Aaron Culliney
4c893cc197
Beginnings of trace testing on Droid
...
- Currently broken because !CONFORMANT_TRACKS
2017-05-28 08:48:24 -10:00
Aaron Culliney
e1f0557b87
Allow loading test images from /sdcard/apple2ix on Android
2017-05-28 08:48:21 -10:00
Aaron Culliney
3de4a181eb
Silence some build warnings on Android
2017-05-28 08:48:16 -10:00
Aaron Culliney
9bd59661ed
Refactor disk image UI to use file descriptors and not paths
...
- Push path opening responsibility out of disk6 API in favor of using file descriptors
- Improves handling of readonly gzipped disk images (now data is read without gunzipping or mmap()ing the file)
- Currently represents an API-breaking change for macOS, iOS, GNU/Linux desktop ports (but should be easy to fix)
2017-05-28 08:48:11 -10:00
Aaron Culliney
31aca92ffd
video flags are unsigned long
2017-05-28 08:47:59 -10:00
Aaron Culliney
14a40e055e
Merge remote-tracking branch 'origin/droid-1.1.8.1' into aaron_experimental_rebase
...
Conflicts:
Android/app/build.gradle
2016-11-07 19:36:59 -08:00
Aaron Culliney
96611beab9
Revert "Avoid doing Mockingboard work as much as possible"
...
This reverts commit 1bb3f75a06
.
- Caused excessive glitching in U4 music
2016-11-05 10:13:35 -07:00
Aaron Culliney
9cc3603d73
HACKishly fix macOS/iOS build
2016-10-26 21:23:34 -07:00
Aaron Culliney
1bb3f75a06
Avoid doing Mockingboard work as much as possible
...
- Fixes audio underflow issue on ancient Droid devices
2016-10-23 17:40:35 -07:00
Aaron Culliney
ddcef734c7
Disable excessive IRQ checking for now
2016-10-23 17:39:00 -07:00
Aaron Culliney
3def67975c
Avoid testing certain fragile/non-portable disk state
2016-10-16 19:20:23 -07:00
Aaron Culliney
300c292ec5
HACKishly avoid clock_gettime() build issue with Xcode 8
2016-10-16 19:17:20 -07:00
Aaron Culliney
d2e61e5091
Ensure big-endian data in A2V2 save-file format
...
- Also sanity-check buffer read overflow during loading
2016-10-16 16:00:14 -07:00
Aaron Culliney
97d538c4d2
Hackishly fix issue on x86 Android __PIC__ builds
2016-10-15 19:07:43 -07:00
Aaron Culliney
5ab68b5503
Fix a broken test on Android
2016-10-15 19:07:10 -07:00
Aaron Culliney
a417249691
Add more tests for save/restore feature
2016-10-15 13:36:03 -07:00
Aaron Culliney
1be2c6fd27
A2V2 save format also saves timing information
2016-10-15 13:34:14 -07:00
Aaron Culliney
37df740fd3
Add save/load state to mockingboard
2016-10-15 13:34:03 -07:00
Aaron Culliney
bb93b5c243
Adjust CPU trace file format
...
- CPU_TRACING now records IRQ check timeout and total cycles
2016-10-09 12:23:48 -07:00
Aaron Culliney
0be555d7e9
Fix cycle counts in CPU tests after upheaval
2016-10-09 12:20:07 -07:00
Aaron Culliney
1294485a02
Beginnings of a pluggable peripheral card API and fix a CPU boot tracing divergence against AppleWin
...
- In particular, return floating_bus() for non-plugged in cards when accessing the $C100-$C700 range
2016-10-09 12:19:32 -07:00
Aaron Culliney
ccd05e52fe
Improve timing conformance in Mockingboard
...
