Commit Graph

1464 Commits

Author SHA1 Message Date
Aaron Culliney
b37c94f404 Remove unused test files 2016-09-11 06:28:24 -07:00
Aaron Culliney
3ba0f43dc5 Hook up a few more icons in Apple2Mac 2016-09-11 06:27:27 -07:00
Aaron Culliney
57dd816d61 Force CONFORMANT_TRACKS behavior for testtrace 2016-09-10 19:15:45 -06:00
Aaron Culliney
daddf5f287 Misc fixes for Mac testing 2016-09-10 16:57:52 -06:00
Aaron Culliney
b04e4ab348 Reference external ROM directory 2016-09-10 16:21:38 -06:00
Aaron Culliney
bc8091cde3 Fix Linux Desktop builds 2016-09-10 16:19:49 -06:00
Aaron Culliney
f3324c0b2b Placate/fool Clang static analysis in DDHidLib 2016-09-10 11:35:20 -06:00
Aaron Culliney
cb31ccaf9c Fix a bunch of Clang static analysis issues 2016-09-10 11:32:33 -06:00
Aaron Culliney
fc3df8c6b6 Add macOS testtrace target
- TODO FIXME : currently failing some tracing tests
2016-09-02 12:39:38 -07:00
Aaron Culliney
721ea2c172 Also copy external-disks and use them if available 2016-09-02 12:39:09 -07:00
Aaron Culliney
99953ea90a Fix genglue for paths with spaces 2016-08-27 15:18:26 -07:00
Aaron Culliney
8921f79a14 Beginnings of Mockingboard tracing for automated testing 2016-08-27 13:33:05 -07:00
Aaron Culliney
5883545390 Ensure CPU speeds in test prefs are correctly set 2016-08-27 12:10:36 -07:00
Aaron Culliney
d4581eb492 Enable testing of 3rd-party disk images 2016-08-27 09:17:23 -07:00
Aaron Culliney
94ca64f08d Avoid a segfault if shader is not found ('make install' not run) 2016-08-27 09:17:16 -07:00
Aaron Culliney
74457c4cda Misc Fixes for Mac and iOS builds 2016-08-21 08:54:07 -10:00
Aaron Culliney
bc46b2d24e Update Android Studio and components 2016-08-21 08:53:58 -10:00
Aaron Culliney
35e3d6a969 Fix building with stricter Android NDK gcc 4.9 2016-08-21 08:53:39 -10:00
Aaron Culliney
1a6c1292f3 Fix Android native build script on Mac
- Darwin/BSD 'wc' utility injects extra whitespace, so strip it out
2016-08-21 08:51:15 -10:00
Aaron Culliney
838bf0496a Include Mac breakpad binaries for CLI native builds from Mac development box
- NOTE : Darwin dump_syms is really 'dump_syms_elf' from my copy of Breakpad
2016-08-21 08:51:05 -10:00
Aaron Culliney
b4c72c15c6 Formally disable SSI263 (speech synthesis) codepaths for now
- SSI263Thread was previously disabled (doesn't appear to be used for most games, e.g., U4 and U5)
    - As written this code would initialize 64 backend audio buffers ... this seems excessive, especially for low-end
      platforms we support (e.g., Android 2.3.3)
    - My limited understanding of these codepaths would suggest that only one phoneme should play at a time so
      presumably we should only need one additional backend audio buffer
    - We may also need to augment the soundcore/backend API to support playing/stopping these "one-shot" phonemes
    - Added assert(false) for DEBUG builds to discover which disk images blow up
2016-07-31 12:59:33 -07:00
Aaron Culliney
fe894b6ac2 Clarify codepaths for my Windoze-weary eyes 2016-07-25 21:22:36 -07:00
Aaron Culliney
1f79edca1d Fix Mac/iOS build 2016-07-24 18:13:39 -07:00
Aaron Culliney
eeba82ba24 Merge Mockingboard implementation from upstream AppleWin 2016-07-24 17:55:50 -07:00
Aaron Culliney
7a82bbf471 Unbreak Mockingboard codepaths 2016-07-24 17:55:07 -07:00
