Aaron Culliney
c57bf83514
Merge commit 'b6d20bbe3b2a92a6db810a4e3ef6d67e91a38d36' as 'externals/jsmn'
2016-03-09 21:09:57 -08:00
Aaron Culliney
b6d20bbe3b
Squashed 'externals/jsmn/' content from commit 3459957
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git-subtree-dir: externals/jsmn
git-subtree-split: 345995799311ed1e26ea20e3eeaa47224cd1a77d
2016-03-09 21:09:57 -08:00
Aaron Culliney
48c6515790
Remove inline import of JSMN
2016-03-09 21:07:05 -08:00
Aaron Culliney
a87092bbd8
Add JSON mutation functions and tests
2016-03-09 21:06:00 -08:00
Aaron Culliney
01b25527fe
Add JSON serialization and tests
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- Encourage use of opaque reference rather than internal struct
2016-03-04 23:31:15 -08:00
Aaron Culliney
b87273e742
Expand coverage of heap memory checking of debug builds and simplify FREE() calls
2016-02-26 21:26:57 -08:00
Aaron Culliney
0663141589
Misc tweaks
2016-02-25 21:04:23 -08:00
Aaron Culliney
6e978810db
First cut at testsuite for json/prefs
2016-02-25 20:56:59 -08:00
Aaron Culliney
b5dfd86310
Changes insited upon by Android Studio
2016-02-23 00:10:41 -08:00
Aaron Culliney
3120b75e00
Enforce module ctor priorities
2016-02-22 22:41:37 -08:00
Aaron Culliney
c5ed0bb5c6
Switch Android toolchain to stable Clang
2016-02-20 13:48:00 -08:00
Aaron Culliney
44b9c4c408
Bump Android version to 1.1.7
2016-02-20 13:39:59 -08:00
Aaron Culliney
03930d6acb
Add missing (nontranslated) strings to get release build "lint" check passing
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- Sweeps the problem under the rug, but contributions from native speakers are always welcome =)
2016-02-20 11:59:57 -08:00
Aaron Culliney
15d64cf24e
Render thread will actually eject the disks through emulator_shutdown()
2016-02-20 11:09:24 -08:00
Aaron Culliney
dcbf1ace18
Remove an assertion that can be wrong if user is spamming app lifecycle backgrounding/foregrounding
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- Unlikely to be a real problem if CPU thread is not paused when we are initializing the render thread
2016-02-20 11:07:29 -08:00
Aaron Culliney
f0e55af6f0
Fix a glitch rerendering pressed ctrl key ... codegen error in ARM gcc 4.8 toolchain?
2016-02-19 21:41:34 -08:00
Aaron Culliney
699f4697df
Don't leak azimuth model objects
2016-02-19 20:00:42 -08:00
Aaron Culliney
efcf0afa4e
Set framebuffer dirty on restore state
2016-02-17 22:38:50 -08:00
Aaron Culliney
00a5f6e102
Fix "re-insert" disk edge case
2016-02-17 22:32:01 -08:00
Aaron Culliney
e073954ec8
Add a test case that shows a problem with "re-inserted" disks
2016-02-17 22:24:07 -08:00
Aaron Culliney
afeaba8b2a
Lock access to zlib functions and unlinking image files to prevent data loss
2016-02-17 21:31:43 -08:00
Aaron Culliney
a2b7603e53
Only reset disk stepper_phases during VM initialization and allow for save/restoring it
2016-02-17 21:10:09 -08:00
Aaron Culliney
0dbcfbc9a2
Various fixes to get Mac and iOS building
2016-02-15 21:10:16 -08:00
Aaron Culliney
89d12ce29d
Misc fixes for Android portrait/landscape mode settings
2016-02-15 14:10:29 -08:00
Aaron Culliney
fccd2629d4
Clear color should be solid and should be set by toplevel glnode
2016-02-15 14:03:52 -08:00
Aaron Culliney
bac745845b
Don't allow reaching beyond buffer row bounds
2016-02-15 14:01:59 -08:00
Aaron Culliney
545376b1be
Improve testcpu on desktop and fix it on Android
