Complete refactoring VM routines to C

This commit is contained in:
Aaron Culliney 2014-05-11 13:42:55 -07:00
parent 53a9cc3950
commit 7d97d2e211
7 changed files with 131 additions and 198 deletions

View File

@ -28,9 +28,8 @@ noinst_PROGRAMS = genfont
bin_PROGRAMS = apple2ix
VM_SRC = \
src/asm386/glue.S src/asm386/cpu.S src/asm386/display.S \
src/asm386/memory.S
ASM_SRC = \
src/asm386/glue.S src/asm386/cpu.S src/asm386/display.S
INTERFACE_CLASSIC_SRC = \
src/interface.c
@ -48,7 +47,7 @@ META_SRC = \
# NOTE : selectively enabled through configuration process ...
EXTRA_apple2ix_SOURCES = \
$(VM_SRC) \
$(ASM_SRC) \
\
$(INTERFACE_CLASSIC_SRC) \
\
@ -64,8 +63,8 @@ apple2ix_SOURCES = src/font.c src/misc.c src/display.c src/vm.c \
apple2ix_CFLAGS = @AM_CFLAGS@ @X_CFLAGS@
apple2ix_LDFLAGS = @ARCHOS_HACK_LDFLAGS@
apple2ix_LDADD = @VM_O@ @INTERFACE_O@ @VIDEO_O@ @AUDIO_O@ @META_O@ @X_LIBS@
apple2ix_DEPENDENCIES = @VM_O@ @INTERFACE_O@ @VIDEO_O@ @AUDIO_O@ @META_O@
apple2ix_LDADD = @ASM_O@ @INTERFACE_O@ @VIDEO_O@ @AUDIO_O@ @META_O@ @X_LIBS@
apple2ix_DEPENDENCIES = @ASM_O@ @INTERFACE_O@ @VIDEO_O@ @AUDIO_O@ @META_O@
genfont_SOURCES = src/genfont.c
@ -86,22 +85,22 @@ A2_TEST_CFLAGS = -DTESTING=1 -Isrc/greatest
TESTS = testcpu testdisplay testvm
check_PROGRAMS = testcpu testdisplay testvm
testcpu_SOURCES = src/test/testcpu.c $(A2_TEST_SOURCES) $(VM_SRC) $(META_SRC) $(VIDEO_SRC)
testcpu_SOURCES = src/test/testcpu.c $(A2_TEST_SOURCES) $(ASM_SRC) $(META_SRC) $(VIDEO_SRC)
testcpu_CFLAGS = $(apple2ix_CFLAGS) $(A2_TEST_CFLAGS) -UAUDIO_ENABLED -UINTERFACE_CLASSIC -DHEADLESS=1
testcpu_LDFLAGS = $(apple2ix_LDFLAGS)
testcpu_DEPENDENCIES = @VM_O@ @META_O@
testcpu_DEPENDENCIES = @ASM_O@ @META_O@
testdisplay_SOURCES = src/test/testdisplay.c $(A2_TEST_SOURCES) $(VM_SRC) $(META_SRC) $(VIDEO_SRC)
testdisplay_SOURCES = src/test/testdisplay.c $(A2_TEST_SOURCES) $(ASM_SRC) $(META_SRC) $(VIDEO_SRC)
# HACK FIXME TODO NOTE: why don't these CFLAGS here pass down to the .S and .c files in the subdirectories?
testdisplay_CFLAGS = $(apple2ix_CFLAGS) $(A2_TEST_CFLAGS) -UAUDIO_ENABLED -UINTERFACE_CLASSIC -DHEADLESS=0
testdisplay_LDFLAGS = $(apple2ix_LDFLAGS)
testdisplay_DEPENDENCIES = @VM_O@ @META_O@ @VIDEO_O@
testdisplay_DEPENDENCIES = @ASM_O@ @META_O@ @VIDEO_O@
testvm_SOURCES = src/test/testvm.c $(A2_TEST_SOURCES) $(VM_SRC) $(META_SRC) $(VIDEO_SRC)
testvm_SOURCES = src/test/testvm.c $(A2_TEST_SOURCES) $(ASM_SRC) $(META_SRC) $(VIDEO_SRC)
# HACK FIXME TODO NOTE: why don't these CFLAGS here pass down to the .S and .c files in the subdirectories?
testvm_CFLAGS = $(apple2ix_CFLAGS) $(A2_TEST_CFLAGS) -UAUDIO_ENABLED -UINTERFACE_CLASSIC -DHEADLESS=0
testvm_LDFLAGS = $(apple2ix_LDFLAGS)
testvm_DEPENDENCIES = @VM_O@ @META_O@ @VIDEO_O@
testvm_DEPENDENCIES = @ASM_O@ @META_O@ @VIDEO_O@
###############################################################################
# Misc

