Commit Graph

26 Commits

Author SHA1 Message Date
Aaron Culliney
17147ce662 LOG strerror(errno) for functions that may fail 2019-06-28 20:17:37 -07:00
Aaron Culliney
9b110224a0 Lite refactor/rename keys internal API 2019-03-10 12:17:06 -07:00
Aaron Culliney
3317a23563 Correctly set video preferences 2018-11-22 10:36:28 -08:00
Aaron Culliney
346d7128d8 Fix some issues around disk loading preferences on macOS 2018-11-22 10:14:46 -08:00
Aaron Culliney
6f03b89283 Misc macOS tweaks 2018-11-18 14:27:17 -08:00
Aaron Culliney
8e3c07ed57 Fix some broken preference handling 2018-11-17 11:14:11 -08:00
Aaron Culliney
ae5a2c4d61 Allow selection of disk images with wrong case extension 2018-11-11 07:30:35 -08:00
Aaron Culliney
227098ec52 Refactor video/display rendering
- Import NTSC video display modes
    - Migrate to using full-color framebuffers
    - Mac and Android builds somewhat working
    - TODO : likely breaks display testing
2018-11-04 14:07:30 -08:00
Aaron Culliney
6ee8699079 Rename color_mode_t values for clarity 2018-08-11 15:54:00 -07:00
Aaron Culliney
154b9a7ef8 Fix Apple2Mac build 2018-01-22 07:33:33 -08:00
Aaron Culliney
807b441ab1 Partial revert of "Mac app and tests build again"
This partially reverts commit 8f155b5190.
2018-01-20 17:42:04 -08:00
Aaron Culliney
8f155b5190 Mac app and tests build again 2018-01-20 08:14:08 -08:00
Aaron Culliney
53459c9e78 Clean up a number of Xcode build warnings 2017-09-28 16:27:12 -07:00
Aaron Culliney
570147712c Get Mac and iOS builds working again
- iOS build is still super Alpha ;)
2017-09-13 20:27:42 -07:00
Aaron Culliney
e479a861d7 First cut at testing save/restore of emulation state 2016-09-11 11:53:59 -07:00
Aaron Culliney
06f8015959 Misc fixes for test stubs 2016-07-23 17:23:36 -07:00
Aaron Culliney
ca73750c44 Various tests works again on Mac 2016-06-26 09:31:56 -07:00
Aaron Culliney
e5b3099b04 Improved clamping of Mac joystick/gamepad axes 2016-04-23 14:56:05 -07:00
Aaron Culliney
747a469241 Fixes to get Mac build working again
- TODO : various settings appear to be broken, but basic emulator functionality appears to be working ;-)
2016-04-23 14:54:46 -07:00
Aaron Culliney
3ed159dd0b Lightly refactor joystick and button handling during reset
- Remove unused button2 variable
    - Remake little-used backend joystick reset function as function pointer
    - Allow soft reset and self-test on Android (although there is still a race condition due to code that directly sets
      joy_button[12] values
2016-04-17 11:42:13 -07:00
Aaron Culliney
0dbcfbc9a2 Various fixes to get Mac and iOS building 2016-02-15 21:10:16 -08:00
Aaron Culliney
829291feba Refactor all drawing to run on video thread in one scanner pass
- Moves extra work off CPU/audio thread
    - Prepares the way to possibly remove the vestigal intermediate indexed framebuffer and do direct RGBA_8888 writes
      to XImage or OpenGL texture
    - Prepares the ground for possible better emulation of video scanner hardware

Conflicts:
	src/display.c
	src/video/glvideo.c
	src/video/video.h
2016-02-15 13:29:58 -08:00
Aaron Culliney
261ae2efae Refactor to not use video_backend in so many places 2016-02-07 14:42:32 -08:00
jvernet
3cea55cc40 Est ce que je vais terminer un jour ? 2016-01-04 21:25:26 -08:00
jvernet
746dcb2e3d Suite 2016-01-04 21:25:25 -08:00
Aaron Culliney
6af1309e2d Various project changes to prepare for iOS target 2016-01-04 20:33:35 -08:00