Commit Graph

85 Commits

Author SHA1 Message Date
Aaron Culliney
43fa597e7d Flip-flopping again on NDK build script options-n-things 2015-09-18 23:05:04 -07:00
Aaron Culliney
ba0b0505e3 Minor nit ... name change 2015-09-18 23:04:30 -07:00
Aaron Culliney
5dadc922fd Simplify mobile lifecycle at the expense of holding onto audio resources
- This does not seem to be a problem with both modern and older Gingerbread devices
2015-09-13 14:24:17 -07:00
Aaron Culliney
f343ad9dbd Get Mockingboard working somewhat better 2015-09-13 12:43:34 -07:00
Aaron Culliney
b2cb35c182 Lifecycle tweaks that get Android building again 2015-09-12 15:33:22 -07:00
Aaron Culliney
bc5559c1b0 Allow graphics thread to self-shutdown to avoid segfault on exit 2015-09-08 23:12:20 -07:00
Aaron Culliney
9c98745099 Remove unnecessary call to pump key handling codepath 2015-09-07 11:08:43 -07:00
Aaron Culliney
fa91a2806d Get testing working on Android again 2015-09-06 23:43:26 -07:00
Aaron Culliney
2c97f7af19 Excise HEADLESS ... it was only being used by testcpu 2015-09-06 17:14:38 -07:00
Aaron Culliney
7d4b63e12d Refactor : move reinitialize() to timing module and make static (mostly) 2015-09-06 14:05:18 -07:00
Aaron Culliney
8666ca3603 Common baseline for CLI and Android Studio builds
- CLI is still super useful for GDB debugging and running emulator testcases
    - Possibly this maintenance of two build systems can all go away when Android Studio has better NDK support
2015-09-05 14:40:44 -07:00
Aaron Culliney
c3702c54b5 Remove build variants because they are confusing and incompatible with CLI ant builds which I still want to maintain 2015-09-05 14:08:21 -07:00
Aaron Culliney
e4a849e6ae Allow choosing alternate keyboard.kbd.json file from /sdcard (or internal dataDir) 2015-08-28 22:23:43 -07:00
Aaron Culliney
59cb3e49f9 Enable various GL Touch Keyboard settings 2015-08-23 11:42:45 -07:00
Aaron Culliney
ebe7f82f22 Persist settings for currently inserted disks, and provide a way to eject disks 2015-08-22 14:44:31 -07:00
Aaron Culliney
5df1e2400e Add ability to hide joystick controls overlay 2015-08-22 11:05:18 -07:00
Aaron Culliney
704c381ea8 Logging should automatically print function 2015-08-21 23:43:19 -07:00
Aaron Culliney
3f934ecd3f Fix cycling between different touch devices in the GL touch menu 2015-08-21 23:33:08 -07:00
Aaron Culliney
d2b526783a Improve joystick calibration modes and keypad menus 2015-08-21 20:34:19 -07:00
Aaron Culliney
5c3791f5dc Refactor GL Touch Joystick (PART I Native changes)
- Move touch-handling code for "regular" touch joystick into separate file
    - Add new touch-handling code for "keypad" touch joystick.  This is a somewhat complex state-machine to determine
      which key to press depending on a full keypad rosette.
    - Adds a callback to vm.c to hook into keyboard read callback.  Allows us to immediately queue the next key if the
      keypad touch joystick is long-pressed for either axis or button keys.
2015-08-18 21:59:41 -07:00
Aaron Culliney
7344cadfbd More joystick settings including calibration mode 2015-08-02 14:29:34 -07:00
Aaron Culliney
324d900c35 First cut at Android touch joystick configuration 2015-08-01 17:33:29 -07:00
Aaron Culliney
92f4f698db Actually change the cpu timing 2015-07-31 20:30:30 -07:00
Aaron Culliney
0d658932b6 Expose particular settings back to Android so we can persist the values 2015-07-30 23:12:00 -07:00
Aaron Culliney
0bc8869627 nativeOnTouch() now returns various state flags
- Allows playing of a key click sound if a keyboard item tapped
    - Improves stovepiping the native request to show the Android main menu
2015-07-30 22:05:21 -07:00
Aaron Culliney
7067d10949 Android touch menu configurations 2015-07-28 22:22:25 -07:00
Aaron Culliney
25b9f3d3f3 Android lifecycle cleanups
- Differentiate between cpu_pause() when going to menu (and app is still foregrounded, and cpu_pauseBackground()
      when a system backgrounding event has occurred.