Aaron Culliney
7ad7b65d11 Add speaker tracing API and tests 2016-07-23 17:35:11 -07:00
Aaron Culliney
2f156d4262 Improve genglue.sh script for generating trampoline functions 2016-07-23 17:24:10 -07:00
Aaron Culliney
fc9ad6d4e1 Excise unused preprocessor macro 2016-07-23 17:23:58 -07:00
Aaron Culliney
cc9a164bec Audio codepaths now always enabled
- Supported platforms:
        - Mac/iOS (OpenAL)
        - Desktop Linux/POSIX (OpenAL)
        - Android (OpenSLES)
    - TODO : for POSIX builds we should provide our own "null" audio backend if OpenAL/OpenSL not found by build script
2016-07-23 17:23:54 -07:00
Aaron Culliney
06f8015959 Misc fixes for test stubs 2016-07-23 17:23:36 -07:00
Aaron Culliney
19178b751c Unbreak tests on desktop Linux 2016-07-22 20:54:21 -07:00
Aaron Culliney
fc5734fedc Updates that Xcode InterfaceBuilder insists upon making because ... progress 2016-07-22 20:43:55 -07:00
Aaron Culliney
4457e9e722 Tests running and passing again on iOS devices 2016-07-22 20:43:47 -07:00
Aaron Culliney
59e6c4fabc Fix HOMEDIR on mobile devices 2016-07-22 20:43:42 -07:00
Aaron Culliney
b4925292e1 iOS improvements
- Recursively copy disks directory out of bundle to a R/W location in Documents directory
    - Allow background audio to play
2016-07-22 20:43:38 -07:00
Aaron Culliney
635075f34b iOS port is beginning to build again 2016-07-15 21:23:37 -07:00
Aaron Culliney
ab3392a8f8 Clean up macOS and iOS project file
- Include external disks
    - Disks loading from App bundle is still broken on iOS (FIXME TODO)
2016-07-15 21:23:29 -07:00
Aaron Culliney
8d2142592c Use correct deadc0de team 2016-07-15 21:23:24 -07:00
Aaron Culliney
ed8942f82d Fix testtrace by testing with more determinism ;) 2016-07-15 20:28:23 -07:00
Aaron Culliney
bfb7ab3d5f Remove unnecessary codepaths for testdisk 2016-07-15 20:28:23 -07:00
Aaron Culliney
d7413dae01 Allow for more deterministic typing/stepping of CPU thread from debugger 2016-07-15 20:28:23 -07:00
Aaron Culliney
4ca642a715 Remove duplicate code paths for stepping/typing-into the debugger 2016-07-15 20:28:23 -07:00
Aaron Culliney
b62f5e9e7f Hackishly enforce determinism to trace testing 2016-07-15 20:28:23 -07:00
Aaron Culliney
ddd03ca4d0 Fix typo 2016-07-09 10:51:17 -07:00
Aaron Culliney
c393ea81a0 Simplify code paths for POSIX desktop testing and fix testcpu breakage 2016-07-02 13:44:59 -07:00
Aaron Culliney
4fee1ee0be Fix a test break when converting to http[s] URL 2016-07-02 13:35:20 -07:00
Aaron Culliney
b0a2a34d6a Ensure POSIX desktop builds for all tests use proper CFLAGS
- Previously when compiling against conditionally-included "subdir/foo.o" we would pick up the apple2ix CFLAGS
      (without -DTESTING=1 and other necessary flags)
    - Now when compiling against conditionally-included "subdir/sometestexe-foo.o" we pick up the correct "testexe" CFLAGS
    - Likely there is a less HACKish way to do this, but I lack the google-fu to discover the superior incantation ;P
2016-07-02 13:31:03 -07:00
Aaron Culliney
7af88b3568 Tests are starting to run in iOS simulator 2016-06-30 21:03:58 -07:00
Aaron Culliney
3b6b568fc2 Ensure we use the correct device bounds 2016-06-26 17:17:28 -07:00
Aaron Culliney
2560a45e37 Get iOS app minimally building 2016-06-26 17:16:21 -07:00