- Correctly calculate 7 cycles for handling IRQs
- More frequent calls to MB_UpdateCycles()
- Correctly calculate timing for MB_EndOfVideoFrame() when testing/tracing/debugging
2016-10-09 12:19:21 -07:00
Aaron Culliney
4fd6a87340
Pinpoint IRQ requests in CPU tracing
2016-10-02 14:24:04 -07:00
Aaron Culliney
3edb24ea3b
Change cycle counts to conform with AppleWin
2016-10-02 14:23:59 -07:00
Aaron Culliney
3a6c033077
Improve MB_TRACING adherence to baseline
2016-10-02 13:59:15 -07:00
Aaron Culliney
d0b3f632e1
Further improve determinism for Mockingboard tracing
2016-10-02 13:58:50 -07:00
Aaron Culliney
4bdabcaa9a
Optimize disk6 track switch read/write and improve tracing conformance with AppleWin
...
- No need to read/write if only changed to a "half track"
- Fixes one small glitch in boot disk tracing
2016-10-02 13:58:06 -07:00
Aaron Culliney
c4e3dccc38
Rename disk tracing API
2016-10-02 13:56:56 -07:00
Aaron Culliney
ba09a6aba9
Refactor Disk ][ API to improve tracing conformance with AppleWin
...
- Binary stability change/fix : an 0xEB -> 0xFF in the sync bytes of blank.nib.gz
2016-10-02 13:55:05 -07:00
Aaron Culliney
fe63695f81
Build and fix testui on Desktop Linux
2016-09-17 13:05:26 -07:00
Aaron Culliney
6daa1aa010
Break the build if external ROMz cannot be loaded
2016-09-17 12:42:46 -07:00
Aaron Culliney
781cc60d8c
Assert CPU paused when switching disk images
2016-09-17 12:24:47 -07:00
Aaron Culliney
88ca414f80
CPU thread housekeeping on shutdown
2016-09-17 12:11:10 -07:00
Aaron Culliney
8c244486e8
Fix a bug in emulation state restoration that caused disk images to be inserted read/write
2016-09-11 11:55:24 -07:00
Aaron Culliney
e479a861d7
First cut at testing save/restore of emulation state
2016-09-11 11:53:59 -07:00
Aaron Culliney
07e1c4ed83
Misc test suite improvements
2016-09-11 11:51:55 -07:00
Aaron Culliney
b37c94f404
Remove unused test files
2016-09-11 06:28:24 -07:00
Aaron Culliney
daddf5f287
Misc fixes for Mac testing
2016-09-10 16:57:52 -06:00
Aaron Culliney
b04e4ab348
Reference external ROM directory
2016-09-10 16:21:38 -06:00
Aaron Culliney
bc8091cde3
Fix Linux Desktop builds
2016-09-10 16:19:49 -06:00
Aaron Culliney
cb31ccaf9c
Fix a bunch of Clang static analysis issues
2016-09-10 11:32:33 -06:00
Aaron Culliney
721ea2c172
Also copy external-disks and use them if available
2016-09-02 12:39:09 -07:00
Aaron Culliney
99953ea90a
Fix genglue for paths with spaces
2016-08-27 15:18:26 -07:00
Aaron Culliney
8921f79a14
Beginnings of Mockingboard tracing for automated testing
2016-08-27 13:33:05 -07:00
Aaron Culliney
5883545390
Ensure CPU speeds in test prefs are correctly set
2016-08-27 12:10:36 -07:00
Aaron Culliney
d4581eb492
Enable testing of 3rd-party disk images
2016-08-27 09:17:23 -07:00
Aaron Culliney
94ca64f08d
Avoid a segfault if shader is not found ('make install' not run)
2016-08-27 09:17:16 -07:00
Aaron Culliney
35e3d6a969
Fix building with stricter Android NDK gcc 4.9
2016-08-21 08:53:39 -10:00
Aaron Culliney
b4c72c15c6
Formally disable SSI263 (speech synthesis) codepaths for now
...
