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Less blatant RGBA_8888 favoritism
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@ -141,15 +141,15 @@ static void _rerender_character(int col, int row) {
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for (unsigned int j=0; j<pixCharsWidth; j++) {
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// HACK : red <-> green swap
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uint32_t rgba = *((uint32_t *)(kbd.model->texPixels + dstIdx));
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uint32_t r = (rgba >> SHIFT_R) & MAX_SATURATION;
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uint32_t g = (rgba >> SHIFT_G) & MAX_SATURATION;
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PIXEL_TYPE rgba = *((PIXEL_TYPE *)(kbd.model->texPixels + dstIdx));
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PIXEL_TYPE r = (rgba >> SHIFT_R) & MAX_SATURATION;
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PIXEL_TYPE g = (rgba >> SHIFT_G) & MAX_SATURATION;
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#if USE_RGBA4444
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#error fixme
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#else
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rgba = ( ((rgba>>SHIFT_B)<<SHIFT_B) | (r << SHIFT_G) | (g << SHIFT_R) );
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#endif
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*( (uint32_t*)(kbd.model->texPixels + dstIdx) ) = rgba;
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*( (PIXEL_TYPE *)(kbd.model->texPixels + dstIdx) ) = rgba;
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srcIdx += 1;
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dstIdx += sizeof(PIXEL_TYPE);
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