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https://github.com/mauiaaron/apple2.git
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Silence some logging
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parent
fcd367bd9e
commit
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@ -18,6 +18,13 @@
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#error this is a touch interface module, possibly you mean to not compile this at all?
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#error this is a touch interface module, possibly you mean to not compile this at all?
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#endif
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#endif
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#define DEBUG_TOUCH_JOY 0
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#if DEBUG_TOUCH_JOY
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# define TOUCH_JOY_LOG(...) LOG(__VA_ARGS__)
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#else
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# define TOUCH_JOY_LOG(...)
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#endif
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#define MODEL_DEPTH -1/32.f
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#define MODEL_DEPTH -1/32.f
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#define AXIS_TEMPLATE_COLS 5
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#define AXIS_TEMPLATE_COLS 5
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@ -246,7 +253,7 @@ static void *_button_tap_delayed_thread(void *dummyptr) {
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do {
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do {
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pthread_cond_wait(&buttons.tapDelayCond, &buttons.tapDelayMutex);
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pthread_cond_wait(&buttons.tapDelayCond, &buttons.tapDelayMutex);
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LOG(">>> [DELAYEDTAP] begin ...");
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TOUCH_JOY_LOG(">>> [DELAYEDTAP] begin ...");
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if (UNLIKELY(isShuttingDown)) {
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if (UNLIKELY(isShuttingDown)) {
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break;
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break;
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@ -270,7 +277,7 @@ static void *_button_tap_delayed_thread(void *dummyptr) {
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}
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}
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pthread_cond_wait(&buttons.tapDelayCond, &buttons.tapDelayMutex);
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pthread_cond_wait(&buttons.tapDelayCond, &buttons.tapDelayMutex);
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LOG(">>> [DELAYEDTAP] looping ...");
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TOUCH_JOY_LOG(">>> [DELAYEDTAP] looping ...");
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} while (1);
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} while (1);
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if (UNLIKELY(isShuttingDown)) {
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if (UNLIKELY(isShuttingDown)) {
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@ -284,7 +291,7 @@ static void *_button_tap_delayed_thread(void *dummyptr) {
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joy_button0 = 0x0;
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joy_button0 = 0x0;
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joy_button1 = 0x0;
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joy_button1 = 0x0;
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LOG(">>> [DELAYEDTAP] end ...");
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TOUCH_JOY_LOG(">>> [DELAYEDTAP] end ...");
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} while (1);
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} while (1);
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pthread_mutex_unlock(&buttons.tapDelayMutex);
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pthread_mutex_unlock(&buttons.tapDelayMutex);
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@ -559,7 +566,7 @@ static bool gltouchjoy_onTouchEvent(interface_touch_event_t action, int pointer_
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axes.centerY = (int)y;
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axes.centerY = (int)y;
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_reset_model_position(axes.model, x, y, AXIS_OBJ_HALF_W, AXIS_OBJ_HALF_H);
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_reset_model_position(axes.model, x, y, AXIS_OBJ_HALF_W, AXIS_OBJ_HALF_H);
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axes.modelDirty = true;
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axes.modelDirty = true;
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LOG("---TOUCH %sDOWN (axis index %d) center:(%d,%d) -> joy(0x%02X,0x%02X)", (action == TOUCH_DOWN ? "" : "POINTER "),
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TOUCH_JOY_LOG("---TOUCH %sDOWN (axis index %d) center:(%d,%d) -> joy(0x%02X,0x%02X)", (action == TOUCH_DOWN ? "" : "POINTER "),
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axes.trackingIndex, axes.centerX, axes.centerY, joy_x, joy_y);
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axes.trackingIndex, axes.centerX, axes.centerY, joy_x, joy_y);
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} else if (_is_point_on_button_side(x, y)) {
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} else if (_is_point_on_button_side(x, y)) {
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buttonConsumed = true;
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buttonConsumed = true;
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@ -569,7 +576,7 @@ static bool gltouchjoy_onTouchEvent(interface_touch_event_t action, int pointer_
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buttons.centerY = (int)y;
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buttons.centerY = (int)y;
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_reset_model_position(buttons.model, x, y, BUTTON_OBJ_HALF_W, BUTTON_OBJ_HALF_H);
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_reset_model_position(buttons.model, x, y, BUTTON_OBJ_HALF_W, BUTTON_OBJ_HALF_H);
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buttons.modelDirty = true;
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buttons.modelDirty = true;
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LOG("---TOUCH %sDOWN (buttons index %d) center:(%d,%d) -> buttons(0x%02X,0x%02X)", (action == TOUCH_DOWN ? "" : "POINTER "),
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TOUCH_JOY_LOG("---TOUCH %sDOWN (buttons index %d) center:(%d,%d) -> buttons(0x%02X,0x%02X)", (action == TOUCH_DOWN ? "" : "POINTER "),
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buttons.trackingIndex, buttons.centerX, buttons.centerY, joy_button0, joy_button1);
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buttons.trackingIndex, buttons.centerX, buttons.centerY, joy_button0, joy_button1);
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} else {
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} else {
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// ...
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// ...
