Commit Graph

71 Commits

Author SHA1 Message Date
Aaron Culliney
76f29d0865 Allow emulator shutdown state to be queried as needed 2016-04-17 12:18:48 -07:00
Aaron Culliney
db816ad502 Refactor Android variant to use common shared JSON preferences
- Eliminates a whole bunch of boilerplate setter/getter code in various places
    - Accesses preferences directly from JSON data through custom json_parse.h API
    - Improves code locality for Java menus/settings
2016-04-11 22:01:30 -07:00
Aaron Culliney
b065da9f4b Various test suite improvements
- Possibly breaking changes for mobile ... #willunbreaklater
2016-03-26 14:56:34 -07:00
Aaron Culliney
74a5b74ae3 Refactor prefs into JSON publish/subscribe API
- Breaking changes currently only tested on Linux desktop build =P
    - Goal is to eventually eliminate most/many of the disparate getter/setter functions to allow better
      modularity/scaling and platform portability
2016-03-26 13:44:13 -07:00
Aaron Culliney
3120b75e00 Enforce module ctor priorities 2016-02-22 22:41:37 -08:00
Aaron Culliney
7ef70e7943 Make use of the video memory dirty bit 2016-02-15 13:30:35 -08:00
Aaron Culliney
829291feba Refactor all drawing to run on video thread in one scanner pass
- Moves extra work off CPU/audio thread
    - Prepares the way to possibly remove the vestigal intermediate indexed framebuffer and do direct RGBA_8888 writes
      to XImage or OpenGL texture
    - Prepares the ground for possible better emulation of video scanner hardware

Conflicts:
	src/display.c
	src/video/glvideo.c
	src/video/video.h
2016-02-15 13:29:58 -08:00
Aaron Culliney
5354b0cfd5 First cut at allowing portrait mode (on mobile devices) 2016-02-14 20:18:07 -08:00
Aaron Culliney
261ae2efae Refactor to not use video_backend in so many places 2016-02-07 14:42:32 -08:00
Aaron Culliney
5fec80a33a Refactor video_shutdown() to appease Valgrind
- This likely breaks Darwin ports ... will fix soon[ish]
2016-02-07 14:42:28 -08:00
Aaron Culliney
edaae0bc89 Refactor glvideo to be the root glnode, begin to privatize video_backend APIs 2016-02-07 14:42:16 -08:00
Aaron Culliney
f8e4ba3551 FLASHing text is handled by CPU timing and not render loop 2016-01-20 23:17:39 -08:00
Aaron Culliney
edfd5243ff First cut at LORES80 graphics
- This comes with the caveat that all video modes will need to be refactored to take into account proper timing
2016-01-20 23:16:42 -08:00
Aaron Culliney
090f5f4db4 Don't actually draw unless byte written to active page or page was swapped
- Avoids "flicker" in 80's apps that use double buffering
    - Possibly improves performance since we only take the render hit in page swap (or direct render to visible page)
2016-01-20 23:16:34 -08:00
Aaron Culliney
a8e6f4fc92 Refactor : coalesced text/mixed drawing codepath 2016-01-16 22:05:28 -08:00
Aaron Culliney
8626215205 Silence a number of spurious compiler warnings
- Existing warnings are now a good proxy for areas of code smell ;-)
2016-01-10 12:09:04 -08:00
Aaron Culliney
4436b9b7ca Fix semi-opaque glyph shading with scales > 2
- Also add defensive coding in debug builds
2016-01-05 23:04:27 -08:00
Aaron Culliney
b9d6d38b17 First cut at save/restore emulator state feature
- This adds to overall UX ... (you can finally finish some very difficult arcade games by strategically leveraging
      this feature)
    - Currently enabled for Android, but not Android-specific
2015-11-22 18:22:01 -10:00
Aaron Culliney
616428a03f Slightly improved DHIRES colors 2015-10-26 23:11:29 -07:00
Aaron Culliney
2cc23cf35d Upgrade to GPLv3 "or later" and update copyrights 2015-10-22 21:09:13 -07:00
Aaron Culliney
ed60b2ea73 Refactor VM initialization and shutdown 2015-09-11 23:03:17 -07:00
Aaron Culliney
2c97f7af19 Excise HEADLESS ... it was only being used by testcpu 2015-09-06 17:14:38 -07:00
Aaron Culliney
7d4b63e12d Refactor : move reinitialize() to timing module and make static (mostly) 2015-09-06 14:05:18 -07:00
Aaron Culliney
a031a23999 Add a video_clear() routine 2015-08-20 22:12:54 -07:00
Aaron Culliney
7ca4a2646d Optimize video drawing and API cleanup
- Enforces synchronized access to video dirty bit
2015-07-12 14:13:13 -07:00
Aaron Culliney
6a453c3973 Don't exit in video_shutdown() 2015-05-31 11:25:23 -07:00
Aaron Culliney
bcb36a4801 add codepath for RGBA_4444 textures 2015-05-30 18:58:34 -07:00
Aaron Culliney
cb72d483c0 Refactor INTERPOLATED_PIXEL_ADJUSTMENT calculations just to codepaths actually touching the internal framebuffers 2015-05-29 21:47:49 -07:00
Aaron Culliney
aee1111cb0 Better derivation of framebuffer macros 2015-05-29 21:46:37 -07:00
Aaron Culliney
1ca1e7d2cc Use parens around SCANSTEP macro 2015-05-29 21:46:14 -07:00
Aaron Culliney
1506aba551 Refactor: rename to video_reset() for clarity 2015-05-29 21:46:07 -07:00
Aaron Culliney
27ade69757 Refactor various display initialization routines to CTOR 2015-05-29 21:46:01 -07:00
Aaron Culliney
eee0dd45e3 zero-initialize buffers 2015-04-19 14:26:40 -07:00
Aaron Culliney
592c80344f Add new custom bitmap glyphs, and change load positions 2015-04-18 14:50:02 -07:00
Aaron Culliney
dcd0207525 Fix ctor load priorities 2015-04-17 22:12:13 -07:00
Aaron Culliney
2bc846d1fe Revert "Fix non-deterministic ctor load issues and use singleton for video_backend module access"
This reverts commit af95212a19.