- SSI263Thread was previously disabled (doesn't appear to be used for most games, e.g., U4 and U5)
- As written this code would initialize 64 backend audio buffers ... this seems excessive, especially for low-end
platforms we support (e.g., Android 2.3.3)
- My limited understanding of these codepaths would suggest that only one phoneme should play at a time so
presumably we should only need one additional backend audio buffer
- We may also need to augment the soundcore/backend API to support playing/stopping these "one-shot" phonemes
- Added assert(false) for DEBUG builds to discover which disk images blow up
2016-07-31 12:59:33 -07:00
Aaron Culliney
fe894b6ac2
Clarify codepaths for my Windoze-weary eyes
2016-07-25 21:22:36 -07:00
Aaron Culliney
eeba82ba24
Merge Mockingboard implementation from upstream AppleWin
2016-07-24 17:55:50 -07:00
Aaron Culliney
7a82bbf471
Unbreak Mockingboard codepaths
2016-07-24 17:55:07 -07:00
Aaron Culliney
7ad7b65d11
Add speaker tracing API and tests
2016-07-23 17:35:11 -07:00
Aaron Culliney
2f156d4262
Improve genglue.sh script for generating trampoline functions
2016-07-23 17:24:10 -07:00
Aaron Culliney
fc9ad6d4e1
Excise unused preprocessor macro
2016-07-23 17:23:58 -07:00
Aaron Culliney
cc9a164bec
Audio codepaths now always enabled
...
- Supported platforms:
- Mac/iOS (OpenAL)
- Desktop Linux/POSIX (OpenAL)
- Android (OpenSLES)
- TODO : for POSIX builds we should provide our own "null" audio backend if OpenAL/OpenSL not found by build script
2016-07-23 17:23:54 -07:00
Aaron Culliney
06f8015959
Misc fixes for test stubs
2016-07-23 17:23:36 -07:00
Aaron Culliney
19178b751c
Unbreak tests on desktop Linux
2016-07-22 20:54:21 -07:00
Aaron Culliney
4457e9e722
Tests running and passing again on iOS devices
2016-07-22 20:43:47 -07:00
Aaron Culliney
59e6c4fabc
Fix HOMEDIR on mobile devices
2016-07-22 20:43:42 -07:00
Aaron Culliney
635075f34b
iOS port is beginning to build again
2016-07-15 21:23:37 -07:00
Aaron Culliney
ed8942f82d
Fix testtrace by testing with more determinism ;)
2016-07-15 20:28:23 -07:00
Aaron Culliney
d7413dae01
Allow for more deterministic typing/stepping of CPU thread from debugger
2016-07-15 20:28:23 -07:00
Aaron Culliney
4ca642a715
Remove duplicate code paths for stepping/typing-into the debugger
2016-07-15 20:28:23 -07:00
Aaron Culliney
b62f5e9e7f
Hackishly enforce determinism to trace testing
2016-07-15 20:28:23 -07:00
Aaron Culliney
c393ea81a0
Simplify code paths for POSIX desktop testing and fix testcpu breakage
2016-07-02 13:44:59 -07:00
Aaron Culliney
4fee1ee0be
Fix a test break when converting to http[s] URL
2016-07-02 13:35:20 -07:00
Aaron Culliney
7af88b3568
Tests are starting to run in iOS simulator
2016-06-30 21:03:58 -07:00
Aaron Culliney
ca73750c44
Various tests works again on Mac
2016-06-26 09:31:56 -07:00
Aaron Culliney
e06620b57d
http -> https
2016-06-19 12:43:35 -07:00
Aaron Culliney
fd5b97189a
HACK : get iOS building again
...