    - Destroy/free audio resources owned by CPU thread when background is requested, put CPU thread into waiting upon
      pthread condition to resume.
    - Mobile device now always signals pthread condition to force CPU thread resume from background
2015-07-27 22:36:39 -07:00
Aaron Culliney
a0cadc83c6 Refactor timing locking behavior
- Do not start CPU thread until after splash screen
    - Insure that only CPU thread can actually create/destroy the audio interfaces
2015-07-26 13:48:24 -07:00
Aaron Culliney
fcd367bd9e Moar Android configuration menus 2015-07-25 14:51:37 -07:00
Aaron Culliney
36baaa04d5 Allow dynamic configuration of audio latency
- This allows for user-configured device-specific tuning (which makes sense in the Android world with 10,000+
      different devices out there ;-)
2015-07-25 12:57:16 -07:00
Aaron Culliney
37a8985f79 First cut at audio settings menu 2015-07-24 22:39:46 -07:00
Aaron Culliney
a60ffb8eb9 Beginning of Android persistent settings 2015-07-21 21:38:28 -07:00
Aaron Culliney
87d7d8a115 Compile Android variant with optimization and debugging symbols 2015-07-12 15:38:28 -07:00
Aaron Culliney
7ca4a2646d Optimize video drawing and API cleanup
- Enforces synchronized access to video dirty bit
2015-07-12 14:13:13 -07:00
Aaron Culliney
da301ded7c Android build tweaks
- Build in ARM mode, not Thumb mode (cpu.S is written in common ARM dialect)
    - Include various ABIs (phat APK)
2015-07-12 13:12:44 -07:00
Aaron Culliney
5f4bf6b1a7 Use single buffer queue callback for OpenSLES/Android
- OpenSLES Callback now performs simple mix of 2 sources (speaker and mockingboard)
    - Avoids multiple callbacks which was a performance penalty especially for low-end droids
2015-07-12 12:59:49 -07:00
Aaron Culliney
66978056c9 Build system tweaks 2015-07-07 21:40:48 -07:00
Aaron Culliney
ada6d7a0be Pause/resume CPU/audio together 2015-07-04 18:17:04 -07:00
Aaron Culliney
20b3e25915 Renamed to get Android build working 2015-07-04 18:14:21 -07:00
Aaron Culliney
951b4518c1 Expose device-preferred audio parameters to native 2015-06-28 12:49:26 -07:00
Aaron Culliney
bb8d51817b First cut at Android OpenSLES backend 2015-06-27 11:48:00 -07:00
Aaron Culliney
1707c60701 Refactor : completely excise win-shim
- Moves remaining shim code into mockingboard.c
    - Breaks Mac builds for now =P
2015-06-14 14:07:32 -07:00
Aaron Culliney
1da7acbaba Properly hook up Android shutdown paths 2015-06-06 21:18:27 -07:00
Aaron Culliney
aa31141455 Ctrl-combo keys work with hardware keyboard 2015-06-06 21:17:15 -07:00
Aaron Culliney
2562c17d73 Record Java exceptions to app home directory 2015-06-06 12:55:14 -07:00
Aaron Culliney
f2abf4ce35 Fix emulator quit path on Android 2015-06-01 22:50:44 -07:00
Aaron Culliney
e6ec58a8ba Fix Android build break 2015-05-29 21:48:39 -07:00
Aaron Culliney
9e9939a3a6 Only allow explicit main menu requests to bubble up
- Works around existing bugs in various gltouchwidget's logic
2015-05-23 23:17:33 -07:00
Aaron Culliney
fe8aa03360 Updates for Android build 2015-05-10 14:06:20 -07:00
Aaron Culliney
68011fa8f2 First cut at touch menu HUD
- Enables choosing touch keyboard or touch joystick
    - Enables increasing/decreasing speed
    - Enables opening main popup menu
    - Also migrates all gesture responsibility away from Java side of things
2015-05-09 19:23:52 -07:00