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https://github.com/mauiaaron/apple2.git
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do not use vgl.h, use glUtil.h
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parent
6858e51a75
commit
d083fa958f
@ -56,7 +56,7 @@
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#if VIDEO_OPENGL
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#include "video/vgl.h"
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#include "video_util/glUtil.h"
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#else
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#define GLenum int
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#define glGetError() 0
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@ -13,7 +13,6 @@
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#include "common.h"
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#include "video/glinput.h"
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#include "video/vgl.h"
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//----------------------------------------------------------------------------
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//
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@ -13,7 +13,6 @@
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#include "common.h"
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#include "video/glinput.h"
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#include "video/vgl.h"
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#include "video/renderer.h"
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#include "video_util/modelUtil.h"
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@ -1,34 +0,0 @@
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/*
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* Apple // emulator for *nix
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*
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* This software package is subject to the GNU General Public License
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* version 2 or later (your choice) as published by the Free Software
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* Foundation.
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*
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* THERE ARE NO WARRANTIES WHATSOEVER.
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*
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*/
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// OpenGL header includes
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// #define USE_GL3W
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#if defined(__APPLE__)
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# include <TargetConditionals.h>
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# if TARGET_OS_MAC
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# include <OpenGL/OpenGL.h>
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# include <OpenGL/gl3.h>
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# else
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# include <OpenGLES/ES2/gl.h>
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# include <OpenGLES/ES2/glext.h>
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# endif
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#elif defined(USE_GL3W)
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# include <GL3/gl3.h>
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# include <GL3/gl3w.h>
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#else
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# define GLEW_STATIC
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# include <GL/glew.h>
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# define FREEGLUT_STATIC
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# include <GL/freeglut.h>
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#endif
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