Refactor : remove PVOICE typedef

This commit is contained in:
Aaron Culliney 2015-06-16 20:41:18 -07:00
parent 7552d64d74
commit ba42037473
2 changed files with 5 additions and 5 deletions

View File

@ -140,7 +140,7 @@ void DSReleaseSoundBuffer(VOICE* pVoice)
//----------------------------------------------------------------------------- //-----------------------------------------------------------------------------
bool DSZeroVoiceBuffer(PVOICE Voice, char* pszDevName, unsigned long dwBufferSize) bool DSZeroVoiceBuffer(VOICE *Voice, char* pszDevName, unsigned long dwBufferSize)
{ {
unsigned long dwDSLockedBufferSize = 0; // Size of the locked DirectSound buffer unsigned long dwDSLockedBufferSize = 0; // Size of the locked DirectSound buffer
int16_t* pDSLockedBuffer; int16_t* pDSLockedBuffer;
@ -182,7 +182,7 @@ bool DSZeroVoiceBuffer(PVOICE Voice, char* pszDevName, unsigned long dwBufferSiz
//----------------------------------------------------------------------------- //-----------------------------------------------------------------------------
bool DSZeroVoiceWritableBuffer(PVOICE Voice, char* pszDevName, unsigned long dwBufferSize) bool DSZeroVoiceWritableBuffer(VOICE *Voice, char* pszDevName, unsigned long dwBufferSize)
{ {
unsigned long dwDSLockedBufferSize0=0, dwDSLockedBufferSize1=0; unsigned long dwDSLockedBufferSize0=0, dwDSLockedBufferSize1=0;
int16_t *pDSLockedBuffer0, *pDSLockedBuffer1; int16_t *pDSLockedBuffer0, *pDSLockedBuffer1;

View File

@ -73,7 +73,7 @@ typedef struct
bool bActive; // Playback is active bool bActive; // Playback is active
bool bMute; bool bMute;
long nVolume; // Current volume (as used by DirectSound) long nVolume; // Current volume (as used by DirectSound)
} VOICE, *PVOICE; } VOICE;
bool DSGetLock(AudioBuffer_s *pVoice, unsigned long dwOffset, unsigned long dwBytes, bool DSGetLock(AudioBuffer_s *pVoice, unsigned long dwOffset, unsigned long dwBytes,
@ -83,8 +83,8 @@ bool DSGetLock(AudioBuffer_s *pVoice, unsigned long dwOffset, unsigned long dwBy
int DSGetSoundBuffer(VOICE* pVoice, unsigned long dwFlags, unsigned long dwBufferSize, unsigned long nSampleRate, int nChannels); int DSGetSoundBuffer(VOICE* pVoice, unsigned long dwFlags, unsigned long dwBufferSize, unsigned long nSampleRate, int nChannels);
void DSReleaseSoundBuffer(VOICE* pVoice); void DSReleaseSoundBuffer(VOICE* pVoice);
bool DSZeroVoiceBuffer(PVOICE Voice, char* pszDevName, unsigned long dwBufferSize); bool DSZeroVoiceBuffer(VOICE *Voice, char* pszDevName, unsigned long dwBufferSize);
bool DSZeroVoiceWritableBuffer(PVOICE Voice, char* pszDevName, unsigned long dwBufferSize); bool DSZeroVoiceWritableBuffer(VOICE *Voice, char* pszDevName, unsigned long dwBufferSize);
typedef enum eFADE {FADE_NONE, FADE_IN, FADE_OUT} eFADE; typedef enum eFADE {FADE_NONE, FADE_IN, FADE_OUT} eFADE;
void SoundCore_SetFade(eFADE FadeType); void SoundCore_SetFade(eFADE FadeType);