Commit Graph

129 Commits

Author SHA1 Message Date
Aaron Culliney
7344cadfbd More joystick settings including calibration mode 2015-08-02 14:29:34 -07:00
Aaron Culliney
af04ba94d1 Migrate file globals into file static struct 2015-08-02 12:44:44 -07:00
Aaron Culliney
324d900c35 First cut at Android touch joystick configuration 2015-08-01 17:33:29 -07:00
Aaron Culliney
53f0999f5a Bugfix : use int64_t for onTouchEvent flags 2015-08-01 16:41:49 -07:00
Aaron Culliney
0d658932b6 Expose particular settings back to Android so we can persist the values 2015-07-30 23:12:00 -07:00
Aaron Culliney
0bc8869627 nativeOnTouch() now returns various state flags
- Allows playing of a key click sound if a keyboard item tapped
    - Improves stovepiping the native request to show the Android main menu
2015-07-30 22:05:21 -07:00
Aaron Culliney
abfa6e743b Bugfix : properly show icon for joystick or keyboard 2015-07-29 21:18:25 -07:00
Aaron Culliney
7067d10949 Android touch menu configurations 2015-07-28 22:22:25 -07:00
Aaron Culliney
a0cadc83c6 Refactor timing locking behavior
- Do not start CPU thread until after splash screen
    - Insure that only CPU thread can actually create/destroy the audio interfaces
2015-07-26 13:48:24 -07:00
Aaron Culliney
fa1de4dee7 Silence some logging 2015-07-26 10:41:12 -07:00
Aaron Culliney
7ca4a2646d Optimize video drawing and API cleanup
- Enforces synchronized access to video dirty bit
2015-07-12 14:13:13 -07:00
Aaron Culliney
edaa7be34f Avoid segfaults and deadlocks in backgrounding/foregrounding on Android 2015-07-05 13:40:50 -07:00
Aaron Culliney
38813bb2a1 Revert "Avoid segfault in render thread on mobile shutdown codepath"
This reverts commit ddefceaf08.