- TODO FIXME : actually get proper __PIC__ code written for Mac/i386
2016-05-15 18:13:20 -07:00
Aaron Culliney
8ce1fffe89
Fix x86 __PIC__ bug when indirecting in GLUE_BANK_MAYBEREAD()
2016-05-10 22:17:37 -07:00
Aaron Culliney
28ecb323ba
Be more resilient in tap/swipe gesture handler
2016-05-09 22:03:23 -07:00
Aaron Culliney
ac912ffd54
Ensure an intelligent default setting for mockingboard volume
2016-05-08 21:38:41 -07:00
Aaron Culliney
dadf5e02a1
Persist the current soft touch keyboard variant
2016-05-06 21:17:02 -07:00
Aaron Culliney
aad2f0a71e
Speculative fix from a crash report from the wild
2016-05-05 21:06:52 -07:00
Aaron Culliney
70e203303e
HACK : fix a test suite breakage caused by joystick button reset delay
2016-05-02 22:14:42 -07:00
Aaron Culliney
7b3eabb12f
Fix x86 and x86_64 __PIC__ code for Linux and Mac
2016-05-01 18:49:18 -07:00
Aaron Culliney
da4e5eb75a
Get testtrace building again on Desktop Linux
...
- These tests are currently somewhat unstable, TODO FIXME
2016-04-26 21:10:16 -07:00
Aaron Culliney
28cdb24d18
Move an assert to avoid firing on load of Mac app
2016-04-23 12:38:55 -07:00
Aaron Culliney
14108fb97b
Fix Mac assembly
2016-04-23 11:52:20 -07:00
Aaron Culliney
ae75ce2798
Avoid calling glGetError() on thread without OpenGL context
2016-04-23 11:51:02 -07:00
Aaron Culliney
a77075c881
Set a lower limit to avoid thread starvation
2016-04-22 20:19:40 -07:00
Aaron Culliney
90b52702d6
Refactor __PIC__ codepaths on x86_64
2016-04-21 22:09:04 -07:00
Aaron Culliney
a5a498f96c
Tweaks for arch builds
2016-04-21 22:06:42 -07:00
Aaron Culliney
7607126f7c
Avoid resetting joystick buttons too soon (to allow for ClosedApple-Reset to trigger)
2016-04-17 12:51:23 -07:00
Aaron Culliney
76f29d0865
Allow emulator shutdown state to be queried as needed
2016-04-17 12:18:48 -07:00
Aaron Culliney
3ed159dd0b
Lightly refactor joystick and button handling during reset
...
- Remove unused button2 variable
- Remake little-used backend joystick reset function as function pointer
- Allow soft reset and self-test on Android (although there is still a race condition due to code that directly sets
joy_button[12] values
2016-04-17 11:42:13 -07:00
Aaron Culliney
13184ec4be
Change the button gesture recognizer state machine
...
- Use a synchronized event queue rather than overwriting "current" button state
- Use aggressive assertions to ensure state machine is coherent
2016-04-16 14:16:34 -07:00
Aaron Culliney
9c9ba6e7ef
Render the correct activeChar when initially setting touch joystick preferences
2016-04-16 14:15:21 -07:00
Aaron Culliney
dcb35226b7
Lightly refactor max CPU speed checks
...
- Better naming of the pivot point (@4.0x CPU)
- Use floating point values divisible by 2 as the constants
2016-04-16 14:08:00 -07:00
Aaron Culliney
f53dbea81e
Pause CPU on Linux desktop initialization
2016-04-16 13:33:50 -07:00
Aaron Culliney
65882152a8
Insure preferences are propagated regardless of enabled state
2016-04-13 21:23:37 -07:00
Aaron Culliney
fd7578a862
Always show touch joystick azimuth (if we're rendering the joystick axis)
2016-04-13 19:50:03 -07:00
Aaron Culliney
23a874456c
Better audio defaults
2016-04-13 19:45:55 -07:00
Aaron Culliney
2a405f028f
Streamline and fix test codepaths on Desktop Linux and Android
2016-04-13 19:33:08 -07:00
Aaron Culliney
9c1cfedf7d
Fix some envvars on Android
2016-04-12 22:16:01 -07:00
Aaron Culliney
db816ad502
Refactor Android variant to use common shared JSON preferences
...
- Eliminates a whole bunch of boilerplate setter/getter code in various places
- Accesses preferences directly from JSON data through custom json_parse.h API
- Improves code locality for Java menus/settings
2016-04-11 22:01:30 -07:00
Aaron Culliney
b59e1ca7ab
json_parse module passes new tests
2016-03-29 22:39:59 -07:00
Aaron Culliney
a03c074a52
Moar JSON/prefs tests including new array tests
2016-03-29 22:38:28 -07:00
Aaron Culliney
b065da9f4b
Various test suite improvements
...
