Aaron Culliney
c2014e2cde
Add simple display of touch joystick azimuth
2016-01-03 12:36:13 -08:00
Aaron Culliney
2ec88ad433
Iterate on GLTouchJoystick
...
- Use smaller models/textures
- Slightly change the joystick/kpad glyphs
2016-01-02 15:08:06 -08:00
Aaron Culliney
b59672815f
Allow setting keyboard and HUD menu glyph scale
2016-01-02 00:14:21 -08:00
Aaron Culliney
904d89aff8
Get touch menu min/max alpha matching touch keyboard
2016-01-01 21:38:35 -08:00
Aaron Culliney
abae59767c
Enable simple heap memory fencing/scribbling in debug builds
2015-12-31 22:50:43 -08:00
Aaron Culliney
145b6a6cef
Refactor JNI plumbing for consistency
2015-12-20 12:54:27 -08:00
Aaron Culliney
22b1bc9ad8
Move key handling back to the Activity, otherwise we don't seem to receive onKeyUp() for the Android back button
2015-12-20 12:11:12 -08:00
Aaron Culliney
2f7f7bd359
Preliminary support for mapping an Android physical gamepad/joystick to emulated Apple //e joystick
...
- No support for custom joystick/gamepad configurations (yet)
2015-12-19 23:59:02 -08:00
Aaron Culliney
3ff877d80c
Refactor : move event handling into custom view
2015-12-19 23:13:52 -08:00
Aaron Culliney
13de08f8cb
map L1 and R1 keys to joy buttons
2015-12-19 23:13:44 -08:00
Aaron Culliney
1e573c34ad
Meager support for Android joystick/gamepad keys
2015-12-19 13:14:46 -08:00
Aaron Culliney
2c8284d41f
Start running tests on Android after first resume
...
- This allows for a more consistent test environment (test disks copied out of APK and available, etc) and also
mimics main app behavior
2015-12-16 20:59:20 -08:00
Aaron Culliney
870a24ced6
Fix test compilation on Android
2015-12-15 22:24:43 -08:00
Aaron Culliney
22914de79c
Enable setting to show/hide disk read/write HUD messages
2015-12-12 12:01:41 -08:00
Aaron Culliney
cdb0f7b06b
Shunt disk-state-change information back to the Java/Android menu system
2015-12-12 11:42:33 -08:00
Aaron Culliney
651ac246e3
Flush disk IO on backgrounding
2015-12-11 23:42:57 -08:00
Aaron Culliney
e1629095b6
Get crash symbolication working for x86 build
2015-11-29 14:35:01 -08:00
Aaron Culliney
b9d6d38b17
First cut at save/restore emulator state feature
...
- This adds to overall UX ... (you can finally finish some very difficult arcade games by strategically leveraging
this feature)
- Currently enabled for Android, but not Android-specific
2015-11-22 18:22:01 -10:00
Aaron Culliney
ad5a6e8061
Get NDK debugging working from script: './apple2ix debug'
2015-11-10 22:08:32 -08:00
Aaron Culliney
e4c669f016
x86 builds and basically works on Android x86 devices
2015-11-09 22:45:52 -08:00
Aaron Culliney
456f9a14e4
Build PIC without relocations in TEXT section
2015-11-08 21:11:03 -08:00
Aaron Culliney
6de1cae478
Move nativeOnCreate back to proper position as first native call
...
- This runs discovery of CPU family
- This sets up native crash handling
2015-11-01 19:26:34 -08:00
Aaron Culliney
9a2044f75e
Apparently not possible to query this early on Gingerbread devices
2015-11-01 13:43:09 -08:00
Aaron Culliney
521d1daccf
Refactor app startup
...
- Make sure crash checking is performed as early as possible
- Minimize calling complex native functions until after splash screen is dimissed
- Do not attempt to setup/resume OpenGL until after splash screen is dimissed
2015-11-01 10:14:40 -08:00
Aaron Culliney
cbe8a734d0
Move CPU feature discovery into CTOR
2015-10-31 23:00:45 -07:00
Aaron Culliney
acdc8da64f
Refactor pause/resume functions to be strictly CPU thread pause/resume
2015-10-31 14:01:47 -07:00
Aaron Culliney
d4adabda93
SNEAKY BUGFIX race condition between UI thread and CPU thread on disk insertion
...