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@ -76,8 +76,8 @@ dnl at this point we believe arch/os is good ...
ARCHOS_HACK_LDFLAGS="-L/usr/lib/i386-linux-gnu -L/lib/i386-linux-gnu"
AC_SUBST(ARCHOS_HACK_LDFLAGS)
VM_O="src/asm386/glue.o src/asm386/cpu.o src/asm386/display.o src/asm386/memory.o"
AC_SUBST(VM_O)
ASM_O="src/asm386/glue.o src/asm386/cpu.o src/asm386/display.o"
AC_SUBST(ASM_O)
dnl ---------------------------------------------------------------------------

View File

@ -138,7 +138,7 @@
movb SN(cpu65_current)+5, Y_Reg; \
movb SN(cpu65_current)+6, SP_Reg_L; \
movl SN(base_stackzp), %eax; \
subl $SN(apple_ii_64k), %eax; \
subl $SN(apple_ii_64k), %eax; /* $ for pointer addr */ \
orl %eax, SP_Reg; \
xorl %eax, %eax;

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@ -1,175 +0,0 @@
/*
* Apple // emulator for Linux:
* Functions for memory-access indirection table.
*
* Copyright 1994 Alexander Jean-Claude Bottema
* Copyright 1995 Stephen Lee
* Copyright 1997, 1998 Aaron Culliney
* Copyright 1998, 1999, 2000 Michael Deutschmann
*
* This software package is subject to the GNU General Public License
* version 2 or later (your choice) as published by the Free Software
* Foundation.
*
* THERE ARE NO WARRANTIES WHATSOEVER.
*
*/
#include "apple2.h"
#include "cpu.h"
#include "misc.h"
/* --------------------------------------------------------------------
....................................................................
Apple ][+ Memory documentation (//e differs mostly in softswitches)
I use two jump tables; one for get_memory and one for set_memory
respectively. The jump tables contain exactly 64k entries to
avoid unnecessary range checking. Furthermore, special access
or to serve memory mapped I/O services are easily obtained by
patching the jump table with various routines.
Apple 64k address space:
(Two byte addresses are represented with least significant
byte first, e.g. address FA59 is represented as 59 FA)
Address Description
0000 - 00FF Zero page RAM
0100 - 01FF Stack
0200 - 03EF RAM
03F0 - 03F1 Address for BRK instruction
(normally 59 FA = FA59)
03F2 - 03F3 Soft entry vector (normally BF 9D = 9DBF)
03F4 Power-up byte
03F5 - 03F7 Jump instruction to the subroutine which
handles Applesoft II &-commands
(normally 4C 58 FF = JMP FF58)
03F8 - 03FA Jump instruction to the subroutine which
handles User CTRL-Y commands
(normally 4C 65 FF = JMP FF65)
03FB - 03FD Jump instruction to the subroutine which
handles Non-Maskable Interrupts (NMI)
(normally 4C 65 FF = JMP FF65)
03FE - 03FF Address of the subroutine which handles
Interrupt ReQuests (IRQ)
(normally 65 FF = FF65)
0400 - 07FF Basically primary video text page
0478 - 047F I/O Scratchpad RAM Addresses for Slot 0 - 7
04F8 - 04FF - " " -
0578 - 057F - " " -
05F8 - 05FF - " " -
0678 - 067F - " " -
06F8 - 06FF - " " -
0778 - 077F - " " -
07F8 - 07FF - " " -
----- These two addresses are pretty strange; the values
provided were inconsistent at least on my Apple II