- Possibly breaking changes for mobile ... #willunbreaklater
2016-03-26 14:56:34 -07:00
Aaron Culliney
74a5b74ae3
Refactor prefs into JSON publish/subscribe API
...
- Breaking changes currently only tested on Linux desktop build =P
- Goal is to eventually eliminate most/many of the disparate getter/setter functions to allow better
modularity/scaling and platform portability
2016-03-26 13:44:13 -07:00
Aaron Culliney
163035b0c7
Add a bunch of new JSON tests
2016-03-25 20:44:03 -07:00
Aaron Culliney
fdfe312a2b
Changes needed after jsmn subtree upgrade
2016-03-09 22:21:15 -08:00
Aaron Culliney
a87092bbd8
Add JSON mutation functions and tests
2016-03-09 21:06:00 -08:00
Aaron Culliney
01b25527fe
Add JSON serialization and tests
...
- Encourage use of opaque reference rather than internal struct
2016-03-04 23:31:15 -08:00
Aaron Culliney
b87273e742
Expand coverage of heap memory checking of debug builds and simplify FREE() calls
2016-02-26 21:26:57 -08:00
Aaron Culliney
0663141589
Misc tweaks
2016-02-25 21:04:23 -08:00
Aaron Culliney
6e978810db
First cut at testsuite for json/prefs
2016-02-25 20:56:59 -08:00
Aaron Culliney
3120b75e00
Enforce module ctor priorities
2016-02-22 22:41:37 -08:00
Aaron Culliney
f0e55af6f0
Fix a glitch rerendering pressed ctrl key ... codegen error in ARM gcc 4.8 toolchain?
2016-02-19 21:41:34 -08:00
Aaron Culliney
699f4697df
Don't leak azimuth model objects
2016-02-19 20:00:42 -08:00
Aaron Culliney
efcf0afa4e
Set framebuffer dirty on restore state
2016-02-17 22:38:50 -08:00
Aaron Culliney
00a5f6e102
Fix "re-insert" disk edge case
2016-02-17 22:32:01 -08:00
Aaron Culliney
e073954ec8
Add a test case that shows a problem with "re-inserted" disks
2016-02-17 22:24:07 -08:00
Aaron Culliney
afeaba8b2a
Lock access to zlib functions and unlinking image files to prevent data loss
2016-02-17 21:31:43 -08:00
Aaron Culliney
a2b7603e53
Only reset disk stepper_phases during VM initialization and allow for save/restoring it
2016-02-17 21:10:09 -08:00
Aaron Culliney
0dbcfbc9a2
Various fixes to get Mac and iOS building
2016-02-15 21:10:16 -08:00
Aaron Culliney
fccd2629d4
Clear color should be solid and should be set by toplevel glnode
2016-02-15 14:03:52 -08:00
Aaron Culliney
bac745845b
Don't allow reaching beyond buffer row bounds
2016-02-15 14:01:59 -08:00
Aaron Culliney
545376b1be
Improve testcpu on desktop and fix it on Android
2016-02-15 13:32:05 -08:00
Aaron Culliney
7ef70e7943
Make use of the video memory dirty bit
2016-02-15 13:30:35 -08:00
Aaron Culliney
5ce91fa96d
Do not test internal implementation detail that no longer exists
2016-02-15 13:30:31 -08:00
Aaron Culliney
829291feba
Refactor all drawing to run on video thread in one scanner pass
...