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@ -580,13 +587,13 @@ static bool gltouchjoy_onTouchEvent(interface_touch_event_t action, int pointer_
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if (axes.trackingIndex >= 0) {
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if (axes.trackingIndex >= 0) {
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axisConsumed = true;
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axisConsumed = true;
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_move_joystick_axis((int)x_coords[axes.trackingIndex], (int)y_coords[axes.trackingIndex]);
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_move_joystick_axis((int)x_coords[axes.trackingIndex], (int)y_coords[axes.trackingIndex]);
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LOG("---TOUCH MOVE ...tracking axis:%d (%d,%d) -> joy(0x%02X,0x%02X)", axes.trackingIndex,
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TOUCH_JOY_LOG("---TOUCH MOVE ...tracking axis:%d (%d,%d) -> joy(0x%02X,0x%02X)", axes.trackingIndex,
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(int)x_coords[axes.trackingIndex], (int)y_coords[axes.trackingIndex], joy_x, joy_y);
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(int)x_coords[axes.trackingIndex], (int)y_coords[axes.trackingIndex], joy_x, joy_y);
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}
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}
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if (buttons.trackingIndex >= 0) {
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if (buttons.trackingIndex >= 0) {
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buttonConsumed = true;
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buttonConsumed = true;
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_move_button_axis((int)x_coords[buttons.trackingIndex], (int)y_coords[buttons.trackingIndex]);
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_move_button_axis((int)x_coords[buttons.trackingIndex], (int)y_coords[buttons.trackingIndex]);
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LOG("+++TOUCH MOVE ...tracking button:%d (%d,%d) -> buttons(0x%02X,0x%02X)", buttons.trackingIndex,
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TOUCH_JOY_LOG("+++TOUCH MOVE ...tracking button:%d (%d,%d) -> buttons(0x%02X,0x%02X)", buttons.trackingIndex,
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(int)x_coords[buttons.trackingIndex], (int)y_coords[buttons.trackingIndex], joy_button0, joy_button1);
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(int)x_coords[buttons.trackingIndex], (int)y_coords[buttons.trackingIndex], joy_button0, joy_button1);
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}
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}
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break;
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break;
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@ -604,7 +611,7 @@ static bool gltouchjoy_onTouchEvent(interface_touch_event_t action, int pointer_
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axes.trackingIndex = TOUCHED_NONE;
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axes.trackingIndex = TOUCHED_NONE;
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joy_x = HALF_JOY_RANGE;
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joy_x = HALF_JOY_RANGE;
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joy_y = HALF_JOY_RANGE;
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joy_y = HALF_JOY_RANGE;
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LOG("---TOUCH %sUP (axis went up)%s", (action == TOUCH_UP ? "" : "POINTER "), (resetIndex ? " (reset buttons index!)" : ""));
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TOUCH_JOY_LOG("---TOUCH %sUP (axis went up)%s", (action == TOUCH_UP ? "" : "POINTER "), (resetIndex ? " (reset buttons index!)" : ""));
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} else if (pointer_idx == buttons.trackingIndex) {
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} else if (pointer_idx == buttons.trackingIndex) {
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buttonConsumed = true;
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buttonConsumed = true;
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bool resetIndex = false;
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bool resetIndex = false;
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@ -615,7 +622,7 @@ static bool gltouchjoy_onTouchEvent(interface_touch_event_t action, int pointer_
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}
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}
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buttons.trackingIndex = TOUCHED_NONE;
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buttons.trackingIndex = TOUCHED_NONE;
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_signal_tap_delay();
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_signal_tap_delay();
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LOG("---TOUCH %sUP (buttons went up)%s", (action == TOUCH_UP ? "" : "POINTER "), (resetIndex ? " (reset axis index!)" : ""));
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TOUCH_JOY_LOG("---TOUCH %sUP (buttons went up)%s", (action == TOUCH_UP ? "" : "POINTER "), (resetIndex ? " (reset axis index!)" : ""));
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} else {
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} else {
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// not tracking tap/gestures originating from control-gesture portion of screen
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// not tracking tap/gestures originating from control-gesture portion of screen
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}
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}
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@ -18,6 +18,13 @@
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#error this is a touch interface module, possibly you mean to not compile this at all?
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#error this is a touch interface module, possibly you mean to not compile this at all?
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#endif
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#endif
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#define DEBUG_TOUCH_KBD 0
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#if DEBUG_TOUCH_KBD
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# define TOUCH_KBD_LOG(...) LOG(__VA_ARGS__)
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#else
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# define TOUCH_KBD_LOG(...)
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#endif
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#define MODEL_DEPTH -1/32.f
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#define MODEL_DEPTH -1/32.f
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#define KBD_TEMPLATE_COLS 10
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#define KBD_TEMPLATE_COLS 10
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@ -248,7 +255,7 @@ static inline void _screen_to_keyboard(float x, float y, OUTPARM int *col, OUTPA
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*row = 0;
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*row = 0;
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}
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}
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LOG("SCREEN TO KEYBOARD : kbdX:%d kbdXMax:%d kbdW:%d keyW:%d ... scrn:(%f,%f)->kybd:(%d,%d)", touchport.kbdX, touchport.kbdXMax, touchport.kbdW, keyW, x, y, *col, *row);
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TOUCH_KBD_LOG("SCREEN TO KEYBOARD : kbdX:%d kbdXMax:%d kbdW:%d keyW:%d ... scrn:(%f,%f)->kybd:(%d,%d)", touchport.kbdX, touchport.kbdXMax, touchport.kbdW, keyW, x, y, *col, *row);
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}
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}
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static inline void _redraw_unselected(int col, int row) {
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static inline void _redraw_unselected(int col, int row) {
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