Aaron Culliney
bea9e1ee31
Added new iOS testing targets and misc project changes
2016-10-16 21:30:47 -07:00
Aaron Culliney
e479a861d7
First cut at testing save/restore of emulation state
2016-09-11 11:53:59 -07:00
Aaron Culliney
721ea2c172
Also copy external-disks and use them if available
2016-09-02 12:39:09 -07:00
Aaron Culliney
06f8015959
Misc fixes for test stubs
2016-07-23 17:23:36 -07:00
Aaron Culliney
b4925292e1
iOS improvements
...
- Recursively copy disks directory out of bundle to a R/W location in Documents directory
- Allow background audio to play
2016-07-22 20:43:38 -07:00
Aaron Culliney
7af88b3568
Tests are starting to run in iOS simulator
2016-06-30 21:03:58 -07:00
Aaron Culliney
3b6b568fc2
Ensure we use the correct device bounds
2016-06-26 17:17:28 -07:00
Aaron Culliney
ca73750c44
Various tests works again on Mac
2016-06-26 09:31:56 -07:00
Aaron Culliney
0eb4dad0da
More fixes to get iOS build unstuck
2016-05-15 18:22:58 -07:00
Aaron Culliney
e5b3099b04
Improved clamping of Mac joystick/gamepad axes
2016-04-23 14:56:05 -07:00
Aaron Culliney
747a469241
Fixes to get Mac build working again
...
- TODO : various settings appear to be broken, but basic emulator functionality appears to be working ;-)
2016-04-23 14:54:46 -07:00
Aaron Culliney
3ed159dd0b
Lightly refactor joystick and button handling during reset
...
- Remove unused button2 variable
- Remake little-used backend joystick reset function as function pointer
- Allow soft reset and self-test on Android (although there is still a race condition due to code that directly sets
joy_button[12] values
2016-04-17 11:42:13 -07:00
Aaron Culliney
0dbcfbc9a2
Various fixes to get Mac and iOS building
2016-02-15 21:10:16 -08:00
Aaron Culliney
829291feba
Refactor all drawing to run on video thread in one scanner pass
...
- Moves extra work off CPU/audio thread
- Prepares the way to possibly remove the vestigal intermediate indexed framebuffer and do direct RGBA_8888 writes
to XImage or OpenGL texture
- Prepares the ground for possible better emulation of video scanner hardware
Conflicts:
src/display.c
src/video/glvideo.c
src/video/video.h
2016-02-15 13:29:58 -08:00
Aaron Culliney
261ae2efae
Refactor to not use video_backend in so many places
2016-02-07 14:42:32 -08:00
jvernet
3cea55cc40
Est ce que je vais terminer un jour ?
2016-01-04 21:25:26 -08:00
jvernet
bf341731f0
Separate View/controller
2016-01-04 21:25:26 -08:00
jvernet
746dcb2e3d
Suite
2016-01-04 21:25:25 -08:00
Aaron Culliney
e7e6af1335
WIP : first cut at MainMenu popup
2016-01-04 20:34:27 -08:00
Aaron Culliney
5737e89150
Initial iOS target compiles, links, and appears to run in simulator and on device =)
2016-01-04 20:34:27 -08:00
Aaron Culliney
6af1309e2d
Various project changes to prepare for iOS target
2016-01-04 20:33:35 -08:00