2016-02-15 13:32:05 -08:00
Aaron Culliney
7ef70e7943
Make use of the video memory dirty bit
2016-02-15 13:30:35 -08:00
Aaron Culliney
5ce91fa96d
Do not test internal implementation detail that no longer exists
2016-02-15 13:30:31 -08:00
Aaron Culliney
829291feba
Refactor all drawing to run on video thread in one scanner pass
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- Moves extra work off CPU/audio thread
- Prepares the way to possibly remove the vestigal intermediate indexed framebuffer and do direct RGBA_8888 writes
to XImage or OpenGL texture
- Prepares the ground for possible better emulation of video scanner hardware
Conflicts:
src/display.c
src/video/glvideo.c
src/video/video.h
2016-02-15 13:29:58 -08:00
Aaron Culliney
bd9b38cd65
Allow calibration of portrait mode on Android
2016-02-14 20:40:51 -08:00
Aaron Culliney
5354b0cfd5
First cut at allowing portrait mode (on mobile devices)
2016-02-14 20:18:07 -08:00
Aaron Culliney
70afe71c82
Add various new JSON data format parsing functions
2016-02-13 21:19:06 -08:00
Aaron Culliney
5bb65e3fc3
Calculate and store skip-ahead counts
2016-02-13 21:18:54 -08:00
Aaron Culliney
261ae2efae
Refactor to not use video_backend in so many places
2016-02-07 14:42:32 -08:00
Aaron Culliney
5fec80a33a
Refactor video_shutdown() to appease Valgrind
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- This likely breaks Darwin ports ... will fix soon[ish]
2016-02-07 14:42:28 -08:00
Aaron Culliney
edaae0bc89
Refactor glvideo to be the root glnode, begin to privatize video_backend APIs
2016-02-07 14:42:16 -08:00
Aaron Culliney
51fb905260
Upgrade Android Studio stuff-n-things
2016-02-07 13:20:15 -08:00
Aaron Culliney
8414dea54c
Make warnings more explicit for desktop POSIX builds
2016-01-31 13:32:50 -08:00
Aaron Culliney
c0b7b8dd9b
Simplify XEvent processing loop and fix non-MITSHM codepath
2016-01-31 13:21:38 -08:00
Aaron Culliney
e638c13d9d
Lock access to INTERFACE_CLASSIC thread on desktop POSIX
2016-01-31 13:18:19 -08:00
Aaron Culliney
2c07a0fe94
Better check-and-abort for flex in Desktop POSIX build
2016-01-31 13:13:56 -08:00
Aaron Culliney
433f4baafa
Eliminate unnecessary variable and draw axis/buttons for duration of tracking touch
2016-01-30 14:46:49 -08:00
Aaron Culliney
8f03d0ca6f
Enforce pointer index tracking for touch lifecycle
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- Fixes glitch where GLTouchMenu would capture a joystick event if the movement came into its portion of the screen
- Prepares the way for allowing both keyboard and joystick access to same screen real-estate
2016-01-30 14:46:43 -08:00
Aaron Culliney
c29daf006e
Refactor : naming RB -> Azimuth
2016-01-30 14:46:31 -08:00
Aaron Culliney
ac151ae9e9
Bugfix Mockingboard volume getting improperly reset
2016-01-30 14:46:08 -08:00
Aaron Culliney
c5298eb6f0
Mockingboard is now default enabled on Android ... temporarily force this upgrade in version 16
2016-01-30 14:46:03 -08:00
Aaron Culliney
1912428ed3
Properly account for mockingboard card enabled/disabled
2016-01-30 14:45:51 -08:00
Aaron Culliney
ba07bcc274
Avoid resetting Mockingboard state machine when all we need to do is reset the backend
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- Also slightly disentangles audio initialization from reinitialization
2016-01-30 14:45:35 -08:00
Aaron Culliney
b5fbf29f21
Don't let FLASH text counter overflow
2016-01-24 11:03:50 -08:00