Commit Graph

23 Commits

Author SHA1 Message Date
Aaron Culliney
75edac3ace First cut at implementing conformant video scanner 2018-07-29 18:33:17 -07:00
Aaron Culliney
8e6701bcbb Allow CLI dynamic choice of A/V backends 2017-09-09 15:35:00 -10:00
Aaron Culliney
3c1dcd4a69 Refactor to enable loading multiple AV backends
- Includes default 'null' backends with lowest priority
2017-07-15 13:25:00 -10:00
Aaron Culliney
c393ea81a0 Simplify code paths for POSIX desktop testing and fix testcpu breakage 2016-07-02 13:44:59 -07:00
Aaron Culliney
76f29d0865 Allow emulator shutdown state to be queried as needed 2016-04-17 12:18:48 -07:00
Aaron Culliney
3ed159dd0b Lightly refactor joystick and button handling during reset
- Remove unused button2 variable
    - Remake little-used backend joystick reset function as function pointer
    - Allow soft reset and self-test on Android (although there is still a race condition due to code that directly sets
      joy_button[12] values
2016-04-17 11:42:13 -07:00
Aaron Culliney
db816ad502 Refactor Android variant to use common shared JSON preferences
- Eliminates a whole bunch of boilerplate setter/getter code in various places
    - Accesses preferences directly from JSON data through custom json_parse.h API
    - Improves code locality for Java menus/settings
2016-04-11 22:01:30 -07:00
Aaron Culliney
3120b75e00 Enforce module ctor priorities 2016-02-22 22:41:37 -08:00
Aaron Culliney
fccd2629d4 Clear color should be solid and should be set by toplevel glnode 2016-02-15 14:03:52 -08:00
Aaron Culliney
5354b0cfd5 First cut at allowing portrait mode (on mobile devices) 2016-02-14 20:18:07 -08:00
Aaron Culliney
261ae2efae Refactor to not use video_backend in so many places 2016-02-07 14:42:32 -08:00
Aaron Culliney
5fec80a33a Refactor video_shutdown() to appease Valgrind
- This likely breaks Darwin ports ... will fix soon[ish]
2016-02-07 14:42:28 -08:00
Aaron Culliney
edaae0bc89 Refactor glvideo to be the root glnode, begin to privatize video_backend APIs 2016-02-07 14:42:16 -08:00
Aaron Culliney
abae59767c Enable simple heap memory fencing/scribbling in debug builds 2015-12-31 22:50:43 -08:00
Aaron Culliney
a61fd339a6 Various fixes to get Mac build compiling 2015-11-14 08:01:20 -08:00
Aaron Culliney
2cc23cf35d Upgrade to GPLv3 "or later" and update copyrights 2015-10-22 21:09:13 -07:00
Aaron Culliney
f4fa5670b4 Add function-call time tracing for Linux/Android 2015-10-04 14:22:26 -07:00
Aaron Culliney
b3ad0ae4ac Seems more symmetric =P 2015-10-04 14:14:04 -07:00
Aaron Culliney
0321c27de6 Improve video cleanup codepaths from what I can discern are the OpenGL best practices for memory management 2015-09-12 15:06:06 -07:00
Aaron Culliney
4985d52169 nodes are doubly-linked list and correctly render from lowest to highest (opposite of touch dispatch) 2015-09-05 00:13:48 -07:00
Aaron Culliney
0bc8869627 nativeOnTouch() now returns various state flags
- Allows playing of a key click sound if a keyboard item tapped
    - Improves stovepiping the native request to show the Android main menu
2015-07-30 22:05:21 -07:00
Aaron Culliney
dcd0207525 Fix ctor load priorities 2015-04-17 22:12:13 -07:00
Aaron Culliney
ca139ee94a REFACTOR : glanimation rechristend, touch handling genericized
- 'animation' was too constrained a name to what these do, so switch to the overloaded term 'node' ;-)
    - Touch handling is no longer the sole purview of the touchjoy, (in prep for touchable HUD elements)
2015-04-12 15:55:06 -07:00