05F8 Holds the slot number of the disk
controller card from which DOS was
booted.
07F8 Holds the slot number (CX, X = Slot #)
of the slot that is currently active.
0800 - 0BFF Basically secondary video text page
0C00 - 1FFF Plain RAM
2000 - 3FFF Primary video hires page (RAM)
4000 - 5FFF Secondary video Hi-Res page (RAM)
6000 - BFFF Plain RAM
(Normally the operating system is
loaded into ~= 9C00 - BFFF)
C000 - C00F Keyboard data
(C00X contains the character ASCII
code of the pressed key. The
value is available at any C00X
address)
C010 - C01F Clear Keyboard strobe
C020 - C02F Cassette output toggle
C030 - C03F Speaker toggle
C040 - C04F Utility strobe
C050 Set graphics mode
C051 Set text mode
C052 Set all text or graphics
C053 Mix text and graphics
C054 Display primary page
C055 Display secondary page
C056 Display low-res graphics
C057 Display hi-res graphics
C058 - C05F Annunciator outputs
C060 Cassette input
C061 - C063 Pushbutton inputs (button 1, 2 and 3)
C064 - C067 Game controller inputs
C068 - C06F Same as C060 - C067
C070 - C07F Game controller strobe
C080 - C08F Slot 0 I/O space (usually a language card)
--- If language card
C080 Reset language card
Read mode enabled
Write mode disabled
Read from language card
Write to ROM (impossible of course)
C081 --- First access
Read mode disabled
Read from ROM
--- On second access
Write mode enabled
Write to language card
C082 --- (Disable language card)
Read mode disabled
Write mode disabled
Read from ROM
Write to ROM
C083 --- First access
Read mode enabled
Read from language card
--- On second access
Write mode enabled
Write to language card
C088 - C08B Same as C080 - C083, but
switch to second bank, i.e.
map addresses D000-DFFF to
other 4k area.
C100 - C1FF Slot 1 PROM
C200 - C2FF Slot 2 PROM
C300 - C3FF Slot 3 PROM
C400 - C4FF Slot 4 PROM
C500 - C5FF Slot 5 PROM
C600 - C6FF Slot 6 PROM
C700 - C7FF Slot 7 PROM
C800 - CFFF Expansion ROM (for peripheral cards)
CFFF Disable access to expansion ROM for
ALL peripheral cards.
D000 - DFFF ROM or 4k RAM if language card is
enabled. However, there are TWO 4k
banks that can be mapped onto addresses
D000 - DFFF. See C088 - C08B.
E000 - FFFF ROM or 8k RAM if language card is
enabled.
----------------------------------------------------------------- */
return80: movb $0x80,%al
ret
/* HACK!!!!! - how does the expansion slot get referenced? need to handle other roms requesting to use this area!!!! */
E(iie_read_slot_expansion)
#if 0
/* HACK FIXME TODO NOTE: why is this a problematic pattern?
Shouldn't it be the same result as the original? The mov (%eax), %eax appears suspicious ...
*/
movl $SN(apple_ii_64k), %eax
addl $c8rom_offset, %eax
addl EffectiveAddr_E, %eax
movzbl (%eax), %eax
ret
#endif
orl SN(c8rom_offset), EffectiveAddr_E
movb SN(apple_ii_64k)(,EffectiveAddr_E,1), %al
andl $0xFFFF, EffectiveAddr_E
ret
/* HACK!!!!! - how does the expansion slot get referenced? */
E(iie_disable_slot_expansion)
ret

