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Comment pthread_join()
- Blocks Android rendering - Unnecessary for GLUT/Linux renderer - Might need to be worked around for Mac tests
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@ -1081,7 +1081,7 @@ void test_disk(int argc, char **argv) {
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if (begin_video) {
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video_main_loop();
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}
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pthread_join(p, NULL);
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//pthread_join(p, NULL);
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}
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#if !defined(__APPLE__)
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@ -469,7 +469,7 @@ void test_display(int argc, char **argv) {
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if (begin_video) {
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video_main_loop();
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}
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pthread_join(p, NULL);
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//pthread_join(p, NULL);
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}
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#if !defined(__APPLE__)
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@ -3485,7 +3485,7 @@ void test_vm(int argc, char **argv) {
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if (begin_video) {
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video_main_loop();
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}
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pthread_join(p, NULL);
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//pthread_join(p, NULL);
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}
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#if !defined(__APPLE__)
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