Commit Graph

151 Commits

Author SHA1 Message Date
Aaron Culliney
850b8f3b02 Include moar thingz, not necessarily for use by Apple2{Mac,iOS} ... 2018-05-06 10:15:03 -07:00
Aaron Culliney
e3c0c2550f Changes insisted upon by XCode 2018-05-06 10:14:56 -07:00
Aaron Culliney
154b9a7ef8 Fix Apple2Mac build 2018-01-22 07:33:33 -08:00
Aaron Culliney
dd42645c4c Silence some Xcode compiler warnings 2018-01-22 07:33:06 -08:00
Aaron Culliney
807b441ab1 Partial revert of "Mac app and tests build again"
This partially reverts commit 8f155b5190.
2018-01-20 17:42:04 -08:00
Aaron Culliney
4aa75a59c8 Change to automatic signing 2018-01-20 09:14:33 -08:00
Aaron Culliney
c1076aa9cf Upgrade to recommended Xcode settings and fix some build issues 2018-01-20 08:25:51 -08:00
Aaron Culliney
8f155b5190 Mac app and tests build again 2018-01-20 08:14:08 -08:00
Aaron Culliney
53459c9e78 Clean up a number of Xcode build warnings 2017-09-28 16:27:12 -07:00
Aaron Culliney
570147712c Get Mac and iOS builds working again
- iOS build is still super Alpha ;)
2017-09-13 20:27:42 -07:00
Aaron Culliney
51a5f5fcf7 Excise ERRLOG() in favor of LOG() 2017-07-15 14:39:15 -10:00
Aaron Culliney
bea9e1ee31 Added new iOS testing targets and misc project changes 2016-10-16 21:30:47 -07:00
Aaron Culliney
6e09383504 Add testui target for Apple2Mac project 2016-09-11 11:54:57 -07:00
Aaron Culliney
e479a861d7 First cut at testing save/restore of emulation state 2016-09-11 11:53:59 -07:00
Aaron Culliney
3ba0f43dc5 Hook up a few more icons in Apple2Mac 2016-09-11 06:27:27 -07:00
Aaron Culliney
57dd816d61 Force CONFORMANT_TRACKS behavior for testtrace 2016-09-10 19:15:45 -06:00
Aaron Culliney
daddf5f287 Misc fixes for Mac testing 2016-09-10 16:57:52 -06:00
Aaron Culliney
f3324c0b2b Placate/fool Clang static analysis in DDHidLib 2016-09-10 11:35:20 -06:00
Aaron Culliney
fc3df8c6b6 Add macOS testtrace target
- TODO FIXME : currently failing some tracing tests
2016-09-02 12:39:38 -07:00
Aaron Culliney
721ea2c172 Also copy external-disks and use them if available 2016-09-02 12:39:09 -07:00
Aaron Culliney
74457c4cda Misc Fixes for Mac and iOS builds 2016-08-21 08:54:07 -10:00
Aaron Culliney
1f79edca1d Fix Mac/iOS build 2016-07-24 18:13:39 -07:00
Aaron Culliney
2f156d4262 Improve genglue.sh script for generating trampoline functions 2016-07-23 17:24:10 -07:00
Aaron Culliney
fc9ad6d4e1 Excise unused preprocessor macro 2016-07-23 17:23:58 -07:00
Aaron Culliney
cc9a164bec Audio codepaths now always enabled
- Supported platforms:
        - Mac/iOS (OpenAL)
        - Desktop Linux/POSIX (OpenAL)
        - Android (OpenSLES)
    - TODO : for POSIX builds we should provide our own "null" audio backend if OpenAL/OpenSL not found by build script
2016-07-23 17:23:54 -07:00
Aaron Culliney
06f8015959 Misc fixes for test stubs 2016-07-23 17:23:36 -07:00
Aaron Culliney
fc5734fedc Updates that Xcode InterfaceBuilder insists upon making because ... progress 2016-07-22 20:43:55 -07:00
Aaron Culliney
b4925292e1 iOS improvements
- Recursively copy disks directory out of bundle to a R/W location in Documents directory
    - Allow background audio to play
2016-07-22 20:43:38 -07:00
Aaron Culliney
ab3392a8f8 Clean up macOS and iOS project file
- Include external disks
    - Disks loading from App bundle is still broken on iOS (FIXME TODO)
2016-07-15 21:23:29 -07:00
Aaron Culliney
8d2142592c Use correct deadc0de team 2016-07-15 21:23:24 -07:00
Aaron Culliney
7af88b3568 Tests are starting to run in iOS simulator 2016-06-30 21:03:58 -07:00
Aaron Culliney
3b6b568fc2 Ensure we use the correct device bounds 2016-06-26 17:17:28 -07:00
Aaron Culliney
2560a45e37 Get iOS app minimally building 2016-06-26 17:16:21 -07:00
Aaron Culliney
ca73750c44 Various tests works again on Mac 2016-06-26 09:31:56 -07:00
Aaron Culliney
f4354e2171 Get CPU test building again Mac 2016-06-24 19:33:13 -07:00
Aaron Culliney
0eb4dad0da More fixes to get iOS build unstuck 2016-05-15 18:22:58 -07:00
Aaron Culliney
e5b3099b04 Improved clamping of Mac joystick/gamepad axes 2016-04-23 14:56:05 -07:00
Aaron Culliney
747a469241 Fixes to get Mac build working again
- TODO : various settings appear to be broken, but basic emulator functionality appears to be working ;-)
2016-04-23 14:54:46 -07:00
Aaron Culliney
e7b2dd3ad1 Fix product name 2016-04-23 12:46:59 -07:00
Aaron Culliney
98e5c883f9 Project file changes 2016-04-23 10:16:29 -07:00
Aaron Culliney
3ed159dd0b Lightly refactor joystick and button handling during reset
- Remove unused button2 variable
    - Remake little-used backend joystick reset function as function pointer
    - Allow soft reset and self-test on Android (although there is still a race condition due to code that directly sets
      joy_button[12] values
2016-04-17 11:42:13 -07:00
Aaron Culliney
0dbcfbc9a2 Various fixes to get Mac and iOS building 2016-02-15 21:10:16 -08:00
Aaron Culliney
829291feba Refactor all drawing to run on video thread in one scanner pass
- Moves extra work off CPU/audio thread
    - Prepares the way to possibly remove the vestigal intermediate indexed framebuffer and do direct RGBA_8888 writes
      to XImage or OpenGL texture
    - Prepares the ground for possible better emulation of video scanner hardware

Conflicts:
	src/display.c
	src/video/glvideo.c
	src/video/video.h
2016-02-15 13:29:58 -08:00
Aaron Culliney
261ae2efae Refactor to not use video_backend in so many places 2016-02-07 14:42:32 -08:00
Aaron Culliney
281fccb73b Update misc project settings =) 2016-01-05 00:11:38 -08:00
Aaron Culliney
c5256dde85 Add new shader to iOS and Mac bundle 2016-01-05 00:10:11 -08:00
jvernet
1b2c6fff83 Project update 2016-01-04 21:25:28 -08:00
jvernet
5f21ef14a4 Macs Flat icons, Toolbar 2016-01-04 21:25:28 -08:00
jvernet
4de4fa6685 ?? 2016-01-04 21:25:28 -08:00
jvernet
680fbea853 Add missing IOS icon 2016-01-04 21:25:28 -08:00