jvernet
672d824946
Yes, it work !
...
https://youtu.be/C5no96qnCNQ
2016-01-04 21:25:27 -08:00
jvernet
4d89d173f4
Here we are: now everything work for iPad.
2016-01-04 21:25:27 -08:00
jvernet
b60a697b86
Finally ! First time loading disk !!!
2016-01-04 21:25:27 -08:00
jvernet
3cea55cc40
Est ce que je vais terminer un jour ?
2016-01-04 21:25:26 -08:00
jvernet
28875b5e76
IOS Prefs
2016-01-04 21:25:26 -08:00
jvernet
a3040dfb05
IOS stuff
2016-01-04 21:25:26 -08:00
jvernet
97700bbff6
More IOS work
...
but it doesn’t work better.
2016-01-04 21:25:26 -08:00
jvernet
b9a6f0060d
test on real iPad
2016-01-04 21:25:26 -08:00
jvernet
4522fa98ac
ToolBar properly at bottom
2016-01-04 21:25:26 -08:00
jvernet
bf341731f0
Separate View/controller
2016-01-04 21:25:26 -08:00
jvernet
b04e7760c2
IOS ToolBar Trying
...
Need to know how it work…
2016-01-04 21:25:26 -08:00
jvernet
f984bfc5b0
IOS
2016-01-04 21:25:25 -08:00
jvernet
4d1224ce29
Localization French
2016-01-04 21:25:25 -08:00
jvernet
746dcb2e3d
Suite
2016-01-04 21:25:25 -08:00
jvernet
f4258ade45
Initials changes
...
Added NSToolbar and French Localization
2016-01-04 21:25:25 -08:00
Aaron Culliney
e7e6af1335
WIP : first cut at MainMenu popup
2016-01-04 20:34:27 -08:00
Aaron Culliney
5737e89150
Initial iOS target compiles, links, and appears to run in simulator and on device =)
2016-01-04 20:34:27 -08:00
Aaron Culliney
6af1309e2d
Various project changes to prepare for iOS target
2016-01-04 20:33:35 -08:00
Aaron Culliney
042edd8bab
Segregate Mac-specific classes into OSX group
2016-01-04 20:33:35 -08:00
Aaron Culliney
dc1845afe9
Add correct files to Mac project
2015-11-13 23:09:24 -08:00
Aaron Culliney
2c97f7af19
Excise HEADLESS ... it was only being used by testcpu
2015-09-06 17:14:38 -07:00
Aaron Culliney
4d3b1189d4
Add new sources to Mac project
2015-04-16 21:52:41 -07:00
Aaron Culliney
805357e5ad
Mac target builds again after Android upheaval
2015-04-10 16:05:36 -07:00
Aaron Culliney
d657ab8c46
Unstick Mac builds and tests
2015-03-10 10:22:47 -07:00
Aaron Culliney
978011cffa
Unstick Mac builds
2015-02-01 15:27:18 -08:00
Aaron Culliney
191a1b7395
Fix Mac builds
2015-01-16 21:11:29 -08:00
Aaron Culliney
ee3fde8c73
Get disk tests working on Mac
2014-12-29 19:08:09 -08:00
Aaron Culliney
d52075d5c1
Include DDHidLib framework in Apple2Mac.app
2014-12-06 16:53:35 -08:00
Aaron Culliney
81dc987869
Clean up packaging
2014-12-06 16:30:35 -08:00
Aaron Culliney
e61ff8e660
Adds a joystick calibration routine to preferences window
...
- TODO : use common code paths for key handling
2014-12-01 22:48:10 -08:00
Aaron Culliney
9c320c4de6
Joystick fixes for Mac
...
- Prevent spurious NSExceptions from harshing our mellow
- Allow joystick hot-plugging by polling connectivity during link/timer callback
2014-11-29 13:33:57 -08:00
Aaron Culliney
6c1215dbb2
Tests build/run on Mac
...
- Fixes statistics printing
- Some VM tests currently fail on Mac
2014-11-27 10:52:12 -08:00
Aaron Culliney
95680c6a15
Handle joysticks/gamepads on Mac
2014-11-09 19:59:47 -08:00
Aaron Culliney
06a4bd3961
First cut at Mac help docs
2014-11-02 10:24:21 -10:00
Aaron Culliney
94822df9a7
Misc tweaks for Mac version
...
* Accessing disks and prefs windows forces app into "almost-fullscreen"
* Added emulator icons
* Mac version is 0.9
* About text updated
2014-10-26 13:55:29 -07:00
Aaron Culliney
cfc779a86f
A Mac preferences window and settings
2014-10-19 12:56:30 -07:00
Aaron Culliney
2f884cf129
Refactor disk interface into separate controller class
2014-10-18 12:02:02 -07:00
Aaron Culliney
a632166767
Adds EmulatorWindow to pass keycodes when not fullscreen
...
* Also bumps XIB to Xcode 6
2014-10-14 19:06:04 -07:00
Aaron Culliney
442e4c99b2
Display tests on Mac and Mac tests cleanup
2014-10-12 12:42:29 -07:00
Aaron Culliney
e941d5b10f
First cut at getting audio working on Mac
2014-10-12 12:14:13 -07:00
Aaron Culliney
a37ed6cd98
tests run again on Mac
2014-10-11 19:34:12 -07:00
Aaron Culliney
d6b8057c57
Beginning of VM Tests on Mac
2014-10-10 20:05:46 -07:00
Aaron Culliney
6eaf4e1871
Get CPU test running on Mac
2014-10-10 19:14:46 -07:00
Aaron Culliney
09eb430ac5
Gets Mac project building again
2014-10-07 22:11:27 -07:00
Aaron Culliney
6858e51a75
Apple2Mac first cut and refactor common rendering code
...
* Based on NSOpenGLView and Apple's GLEssentials sample code
* CVDisplayLink- or NSTimer-driven rendering
* Works in window or fullscreen mode on Mac OSX Lion or later
TODO FIXME:
* Breaks Linux/Posix build
* Cocoa menu interfaces
* Key/mouse/joystick/gamepad handling
2014-09-30 21:01:58 -07:00
Aaron Culliney
e527e40a6a
Remove XCTest stuff and roll our own
...
* Eh, not sure what bennies going with XCTest offers, use our existing stuff
* Also appears that XCTest does some real whacky dloading jazz that doesn't play well with our hand-rolled assembly
2014-06-25 22:55:58 -07:00
Aaron Culliney
576df53cb4
Rename CPU Test
2014-06-25 21:30:52 -07:00
Aaron Culliney
eb51f5e23f
ROM shim for Xcode builds
2014-06-22 12:26:40 -07:00
Aaron Culliney
fd2f143c64
OS X Cocoa target "hello world"
2014-06-21 22:05:38 -07:00
Aaron Culliney
a69d8685eb
Reset Darwin target(s)
...
* Unfortunately cocos2d doesn't support what I'd like to do with a Mac target at this point, maybe sometime...
2014-06-21 20:37:48 -07:00