- Previously we would start the CPU thread and then insert, which has been a long standing race condition, but
possibly better exposed since the recent disk.c rephactor to use mmap I/O
- This directly manifested on a Kindle Fire 1st Gen as a crash, and, anecdotally on other devices as a "stalled"
disk read requiring a reboot of the virtual machine. Yay for crappy devices helping to expose crappy code! (git
blame me). =P
2015-10-30 23:19:33 -07:00
Aaron Culliney
2cc23cf35d
Upgrade to GPLv3 "or later" and update copyrights
2015-10-22 21:09:13 -07:00
Aaron Culliney
4e478d369c
Refactor disk interface API function names
2015-10-15 22:51:44 -07:00
Aaron Culliney
51f5bc64ba
Expose macro globally
2015-10-04 14:39:53 -07:00
Aaron Culliney
f4fa5670b4
Add function-call time tracing for Linux/Android
2015-10-04 14:22:26 -07:00
Aaron Culliney
e161dce3c2
Make app shutdown happen on the GL thread to avoid crashing
2015-10-04 13:39:57 -07:00
Aaron Culliney
d93a91cca8
Tests build and run on Desktop Linux and Android
2015-10-04 13:29:17 -07:00
Aaron Culliney
e6a1182c32
Unstick make clean
2015-10-04 11:02:57 -07:00
Aaron Culliney
7f32e14a6e
Compile against android-10 while we still care about Gingerbread ... nom nom nom
2015-09-27 15:04:10 -07:00
Aaron Culliney
286012c991
Blow up early, blow up often
...
- Expose and trigger a link error with getpagesize() on Gingerbread devices if we have built the software
incorrectly.
2015-09-27 14:30:20 -07:00
Aaron Culliney
b5de4222c3
Handle Java exceptions within Java to the best of our ability
2015-09-27 13:30:16 -07:00
Aaron Culliney
d90b523440
process crashes in-situ on Android device
2015-09-26 15:20:54 -07:00
Aaron Culliney
88be6086a2
Refactor crash testing/reports into separate class/files
2015-09-26 15:16:30 -07:00
Aaron Culliney
a20b2461b5
Include native symbolication information in APK assets
2015-09-26 15:00:07 -07:00
Aaron Culliney
ad2dbd54b0
Android architecture globals
2015-09-26 14:58:09 -07:00
Aaron Culliney
a6397b22d2
Code to test/exercise Android Breakpad crash handler
2015-09-19 14:52:05 -07:00
Aaron Culliney
79613b49fb
Roll back to slightly older target Sdk for sanity
2015-09-19 13:13:11 -07:00
Aaron Culliney
b8921b8441
Integrate Breakpad crash dumper and tools into Android build
...
- Includes Linux x86_64 binaries dump_syms and minidump_stackwalk
- Includes adb_sanitize.c tool (gcc -std=gnu11 -o adb_sanitize adb_sanitize.c) for easily pulling local minidumps
2015-09-19 13:11:27 -07:00
Aaron Culliney
43fa597e7d
Flip-flopping again on NDK build script options-n-things
2015-09-18 23:05:04 -07:00
Aaron Culliney
ba0b0505e3
Minor nit ... name change
2015-09-18 23:04:30 -07:00
Aaron Culliney
5dadc922fd
Simplify mobile lifecycle at the expense of holding onto audio resources
...
- This does not seem to be a problem with both modern and older Gingerbread devices
2015-09-13 14:24:17 -07:00
Aaron Culliney
f343ad9dbd
Get Mockingboard working somewhat better
2015-09-13 12:43:34 -07:00
Aaron Culliney
b2cb35c182
Lifecycle tweaks that get Android building again
2015-09-12 15:33:22 -07:00
Aaron Culliney
bc5559c1b0
Allow graphics thread to self-shutdown to avoid segfault on exit
2015-09-08 23:12:20 -07:00