jvernet
0fee86bc3c
Added ReadOnly Switchs for disks
2016-01-04 21:25:27 -08:00
jvernet
b6a9f667ef
Latest commit from mauiaaron need common.h in imagutil for FREE and MALLOC macros
2016-01-04 21:25:27 -08:00
jvernet
7008d21fcf
IOS icon
2016-01-04 21:25:27 -08:00
jvernet
f05ce4d247
IOS icons
2016-01-04 21:25:27 -08:00
jvernet
6445546ff9
Toolbar Icons
2016-01-04 21:25:27 -08:00
jvernet
672d824946
Yes, it work !
...
https://youtu.be/C5no96qnCNQ
2016-01-04 21:25:27 -08:00
jvernet
4d89d173f4
Here we are: now everything work for iPad.
2016-01-04 21:25:27 -08:00
jvernet
86064cf1c6
Hard to understand those Segues ***ing
2016-01-04 21:25:27 -08:00
jvernet
b60a697b86
Finally ! First time loading disk !!!
2016-01-04 21:25:27 -08:00
jvernet
3cea55cc40
Est ce que je vais terminer un jour ?
2016-01-04 21:25:26 -08:00
jvernet
f722725992
IOS Pref more
2016-01-04 21:25:26 -08:00
jvernet
28875b5e76
IOS Prefs
2016-01-04 21:25:26 -08:00
jvernet
a3040dfb05
IOS stuff
2016-01-04 21:25:26 -08:00
jvernet
d23b0593fb
IOS Stuff
2016-01-04 21:25:26 -08:00
jvernet
97700bbff6
More IOS work
...
but it doesn’t work better.
2016-01-04 21:25:26 -08:00
jvernet
b9a6f0060d
test on real iPad
2016-01-04 21:25:26 -08:00
jvernet
4522fa98ac
ToolBar properly at bottom
2016-01-04 21:25:26 -08:00
jvernet
bf341731f0
Separate View/controller
2016-01-04 21:25:26 -08:00
jvernet
b04e7760c2
IOS ToolBar Trying
...
Need to know how it work…
2016-01-04 21:25:26 -08:00
jvernet
f984bfc5b0
IOS
2016-01-04 21:25:25 -08:00
jvernet
b251e122e2
Localization Preferences
2016-01-04 21:25:25 -08:00
jvernet
4d1224ce29
Localization French
2016-01-04 21:25:25 -08:00
jvernet
746dcb2e3d
Suite
2016-01-04 21:25:25 -08:00
jvernet
5d86735a69
Fixed Crash on reboot
...
It crash ? Killing // ;)
2016-01-04 21:25:25 -08:00
jvernet
f4258ade45
Initials changes
...
Added NSToolbar and French Localization
2016-01-04 21:25:25 -08:00
Aaron Culliney
40129d9a14
Bump Android version to 1.1.5
2016-01-04 20:41:46 -08:00
Aaron Culliney
e7e6af1335
WIP : first cut at MainMenu popup
2016-01-04 20:34:27 -08:00
Aaron Culliney
97f52ef2ff
Get Android build unstuck
2016-01-04 20:34:27 -08:00
Aaron Culliney
5737e89150
Initial iOS target compiles, links, and appears to run in simulator and on device =)
2016-01-04 20:34:27 -08:00
Aaron Culliney
6af1309e2d
Various project changes to prepare for iOS target
2016-01-04 20:33:35 -08:00
Aaron Culliney
042edd8bab
Segregate Mac-specific classes into OSX group
2016-01-04 20:33:35 -08:00
Aaron Culliney
0b7f3a75b5
deal with short writes
2016-01-04 20:33:35 -08:00
Aaron Culliney
0bb0df0960
Support building Android version in release mode (without -g and with -DNDEBUG=1)
2016-01-03 13:59:52 -08:00
Aaron Culliney
64338d30c3
German translation from Guido Lehwalder
2016-01-03 13:50:55 -08:00
Aaron Culliney
bda8efeb45
Slight tweak to custom keyboard
2016-01-03 13:09:57 -08:00
Aaron Culliney
5a2529651c
Fix recent Android build break
2016-01-03 13:09:23 -08:00
Aaron Culliney
08a6d99334
Fix assert/crash on desktop Linux introduced by overzealous malloc fencing
2016-01-03 13:01:48 -08:00
Aaron Culliney
c89ee87bd4
Tweak heuristic calculation of when to use 2x glyphs
2016-01-03 12:58:12 -08:00
Aaron Culliney
d8fc04ec2e
Expose ability to set azimuth visibility on Android
2016-01-03 12:49:23 -08:00
Aaron Culliney
42feeb1bd3
Remove new English strings
...
- Native speakers are encouraged to send me a pull req for these ;-)
2016-01-03 12:48:01 -08:00
Aaron Culliney
c2014e2cde
Add simple display of touch joystick azimuth
2016-01-03 12:36:13 -08:00
Aaron Culliney
29282dcac6
Expose identity matrix and only calculate it once
2016-01-03 12:02:06 -08:00
Aaron Culliney
9219fa7053
Creation of GLCustom model is slightly more RAII
2016-01-03 11:57:48 -08:00
Aaron Culliney
2ec88ad433
Iterate on GLTouchJoystick
...
- Use smaller models/textures
- Slightly change the joystick/kpad glyphs
2016-01-02 15:08:06 -08:00
Aaron Culliney
691dbd5ac2
Coalesce duplicate fade-out codepaths
2016-01-02 14:23:09 -08:00
Aaron Culliney
8b3f288018
Reduce duplicate OpenGL plumbing codepaths
...
- Apple //e "framebuffer" OpenGL model/texture is now a complete GLModel object
- Readability FTW! ... use args struct in quadCreation function to allow for named args
2016-01-02 13:39:07 -08:00
Aaron Culliney
7ca679350d
Move shader/program creation into video_util module
2016-01-02 11:33:47 -08:00
Aaron Culliney
b59672815f
Allow setting keyboard and HUD menu glyph scale
2016-01-02 00:14:21 -08:00
Aaron Culliney
904d89aff8
Get touch menu min/max alpha matching touch keyboard
2016-01-01 21:38:35 -08:00
Aaron Culliney
39c654ae9d
Simplify and coalesce touch menu settings into keyboard settings for now
2016-01-01 21:35:49 -08:00