    - need an additional boolean instead
2015-07-05 13:29:35 -07:00
Aaron Culliney
ddefceaf08 Avoid segfault in render thread on mobile shutdown codepath 2015-07-04 18:18:06 -07:00
Aaron Culliney
afeffdab79 Tweak to avoid GCC complaint 2015-06-27 13:14:32 -07:00
Aaron Culliney
c4397123cb Assert that there is only one backend renderer 2015-06-22 22:21:27 -07:00
Aaron Culliney
20bbfcd286 Fixes for Tap Delay thread
- Now signals TD thread on each touch event that resulted in a change to the buttons.trackingIndex or a change to
      the chosen button (buttons.touchDownButton, buttons.northButton, or buttons.southButton)
    - Uses mutex (un)locking to avoid races around buttons.trackingIndex and chosen button
    - Adds an equal delay on TD thread loop finish to ensure the touchDown/touchUp or touchDown/move/touchUp event
      sequence is the same basic duration as received
2015-06-14 13:59:51 -07:00
Aaron Culliney
5e1d8552ef Ensure file globals are in file scope 2015-06-14 13:59:29 -07:00
Aaron Culliney
f28b708449 Delay joystick button touches FTW
- Previously a touch down event would trigger a joystick button, but now this slight delay in processing allows us
      to discard this if the user really issued a tap-move combo
2015-06-06 21:44:11 -07:00
Aaron Culliney
1da7acbaba Properly hook up Android shutdown paths 2015-06-06 21:18:27 -07:00
Aaron Culliney
3108e035ed Implement sticky-CTRL key for touch keyboard 2015-06-06 12:02:03 -07:00
Aaron Culliney
5773ef2e8d Simplify touch menu to just one model/texture
- Also seamlessly complements gltouchkbd layout
2015-06-03 22:13:19 -07:00
Aaron Culliney
f2abf4ce35 Fix emulator quit path on Android 2015-06-01 22:50:44 -07:00
Aaron Culliney
9d26e2c6f0 Tweak comments 2015-05-31 16:33:39 -07:00
Aaron Culliney
80b880550f Fix shutdown codepaths
- Ensures various shutdown codepaths (interface, cpu/audio, main/video, ...) run on proper thread(s)
    - Actually now runs the CloseAL() code
    - Try to ensure all detached threads exit ... seems to help keep Valgrind happy =)
2015-05-31 13:43:51 -07:00
Aaron Culliney
a4f185d197 Bugfix: allow unsigned indexing 2015-05-31 11:23:49 -07:00
Aaron Culliney
5816962f32 Make RGBA_4444 codepaths available to HUD models 2015-05-30 23:18:08 -07:00
Aaron Culliney
bcb36a4801 add codepath for RGBA_4444 textures 2015-05-30 18:58:34 -07:00
Aaron Culliney
a3b2afe18f Adds a semi-opaque halo effect around keyboard and menu glyphs for better contrast 2015-05-30 12:18:42 -07:00
Aaron Culliney
31cef9eb58 Avoid overflowing when rerendering character. 2015-05-29 22:14:53 -07:00
Aaron Culliney
cb72d483c0 Refactor INTERPOLATED_PIXEL_ADJUSTMENT calculations just to codepaths actually touching the internal framebuffers 2015-05-29 21:47:49 -07:00
Aaron Culliney
aee1111cb0 Better derivation of framebuffer macros 2015-05-29 21:46:37 -07:00
Aaron Culliney
1506aba551 Refactor: rename to video_reset() for clarity 2015-05-29 21:46:07 -07:00
Aaron Culliney
27ade69757 Refactor various display initialization routines to CTOR 2015-05-29 21:46:01 -07:00
Aaron Culliney
0cb3086622 gltouchjoy and keyboard are now toggle options 2015-05-23 23:30:18 -07:00
Aaron Culliney
692a6793cb Default enable touch joystick instead of keyboard 2015-05-23 23:25:32 -07:00
Aaron Culliney
4d3de200d9 Extra/configurable defaults to uppercase for U4 keys... 2015-05-21 22:32:38 -07:00
Aaron Culliney
13a7dbfbb0 defensive coding 2015-05-21 22:31:06 -07:00
Aaron Culliney
df218fed05 Improved keyboard with semi-inline arrows 2015-05-17 22:05:15 -07:00
Aaron Culliney
8e73b70f95 Touch keyboard now supports special keys 2015-05-10 15:25:50 -07:00
Aaron Culliney
68011fa8f2 First cut at touch menu HUD
- Enables choosing touch keyboard or touch joystick
    - Enables increasing/decreasing speed
    - Enables opening main popup menu
    - Also migrates all gesture responsibility away from Java side of things
2015-05-09 19:23:52 -07:00
Aaron Culliney
1126a319ec Misc tweaks to various GL interface objects 2015-04-26 18:12:56 -07:00
Aaron Culliney
e7c0d8fe48 Comments, and avoid NULL deref on app resume 2015-04-22 23:40:48 -07:00
Aaron Culliney
4e23795cfd First cut at GL touch keyboard 2015-04-22 23:32:36 -07:00
Aaron Culliney
725cf68011 Move common function to base class 2015-04-19 14:28:47 -07:00
Aaron Culliney
142f0181bc support showing hourglass pause animation 2015-04-19 14:28:09 -07:00
Aaron Culliney
2b658954f9 Various additions/changes to interface glyphs 2015-04-19 14:25:53 -07:00
Aaron Culliney
629e44b210 Slightly more idiomatic way to upload texture pixels 2015-04-18 15:29:55 -07:00
Aaron Culliney
c2bd14f9b5 REFACTOR : glcpuanim now manages all generic alert messages 2015-04-18 15:15:09 -07:00
Aaron Culliney
592c80344f Add new custom bitmap glyphs, and change load positions 2015-04-18 14:50:02 -07:00