy,
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* modify, merge, publish, distribute, sublicense, and/or sell copies
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* of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
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* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#import "ButtonState.h"
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@implementation ButtonState
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- (id) initWithName: (NSString *) name
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{
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self = [super init];
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if (self == nil)
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return nil;
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mName = [name retain];
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mPressed = NO;
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return self;
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}
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//===========================================================
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// dealloc
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//===========================================================
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- (void) dealloc
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{
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[mName release];
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mName = nil;
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[super dealloc];
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}
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//===========================================================
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// - name
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//===========================================================
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- (NSString *) name
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{
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return mName;
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}
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//===========================================================
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// - pressed
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//===========================================================
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- (BOOL) pressed
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{
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return mPressed;
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}
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//===========================================================
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// - setPressed:
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//===========================================================
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- (void) setPressed: (BOOL) flag
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{
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mPressed = flag;
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}
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@end
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