- Moves extra work off CPU/audio thread
- Prepares the way to possibly remove the vestigal intermediate indexed framebuffer and do direct RGBA_8888 writes
to XImage or OpenGL texture
- Prepares the ground for possible better emulation of video scanner hardware
Conflicts:
src/display.c
src/video/glvideo.c
src/video/video.h
2016-02-15 13:29:58 -08:00
Aaron Culliney
5354b0cfd5
First cut at allowing portrait mode (on mobile devices)
2016-02-14 20:18:07 -08:00
Aaron Culliney
70afe71c82
Add various new JSON data format parsing functions
2016-02-13 21:19:06 -08:00
Aaron Culliney
261ae2efae
Refactor to not use video_backend in so many places
2016-02-07 14:42:32 -08:00
Aaron Culliney
5fec80a33a
Refactor video_shutdown() to appease Valgrind
...
- This likely breaks Darwin ports ... will fix soon[ish]
2016-02-07 14:42:28 -08:00
Aaron Culliney
edaae0bc89
Refactor glvideo to be the root glnode, begin to privatize video_backend APIs
2016-02-07 14:42:16 -08:00
Aaron Culliney
c0b7b8dd9b
Simplify XEvent processing loop and fix non-MITSHM codepath
2016-01-31 13:21:38 -08:00
Aaron Culliney
e638c13d9d
Lock access to INTERFACE_CLASSIC thread on desktop POSIX
2016-01-31 13:18:19 -08:00
Aaron Culliney
433f4baafa
Eliminate unnecessary variable and draw axis/buttons for duration of tracking touch
2016-01-30 14:46:49 -08:00
Aaron Culliney
8f03d0ca6f
Enforce pointer index tracking for touch lifecycle
...
- Fixes glitch where GLTouchMenu would capture a joystick event if the movement came into its portion of the screen
- Prepares the way for allowing both keyboard and joystick access to same screen real-estate
2016-01-30 14:46:43 -08:00
Aaron Culliney
c29daf006e
Refactor : naming RB -> Azimuth
2016-01-30 14:46:31 -08:00
Aaron Culliney
ac151ae9e9
Bugfix Mockingboard volume getting improperly reset
2016-01-30 14:46:08 -08:00
Aaron Culliney
1912428ed3
Properly account for mockingboard card enabled/disabled
2016-01-30 14:45:51 -08:00
Aaron Culliney
ba07bcc274
Avoid resetting Mockingboard state machine when all we need to do is reset the backend
...
- Also slightly disentangles audio initialization from reinitialization
2016-01-30 14:45:35 -08:00
Aaron Culliney
b5fbf29f21
Don't let FLASH text counter overflow
2016-01-24 11:03:50 -08:00
Aaron Culliney
661b4220ef
Unbreak TOUCH_JOY_LOG() macro
2016-01-24 10:25:45 -08:00
Aaron Culliney
1358a52eee
Add but disable CPU trace on Android
2016-01-24 09:47:57 -08:00
Aaron Culliney
b9acdc7d4c
reset FBSHA after LORES80 iteration
2016-01-24 09:47:44 -08:00
Aaron Culliney
d44aad062a
ARM bugfix: actually return the correct value when reading from slot I/O card
...
- Allows NSCT.dsk to boot on ARM architecture devices
2016-01-23 13:00:45 -08:00
Aaron Culliney
f8e4ba3551
FLASHing text is handled by CPU timing and not render loop
2016-01-20 23:17:39 -08:00
Aaron Culliney
175df18401
Don't use long word for cycles counter
...
- Lightly optimize a hot code path
- Include debug code for testing counter overflow
2016-01-20 23:17:30 -08:00
Aaron Culliney
edfd5243ff
First cut at LORES80 graphics
...
- This comes with the caveat that all video modes will need to be refactored to take into account proper timing
2016-01-20 23:16:42 -08:00
Aaron Culliney
090f5f4db4
Don't actually draw unless byte written to active page or page was swapped
...
- Avoids "flicker" in 80's apps that use double buffering
- Possibly improves performance since we only take the render hit in page swap (or direct render to visible page)
2016-01-20 23:16:34 -08:00
Aaron Culliney
a8e6f4fc92
Refactor : coalesced text/mixed drawing codepath
2016-01-16 22:05:28 -08:00
Aaron Culliney
8626215205
Silence a number of spurious compiler warnings
...
