Commit Graph

27 Commits

Author SHA1 Message Date
Aaron Culliney
2cc23cf35d Upgrade to GPLv3 "or later" and update copyrights 2015-10-22 21:09:13 -07:00
Aaron Culliney
4258da8cbd Parse JSON that specifies alternate keyboard settings 2015-08-28 22:12:53 -07:00
Aaron Culliney
59cb3e49f9 Enable various GL Touch Keyboard settings 2015-08-23 11:42:45 -07:00
Aaron Culliney
d2b526783a Improve joystick calibration modes and keypad menus 2015-08-21 20:34:19 -07:00
Aaron Culliney
5c3791f5dc Refactor GL Touch Joystick (PART I Native changes)
- Move touch-handling code for "regular" touch joystick into separate file
    - Add new touch-handling code for "keypad" touch joystick.  This is a somewhat complex state-machine to determine
      which key to press depending on a full keypad rosette.
    - Adds a callback to vm.c to hook into keyboard read callback.  Allows us to immediately queue the next key if the
      keypad touch joystick is long-pressed for either axis or button keys.
2015-08-18 21:59:41 -07:00
Aaron Culliney
abfa6e743b Bugfix : properly show icon for joystick or keyboard 2015-07-29 21:18:25 -07:00
Aaron Culliney
1126a319ec Misc tweaks to various GL interface objects 2015-04-26 18:12:56 -07:00
Aaron Culliney
4e23795cfd First cut at GL touch keyboard 2015-04-22 23:32:36 -07:00
Aaron Culliney
cec638b959 Get threaded tests unstuck and rename/shuffle some code 2015-02-16 08:46:29 -08:00
Aaron Culliney
dd0085e3d7 key handling improvements
- keyboard joystick axes handled separately
    - discriminate more classic-interface-only codepaths
2014-12-01 22:00:45 -08:00
Aaron Culliney
e5e087c4e0 Refactor joystick handling
* Removes Linux-specific joystick handling
    * Adds cross-platform GLUT joystick handling; Caveats:
        - GLUT is not robust to joystick hot plugging like my old Linux-specific code was.  (Fix should be made in the
          GLUT driver and pushed upstream if we really care)
        - Deprecated X11 renderer now can only use keypad joystick
2014-11-09 15:48:05 -08:00
Aaron Culliney
f794098a02 Bugfix : properly handle control-modified keys
* GLUT sends the raw ascii ctrl-values, so we merely send them along in a "cooked" mode
        + It may be that some strange ctrl combinations (saw CTRL-~ or CTRL-ESC) are not properly handled this way, but
        ... not sure what can be done about this (doesn't seem to be a way to force glut to send us the non-cooked keys)
    * Legacy X11 input continues to be sent as raw values (which arguably is a better way)
2014-09-21 17:26:37 -07:00
Aaron Culliney
4fb69a3196 Slight refactoring of key handling
* Adds a mapping from common ASCII to internal scancodes
    * Renaming for consistency
2014-08-17 15:29:06 -07:00
Aaron Culliney
baf9315d01 better pthread signaling between ui and cpu threads 2014-03-30 11:17:12 -07:00
Aaron Culliney
f34eff338b 65c02 Debugger fixen
* Threading fixes to allow CPU thread to iterate while under control of interface/video thread
2014-03-22 13:57:51 -07:00
asc
3abd2e87aa Refactor to use GNU build tools
* Added configure.ac and non-recursive Makefile.am
    * Modularized source into subdirectories
    * Simplified header inclusion
2014-01-22 20:51:50 -08:00
Aaron Culliney
58041f5105 Set/synchronize CAPSLOCK from X11 2014-01-01 11:15:54 -08:00
Aaron Culliney
4ada3d7319 More sanity with scancodes and keycodes
* Use defines instead of magic numbers in a bunch of places
    * Remove deprecated ii_keymaps and only use iie_keymaps
    * Allow keypad corners for emulated joystick
2013-12-29 18:07:24 -08:00
Aaron Culliney
b9815968a1 Various fixes for input handling
* Merges input handling into one routine called thru video_sync at refresh rate
    * Adds keypad joystick calibration routine
    * Simplify joystick calibration routines to use same codepath as main emulator joystick handling
2013-12-28 13:08:35 -08:00
Aaron Culliney
9900a3f283 New splash/credits screen 2013-12-15 14:59:18 -08:00
Aaron Culliney
71d5367875 Preferences changes
* Deprecate "lazy" color modes
    * Allow setting speaker sound volume
    * Make Joystick code more generic (future support of touch input)
    * Deprecate setting emulator mode (//e is ascendant)
2013-12-06 22:55:00 -08:00
Aaron Culliney
2ce40ddba9 Some interface/keys cleanup
* Condensed reboot code path into reset codepath
    * Reset sequence now checks for openapple or closedapple key and routes accordingly
    * Pause/Break key is now strictly emulation pause key
    * F4 is now unused
    * End key is now mapped as //e reset key (easier to hit, and less likely window manager is using it)
    * PrintScreen/SysReq key is now unused
2013-11-30 14:14:22 -08:00
Aaron Culliney
97282fa916 fix backspacing disk path in parameters interface 2013-11-24 12:19:54 -08:00
Aaron Culliney
527c04e41f Support for new timing model
This is part 2 of 2

    * Handles UI changes to support new delay model, added ability to toggle to
      alternate speed scale

    * Code cleanups
2013-10-06 01:31:58 -07:00
Aaron Culliney
e919718b73 an uncrustify pass and uncrustify config file 2013-07-05 21:37:13 -07:00
Aaron Culliney
18c3f5f698 we no longer use timers with setitimer and SIGVTALRM, that's so nineties...
instead spin off a cpu_thread and have it ping the main render thread as needed
2013-07-02 01:10:57 -07:00
Aaron Culliney
e71efa3acd initial source drop, apple2-emul-0.7.4.tar.gz 2013-06-11 00:08:15 -07:00