View File

@ -555,7 +555,6 @@ void c_initialize_iie_switches() {
base_c3rom = apple_ii_64k[1]; /* c3rom internal */
base_c4rom = apple_ii_64k[1]; /* c4rom internal */
base_c5rom = apple_ii_64k[1]; /* c5rom internal */
c8rom_offset = 0x10000; /* c8rom internal */
base_cxrom = apple_ii_64k[0]; /* cxrom peripheral */
}

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@ -53,9 +53,6 @@ int argc;
#define TEMPSIZE 4096
char temp[ TEMPSIZE ]; /* should be >=4096 (stuff depends on this) */
/* memory offsets from softswitches */
int c8rom_offset;
extern uint8_t *base_ramrd;
extern uint8_t *base_ramwrt;
extern uint8_t *base_textrd;
@ -121,6 +118,8 @@ extern uint32_t softswitches;
void c_initialize_firsttime();
void c_initialize_sound_hooks();
void c_disable_sound_hooks();
void c_set_primary_char();
void c_set_altchar();
void c_initialize_font();
void c_initialize_vm();
void reinitialize();

119
src/vm.c
View File

@ -9,10 +9,107 @@
*
*/
/*
* Apple //e VM Routines
*
*/
/* ----------------------------------------------------------------------------
Apple //e 64K VM
(Two byte addresses are represented with least significant
byte first, e.g. address FA59 is represented as 59 FA)
This is not meant to be definitive.
Verify against _Understanding the Apple IIe_ by Jim Sather
Address Description
----------- -----------
0000 - 00FF Zero page RAM
0100 - 01FF Stack
0200 - 03EF RAM
03F0 - 03F1 Address for BRK instruction (normally 59 FA = FA59)
03F2 - 03F3 Soft entry vector (normally BF 9D = 9DBF)
03F4 Power-up byte
03F5 - 03F7 Jump instruction to the subroutine which handles
Applesoft II &-commands (normally 4C 58 FF = JMP FF58)
03F8 - 03FA Jump instruction to the subroutine which handles User
CTRL-Y commands (normally 4C 65 FF = JMP FF65)
03FB - 03FD Jump instruction to the subroutine which handles
Non-Maskable Interrupts (NMI) (normally 4C 65 FF = JMP FF65)
03FE - 03FF Address of the subroutine which handles Interrupt
ReQuests (IRQ) (normally 65 FF = FF65)
0400 - 07FF Basically primary video text page
0478 - 047F I/O Scratchpad RAM Addresses for Slot 0 - 7
04F8 - 04FF - " " -
0578 - 057F - " " -
05F8 - 05FF - " " -
0678 - 067F - " " -
06F8 - 06FF - " " -
0778 - 077F - " " -
07F8 - 07FF - " " -
05F8 Holds the slot number of the disk controller card from
which DOS was booted. ??? VERIFY...
07F8 Holds the slot number (CX, X = Slot #) of the slot that
is currently active. ??? VERIFY...
0800 - 0BFF Secondary video text page
0C00 - 1FFF Plain RAM
2000 - 3FFF Primary video hires page (RAM)
4000 - 5FFF Secondary video hires page (RAM)
6000 - BFFF Plain RAM (Normally the OS is loaded into ~9C00 - BFFF)
C000 - C00F Keyboard data (C00X contains the character ASCII code of
the pressed key. The value is available at any C00X address)
C010 - C01F Clear Keyboard strobe
C020 - C02F Cassette output toggle
C030 - C03F Speaker toggle
C040 - C04F Utility strobe
C050 Set graphics mode
C051 Set text mode
C052 Set all text or graphics
C053 Mix text and graphics
C054 Display primary page
C055 Display secondary page
C056 Display low-res graphics
C057 Display hi-res graphics
C058 - C05F Annunciator outputs
C060 Cassette input
C061 - C063 Pushbutton inputs (button 1, 2 and 3)
C064 - C067 Game controller inputs
C068 - C06F Same as C060 - C067
C070 - C07F Game controller strobe
C080 - C08F Slot 0 I/O space (usually a language card)
C080 Reset language card
* Read enabled
* Write disabled
* Read from language card
C081 --- First access
* Read mode disabled
* Read from ROM
--- On second+ access
* Write mode enabled
* Write to language card
C082 --- (Disable language card)
* Read mode disabled
* Write mode disabled
* Read from ROM
C083 --- First access
* Read mode enabled
* Read from language card
--- On second+ access
* Write mode enabled
* Write to language card
C088 - C08B Same as C080 - C083, but switch to second bank, i.e.
map addresses D000-DFFF to other 4K area.
C100 - C1FF Slot 1 PROM
C200 - C2FF Slot 2 PROM
C300 - C3FF Slot 3 PROM
C400 - C4FF Slot 4 PROM
C500 - C5FF Slot 5 PROM
C600 - C6FF Slot 6 PROM
C700 - C7FF Slot 7 PROM
C800 - CFFF Expansion ROM (for peripheral cards)
CFFF Disable access to expansion ROM for
ALL peripheral cards.
D000 - DFFF ROM or 4K RAM if language card is enabled. However,
there are TWO 4K banks that can be mapped onto addresses
D000 - DFFF. See C088 - C08B.
E000 - FFFF ROM or 8K RAM if language card is enabled.
---------------------------------------------------------------------------- */
#include "common.h"
@ -832,3 +929,17 @@ GLUE_C_READ(iie_check_cxrom)
return (softswitches & SS_CXROM) ? 0x80 : 0x00;
}
GLUE_C_READ(iie_read_slot_expansion)
{
// HACK TODO FIXME : how does the expansion slot get referenced? Need to handle other ROMs that might use this area
// ... Also Need moar tests ...
return apple_ii_64k[1][ea];
}
GLUE_C_READ(iie_disable_slot_expansion)
{
// HACK TODO FIXME : how does the expansion slot get referenced? Need to handle other ROMs that might use this area
// ... Also Need moar tests ...
return 0x0;
}