- Existing warnings are now a good proxy for areas of code smell ;-)
2016-01-10 12:09:04 -08:00
Aaron Culliney
1dc08f4a25
Silence compiler warning about asprintf() when running flex
2016-01-10 11:41:54 -08:00
Aaron Culliney
0c77e4a659
Fix testdisk assertions in debug builds
2016-01-09 14:00:33 -08:00
Aaron Culliney
144086c667
Don't LOG() in Breakpad callback
2016-01-09 12:44:11 -08:00
Aaron Culliney
b2824e9145
Improve tap responsiveness in GL touch joystick
2016-01-08 00:28:57 -08:00
Aaron Culliney
a64941694f
Expose timespec_add
2016-01-07 22:42:04 -08:00
Aaron Culliney
18c02d3673
Fix broken assert
2016-01-07 20:57:22 -08:00
Aaron Culliney
659a338d26
Avoid crashing if azimuth model is unavailable (shader failed to compile)
2016-01-05 23:19:12 -08:00
Aaron Culliney
4436b9b7ca
Fix semi-opaque glyph shading with scales > 2
...
- Also add defensive coding in debug builds
2016-01-05 23:04:27 -08:00
Aaron Culliney
3089b98a30
For now, enable logging in release builds on Android
2016-01-05 21:39:04 -08:00
Aaron Culliney
f7cb3da434
Mark certain core emulation modules as problematic on iOS/Mac, and something we should fix
2016-01-05 00:11:58 -08:00
Aaron Culliney
086f7d0da2
Do not free the model positions prematurely ... since we occasionally change them
2016-01-05 00:11:16 -08:00
jvernet
b6a9f667ef
Latest commit from mauiaaron need common.h in imagutil for FREE and MALLOC macros
2016-01-04 21:25:27 -08:00
jvernet
4d89d173f4
Here we are: now everything work for iPad.
2016-01-04 21:25:27 -08:00
jvernet
a3040dfb05
IOS stuff
2016-01-04 21:25:26 -08:00
jvernet
5d86735a69
Fixed Crash on reboot
...
It crash ? Killing // ;)
2016-01-04 21:25:25 -08:00
Aaron Culliney
97f52ef2ff
Get Android build unstuck
2016-01-04 20:34:27 -08:00
Aaron Culliney
5737e89150
Initial iOS target compiles, links, and appears to run in simulator and on device =)
2016-01-04 20:34:27 -08:00
Aaron Culliney
5a2529651c
Fix recent Android build break
2016-01-03 13:09:23 -08:00
Aaron Culliney
08a6d99334
Fix assert/crash on desktop Linux introduced by overzealous malloc fencing
2016-01-03 13:01:48 -08:00
Aaron Culliney
c2014e2cde
Add simple display of touch joystick azimuth
2016-01-03 12:36:13 -08:00
Aaron Culliney
29282dcac6
Expose identity matrix and only calculate it once
2016-01-03 12:02:06 -08:00
Aaron Culliney
9219fa7053
Creation of GLCustom model is slightly more RAII
2016-01-03 11:57:48 -08:00
Aaron Culliney
2ec88ad433
Iterate on GLTouchJoystick
...
- Use smaller models/textures
- Slightly change the joystick/kpad glyphs
2016-01-02 15:08:06 -08:00
Aaron Culliney
691dbd5ac2
Coalesce duplicate fade-out codepaths
2016-01-02 14:23:09 -08:00
Aaron Culliney
8b3f288018
Reduce duplicate OpenGL plumbing codepaths
...
- Apple //e "framebuffer" OpenGL model/texture is now a complete GLModel object
- Readability FTW! ... use args struct in quadCreation function to allow for named args
2016-01-02 13:39:07 -08:00
Aaron Culliney
7ca679350d
Move shader/program creation into video_util module
2016-01-02 11:33:47 -08:00
Aaron Culliney
b59672815f
Allow setting keyboard and HUD menu glyph scale
2016-01-02 00:14:21 -08:00
Aaron Culliney
904d89aff8
Get touch menu min/max alpha matching touch keyboard
2016-01-01 21:38:35 -08:00
Aaron Culliney
f5bbda4c6e
Refactor HUD model to allow scaling font glyphs
...