    TODO : make ctor loads deterministic
2015-04-17 21:40:56 -07:00
Aaron Culliney
af95212a19 Fix non-deterministic ctor load issues and use singleton for video_backend module access 2015-04-16 21:53:12 -07:00
Aaron Culliney
5b5c6fa533 REFACTOR : interface menus/HUDs
- menu/HUD creation functions moved to better location and renamed
    - CPU change animation now default displays on desktop Linux (exercise common HUD codepaths with mobile)
2015-04-12 14:23:35 -07:00
Aaron Culliney
af42dc36b2 Squashed commit of the following:
CPU speed animation touch-ups, and enable building for desktop
    Rename/shuffle animation declarations and code
    Refactor backend video system to be a dynamically initialized module
    Basic CPU speed texture animation works on desktop Linux and Android
    Use static pixel buffers to avoid malloc/free churn
    Improve CPU animations
    First cut at CPU speed message animation
    Refactor some of the classic interface functions to be potentially reusable elsewhere
2015-03-22 18:53:13 -07:00
Aaron Culliney
8c66a91e14 REFACTOR : shuffle some code for improved legibility 2015-03-14 15:52:15 -07:00
Aaron Culliney
e5fde057c9 Don't create new cpu_thread on app resume 2015-03-12 14:45:17 -07:00
Aaron Culliney
f234de116f Refactor speaker system to prevent audio glitches and to support CPU automatic speed switching
Squashed commit of the following:

    REFACTOR : fix comments, logging, and rename some variables
    REFACTOR : fix up some commentary, clean deadc0de
    REFACTOR : mostly fix all the audio glitches
        - amplitudes of samples are gradually shifted to zero when speaker has fallen silent
        - simplifies speaker state machine
        - fullspeed mode only enqueues quiet samples
    REFACTOR : fix up a number of other functions and comments
    REFACTOR : clean up code to submit normal speed wave buffer to OpenAL
    Move some initializations to the cpu_thread()
    REFACTOR : properly reset the speaker cycles access counter so we don't underflow and assert
    REFACTOR : should never get a split buffer from our soundcore implementation
    Fix warning from gcc ... static array size needs to be computed from integer values
    REFACTOR : gcc (but not clang) complains about these, so just make them preprocessor defines
    REFACTOR : use unsigned long long because we don't actually care that this counter is 64bit
    REFACTOR : remainder_buffer and miscellaneous tweaks
        - Adds implementation commentary to document remainder_buffer purpose
        - Also adds sample average for square wave boundary in case where remainder_buffer not used (whole-sample boundary)
        - Variable renaming and code shuffling
    REFACTOR : do not dynamically alloc remainder buffer
        - Never attribute to cache-coherancy bugs what is a simple thread race =P
    REFACTOR : comments and whitespace
    REFACTOR : rename public speaker API functions
    REFACTOR : clean up public speaker API
    REFACTOR : tabs to spaces
    REFACTOR : moar deadc0de clean up and renaming
    REFACTOR : remove deadc0de paths from soundcore
    REFACTOR : fully excise soundtype stuff now that we only support soundcard output
    Move a file static to function scope
    REFACTOR : rename more variables and remove deadc0de
    REFACTOR : samples_buffer naming and change to explict int16_t
    REFACTOR : removed deadc0de and shuffled code locations
    REFACTOR : remainder buffer naming and clarify type
    REFACTOR : move joystick timing to VM module and remove header visibility
    REFACTOR : clarify speaker variable name
    REFACTOR : clarify cycle counting codepaths
    REFACTOR : VBL/timing interfaces
        - eliminates passing around a common global
    REFACTOR : names and comments
    HACK around volume issue
    REFACTOR : rename speaker feedback variable
    REFACTOR : rename global total cycle count
    REFACTOR : rename a constant
    Fix test builds
    REFACTOR: rename to is_fullspeed
    REFACTOR : local variable naming changes
    REFACTOR : migrate cycle timing variables to correct location and remove header visibility
    Allow fullspeed codepath to update speaker
    REFACTOR : remove deadc0de paths in prep for cleanup
    REFACTOR : speaker now manages its own VM entry point
2015-01-31 13:57:10 -08:00
Aaron Culliney
780905155a Only render if necessary 2015-01-23 23:37:43 -08:00
Aaron Culliney
643a431386 first cut at auto fast-loading of disk images
- automatically adjusts cpu timing to fastest if drive motor accessed recently and no audio/video
    - TODO: audio output clipping issue when (un)pausing audio outpu
2015-01-11 18:35:51 -08:00
Aaron Culliney
381d97c485 Preliminary VBL support sourced from AppleWin 2015-01-10 16:17:18 -08:00
Aaron Culliney
a7cd281037 mark other INTERFACE_CLASSIC codepaths 2015-01-10 14:14:49 -08:00
Aaron Culliney
e51a57b376 Fix PAGE2 display test 2014-11-25 21:57:57 -08:00
Aaron Culliney
a2a55d53ed Fixes for various clang static analyzer issues 2014-10-25 11:53:44 -07:00
Aaron Culliney
551cc00781 Silence a number of clang compiler warnings on Linux 2014-10-25 08:44:21 -07:00
Aaron Culliney
6858e51a75 Apple2Mac first cut and refactor common rendering code
* Based on NSOpenGLView and Apple's GLEssentials sample code
    * CVDisplayLink- or NSTimer-driven rendering
    * Works in window or fullscreen mode on Mac OSX Lion or later

TODO FIXME:
    * Breaks Linux/Posix build
    * Cocoa menu interfaces
    * Key/mouse/joystick/gamepad handling
2014-09-30 21:01:58 -07:00