- Should be less pixelation of touch keyboard on large tablet screens
2016-01-01 15:02:29 -08:00
Aaron Culliney
a54a69efcc
Call "super init" during HUD model creation
2015-12-31 22:54:34 -08:00
Aaron Culliney
abae59767c
Enable simple heap memory fencing/scribbling in debug builds
2015-12-31 22:50:43 -08:00
Aaron Culliney
9fd288c0b9
Remove aggressive assert that fired on Cyanogen device (even with a valid CPU pause/resume lifecycle) ...
2015-12-20 15:04:20 -08:00
Aaron Culliney
d69b416c58
Lightly refactor emulator joystick API in preparation for more comprehensive refactor
2015-12-19 13:01:28 -08:00
Aaron Culliney
c7c209907b
Allow for keyboard to completely own/cover screen
...
- Includes updated alternate/custom keyboards
2015-12-19 12:56:24 -08:00
Aaron Culliney
5bd7ff2fe1
Simplify switching to "useralt" touch keyboard
2015-12-16 22:15:19 -08:00
Aaron Culliney
69b096ec14
Avoid showing redundant 0 nibble
2015-12-16 21:33:25 -08:00
Aaron Culliney
f872e0c05c
fix i386 variant of op_SBC_dec (now re-passes tests on x86 Android)
2015-12-16 21:12:45 -08:00
Aaron Culliney
5211722d63
Switch to using DSK to speed up tests on Android
2015-12-16 21:11:52 -08:00
Aaron Culliney
785577e252
Fix some compiler warnings in testdisk.c
2015-12-16 21:11:35 -08:00
Aaron Culliney
3a20c96296
Check more paths in attempt to satisfy test suite disk insertion
...
- This is mainly to accommodate disk locations on Android
2015-12-16 21:01:50 -08:00
Aaron Culliney
9e5274ee18
Flip-flop test to correctly account for e5f08849
2015-12-16 20:56:20 -08:00
Aaron Culliney
26e452c3a3
Avoid bufover in testsuite -- sprintf() already writes terminating null byte!
2015-12-16 20:53:16 -08:00
Aaron Culliney
2dbd77e344
Excise uthash.h from testcpu suite
...
- Works around issue where Android NDK GCC 4.8/4.9 would take an inordinate amount of time when compiling testcpu with -O2
2015-12-14 23:56:48 -08:00
Aaron Culliney
699746a743
Alleviate compiler warnings in testvm/testdisplay
2015-12-14 23:55:08 -08:00
Aaron Culliney
74e97ccc97
Alleviate compiler warnings in testcpu
2015-12-14 22:11:29 -08:00
Aaron Culliney
1f0021667b
Fix display test failures
...
- New framebuffer SHAs result of recent improvements to DHIRES colors
2015-12-14 18:59:44 -08:00
Aaron Culliney
341885e233
Undo selected character highlight when keyboard fades out
2015-12-13 13:38:03 -08:00
Aaron Culliney
87761df512
Avoid using magic row/column numbers when redrawing adjacent characters
2015-12-13 13:24:25 -08:00
Aaron Culliney
22914de79c
Enable setting to show/hide disk read/write HUD messages
2015-12-12 12:01:41 -08:00
Aaron Culliney
edf42b81f9
Improve disk quick save/restore
...
- Flush disk I/O on save
- Ignore ephemeral track_valid/track_dirty bits
- Insure disks are ejected if there was a problem loading state
2015-12-12 00:21:27 -08:00
Aaron Culliney
0aed046b5e
Simplify modulo offset calculations in trackimage
2015-12-12 00:17:58 -08:00
Aaron Culliney
ef1963a175
Avoid potential read off end of trackimage
2015-12-12 00:16:14 -08:00